ziratha, chaotic female devilish Poison Mage ----- |{..|## ----------- |....,## ------------##|.........| |...|,,# ##|..<.......-,,|.........| --|--#,# #^...........|#`..........| #,# #,# #,------------ #----------- #,# #,,#### #,,# #,# #,# ##,,,,`# ##,,# #,# ---|--------,,# ##,,# ###,# |..........|#,# ##,# #####,,,# |..........|#,#######,##########,,,,,,,,# |..........|#,,##,,,,,,,,,,,,,,,,###,,### |..........-,`,,,,###,###########---.---- ------ |..........|##,------,# |......|## |....| ------------ #,|...<|,# |.......,## |....| #,-....|,# |......|,,## |.F..| ##|....-,# |......|#,,###|...&+ |....|## -------- #,,,,%....| ------ ####------ [Ziratha the Green Poisoner] St13 Dx10 Co9 In13 Wi6 Ch8 PoiDevFemCha Dlvl:5 $226 HP76(79) Pw119(119) AC9 Xp7/1147 T1546 Latest messages You feel less confused now. You stop eating the wimpy silver dragon corpse. You hear bubbling water. What do you want to eat? [cMS or ?*,] You resume your meal. You finish eating the wimpy silver dragon corpse. Your phase door technique is ready to be used! There is a wall in the way! You hit the hobbit woarer! The hobbit woarer misses. You hit the hobbit woarer! The hobbit woarer is startled for a moment. The hobbit woarer hits you! The air crackles around the hobbit woarer. [-7 -> 72] You kill the hobbit woarer! What do you want to use or apply? [bfgktwzDEGNOTW or ?*] You produce a strange whistling sound. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets R - an uncursed amulet of infinity {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} s - 42 uncursed +2 shotgun shells {1} B - 17 uncursed +0 bullets {0} H - 13 * uncursed +0 wonder arrows {0} Q - the uncursed +1 mace named Maskerade {12} Armor A - an uncursed +1 poisonous cloak (being worn) {4} I - an uncursed +0 silk mail {45} J - the cursed -1 gnomish helm named The Rising Sun {1} K - an uncursed +0 pair of leather gloves {4} L - the cursed -2 orcish helm named Nature Is Hell {12} Y - an uncursed +0 pair of unknown gauntlets {4} Z - a cursed +0 gentlewoman's dress {60} Comestibles c - 3 uncursed food rations {0} M - an uncursed lemon {0} S - 4 uncursed melons {0} Scrolls e - an uncursed scroll of enchant weapon {0} m - 4 uncursed scrolls of healing {0} n - 5 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 3 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} u - a blessed scroll of identify {0} x - an uncursed scroll of group summoning {0} y - an uncursed scroll of teleportation {0} F - an uncursed scroll of identify {0} P - a blessed scroll of proof weapon {0} Spellbooks i - a blessed spellbook of confuse monster (0:2) {0} j - a blessed burnt very rotted spellbook of protection (0:3) {0} l - a blessed finalized spellbook of poison blast (0:1) {0} X - a blessed spellbook of cure blindness (0:1) {0} Potions d - an uncursed finalized potion of object detection {0} v - an uncursed potion of heroism {0} C - an uncursed finalized potion of speed {0} Rings h - a ! uncursed ring of levitation {0} Wands f - an uncursed wand of poison (0:0) {0} g - an uncursed wand of venom scattering (0:11) {0} z - an uncursed wand of digging (0:5) {0} D - an uncursed wand of nothing (0:6) {0} E - a cursed wand of striking (0:7) {0} O - an uncursed wand of healing (0:7) {0} T - the uncursed wand of secret door detection named Rare Findings (0:19) {0} W - an uncursed wand of create monster (0:8) {0} Tools b - a blessed large box {500} k - a blessed lock pick {0} t - an uncursed large box {500} w - an uncursed magic whistle {0} N - an uncursed hairclip {0} Gems G - an uncursed +0 graphite called ok U - an uncursed +0 worthless piece of white glass {0} The large box is empty. Contents of the large box: the uncursed egg named 1Yb?UHn2T {0} Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 18 You carried 0 sins Scroll identification only worked 100 times out of 170 Potion identification only worked 3 times out of 5 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 99% chance Monsters only dropped their equipment with 75% chance Scroll drop chance was reduced to 94% Musable item generation frequency had a negative bias of 34% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 81% Armor drop chance was reduced to 76% Shop item generation was reduced to 82% Concealing monsters were spawned underneath items 95% of the time only Mastering the following skill taught you the hidden power: pick-axe The following skill could not be trained at all: implants The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to expert proficiency: mace The following skill became untrainable if you tried to train it too early: elemental spells (turn 51) The following skill became untrainable after a while: symbiosis (turn 42629) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 48040) The following skill became harder to train at higher skill levels: knife Number of artifacts generated was 4 Number of fake artifacts generated was 6 Monster spawn increase started at turn 39762 Monster spawn increase reached its maximum at turn 313146 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 599590 The monster class that cannot be genocided was zombie The monster class that was spawned more often: gnome (freq bonus 2) The monster species that spawned more often: brother breaker (freq bonus 8) The monster species that spawned more often: shard growth (freq bonus 6) The monster species that spawned more often: frenzy kangaroo (freq bonus 24) The monster species that spawned more often: uret stalk (freq bonus 6) The monster species that spawned more often: graph snake (freq bonus 12) The monster species that spawned more often: polue mummy (freq bonus 20) The monster species that spawned more often: Shattered Ziggurat cultist (freq bonus 40) The monster species that spawned more often: church mouse (freq bonus 9) The monster species that spawned more often: rougelike (freq bonus 24) The monster species that spawned more often: ejaculating denotative (freq bonus 3) The monster species that spawned more often: Yendorian Kaptain (freq bonus 5) The monster species that spawned more often: baby umber hulk (freq bonus 12) The monster species that spawned more often: sars finder (freq bonus 8) The monster species that spawned more often: kentrosaurus (freq bonus 12) The monster species that spawned more often: overrun chicken (freq bonus 30) The monster species that spawned more often: wide kobold (freq bonus 9) The monster species that spawned more often: forger mechanic (freq bonus 27) The monster species that spawned more often: thrill giant (freq bonus 12) The monster species that spawned more often: Antonia's leather pump (freq bonus 16) The monster species that spawned more often: whippersnapper coopered (freq bonus 16) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 1) The monster trait that was more common: monsters with death resistance (freq bonus 12) The monster trait that was more common: monsters whose attacks cause slippery fingers (freq bonus 4) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 2) The monster trait that was more common: monsters that wait for you to come (freq bonus 2) The monster trait that was more common: monsters that can throw boulders (freq bonus 2) The monster species that never randomly spawned: multicolor light The monster species that never randomly spawned: fleecy avatar of bundling The monster species that never randomly spawned: microprogrammed unavailing crofter The monster species that never randomly spawned: millstream occupance The monster species that never randomly spawned: dwarf macer The monster species that never randomly spawned: ultraviolet bulb The monster species that never randomly spawned: gyring encephalographic mazy legality The monster species that never randomly spawned: Octarine Dragon The monster species that never randomly spawned: reassuringly peartly The monster species that never randomly spawned: cradled imbedded The RNG hath decreed that this item was never generated: bidenhander ((null)) The RNG hath decreed that this item was never generated: javelin (throwing spear) The RNG hath decreed that this item was never generated: cancellation (platinum) The RNG hath decreed that this item was never generated: helm of teleportation (spinning helmet) The RNG hath decreed that this item was never generated: endure cold (deep) The RNG hath decreed that this item was never generated: dagger ((null)) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 5) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: insanity (brexit, freq bonus 6) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 18) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 2) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 16) The RNG hath decreed that this item was generated more often: second skin (fleshy wrap, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of decontamination (engraved helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dogshit boot ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 15) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 7) The RNG hath decreed that this item was generated more often: Marlena's jewel (green, freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 22) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 12) The RNG hath decreed that this item was always generated cursed: implant of bile (pure) The RNG hath decreed that this item was always generated cursed: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was always generated cursed: sailor blouse ((null)) The RNG hath decreed that this item was always generated cursed: Arabella's jewel (orange) The RNG hath decreed that this item was always generated cursed: chrysoberyl (yellow) The RNG hath decreed that this item was always generated cursed: baseball bat ((null)) The RNG hath decreed that this item was always generated cursed: sapphire dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: main sword ((null)) The RNG hath decreed that this item was always generated cursed: blank paper (unlabeled) The RNG hath decreed that this item was always generated cursed: implant of corruption (wailing) The RNG hath decreed that this trap was always invisible: level trap The RNG hath decreed that this trap was generated more often: animation trap (freq bonus 2) Trap randomization happened for 1 in 961 traps Traps were spawned invisible 1 times in 87 Traps were extra hard to find 6% of the time Next attribute increase check would have come at turn 4389 Strength training was 12 Dexterity training was 10 Wisdom training was 35 Constitution training was 50 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You leeched mana You had infravision You had 1994 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 85% b - protection 1 + protect 0% 85% c - cure blindness 2 + healing 0% 140% d - poison blast 4 + attack 1% 311% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) sigil of control 7X Prepared(0) sigil of tempest 7X Prepared(0) sigil of discharge 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Not Ready(7837) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) symbiosis 7 O Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) recharge 1X Prepared(0) Discoveries Amulets amulet of infinity (cloud seven) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (dragonhide cloak) gnomish helm (little red hat) leather gloves (paper gloves) orcish helm (iron skull cap) unknown gauntlets (scrap gloves) gentlewoman's dress (expensive dress) Scrolls scroll of enchant weapon (GRO STUNT NO EFFECTIVE) scroll of healing (ELBERETH WAS ORIGINALLY A CHEAT CODE) scroll of mana (HARPON KNOUPHI BRINTANTEN) scroll of phase door (UNDEFINIERBARESETWAS DRITTESGESCHLECHTKNALLTUET) scroll of standard id (MANANNANMACLIR) scroll of cure (ITS TOO HEAVY FOR YOUR) scroll of heal other (LOCKDOWN COCKDOWN) * scroll of extra healing (FOO BAR) * scroll of greater mana restoration (SUP FAM) scroll of earth (TINKERBELL HERE TO KICK UR ASS) scroll of identify (TEMP USF UGIT) scroll of group summoning (DESUM TETRAL) scroll of teleportation (OUSIRI SESEGGENBARPHARGGES) scroll of proof weapon (AM PO COLVATIO) Spellbooks spellbook of confuse monster (canvas) spellbook of protection (copper arsenite) spellbook of cure blindness (inane) spellbook of poison blast (discharged) Potions potion of object detection (blinding) potion of paralysis (mulberry) potion called cnf (steamy) potion of heroism (gooey) potion of speed (perfume) Rings ring of levitation (wiseguy) Wands wand of poison (quivering) wand of venom scattering (energetic) wand of create monster (double-ended) wand of striking (nanoscale) wand of healing (fleececube) wand of digging (twisted) wand of nothing (erroneous) wand of secret door detection (knobbed) Tools magic whistle (whistle) large box (wooden box) Gems graphite called ok (gray) worthless piece of white glass (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: Level 4: (vault) Level 5: <- You are here Level 6: Pool Challenge: level 4 Level 4: (general (id, bl)) Vanquished creatures 0 brown ants (1 created) 0 acid blobs (1 created) 2 large chickens a wussy cat 0 metal statue gargoyles (1 created) 0 bashers (1 created) a hobbit woarer a mover jelly 11 pack kobolds (15 created) a last hole kobold a large kobold a little leprechaun 0 leprechauns (1 created) a wimpgoblin a goooblin 2 little pigs 0 lambs (1 created) 0 rothes (1 created) a grey centipede a starter lurker a black cloud 0 nibble worms (1 created) 0 spread worms (1 created) a bash bug 2 flapbats a wimpy silver dragon a lichen 0 float lichens (1 created) 0 green molds (1 created) a cyan fungus an apprentice lichen 2 colony shriekers 0 venom fungi (1 created) a thrower child 0 jagulars (1 created) a New Kop a low minator a low grab kop a Yendorian Recruit a kestrel a Kop Reinforcer 2 grab kops 4 Keystone Kops an Uniform Kop a Keystone Officer an Undead Kop a RNG Kop 4 Spectral Kops a brutal kop 2 grab sergeants 0 Yendorian Sergeants (1 created) a Spectral Lieutenant 2 Kop Kaptains 2 Inspector Kaptains 2 Spectral Kaptains a bobby on the beat a creep mummy 0 mummies (1 created) 0 early mummies (1 created) a wandering mummy a water naga hatchling a simply wrong alien a radiation ooze (2 created) 0 slimebeths (1 created) 2 little trolls (1 created) 2 mk2 clolls (1 created) 2 adolescent trolls (1 created) 0 kobold zombies (2 created) 0 controllers (1 created) 0 goblin zombies (1 created) 2 gnome zombies (6 created) 0 gono zombies (2 created) 0 imp zombies (1 created) an orc zombie (2 created) 0 dwarf zombies (2 created) 0 blue sentinels (1 created) 0 human zombies (1 created) 0 zombies (4 created) 0 walking corpses (1 created) 0 putrid zombies (1 created) 0 dumb humans (1 created) 0 cursers (1 created) 0 wereacidblobs (1 created) a block-heeled girl Stooge Larry (0 times) Stooge Curly (0 times) Stooge Moe (0 times) 0 shopkeepers (4 created) a newt a leopard frog a flying frog a forgotten plant 0 floating spores (1 created) 0 fried chickens (1 created) 0 small garden scythes (1 created) 0 virusing mushroom patches (2 created) 0 kentucky chickens (2 created) 0 petty killer tomatoes (1 created) 0 inedible slime molds (1 created) 0 flying mewlips (1 created) 0 razorvines (1 created) 0 blind melons (1 created) 0 melee sprouts (1 created) 0 darkflowers (1 created) a novice dark wall a low gurgler a mini rub monster 154 creatures born. 89 creatures vanquished. 3 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 100 times You killed 72 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 24 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 11 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 1 time You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 18 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 4 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 1 time You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 1 scroll You allowed monsters to zap 3 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 2 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (10 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (120 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (48 of 160) healing spells [Basic] (max Expert) (26 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (33 of 500) searching [Restricted] (max Restricted) (4 of 500) spirituality [Restricted] (max Restricted) (10 of 500) petkeeping [Restricted] (max Restricted) (32 of 500) techniques [Restricted] (max Restricted) (10 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 5 with 5064 points, and 226 pieces of gold, after 1546 moves. Killer: quit You were level 7 with a maximum of 79 hit points when you quit. You reached the 76th place on the top 10000 list. No Points Name Hp [max] 1 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 2 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 3 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 74 5231 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 63 [74] 75 5196 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (Mr. Malasgirt, the shopkeeper). - [83] *76 5064 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5 [max 6]. 76 [79] 77 4764 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (Mr. Annootok, the shopkeeper). - [72] 78 4650 Shingle XI-Mah-Bre-Fem-Cha died in The Gnomish Mines on level 4. Killed by a poisonous corpse. - [56]