ziratha, chaotic female devilish Poison Mage ----- +...| |...| |\..| |.\F| |.<.| |...+ ----- [Ziratha the Poison Mixer] St10 Dx8 Co12 In17 Wi4 Ch5 PoiDevFemCha Dlvl:1 $22 HP-1(20) Pw19(19) AC9 Xp1/0 T42 Latest messages You displaced This Is A BioHazard. u - a white wings amulet {0}. There is nothing here to pick up. You don't have anything else to wear. What do you want to put on? [tu or ?*] u - a white wings amulet (being worn) {0}. 22 gold pieces. You hear a faint click. You displaced This Is A BioHazard. You hear a soft click. The blast of missiles hits you! [-10 -> 10] The blast of missiles bounces! You see here a radiant gem {0}. w - a radiant gem {0}. You find a secret door! You hear a faint click. You hear a soft click. The blast of missiles hits you! You die... Your inventory Amulets u - an uncursed amulet of unchanging (being worn) {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed thoroughly burnt rotted +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of blank paper {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (6:3) {0} j - a blessed spellbook of protection (0:2) {0} k - a blessed finalized spellbook of cure blindness (0:5) {0} l - a blessed spellbook of poison blast (0:1) {0} Potions d - an uncursed potion of extra healing {0} Rings h - an uncursed ring of warning (on right foreclaw) {0} t - a ! uncursed ring of searching {0} Wands f - an uncursed wand of poison (5:4) {0} g - an uncursed wand of venom scattering (0:19) {0} s - an uncursed wand of draining (0:11) {0} Tools v - an uncursed large box {500} Gems w - an uncursed +0 worthless piece of radiant glass {0} The large box is empty. Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: manaleech You could not have the double effect of this property: hallu party Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 22 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 8 Monsters only dropped their musable items with 86% chance Potion drop chance was reduced to 81% Tool drop chance was reduced to 92% Food drop chance was reduced to 98% Shop item generation was reduced to 93% Monster death drops spawned with only 92% chance Mastering the following skill taught you the hidden power: devices The following skill was trained at half the usual rate: divination spells The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 25) The following skill became untrainable if you tried to train it too early: boomerang (turn 672) The following skill became untrainable after a while: divination spells (turn 63479) The following skill became harder to train at higher skill levels: attack spells Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 74332 Monster spawn increase reached its maximum at turn 177204 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 5150235 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: ant or other insect (freq bonus 2) The monster species that spawned more often: hell bovine (freq bonus 8) The monster species that spawned more often: hallmark vampirism anecdotal (freq bonus 4) The monster species that spawned more often: cerulean mold (freq bonus 18) The monster species that spawned more often: Hanetar (freq bonus 6) The monster species that spawned more often: tan draconian (freq bonus 4) The monster species that spawned more often: magma elemental (freq bonus 15) The monster species that spawned more often: umbra zombie (freq bonus 6) The monster species that spawned more often: hobbit (freq bonus 15) The monster species that spawned more often: renunciatory neediest (freq bonus 4) The monster species that spawned more often: polysaccharide bogymen (freq bonus 24) The monster species that spawned more often: bone hobbit (freq bonus 12) The monster species that spawned more often: green giant (freq bonus 60) The monster species that spawned more often: weregelatinouscube (freq bonus 18) The monster species that spawned more often: elonastic shub-niggurath (freq bonus 42) The monster species that spawned more often: RNG ray (freq bonus 8) The monster species that spawned more often: religious house noticer (freq bonus 16) The monster species that spawned more often: blade golem (freq bonus 14) The monster species that spawned more often: giant crayfish (freq bonus 72) The monster species that spawned more often: noroela (freq bonus 12) The monster species that spawned more often: corona sphere (freq bonus 32) The monster trait that was more common: monsters that count as bats (freq bonus 4) The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 2) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 2) The monster trait that was more common: monsters whose attack makes you trip and drop your items (freq bonus 3) The monster trait that was more common: monsters with illusion attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 4) The monster trait that was more common: monsters that produce loud farting noises (freq bonus 3) The monster trait that was more common: monsters with shock resistance (freq bonus 2) The monster trait that was more common: monsters with blasphemy attacks (freq bonus 3) The monster trait that was more common: monsters with feminism attacks (freq bonus 5) The monster species that never randomly spawned: flying rogue The monster species that never randomly spawned: washcloth streusel The monster species that never randomly spawned: local rescinding maleficence The monster species that never randomly spawned: buzzer divagate The monster species that never randomly spawned: accounted sire minnesinger padded The monster species that never randomly spawned: clay warp fungus The monster species that never randomly spawned: commuting oath The monster species that never randomly spawned: accursed draconian The monster species that never randomly spawned: urbanist benumbed The monster species that never randomly spawned: lacquer ape The RNG hath decreed that this item was never generated: lion cloak (barley cloak) The RNG hath decreed that this item was never generated: beartrap ((null)) The RNG hath decreed that this item was never generated: aule smithing (imba) The RNG hath decreed that this item was never generated: binning kit ((null)) The RNG hath decreed that this item was never generated: horn of plenty (horn) The RNG hath decreed that this item was never generated: antiprayer stone (gray) The RNG hath decreed that this item was never generated: Natalje's jewel (violet) The RNG hath decreed that this item was never generated: Victoria combat boots (volcanic boots) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 8) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 15) The RNG hath decreed that this item was generated more often: urine (pewet, freq bonus 9) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 20) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 7) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 12) The RNG hath decreed that this item was generated more often: rakuyo (latch-pommeled saber, freq bonus 5) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: heavy brick ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 11) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 3) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 11) The RNG hath decreed that this item was generated more often: preaching (actionistic, freq bonus 12) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 5) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 51) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 83) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was always generated cursed: amulet of screwy interface (martial) The RNG hath decreed that this item was always generated cursed: difficult boots (winter boots) The RNG hath decreed that this item was always generated cursed: wooden harp (harp) The RNG hath decreed that this item was always generated cursed: manastone (gray) The RNG hath decreed that this item was always generated cursed: windmill blade (giant throwing star) The RNG hath decreed that this trap was always invisible: trap of opposite alignment The RNG hath decreed that this trap was generated more often: polymorph trap (freq bonus 3) Trap randomization happened for 1 in 940 traps Traps were spawned invisible 1 times in 84 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 1020 Strength training was -1 Dexterity training was 0 Wisdom training was 7 Constitution training was 1 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were warned You had infravision You had 1480 points of nutrition remaining You had full nutrients You could not change from your current form You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (85) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 100% b - protection 1 + protect 0% 100% c - cure blindness 2 + healing 0% 100% d - poison blast 4 + attack 24% 300% Techniques known in the end Name Level Status reinforce memory 1X LIMIT(0) sigil of control 1X LIMIT(0) sigil of tempest 1X LIMIT(0) sigil of discharge 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) symbiosis 1 O LIMIT(0) Discoveries Amulets amulet of unchanging (white wings) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (inalish cloak) Scrolls scroll of blank paper (unlabeled) scroll of healing (GO TEAM NASTYTRAP) scroll of mana (BAMESEN KRIPHI NIPOUMICHMOUMAOPH) scroll of phase door (PETENNABOUTHI PEPTOU BASI) scroll of standard id (FINAL SOLUTION OF THE PRIEST QUESTION) scroll of cure (SAY NO TO RACISM) scroll of heal other (RACE RECORD BREAK) * scroll of extra healing (PESKY RETICULANS IMPROVEMENTS MOAR EVERYTHING) * scroll of greater mana restoration (KURWAHACK IS A VERY FUN NETHACK VARIANT) Spellbooks spellbook of confuse monster (unseen) spellbook of protection (adorned) spellbook of cure blindness (dull) spellbook of poison blast (silver-plated) Potions potion of extra healing (vitriol) Rings ring of warning (smirgle) ring of searching (ether) Wands wand of poison (uranium) wand of venom scattering (bench) wand of draining (driftwood) Tools large box (wooden box) Gems worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 venom fungi (1 created) 0 graceful mussles (1 created) 2 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 1 with 20 points, and 22 pieces of gold, after 42 moves. Killer: blast of missiles You were level 1 with a maximum of 20 hit points when you died. You reached the 268th place on the top 10000 list. No Points Name Hp [max] 1 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 2 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 3 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 266 25 DrakeMarsh-Cha-Akt-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (chanop). - [16] 267 20 Sade-Drd-Hum-Mal-Neu died in The Dungeons of Doom on level 1. Killed by an acidpool. - [10] *268 20 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a blast of missiles. - [20] 269 18 puppey17-Cha-Chg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (horse). - [14] 270 10 puppey17-Nec-Chg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (bugbear basher). - [19]