ziratha, chaotic female devilish Poison Mage -------- |....<`| |......| |...)..| |......| - -----|-- |.. ############## #,# %....>,,,,{,,,,,,# #,# %%. ############,, #,# .? - #,, #,# --- #####,# ##, #,# #######,,,,,####&, ---.------- ###########,,,,,,,,,,,,,,@,, |....%..{.| #,,,,,,,,,,,----.---------- |.........| #,########,,|.............| |.........| #,# #,|...).........| |.........| #,# ,,..............| |.........|#####,# ##|.............| |..........,,,,,,# |.............| -----------####### --------------- [Ziratha the Venom Scatterer] St4 Dx11 Co10 In11 Wi4 Ch8 PoiDevFemCha Dlvl:2 $42 HP-6(59) Pw82(82) AC9 Xp5/172 T663 Sat Latest messages You learn how to perform draw energy! Baliga thrusts her spear. Baliga hits you! [-15 -> 44] Baliga thrusts her spear. Baliga hits you! [-11 -> 33] Baliga touches you! Baliga thrusts her spear. Baliga hits you! [-7 -> 26] Baliga wields a shotgun {15}! Baliga touches you! You hear a flinging sound. You are hit by a shotgun shell! [-19 -> 8] Warning: HP low! Baliga thrusts her spear. Baliga hits you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} v - an uncursed +2 crossbow {20} A - 31 uncursed +1 darts {1} I - 7 uncursed +0 arrows {0} Armor b - an uncursed +1 poisonous cloak {4} w - an uncursed +0 cloak of peace {4} Comestibles c - 3 uncursed food rations {0} u - 2 uncursed asian pears {0} Scrolls e - an uncursed scroll of taming {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - 2 uncursed scrolls of heal other {0} G - an uncursed scroll of regular material {0} Spellbooks i - a blessed spellbook of confuse monster (3:1) {0} j - a blessed spellbook of protection (3:1) {0} k - a blessed spellbook of cure blindness (0:3) {0} l - a blessed finalized spellbook of poison blast (0:1) {0} Potions d - an uncursed potion of clairvoyance {0} t - a blessed potion of booze {0} x - an uncursed finalized potion of hallucination {0} z - an uncursed potion of restore ability {0} E - a blessed finalized potion of ESP {0} Rings h - an uncursed ring of polymorph {0} Wands f - an uncursed wand of poison (0:5) {0} g - a ! uncursed wand of venom scattering (0:15) {0} H - an uncursed wand of slow monster (0:12) {0} Tools m - an uncursed oil lamp (1229) {0} B - a blessed beartrap {20} C - an uncursed eyecloser {0} F - an uncursed chest {750} Gems y - 9 uncursed +0 halite stones {0} The chest is empty. Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have the double effect of this property: warning Scroll identification only worked 100 times out of 156 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 25 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 15 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 95% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 81% Tool drop chance was reduced to 78% Food drop chance was reduced to 97% Shop item generation was reduced to 78% Mastering the following skill taught you the hidden power: quarterstaff The following skill was trained at half the usual rate: scimitar The following skill was limited to skilled proficiency: searching The following skill became untrainable if you tried to train it too early: matter spells (turn 8) The following skill became harder to train at higher skill levels: dagger Sticky curses were more common by 17% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 61086 Monster spawn increase reached its maximum at turn 153248 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 847225 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 2) The monster species that spawned more often: developmentally rosary (freq bonus 10) The monster species that spawned more often: oscillation relinquishing (freq bonus 16) The monster species that spawned more often: scanned weaseling (freq bonus 40) The monster species that spawned more often: negative seraphon (freq bonus 8) The monster species that spawned more often: motivational extinguish (freq bonus 8) The monster species that spawned more often: timberhead portioning (freq bonus 18) The monster species that spawned more often: slow dragon (freq bonus 12) The monster species that spawned more often: friction mushroom (freq bonus 15) The monster species that spawned more often: brent cantilever (freq bonus 12) The monster species that spawned more often: outsider force fungus (freq bonus 48) The monster species that spawned more often: deff golem (freq bonus 10) The monster species that spawned more often: hobbit wizard (freq bonus 6) The monster species that spawned more often: real mini lich (freq bonus 16) The monster species that spawned more often: infernal gel (freq bonus 9) The monster species that spawned more often: yuki-thiefesia (freq bonus 8) The monster species that spawned more often: wind bowman (freq bonus 6) The monster species that spawned more often: straightener herculean (freq bonus 15) The monster species that spawned more often: fumigater (freq bonus 10) The monster species that spawned more often: mud-sprinkled fungus (freq bonus 12) The monster species that spawned more often: possessed guard (freq bonus 10) The monster trait that was more common: monsters that usually spawn tame (freq bonus 2) The monster trait that was more common: monsters with identity-specific nastiness attacks (freq bonus 2) The monster trait that was more common: monsters that are always female (freq bonus 2) The monster trait that was more common: monsters that count as gnome (freq bonus 1) The monster trait that was more common: monsters of gigantic size (freq bonus 1) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 6) The monster trait that was more common: monsters whose attacks do random things (freq bonus 6) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 1) The monster species that never randomly spawned: winner sturdy The monster species that never randomly spawned: quicksilver fish The monster species that never randomly spawned: greater mummy priest The monster species that never randomly spawned: sky seraphon The monster species that never randomly spawned: nac mac feegle The monster species that never randomly spawned: supercash road statue The monster species that never randomly spawned: stone dragon The monster species that never randomly spawned: petty mole man The monster species that never randomly spawned: fried ichthyosaur The monster species that never randomly spawned: nova opulence The RNG hath decreed that this item was never generated: mork boots (mary janes) The RNG hath decreed that this item was never generated: statcrease stone (gray) The RNG hath decreed that this item was never generated: cloak of discovery (ignorant cloak) The RNG hath decreed that this item was never generated: cirmocline (pink) The RNG hath decreed that this item was never generated: ulch helmet (filtered helmet) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 82) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of twilight (elysian, freq bonus 3) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 6) The RNG hath decreed that this item was generated more often: coagulation (bloodless, freq bonus 17) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 15) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 37) The RNG hath decreed that this item was generated more often: boss visor ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: eternium blade ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stat reduction (self-repairing, freq bonus 6) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 10) The RNG hath decreed that this item was generated more often: giant scythe ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 6) The RNG hath decreed that this item was generated more often: plastic mace ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: quiz helm (deformed helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: airhead cap (cloudy helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: immobility (motile, freq bonus 17) The RNG hath decreed that this item was always generated cursed: long screwup stone (gray) The RNG hath decreed that this item was always generated cursed: Jette combat boots (climbing boots) The RNG hath decreed that this item was always generated cursed: storm stone (gray) The RNG hath decreed that this item was always generated cursed: implant of winter (energizing) The RNG hath decreed that this item was always generated cursed: stat decay stone (gray) The RNG hath decreed that this item was always generated cursed: helo crossbow ((null)) The RNG hath decreed that this item was always generated cursed: implant of prosperity (brisk) The RNG hath decreed that this item was always generated cursed: fire resistance (cooling) The RNG hath decreed that this item was always generated cursed: amulet of poison warning (splatted) The RNG hath decreed that this item was always generated cursed: magic missile (vellum) The RNG hath decreed that this trap was always invisible: level teleporter The RNG hath decreed that this trap was generated more often: blesscurse trap (freq bonus 2) The spell school whose books are more common was body spells (freq bonus 3) Trap randomization happened for 1 in 352 traps Traps were spawned invisible 1 times in 96 Traps were extra hard to find 1% of the time Next attribute increase check would have come at turn 3667 Strength training was 50 Dexterity training was 21 Wisdom training was 5 Constitution training was 11 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were possessed by the ghost of Kristin. (96) You had not decided on your sexuality yet You were suffering from very slight contamination. (2) You leeched mana You had infravision You had 2666 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (229) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 2% 94% b - protection 1 + protect 2% 94% c - cure blindness 2 + healing 2% 94% d - poison blast 4 + attack 78% 294% Techniques known in the end Name Level Status reinforce memory 5X Prepared(0) sigil of control 5X Prepared(0) sigil of tempest 5X Prepared(0) sigil of discharge 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Reloading(586) invoke deity 5 R Prepared(0) symbiosis 5 O Prepared(0) power surge 3X Prepared(0) draw energy 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (zombified cloak) cloak of peace (brown burnoose) Scrolls scroll of taming (ZTORF) scroll of healing (DIT DEDIDET DAET) scroll of mana (VO FACIAM) scroll of phase door (FORCED UNLOCKABLES MEAN K MEASURER JUMPED THE SHARK) scroll of standard id (YKEN PACK) scroll of cure (GRO STUNT NO EFFECTIVE) scroll of heal other (ACME) * scroll of extra healing (PENIS MASTURBATION) * scroll of greater mana restoration (KURWAHACK IS A VERY FUN NETHACK VARIANT) scroll of regular material (BEER SHIPT) Spellbooks spellbook of confuse monster (talkative) spellbook of protection (heartwarming) spellbook of cure blindness (brand-new) spellbook of poison blast (blasted) Potions potion of clairvoyance (dirty) potion of oil (tannin) potion of booze (viscous) potion of hallucination (dislodging) potion of restore ability (milky) potion of ESP (reddish) Rings ring of polymorph (scrap) Wands wand of poison (flashing) wand of venom scattering (asbestos) wand of slow monster (orichalcum) Tools oil lamp (lamp) chest (wooden container) Gems halite stone (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: <- You are here Level 3: Level 4: The Gnomish Mines: level 3 Level 3: Vanquished creatures an ant a fuel barrel 0 hidden gas spores (1 created) 0 hobbits (1 created) 0 midgety dwarves (1 created) 0 pick dwarves (1 created) 0 hobbit woarers (1 created) a kobold (2 created) 0 last hole kobolds (1 created) 0 baby tuchechauns (1 created) 0 fast mimickers (1 created) 0 tropical sunsets (1 created) a lickety nymph 0 loser orcs (1 created) 0 little lambs (1 created) a small predator 0 sand rats (2 created) 0 giant rats (1 created) 0 bus drivers (1 created) 0 little spiders (1 created) 0 venom crawlers (1 created) a grain vortex 0 armored larvae (2 created) a one-winged bat a space 0 lichens (1 created) 0 score spores (1 created) 0 green growths (1 created) a green mushroom a spoor mushroom (0 created) a bleachwhite spore lichen (0 created) 0 venom fungi (1 created) 0 sub-gnomes (1 created) 0 unable gnomes (1 created) 0 gnomes (2 created) 0 gnome zruties (1 created) a bowme 0 pt gnomes (1 created) 0 panotties (1 created) 0 Emmelie's sneakers (1 created) 0 feel gnomes (1 created) 0 gnome lords (1 created) 0 gnome rogues (1 created) 0 public performers (1 created) 0 early mummies (1 created) 0 kobold mummies (1 created) a mini er 0 rat zombies (1 created) 0 bat zombies (1 created) 0 cardboard golems (1 created) 0 kasa-obakes (1 created) an albae 0 shopkeepers (3 created) 0 minighosts (1 created) 0 demonoids (1 created) 0 turto fish (1 created) 0 tortoises (1 created) 0 redfish (1 created) 0 water peoples (1 created) 0 functioning babelfish (1 created) 0 geckos (1 created) 0 weyt grues (1 created) 0 novice medium walls (1 created) a biem turret (2 created) a gem trove (2 created) 71 creatures born. 16 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 20 times You killed 16 monsters You were illiterate You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 1 time You teleported 0 times You levelported 2 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 14 You had a maximum sanity of 0 You had a maximum contamination of 2 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 1 time You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 4 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 1 trap You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 2 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (31 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (5 of 20) polymorphing [Basic] (max Expert) (31 of 160) devices [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (40 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (6 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (1 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 838 points, and 0 pieces of gold, after 663 moves. Killer: a monster (Ms. Baliga, the shopkeeper) You were level 5 with a maximum of 59 hit points when you died. You reached the 158th place on the top 10000 list. No Points Name Hp [max] 1 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 2 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 3 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 156 875 puppey17-Nec-Chg-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (Hmnyw-Pharaoh). - [51] 157 867 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 52 [52] *158 838 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 2 [max 4]. Killed by a monster (Ms. Baliga, the shopkeeper). - [59] 159 831 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (iceman). - [52] 160 829 ziratha-Poi-Dev-Fem-Cha died in Pool Challenge on level 3 [max 4]. Killed by a monster (soldier ant) Go Team Ant!. - [40]