ziratha, chaotic female devilish Poison Mage #### ... ##### ------- ... ###...# |![./%| -...# #.....# |$&..$| ....# #...<.## |..@..| ##....#. ##.....# --- ---|--- -- -...#.#..# #...### .. ##...## --+--. ......#..###.## | .. |.....---- ..........- ......#..##.## ----+-------}.. -#-|------..{...................| ###....##..#..# |..............................----- ----...+ |.......#..#.## |.............................## |...| |.#......(...# ----+-------}} - -|-.---|---+# |...-----........#..## |}}} |.|.....| -............#...#..# -}}}} |.|.[.[)| |................#..## -- }}}}.-----.|.[[[.| |..#...#....-#-#-##..# ---}} #}}}......|-------# |.......>...#.....#%.# #-}}}}}}}}}}}.#.%|..)).-.## --#--.#.........|%%...(#..# #}}}}}}}}}}}}}...|.))).|..--+-- |.#.........#...+%.%...#..# }}}}}}} #}}}}}}}}..-------......-------...............|%.%...%#.. #}}}}}}}}}}}}#}}..........................#..........#.......#..# [Ziratha the Green Poisoner] St10 Dx9 Co7 In9 Wi5 Ch6 PoiDevFemCha Dlvl:6 $188 HP88(88) Pw135(135) AC3 Xp8/1483 T1696 Latest messages 2 gold pieces. The door opens. "Hello, ziratha! Welcome to Kabalebo's general store!" Wait! That's a normal mimic! The normal mimic touches you! [-1 -> 87] [-1 -> 86] You hit the normal mimic! (2x) You miss the normal mimic. You kill the normal mimic! Autopickup: OFF. You see here a shivering wand {0}. You see here a leather armor {60}. You see here a gold piece {0}. You see here a scroll labeled WHO WOULD COME UP WITH THE IDEA OF A MONSTER NAMED FAGON {0}. You see here a finalized muddy potion {0}. You see here a scroll labeled WHO WOULD COME UP WITH THE IDEA OF A MONSTER NAMED FAGON {0}. Really attack Kabalebo? [yn] (n) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets t - a cursed amulet of change {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} C - 57 uncursed +0 shuriken (in quiver) {1} H - the uncursed +0 crossbow named Litchbane {20} Armor b - an uncursed +1 poisonous cloak (being worn) {4} u - an uncursed +0 dwarvish roundshield {40} w - an uncursed +0 robe of power {16} D - an uncursed +0 pair of iron shoes {20} E - an uncursed +0 pair of leather gloves {4} F - an uncursed +0 elven mithril-coat (being worn) {60} G - an uncursed +0 pair of ugg boots {8} Comestibles c - 3 uncursed food rations {0} y - a blessed clove of garlic {0} A - 11 uncursed slime molds {0} B - 3 uncursed pears {0} J - an uncursed fortune cookie {0} Q - an uncursed tin of kitten meat {0} Scrolls e - an uncursed scroll of antimagic {0} m - 7 uncursed scrolls of healing {0} n - 5 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} v - a blessed scroll of food detection {0} L - an uncursed scroll of identify {0} O - an uncursed scroll of stinking cloud {0} Spellbooks i - a blessed finalized spellbook of confuse monster (4:2) {0} j - a blessed spellbook of protection (0:3) {0} k - a blessed spellbook of cure blindness (0:2) {0} l - a blessed spellbook of poison blast (0:1) {0} Potions d - a blessed potion of gain level {0} T - an uncursed potion of amnesia {0} Rings h - an uncursed -1 ring of gain wisdom {0} x - an uncursed ring of shock resistance {0} Wands f - an uncursed wand of poison (1:0) {0} g - an uncursed wand of venom scattering (0:13) {0} s - an uncursed wand of sleep (0:1) {0} K - an uncursed wand of sleep (0:7) {0} N - a ! uncursed wand of extra healing (0:12) {0} R - an uncursed wand of draining (0:4) {0} Tools P - an uncursed chest {750} S - an uncursed figurine of a mystery corruptor {0} Gems z - an uncursed +0 worthless piece of yellowish brown glass {0} I - 5 uncursed +0 talcs called o Boulders/Statues M - an uncursed statue of a white jelly {75} The statue of a white jelly is empty. The chest is empty. Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 15 You carried 0 sins You could not have this property extrinsically: reflection You could not have this property intrinsically: half spell damage Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 23 Gem identification only worked 100 times out of 190 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 87% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 88% Armor drop chance was reduced to 90% Tool drop chance was reduced to 93% Food drop chance was reduced to 88% Shop item generation was reduced to 85% Monster death drops spawned with only 92% chance Mastering the following skill taught you the hidden power: high heels The following skill could not be trained at all: gun control The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: form V (Shien) The following skill became untrainable if you tried to train it too early: attack spells (turn 1584) You had blown your chance of training the attack spells skill The following skill became harder to train at higher skill levels: divination spells Number of artifacts generated was 2 Number of fake artifacts generated was 6 Monster spawn increase started at turn 72697 Monster spawn increase reached its maximum at turn 138274 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1580550 The monster class that cannot be genocided was ogre The monster class that was spawned more often: mummy (freq bonus 8) The monster species that spawned more often: eldritch warp fungus (freq bonus 20) The monster species that spawned more often: juere swordman (freq bonus 20) The monster species that spawned more often: +2 md barricade (freq bonus 40) The monster species that spawned more often: flay growth (freq bonus 27) The monster species that spawned more often: hand of the chaos (freq bonus 26) The monster species that spawned more often: absorbing dust vortex (freq bonus 39) The monster species that spawned more often: vampiric warp patch (freq bonus 44) The monster species that spawned more often: integral stalk (freq bonus 26) The monster species that spawned more often: bugbear graining wharfed (freq bonus 36) The monster species that spawned more often: drugged girl (freq bonus 16) The monster species that spawned more often: irresistible growth (freq bonus 9) The monster species that spawned more often: engulfed fleecily barroom (freq bonus 44) The monster species that spawned more often: red hornet (freq bonus 40) The monster species that spawned more often: effect standout stagnant (freq bonus 36) The monster species that spawned more often: groin misspelled (freq bonus 24) The monster species that spawned more often: The Sweet Redguard Girl (freq bonus 66) The monster species that spawned more often: gnomish litter mage (freq bonus 80) The monster species that spawned more often: horn springy (freq bonus 36) The monster species that spawned more often: down centaur (freq bonus 48) The monster species that spawned more often: klingon worshipper (freq bonus 72) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 2) The monster trait that was more common: monsters whose attacks increase your technique timeouts (freq bonus 2) The monster trait that was more common: monsters that have beam attacks (freq bonus 10) The monster trait that was more common: monsters with feminism attacks (freq bonus 2) The monster trait that was more common: monsters that can lay eggs (freq bonus 2) The monster trait that was more common: monsters with a game-specific regular attack (freq bonus 2) The monster species that never randomly spawned: minotaur ballerina The monster species that never randomly spawned: aloe gel The monster species that never randomly spawned: minoan sergeant The monster species that never randomly spawned: blue centipede The monster species that never randomly spawned: horse zombie The monster species that never randomly spawned: insupportably ethically stomached The monster species that never randomly spawned: silver warp fungus The monster species that never randomly spawned: tooth jugging borrow The monster species that never randomly spawned: great feminism dragon The monster species that never randomly spawned: undead amazon The monster class that always generated with extra speed: humanoid The monster class that more likely to generate with musable stuff: human or elf The RNG hath decreed that this item was never generated: amulet of hostility (funk) The RNG hath decreed that this item was never generated: fire horn (horn) The RNG hath decreed that this item was generated more often: keep satiation (useful, freq bonus 18) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 9) The RNG hath decreed that this item was generated more often: mystery shuriken ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 7) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 4) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of vulnerability (eating, freq bonus 40) The RNG hath decreed that this item was generated more often: evil patch stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of remedy (brutal, freq bonus 4) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 12) The RNG hath decreed that this item was generated more often: command demon (gehenna, freq bonus 3) The RNG hath decreed that this item was generated more often: monnoise stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of vileness (muscular, freq bonus 2) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 41) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 53) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 71) The RNG hath decreed that this item was always generated cursed: healthstone (gray) The RNG hath decreed that this item was always generated cursed: confuse monster (orange) The RNG hath decreed that this trap was always invisible: too heavy trap The RNG hath decreed that this trap was generated more often: discharge trap (freq bonus 5) Trap randomization happened for 1 in 214 traps Traps were spawned invisible 1 times in 82 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 1958 Strength training was 35 Dexterity training was 50 Wisdom training was 21 Constitution training was 50 Your sanity was 5 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You leeched mana You had infravision You had 2206 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 8% 84% b - protection 1 + protect 8% 84% c - cure blindness 2 + healing 8% 94% d - poison blast 4 + attack 9% 317% Techniques known in the end Name Level Status reinforce memory 8X Prepared(0) sigil of control 8X Prepared(0) sigil of tempest 8X Prepared(0) sigil of discharge 8X Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Not Ready(6003) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) symbiosis 8 O Prepared(0) power surge 6X Prepared(0) draw energy 4X Prepared(0) recharge 2X Prepared(0) Discoveries Amulets amulet of change (octahedral) Weapons silver khakkhara (silver monk's staff) shuriken (throwing star) Armor poisonous cloak (withered cloak) dwarvish roundshield (large round shield) robe of power (gray robe) iron shoes (hard shoes) leather gloves (even pair of gloves) ugg boots (winter stilettos) Scrolls scroll of antimagic (TSCHAEAUWIEAUW) scroll of healing (THE NETHACK DEVTEAM IS NOT DEAD) scroll of mana (THE FIRST RULE OF FIGHT CLUB IS YOU DONT TALK ABOUT FIGHT CLUB) scroll of phase door (LORSKEL MUST BEAT THE QUEST WITH A CAMAMNMALCHA XJ) scroll of standard id (ETH BUG IS TOO STUPID) scroll of cure (YIFFHACK FURRY KNIGHTS ATTACK) scroll of heal other (DEATH TO CLEANERS) * scroll of extra healing (YOUR HEAD WILL EXPLODE) * scroll of greater mana restoration (CAMAMNMALCHA XJ) scroll of snow (WHAT DO YOU MEAN IT WASNT MADE ON DRUGS) scroll of food detection (NOM STYL STUNT IS FLY STYL) scroll of identify (SHANKING DOES NOT GET RID OF A PRIME CURSED CRYLOCK RING) scroll of stinking cloud (TITTER WEATHERING) Spellbooks spellbook of confuse monster (colluded) spellbook of protection (regenerating) spellbook of cure blindness (bright-colored) spellbook of poison blast (fine-printed) Potions potion of gain level (maleen) potion of amnesia (sparkling) Rings ring of gain wisdom (enamel) ring of shock resistance (lapis lazuli) Wands wand of poison (iron) wand of venom scattering (willow) wand of sleep (erroneous) wand of extra healing (windy) wand of draining (flapping) Tools chest (wooden container) Gems talc called o (gray) worthless piece of yellowish brown glass (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: (mines) Level 3: [levgn] Level 4: Level 5: Level 6: [mall] <- You are here The Gnomish Mines: level 3 Level 3: Vanquished creatures 0 trainants (1 created) 0 tuch blobs (1 created) 0 corroder acid blobs (1 created) 2 cocktypi 0 jackals (2 created) a floating eye 0 wimps (1 created) a dwarven child a camo dwarf a dwarf spearfighter 0 cucumgappas (1 created) 0 pick dwarves (1 created) a dwarf boozer a mover jelly 7 pack kobolds 0 hidden kobolds (1 created) a large kobold a baby leprechaun 0 baby mimics (1 created) a normal mimic a payoff mimic 0 destructomondaines (1 created) a goblin who can't see in the dark a wu an orc shaman a sea man a bigger goblin a rothe 3 sewer rats (5 created) a big rat a little webmaker an eightlegger 0 died plants (1 created) a grain vortex 0 dmg vortices (1 created) 0 spread worms (1 created) a larva (2 created) a grid groper an integration bug a housebat 0 vultures (1 created) a lame bat a hidebat a fight bat 0 cave herpeses (1 created) 2 down centaurs (3 created) a cylon centurion a neckdragon a baby white dragon a baby blue dragon 0 wimpy brass dragons (1 created) a nold 0 spore lichens (1 created) 0 score spores (1 created) 0 yellow warp patches (1 created) 0 reddish mushrooms (1 created) a dim patch (0 created) 0 venom fungi (1 created) 0 sub-gnomes (1 created) 0 back pews (1 created) a gnome (3 created) 0 normal gnomes (1 created) 0 pt gnomes (1 created) 0 little grey aliens (1 created) a gnome lord (3 created) 0 deep targetters (1 created) a large humanoid a small giant 2 carollian monsters a rat mummy a blah mummy 0 summy mummies (1 created) 2 imp mummies 0 kobold mummies (1 created) an eekbesu a house snake a troll a shamble walk a covxorn a tron xorn a controller 0 gnome zombies (1 created) 0 creeping 42's (1 created) 0 humanoid zombies (1 created) 0 ugly sticks (1 created) a dumb human a chimney sweep a stupid looking cos-player a human a passant an item user 0 hc girls (1 created) a sex slave 0 shopkeepers (6 created) 0 prisoners (4 created) 0 aligned priests (1 created) 0 watchmen (5 created) 0 watch captains (1 created) a minighost a bu a gargar 0 babelfish (1 created) a twen a floating spore a pile of amorphous coins 0 quaractar blue barrels (1 created) a +2 nm barricade 0 dream-beams (1 created) 0 nemi speakers (1 created) 0 attractive troves (1 created) 142 creatures born. 78 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 116 times You killed 75 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 7 times You failed to cast a spell 2 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 15 You had a maximum sanity of 5 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 6 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 2 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 2 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (17 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (136 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (24 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (2 of 500) two-handed weapons [Restricted] (max Restricted) (38 of 500) searching [Restricted] (max Restricted) (6 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (8 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 6370 points, and 188 pieces of gold, after 1696 moves. Killer: quit You were level 8 with a maximum of 88 hit points when you quit. You reached the 66th place on the top 10000 list. No Points Name Hp [max] 1 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 2 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 3 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 64 6786 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 84 [84] 65 6621 blutkampfe-Pol-Ang-Fem-Neu died in The Gnomish Mines on level 6. Killed by a monster (poison mage called ziratha). - [71] *66 6370 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 88 [88] 67 6210 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (fey nymph). - [102] 68 5968 Algot-Ota-Wra-Fem-Law died in The Gnomish Mines on level 6. Killed by a monster (bird zombie). - [92]