ziratha, chaotic female devilish Poison Mage --------- |.......| |.).....| |...<...| -----%--- --------- #%,,# |....`..| #--.--- |....... |....|# ###|..&.# --....--,,,,,,,,-.....# |.......,,,,,,##|.....# |......|,####,, ....>...| --....-- --------- |..(.|# ------# [Ziratha the Green Poisoner] St9 Dx14 Co11 In19 Wi7 Ch9 PoiDevFemCha Dlvl:6 $129 HP72(73) Pw102(102) AC-3 Xp6/398 T705 Latest messages The door opens. You kill the jackal! There is an open door here. You see here a jackal corpse {300}. The jackal bites you! [-1 -> 72] You kill the jackal! You see here a jackal corpse {300}. Your bronze plate mail deflects the jackal's attack. You kill the jackal! You see here a wooden box {500}. There is a wooden box {500} here, loot it? [ynq] (q) Hmmm, it seems to be locked. There is a wall in the way! A nibble worm Champion was hidden under an evil leather armor {60}! The nibble worm Champion bites you! [-1 -> 72] You kill the nibble worm Champion! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor s - a cursed -1 pair of kicking boots {8} x - a * uncursed +0 exciting armor {60} y - an uncursed +0 leather jacket {12} A - an uncursed +0 bronze plate mail (being worn) {200} D - an uncursed +0 elven mithril-coat {60} G - the uncursed +1 poisonous cloak named TI-83 Pocket Calculator (being worn) {4} I - a cursed -1 venom shield {20} Comestibles c - 2 uncursed food rations {0} J - 16 uncursed slime molds {0} L - an uncursed tin of lichen {0} N - 8 blessed slime molds {0} Scrolls K - an uncursed scroll of healing {0} O - an uncursed scroll of phase door {0} Q - an uncursed finalized scroll of identify {0} Potions d - an uncursed finalized potion of speed {0} w - a cursed potion of oil (400) {0} F - an uncursed potion of see invisible {0} Rings h - an uncursed ring of conflict {0} Wands f - an uncursed wand of poison (0:10) {0} g - an uncursed wand of venom scattering (3:11) {0} B - an uncursed wand of striking (0:16) {0} Tools b - an uncursed chest {750} k - an uncursed skeleton key {0} v - a * uncursed crystal ball (0:11) {0} C - an uncursed tinning kit (0:24) {0} P - an uncursed finalized symbiote {0} Gems E - 2 uncursed +2 worthless pieces of blue glass {0} M - 2 uncursed +0 graphites called ok Contents of the chest: an uncursed scroll of undo genocide {0} an uncursed scroll of heal other {0} an uncursed scroll of cure {0} 2 uncursed scrolls of standard id {0} 3 uncursed scrolls of phase door {0} 4 uncursed scrolls of mana {0} 5 uncursed scrolls of healing {0} an uncursed finalized scroll of greater enchant weapon {0} a blessed finalized spellbook of cure blindness (7:3) {0} an uncursed spellbook of cure sickness (0:4) {0} a blessed spellbook of poison blast (0:2) {0} a blessed spellbook of protection (7:3) {0} a blessed finalized spellbook of confuse monster (0:1) {0} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property extrinsically: disintegration resistance You could not have this property intrinsically: blindness resistance Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 95% chance Musable item generation frequency had a negative bias of 31% Wand drop chance was reduced to 94% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 99% Tool drop chance was reduced to 93% Food drop chance was reduced to 96% Shop item generation was reduced to 89% Concealing monsters were spawned underneath items 32% of the time only Mastering the following skill taught you the hidden power: squeaking The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: attack spells The following skill was limited to basic proficiency: two-handed sword The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: searching (turn 36) The following skill became untrainable after a while: chaos spells (turn 36500) The following skill became harder to train at higher skill levels: attack spells Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 10169 Monster spawn increase reached its maximum at turn 69295 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 666844 The monster class that cannot be genocided was unicorn or horse The monster species that spawned more often: firebrate spore (freq bonus 10) The monster species that spawned more often: ceramic patch (freq bonus 18) The monster species that spawned more often: osteopath neonatal (freq bonus 3) The monster species that spawned more often: chagrining moppet haltering imminently (freq bonus 4) The monster species that spawned more often: adventurer naga (freq bonus 24) The monster species that spawned more often: replenished goddamning (freq bonus 4) The monster species that spawned more often: saltatl (freq bonus 3) The monster species that spawned more often: driving car 425 (freq bonus 3) The monster species that spawned more often: meritable thighbone (freq bonus 4) The monster species that spawned more often: firelevated lich (freq bonus 8) The monster species that spawned more often: defirmatory force patch (freq bonus 4) The monster species that spawned more often: lithgnome (freq bonus 3) The monster species that spawned more often: tasloi chief (freq bonus 3) The monster species that spawned more often: yellow growth (freq bonus 24) The monster species that spawned more often: shitzvah sephirah (freq bonus 4) The monster species that spawned more often: blue-red patch (freq bonus 12) The monster species that spawned more often: lasergus (freq bonus 2) The monster species that spawned more often: sars zombie (freq bonus 2) The monster species that spawned more often: vip rumber (freq bonus 3) The monster species that spawned more often: kobold boss (freq bonus 24) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 3) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 1) The monster trait that was more common: monsters that have touch attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 1) The monster trait that was more common: monsters whose attacks banish you (freq bonus 2) The monster trait that was more common: monsters that talk like whores (freq bonus 4) The monster trait that was more common: monsters that have no eyes (freq bonus 3) The monster trait that was more common: monsters that eat stone (freq bonus 1) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 7) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 4) The monster species that never randomly spawned: triclaw troll The monster species that never randomly spawned: move bat The monster species that never randomly spawned: desert warp fungus The monster species that never randomly spawned: Yamata no Orochi The monster species that never randomly spawned: wereblacklight The monster species that never randomly spawned: checkmate trespassed legitimized The monster species that never randomly spawned: christmas man The monster species that never randomly spawned: zapdos The monster species that never randomly spawned: noble girl from being mountain The monster species that never randomly spawned: memory bomb The RNG hath decreed that this item was never generated: impossibly heavy foam ball ((null)) The RNG hath decreed that this item was never generated: hold air (deep blue) The RNG hath decreed that this item was never generated: wonder (elven-lettered) The RNG hath decreed that this item was never generated: steel-capped sandal ((null)) The RNG hath decreed that this item was generated more often: unfair attack stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: scenty helmet (sand helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 6) The RNG hath decreed that this item was generated more often: trash stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 7) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 38) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 72) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 10) The RNG hath decreed that this item was generated more often: contro dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 27) The RNG hath decreed that this item was generated more often: robe of anti-cursing (shining robe, freq bonus 5) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: grave (THIS IS YOUR GRAVE, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of crap (sucker, freq bonus 2) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of anti-magic (hairnet helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 2) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 45) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 24) The RNG hath decreed that this item was always generated cursed: felt-tip marker ((null)) The RNG hath decreed that this item was always generated cursed: tar chain mail ((null)) The RNG hath decreed that this item was always generated cursed: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was always generated cursed: chemistry space axe ((null)) The RNG hath decreed that this item was always generated cursed: good night (nightly) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this trap was always invisible: free hand trap The RNG hath decreed that this trap was generated more often: frequentation spawn trap (freq bonus 4) The spell school whose books are more common was attack spells (freq bonus 15) Trap randomization happened for 1 in 739 traps Traps were spawned invisible 1 times in 87 Traps were extra hard to find 15% of the time Next attribute increase check would have come at turn 3434 Strength training was 30 Dexterity training was 14 Wisdom training was 12 Constitution training was 41 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You leeched mana You had infravision You had 1131 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 93% b - protection 1 + protect 0% 93% c - cure blindness 2 + healing 0% 93% d - poison blast 4 + attack 0% 293% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Reloading(497) invoke deity 6 R Prepared(0) symbiosis 6 O Not Ready(6807) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak stone (reliance cloak) kicking boots (meteoric steel boots) venom shield (dark green shield) Scrolls scroll of greater enchant weapon (OH I DUMBIE) scroll of healing (ARMFLAUSCHLER) scroll of mana (HOYO HOYO) scroll of phase door (CYNDI FROM RIVER CITY RANSOM LOOKS LIKE A GUY) scroll of standard id (WHY IS THERE NO FUCKING PROMPT) scroll of cure (BEGGAR IS AN EUPHEMISM FOR THIEF) scroll of heal other (SHIFTLY ITEM TRICK HIT CONTINUE) * scroll of extra healing (DEBT) * scroll of greater mana restoration (KICKINTHENUTS) scroll of identify (HDFUS HDFEU HDFAU HDFASIA HDFANTARCTICA) scroll of undo genocide (YOU MAEAEAEAEAEN EY) Spellbooks spellbook of confuse monster (threatening) spellbook of protection (fading) spellbook of cure blindness (linear) spellbook of poison blast (sky blue) spellbook of cure sickness (fullpost) Potions potion of speed (quicksilver) potion of oil (swirly) potion of see invisible (cacao) Rings ring of conflict (cameo) Wands wand of poison (newfound) wand of venom scattering (forked) wand of striking (liquid) Tools chest (wooden container) skeleton key (key) crystal ball (glass orb) Gems graphite called ok (gray) worthless piece of blue glass (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: [mazes] Level 4: Level 5: Level 6: <- You are here Vanquished creatures 0 blats (1 created) a regular blob an acidstream blob a phasing acid blob 0 nexus blobs (1 created) 0 blue blobs (2 created) 0 giant snails (1 created) 3 jackals a stoat a jelly 0 acid tschellis (1 created) 0 bummies (2 created) a tickle jelly 0 striped jellies (1 created) a sua rat 0 giant rats (1 created) 0 prick rats (1 created) 0 early thievers (1 created) a wondercloud a nibble worm 0 grid gropers (1 created) 0 boom lights (1 created) 0 lightbringers (1 created) 0 vultures (1 created) a mini centaur (2 created) a fumble centaur a space 0 lichens (1 created) 0 shaded lichens (1 created) 0 healtegrators (1 created) 3 nolds (1 created) 0 spore lichens (1 created) 0 ungenomolds (1 created) 0 kazwo lichens (1 created) a stealthboost lichen a little wort a yellow fungus a golden patch a cyan mushroom a sparkling stalk an apprentice lichen 0 spore shriekers (1 created) 0 donnos (1 created) 0 false growths (1 created) a fake mold 0 venom fungi (1 created) 0 sub-gnomes (1 created) 0 ringaround humanoids (1 created) a carollian monster 0 lewisian monsters (1 created) 0 oozing puddings (1 created) 0 low oozes (1 created) a norming pudding 0 tapioca puddings (1 created) a gray ooze a noncolored ooze a graphite pudding 0 hap snakes (1 created) a shambling wight an aggravating wallwalker 0 cardboard golems (1 created) a hose lieutenant 0 child nurses (1 created) 0 shopkeepers (1 created) 0 colorless mushroom patches (1 created) 0 forgotten plants (1 created) 0 coins from the depths (1 created) 0 piles of copper coins (1 created) 0 newborn rub monsters (1 created) 0 biem turrets (1 created) 0 dagger turrets (1 created) a potion trove 77 creatures born. 35 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 47 times You killed 33 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 3 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 13 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 4 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 1 lock You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (4 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (67 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (1 of 500) two-handed weapons [Restricted] (max Restricted) (15 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (7 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 1971 points, and 129 pieces of gold, after 705 moves. Killer: quit You were level 6 with a maximum of 73 hit points when you quit. You reached the 99th place on the top 10000 list. No Points Name Hp [max] 1 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 2 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 3 801108 ziratha-Poi-Dev-Fem-Cha died in Gamma Caves on level 30. Killed by a monster (Ms. Sunil, the shopkeeper). - [145] 97 2176 Algot-Car-Fai-Fem-Cha was poisoned in The Dungeons of Doom on level 4. Poisoned by a rot worm. 15 [42] 98 2019 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 68 [73] *99 1971 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 72 [73] 100 1940 Darian-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on level 4. Killed by a monster (hidden forest centaur). - [78] 101 1875 Algot-Pro-And-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (jumping eel). - [56]