ziratha, chaotic female devilish Poison Mage --------------- -------- |#.............| ---------## |......| |..............| +.......-,# |....>.| |..............|#,#|.......|,# |...(..|,# |..............|,,,........|)# |...{..|,# |..............|,,#------.--,# -.-.--+.,# |..............|,, #,# #,##`,,## |..............|,# #,, ---------------- ##`#,##,,,,, #..........-,# #,# |.......#......| ##,,,,###,----+- |..(...........|,# --.--# #,# |.......#......| #,,#,## #,|....|,#----------------,# |....###,####|..............| ,,##,# #,-.....,,,,,,,,,,,,,,,,,,,# |...+,,,,),),)..............| ,,,,,# ##|....|#################### |...|####,###|..............| -+--.----- ------ |&..| #`,,,...............| |........| |...| ####---------------- |.......%| ----- |........| |).......| ---------- [Ziratha the Green Poisoner] St7 Dx13 Co10 In13 Wi7 Ch6 PoiDevFemCha Dlvl:6 $495 HP88(88) Pw80(113) AC8 Xp7/918 T1097 Latest messages [-14 -> 69] You hit the pewsounder. You kill the pewsounder! There is a doorway here. You see here a crossbow {20}. W - a scroll labeled THE NETHACK DEVTEAM IS NOT DEAD {0}. You see here a whistle {0}. (2x) X - a whistle {0}. What do you want to use or apply? [fgvxP-RVX or ?*] You produce a strange whistling sound. There is a doorway here. You see here a crossbow {20}. You see here a crossbow bolt {0}. This door is locked. (5x) You start digging. You hit the rock with all your might. You make an opening in the wall. This stair is currently blocked and will reopen in 6 turns. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara {24} u - 36 uncursed +0 ya {1} v - an uncursed +0 dwarvish mattock (weapon in foreclaws) {48} Armor b - an uncursed +1 poisonous cloak (being worn) {4} B - a cursed -1 silk mail {45} U - the cursed -3 dummy helmet D named The King's Devotion {20} Comestibles c - 2 uncursed food rations {0} A - an uncursed tin of New Kop meat {0} Scrolls e - an uncursed scroll of identify {0} m - 6 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 3 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} w - a cursed scroll of heal other {0} y - an uncursed finalized scroll of gold detection {0} z - an uncursed scroll of sinking {0} C - an uncursed scroll of consecration {0} W - an uncursed scroll of greater enchant weapon {0} Spellbooks i - a blessed spellbook of confuse monster (4:2) {0} j - a blessed spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (0:-3) {0} t - an uncursed finalized spellbook of blank paper (6:3) {0} T - an uncursed spellbook of sleep (0:2) {0} Potions d - an uncursed potion of paralysis {0} s - an uncursed potion of invulnerability {0} S - an uncursed potion of oil (400) {0} Rings h - an uncursed +4 ring of gain dexterity {0} Wands f - an uncursed wand of poison (0:8) {0} g - an uncursed wand of venom scattering (0:17) {0} R - a * uncursed wand of magic missile (0:5) {0} Tools x - an uncursed brass lantern (1471) {0} P - an uncursed chest {750} Q - an uncursed oilskin sack {5} V - a prime cursed skeleton key {0} X - an uncursed magic whistle {0} The chest is empty. The oilskin sack is empty. Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: full nutrients You could not have this property extrinsically: the Force You could not have this property intrinsically: the Force Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 11 Monsters only dropped their musable items with 83% chance Musable item generation frequency had a negative bias of 50% Ring drop chance was reduced to 74% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 90% Tool drop chance was reduced to 93% Shop item generation was reduced to 87% Monster death drops spawned with only 92% chance Mastering the following skill taught you the hidden power: scimitar The following skill could not be trained at all: dagger The following skill was trained at one fifth the usual rate: occult spells The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 32115) Number of artifacts generated was 0 Number of fake artifacts generated was 5 Monster spawn increase started at turn 104319 Monster spawn increase reached its maximum at turn 190705 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 10592880 The monster class that cannot be genocided was elemental The monster class that was spawned more often: worm (freq bonus 1) The monster species that spawned more often: cardigan remilitarize (freq bonus 6) The monster species that spawned more often: charey (freq bonus 6) The monster species that spawned more often: frighten wrist borne devising (freq bonus 32) The monster species that spawned more often: black potatoes (freq bonus 20) The monster species that spawned more often: tazza kittenishly (freq bonus 15) The monster species that spawned more often: leaddy pudding (freq bonus 6) The monster species that spawned more often: velar triumphant (freq bonus 12) The monster species that spawned more often: swamp naga (freq bonus 9) The monster species that spawned more often: absent mushroom (freq bonus 20) The monster species that spawned more often: harassed bravest copular (freq bonus 12) The monster species that spawned more often: gaboonese (freq bonus 6) The monster species that spawned more often: greater nalfeshnee (freq bonus 7) The monster species that spawned more often: tala grue (freq bonus 9) The monster species that spawned more often: elemental portal (freq bonus 12) The monster species that spawned more often: werepiercer (freq bonus 12) The monster species that spawned more often: magnification drawback (freq bonus 6) The monster species that spawned more often: electrocute flyblown demarcation (freq bonus 3) The monster species that spawned more often: rock penetrator (freq bonus 2) The monster species that spawned more often: luck flayer (freq bonus 21) The monster species that spawned more often: ether unicorn (freq bonus 3) The monster trait that was more common: monsters that howl at the moon (freq bonus 6) The monster trait that was more common: monsters that have no eyes (freq bonus 1) The monster species that never randomly spawned: myrkalfar matron The monster species that never randomly spawned: humanoigus The monster species that never randomly spawned: friction stalk The monster species that never randomly spawned: swimmer troll The monster species that never randomly spawned: huh what The monster species that never randomly spawned: vanquisher gladier The monster species that never randomly spawned: adult gray dragon The monster species that never randomly spawned: Marihuana The monster species that never randomly spawned: bloody ogre The monster species that never randomly spawned: baby mimic The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: boots of molasses (thigh boots) The RNG hath decreed that this item was never generated: shimmering dragon scales ((null)) The RNG hath decreed that this item was never generated: sack (bag) The RNG hath decreed that this item was generated more often: changing directive stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: Meltem combat boots (unsexy boots, freq bonus 6) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 23) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: Thai's jewel (yellow, freq bonus 7) The RNG hath decreed that this item was generated more often: allpicking gloves (flower gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 31) The RNG hath decreed that this item was generated more often: heavy zebetite ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: inka leash (leash, freq bonus 13) The RNG hath decreed that this item was generated more often: trash stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 9) The RNG hath decreed that this item was generated more often: cure random status (fleecy-colored, freq bonus 4) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 4) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 14) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of swallowing (hair, freq bonus 5) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: cure freeze (snowy) The RNG hath decreed that this trap was always invisible: hyperbluewall trap The RNG hath decreed that this trap was generated more often: throwing star trap (freq bonus 6) Trap randomization happened for 1 in 25 traps Traps were spawned invisible 1 times in 58 Traps were extra hard to find 7% of the time Next attribute increase check would have come at turn 2212 Strength training was 25 Dexterity training was 9 Wisdom training was 20 Constitution training was 25 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had the following problem: Your inventory gradually filled up with cursed items. (0) You had 1 points of weapon enchantment expertise You had not decided on your sexuality yet You were prevented from having full nutrients (0) You leeched mana You had infravision You had 1504 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 1% 100% b - protection 1 + protect 1% 90% c - cure blindness 2 + healing 1% 90% d - poison blast 4 + attack 2% 329% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) sigil of control 7X Prepared(0) sigil of tempest 7X Prepared(0) sigil of discharge 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) symbiosis 7 O Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) recharge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) dwarvish mattock (broad pick) ya (bamboo arrow) Armor poisonous cloak (pure cloak) dummy helmet D (frequent helmet) Scrolls scroll of identify (DARWIN AWARD GOES TO THOSE WHO DIE WHILE PLAYING POKEMON GO) scroll of healing (BDSM MEANS BURGERKING DOENERKEBAP SHAWARMA MCDONALDS) scroll of mana (STACHE EM EXTENDED LUXURIOUS MOUSTACHE) scroll of phase door (THE GOERLS HAVE A POERSENAELITI) scroll of standard id (RAHIM UND DIE BLU) scroll of cure (ZENTRALGREMIUM OBERSTER BEFEHLSHABER) scroll of heal other (CAO NI MA) * scroll of extra healing (TSX IS A VARIANT AND NOT VANILLA) * scroll of greater mana restoration (FREE2PLAYNODE) scroll of growth (EDEVESH HANAGASH) scroll of gold detection (LH A D A ADEO) scroll of sinking (HOW MANY YASDS UNTIL YOU RAGEQUIT) scroll of consecration (YOU DO NOT GO PAST AT ME) scroll of greater enchant weapon (THE NETHACK DEVTEAM IS NOT DEAD) Spellbooks spellbook of confuse monster (cross-patterned) spellbook of protection (astral) spellbook of cure blindness (silver) spellbook of poison blast (blasphemous) spellbook of blank paper (plain) spellbook of sleep (pressing) Potions potion of paralysis (brown oolong tea) potion of invulnerability (serum) potion of oil (bright green tea) Rings ring of gain dexterity (enamel) Wands wand of poison (segmented) wand of venom scattering (flexible) wand of magic missile (immediate) Tools chest (wooden container) oilskin sack (bag) skeleton key (key) magic whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: Level 4: (weapon(e)) Level 5: Level 6: <- You are here Vanquished creatures a ballant a jackal 0 touch spores (1 created) a resistant eye a green kitten a greener hobbit 0 dwarves (1 created) a bugbear 0 unknifolds (1 created) a small kobold a pewsounder a baby tuchechaun a newtechaun a hehehe-hehe tiny 0 mini leprechauns (1 created) 0 geckechauns (1 created) a mini tuchechaun a little leprechaun a leprechaun 0 nu leprechauns (1 created) 0 advanced chauns (1 created) an eloquickling a leprechotta 0 fast mimickers (1 created) a mynock a perfidious albion a slowgoblin 0 newl clouds (1 created) 0 armored larvae (2 created) 0 celestial doves (1 created) an invisible badguy a lichen 0 venom fungi (1 created) a thrower child 0 delta-ones (1 created) 0 claw hulks (1 created) 0 easy vamps (1 created) 2 skeletal pirates 0 human adventurers (1 created) a friendly adventurer 0 child nurses (1 created) 0 wereacidblobs (1 created) 0 shopkeepers (1 created) 0 newts (1 created) 0 piles of pennies (1 created) a floor grue (2 created) a protium a novice roll wall a +1 nm wall an apprentice medium wall 9 newborn rub monsters 4 colorless icky things a tailcoat lavender 2 mini rub monsters 3 little sisters a hand of the dead 3 low rub monsters a low rumb monster a spear monster a blubbering icky thing 79 creatures born. 56 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 73 times You killed 52 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 10 times You failed to cast a spell 2 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 16 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 1 time You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 12 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 1 scroll You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (21 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (9 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (68 of 160) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (25 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (68 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (26 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (24 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 4417 points, and 495 pieces of gold, after 1097 moves. Killer: quit You were level 7 with a maximum of 88 hit points when you quit. You reached the 84th place on the top 10000 list. No Points Name Hp [max] 1 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 2 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 3 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 82 4650 Shingle XI-Mah-Bre-Fem-Cha died in The Gnomish Mines on level 4. Killed by a poisonous corpse. - [56] 83 4484 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (watch captain). - [71] *84 4417 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 88 [88] 85 4067 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 102 [107] 86 4065 ziratha-Poi-Dev-Fem-Cha died in Pool Challenge on level 3 [max 4]. Killed by an inferior bolt. - [99]