ziratha, chaotic female devilish Poison Mage ---- .#.| ....| ... ##|}.}}. #,.}..}} ------ #&}}...} |.<..| ##,---- } |....}}},,} }}} |..}.|,,}}} },#}}....|,,} #,,,-.....,,# ####------##} [Ziratha the Venom Scatterer] St7 Dx9 Co14 In16 Wi6 Ch14 PoiDevFemCha Dlvl:3 $124 HP53(53) Pw58(58) AC9 Xp3/51 T362 Latest messages You find a secret door! You kill the hata-snappa! The door resists! (2x) The door opens. There is a wall in the way! (2x) # If you need to get out of trouble, you can use this tech for a short-range teleport. It will teleport you over an euclidean distance of at least 3 but no more than 100. Of course it doesn't work if teleportation is prohibited on the current dungeon level. Use this technique? [yn] (n) Your body is transported to another location! There is a wall in the way! (2x) # In situations where there is no other way forward, you can use this technique to transform walls on the eight squares surrounding you into open floor. Of course it only works if those squares are diggable, and it also paralyzes you for up to 20 turns, so be careful about using it when monsters are around! Use this technique? [yn] (n) You perform the panic digging ritual and are paralyzed for a while. Some solid rock is pulverized! You can move again. You hear a door open. There is a wall in the way! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} v - 36 uncursed +0 lead shots {1} Armor b - a blessed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} w - 3 uncursed apples {0} Scrolls e - an uncursed scroll of scare monster {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} u - an uncursed finalized scroll of sinking {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (0:3) {0} k - a blessed spellbook of cure blindness (0:4) {0} l - a blessed spellbook of poison blast (5:2) {0} Potions d - an uncursed potion of gain ability {0} t - a cursed finalized potion of see invisible {0} x - a cursed potion of oil (400) {0} Rings h - an uncursed ring of aggravate monster {0} Wands f - an uncursed wand of poison (0:9) {0} g - an uncursed wand of venom scattering (0:19) {0} Tools m - an uncursed blindfold {0} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property extrinsically: half physical damage You could not have this property intrinsically: curse resistance Scroll identification only worked 100 times out of 367 Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 74% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 75% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 89% Potion drop chance was reduced to 91% Armor drop chance was reduced to 90% Tool drop chance was reduced to 88% Shop item generation was reduced to 90% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 99% chance Mastering the following skill taught you the hidden power: searching The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: sexy flats The following skill was limited to basic proficiency: saber The following skill was limited to skilled proficiency: martial arts The following skill became untrainable after a while: sling (turn 32115) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 63758) The following skill became harder to train at higher skill levels: attack spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49925 Monster spawn increase reached its maximum at turn 153053 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2105382 The monster class that cannot be genocided was orc The monster species that spawned more often: porter chilling vortex (freq bonus 3) The monster species that spawned more often: depth mold (freq bonus 63) The monster species that spawned more often: Uniform Kleever (freq bonus 12) The monster species that spawned more often: rougelike (freq bonus 9) The monster species that spawned more often: section shadow (freq bonus 9) The monster species that spawned more often: brighter shadow (freq bonus 6) The monster species that spawned more often: bone nymph (freq bonus 4) The monster species that spawned more often: white naga hatchling (freq bonus 4) The monster species that spawned more often: magic sphere (freq bonus 4) The monster species that spawned more often: shocking sphere (freq bonus 42) The monster species that spawned more often: long live the golden (freq bonus 4) The monster species that spawned more often: venom mimic (freq bonus 12) The monster species that spawned more often: chess master (freq bonus 2) The monster species that spawned more often: water seraphon (freq bonus 12) The monster species that spawned more often: lower brain (freq bonus 6) The monster species that spawned more often: threshold stalk (freq bonus 4) The monster species that spawned more often: giant boar (freq bonus 36) The monster species that spawned more often: lightning bug (freq bonus 12) The monster species that spawned more often: virus turret (freq bonus 4) The monster species that spawned more often: stethoscopically treasurer obesely crudding (freq bonus 6) The monster trait that was more common: monsters whose attacks calm you (freq bonus 2) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 1) The monster trait that was more common: monsters from the Evil Variant (freq bonus 2) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 2) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 2) The monster species that never randomly spawned: score colony The monster species that never randomly spawned: outfielding sultriest byroad The monster species that never randomly spawned: rastered colony The monster species that never randomly spawned: promouted lieutenant The monster species that never randomly spawned: bright white colony The monster species that never randomly spawned: guttural hulked raptly The monster species that never randomly spawned: pile of slimmer coins The monster species that never randomly spawned: really dangerous spore The monster species that never randomly spawned: party fungus The monster species that never randomly spawned: Anja The monster class that always generated with extra speed: umber hulk The RNG hath decreed that this item was never generated: implant of malice (eocene) The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was never generated: Marike sneakers (sandals with socks) The RNG hath decreed that this item was never generated: urine (MIRAS PRICES ARE TOO EXPENSIVE) The RNG hath decreed that this item was never generated: mancatcher ((null)) The RNG hath decreed that this item was never generated: feminism dragon scale shield (feminism dragonhide shield) The RNG hath decreed that this item was never generated: cyan spell stone (gray) The RNG hath decreed that this item was never generated: heavy chain ((null)) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: homicide stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of dispatch (vodoun, freq bonus 35) The RNG hath decreed that this item was generated more often: jared stone ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 24) The RNG hath decreed that this item was generated more often: inka stinger ((null), freq bonus 80) The RNG hath decreed that this item was generated more often: white lightsaber (lightsaber, freq bonus 5) The RNG hath decreed that this item was generated more often: green spell helmet (greenery helmet, freq bonus 61) The RNG hath decreed that this item was generated more often: elm street stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: wonder ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 4) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 5) The RNG hath decreed that this item was generated more often: cryptic pole ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: disconnected boots (living boots, freq bonus 4) The RNG hath decreed that this item was generated more often: bubble bobble (ALLEGED HAPPY END, freq bonus 10) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 4) The RNG hath decreed that this item was generated more often: stormy cloak (storm coat, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 9) The RNG hath decreed that this item was always generated cursed: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was always generated cursed: dwarvish short sword (broad short sword) The RNG hath decreed that this item was always generated cursed: wooden flute (flute) The RNG hath decreed that this item was always generated cursed: disenchanting boots (jade boots) The RNG hath decreed that this trap was always invisible: falling nastystone trap The RNG hath decreed that this trap was generated more often: rodney trap (freq bonus 2) Trap randomization happened for 1 in 855 traps Traps were spawned invisible 1 times in 86 Traps were extra hard to find 6% of the time Next attribute increase check would have come at turn 1042 Strength training was 8 Dexterity training was 6 Wisdom training was 5 Constitution training was 10 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had the following problem: Your spells became yellow. (60) You had not decided on your sexuality yet You had infravision You had 1301 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could not have safely prayed (34) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 97% b - protection 1 + protect 0% 97% c - cure blindness 2 + healing 0% 97% d - poison blast 4 + attack 21% 297% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) sigil of control 3X Prepared(0) sigil of tempest 3X Prepared(0) sigil of discharge 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Huge timeout(18497) phase door 3 R Not Ready(3135) invoke deity 3 R Prepared(0) symbiosis 3 O Prepared(0) power surge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (concrete cloak) Scrolls scroll of scare monster (OTROUR MOURROUR APHLAU MANDRAROUROU SOU MARAROU) scroll of healing (PAIR OF MALE HIGH HEELS) scroll of mana (EDGE PROTECTION) scroll of phase door (BORING BUT OPTIMAL) scroll of standard id (PLZ RETURN TO DEVTEAM) scroll of cure (FLOW ABLES IS BACKWARD) scroll of heal other (NHINRIL) * scroll of extra healing (NETHACK 360 APPEARED IN DECEMBER 2015) * scroll of greater mana restoration (NASHI UL TRAS LUCHSHE CHEM DEVOCHKI IZ ANGLII) scroll of sinking (PROR PERPERCA) Spellbooks spellbook of confuse monster (grating) spellbook of protection (actionistic) spellbook of cure blindness (memorial) spellbook of poison blast (useful) Potions potion of gain ability (honey) potion of see invisible (lavender) potion of oil (ghostly) Rings ring of aggravate monster (drawn) Wands wand of poison (junk) wand of venom scattering (antiseptic) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: Level 3: <- You are here Vanquished creatures 0 group hounds (2 created) an unknifold a nonstandard kobold a large kobold 0 fast permamimickers (1 created) 0 splicepigs (1 created) 0 spaces (1 created) 0 healtegrators (3 created) 0 nolds (1 created) 0 kazwo lichens (1 created) 0 venom fungi (1 created) a New Kop (2 created) 0 Kops (1 created) 0 roombas (1 created) a noob horror 0 covxorns (1 created) 0 ugga beasts (1 created) 0 sickly grannies (1 created) a sad survivor 0 elderly gentlemen (1 created) 0 minighosts (1 created) 0 hata-splashas (1 created) a hata-snappa 0 mussles (1 created) 0 giant eels (1 created) a gecko 0 little sisters (1 created) 31 creatures born. 8 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 10 times You killed 8 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 1 time You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 1 time You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (30 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (3 of 500) searching [Restricted] (max Restricted) (3 of 500) spirituality [Restricted] (max Restricted) (19 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (23 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 3 with 428 points, and 124 pieces of gold, after 362 moves. Killer: quit You were level 3 with a maximum of 53 hit points when you quit. You reached the 169th place on the top 10000 list. No Points Name Hp [max] 1 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 2 801108 ziratha-Poi-Dev-Fem-Cha died in Gamma Caves on level 30. Killed by a monster (Ms. Sunil, the shopkeeper). - [145] 3 354434 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (demon orc). - [189] 167 449 Algot-Pro-Mum-Fem-Cha died in The Dungeons of Doom on level 1. Dissolved in molten lava. 11 [11] 168 429 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (mummy), while panic digging. - [39] *169 428 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 3. 53 [53] 170 388 Algot-Con-Ske-Fem-Cha died in The Dungeons of Doom on level 1. . 30 [30] 171 361 Discord-Pra-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Pustulence). - [37]