ziratha, chaotic female devilish Poison Mage } }#,, ..,# }%,## .,,,,, ,rr.,. r&... ,,... #<. ... } } [Ziratha the Poison Mixer] St5 Dx10 Co13 In12 Wi5 Ch6 PoiDevFemCha Dlvl:3 $67 HP-2(31) Pw35(35) AC10 Xp2/28 T565 Latest messages You hit the giant spotted rat. The giant spotted rat bites you! [-5 -> 6] Warning: HP low! The giant spotted rat multiplies! The giant spotted rat bites you! [-2 -> 4] Warning: HP low! The giant spotted rat misses. The giant spotted rat multiplies! # If you need to get out of trouble, you can use this tech for a short-range teleport. It will teleport you over an euclidean distance of at least 3 but no more than 100. Of course it doesn't work if teleportation is prohibited on the current dungeon level. Use this technique? [yn] (n) Your body is transported to another location! The giant spotted rat bites you! You hear the wailing of the Banshee... [-3 -> 1] Warning: HP low! The giant spotted rat bites you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} s - 53 ^ uncursed +0 droven bolts (in quiver) {1} A - 26 blessed +0 paper arrows {0} Armor z - a * blessed +1 poisonous cloak {4} Comestibles c - 2 uncursed food rations {0} y - an uncursed tin of spinach {0} Scrolls e - an uncursed finalized scroll of mass murder {0} m - 6 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 3 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} t - an uncursed finalized scroll of enthronization {0} v - an uncursed scroll of identify {0} Spellbooks i - a blessed spellbook of confuse monster (1:3) {0} j - a blessed finalized spellbook of protection (0:2) {0} l - a blessed spellbook of poison blast (1:2) {0} u - a blessed spellbook of cure blindness (0:1) {0} Potions d - a blessed finalized potion of gain health {0} w - an uncursed finalized potion of extra healing {0} x - an uncursed potion of extra healing {0} Rings h - an uncursed -1 ring of increase accuracy {0} Wands f - an uncursed wand of poison (0:3) {0} g - an uncursed wand of venom scattering (0:8) {0} Tools b - an uncursed large box {500} k - an uncursed lock pick {0} The large box is empty. Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: wonderlegs Scroll identification only worked 100 times out of 115 Potion identification only worked 3 times out of 15 Ring identification only worked 4 times out of 24 Wand identification only worked 3 times out of 32 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 17 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 81% chance Scroll drop chance was reduced to 93% Musable item generation frequency had a negative bias of 36% Ring drop chance was reduced to 90% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 81% Food drop chance was reduced to 96% Shop item generation was reduced to 80% Monster death drops spawned with only 96% chance Mastering the following skill taught you the hidden power: dagger The following skill could not be trained at all: lance The following skill was trained at half the usual rate: unicorn horn The following skill became untrainable if you tried to train it too early: spirituality (turn 27) The following skill became harder to train at higher skill levels: techniques Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 50699 Monster spawn increase reached its maximum at turn 404599 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1599390 The monster class that cannot be genocided was nemese The monster species that spawned more often: lady freeze (freq bonus 12) The monster species that spawned more often: healing army (freq bonus 2) The monster species that spawned more often: irreal mold (freq bonus 6) The monster species that spawned more often: reconsigned amebean stancher (freq bonus 16) The monster species that spawned more often: ultra demon (freq bonus 2) The monster species that spawned more often: yellow manticore (freq bonus 6) The monster species that spawned more often: growt (freq bonus 2) The monster species that spawned more often: byzantium boohooed (freq bonus 24) The monster species that spawned more often: vodka drinker (freq bonus 18) The monster species that spawned more often: guardsman overpopulate (freq bonus 4) The monster species that spawned more often: cheating minotaur (freq bonus 8) The monster species that spawned more often: unassured riyal (freq bonus 6) The monster species that spawned more often: generic cat girl (freq bonus 2) The monster species that spawned more often: Spectral Lieutenant (freq bonus 4) The monster species that spawned more often: decaying permamimic (freq bonus 15) The monster species that spawned more often: inaudible halite troopship (freq bonus 8) The monster species that spawned more often: powerful idiot (freq bonus 3) The monster species that spawned more often: Dilara (freq bonus 1) The monster species that spawned more often: special hulk (freq bonus 48) The monster species that spawned more often: rod piercer (freq bonus 8) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 2) The monster trait that was more common: monsters with sleep resistance (freq bonus 8) The monster trait that was more common: monsters whose attacks cause really bad effects (freq bonus 1) The monster species that never randomly spawned: soled illumed The monster species that never randomly spawned: floating-eyed sam The monster species that never randomly spawned: noxious spore The monster species that never randomly spawned: girly dog The monster species that never randomly spawned: adventurer spore The monster species that never randomly spawned: aether hound The monster species that never randomly spawned: dead mummy The monster species that never randomly spawned: indraenian The monster species that never randomly spawned: slenderizing corp sprocket The monster species that never randomly spawned: baby crocechaun The RNG hath decreed that this item was never generated: meteoric steel shield ((null)) The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was never generated: gnomish helm (little red hat) The RNG hath decreed that this item was never generated: rotten stone (gray) The RNG hath decreed that this item was never generated: feather armor ((null)) The RNG hath decreed that this item was generated more often: magic whistling (raised, freq bonus 64) The RNG hath decreed that this item was generated more often: tunnelization (threatening, freq bonus 20) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of climbing (mountainous, freq bonus 25) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: elongation cloak (long-range cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: terraforming (MARIYA IS NOT A TERRAFORMER, freq bonus 8) The RNG hath decreed that this item was generated more often: bikini (fleecy-colored cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: giant sea anemone ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 15) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 17) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 8) The RNG hath decreed that this item was generated more often: Marike sneakers (sandals with socks, freq bonus 10) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of neck brace (nonvorpal, freq bonus 3) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 6) The RNG hath decreed that this item was generated more often: 0 candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: giant foot (feetsy, freq bonus 5) The RNG hath decreed that this item was generated more often: wonder arrow ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: soft star ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 57) The RNG hath decreed that this item was always generated cursed: magic missile (steel) The RNG hath decreed that this item was always generated cursed: implant of menstrating (moaning) The RNG hath decreed that this item was always generated cursed: contro dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: mimicry (unidentified) The RNG hath decreed that this item was always generated cursed: robe of specialty (brown robe) The RNG hath decreed that this item was always generated cursed: full lead suit ((null)) The RNG hath decreed that this item was always generated cursed: oliharcon splint mail ((null)) The RNG hath decreed that this item was always generated cursed: leather gloves (old gloves) The RNG hath decreed that this trap was always invisible: egomonster trap The RNG hath decreed that this trap was generated more often: cursed grave (freq bonus 3) Trap randomization happened for 1 in 990 traps Traps were spawned invisible 1 times in 80 Traps were extra hard to find 15% of the time Next attribute increase check would have come at turn 1230 Strength training was 22 Dexterity training was 12 Wisdom training was 6 Constitution training was 21 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1597 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 95% b - protection 1 + protect 0% 95% c - cure blindness 2 + healing 0% 95% d - poison blast 4 + attack 84% 334% Techniques known in the end Name Level Status reinforce memory 2X LIMIT(0) sigil of control 2X LIMIT(0) sigil of tempest 2X LIMIT(0) sigil of discharge 2X LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(1885) invoke deity 2 R LIMIT(0) symbiosis 2 O LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) droven bolt (obsidian bolt) Armor poisonous cloak (flash cloak) Scrolls scroll of mass murder (CAN A SNAIL AND A CARP HAVE OFFSPRING TOGETHER) scroll of healing (MONST DOT C AINT BIG ENOUGH) scroll of mana (OM GITATHNAGS APSOPS O EL T) scroll of phase door (AMERICA FIRST NETHACK SECOND) scroll of standard id (THE ONE WHO ACTUALLY COMMITTED) scroll of cure (FLY LIKE AN EAGLE FLIEGEN WIE EIN IGEL) scroll of heal other (THE BUTTERFLY PROJECT IS A MIRACLE) * scroll of extra healing (YOU CANNOT PLAY A BONEMANCER WITHOUT MARROWS) * scroll of greater mana restoration (ODER MOTHERATOR) scroll of enthronization (THE MOUNTAIN RAILWAY HAD DIRECTLY FORWARDS MARS RESOUNDS CONTINUED) scroll of identify (HITTING EVEN USED HAT MELO) Spellbooks spellbook of confuse monster (antichrist) spellbook of protection (all-ending) spellbook of cure blindness (cribbed) spellbook of poison blast (navy blue) Potions potion of gain health (caramel) potion of extra healing (hibiscus) Rings ring of increase accuracy (chrysoberyl) Wands wand of poison (defective) wand of venom scattering (nodular) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: (mines, store) Level 3: [levgn] <- You are here The Gnomish Mines: level 3 Level 3: Vanquished creatures 0 jackals (2 created) 0 foxes (1 created) 0 grep spores (1 created) 0 hobbit younglings (1 created) 0 army dwarves (1 created) 0 dwarven wizards (1 created) 0 unknifolds (1 created) 0 large kobolds (1 created) a fast mimicker 0 nac mac feegles (1 created) 0 little lambs (1 created) 0 giant white mice (1 created) 0 little spiders (1 created) 0 early thievers (1 created) 0 bugger errors (1 created) 0 lame angels (1 created) 0 shriekers (1 created) 0 venom fungi (1 created) 0 stroke gnomes (2 created) 0 unable gnomes (2 created) 0 gnomes (2 created) 0 gnome stalkers (2 created) 0 pat gnomes (2 created) 0 gnome lords (1 created) 0 rat mummies (1 created) 0 early mummies (1 created) a mininaga a hap snake a vampiroid a new zombie 2 ant zombies a kobold zombie 0 newt zombies (1 created) a bat zombie 0 helper zombies (1 created) 0 child nurses (1 created) 0 zero gunnhilds (1 created) 0 beginner mercs (1 created) 0 shopkeepers (1 created) 0 minighosts (1 created) 0 glib hands (1 created) an eh ghost 0 snipehahas (1 created) 0 hata-splashas (1 created) 0 mussles (1 created) a newt a novice light wall 0 hiss turrets (1 created) 0 dart turrets (1 created) 56 creatures born. 12 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 16 times You killed 12 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 8 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 2 locks You converted 0 altars You had your items stolen 0 times You got poisoned 2 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 1 time Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (36 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (24 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (5 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (2 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 3 with 273 points, and 67 pieces of gold, after 565 moves. Killer: a monster (giant spotted rat) You were level 2 with a maximum of 31 hit points when you died. You reached the 178th place on the top 10000 list. No Points Name Hp [max] 1 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 2 801108 ziratha-Poi-Dev-Fem-Cha died in Gamma Caves on level 30. Killed by a monster (Ms. Sunil, the shopkeeper). - [145] 3 354434 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (demon orc). - [189] 176 290 Louise-Lib-Hum-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a bolt of lightning. - [40] 177 276 Algot-Acu-Lol-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (hermit crab). - [30] *178 273 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (giant spotted rat). - [31] 179 261 zor-Hea-Vie-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a critically injured thief's explosion. - [32] 180 254 DrakeMarsh-Occ-Akt-Fem-Law died in The Dungeons of Doom on level 4. Killed by a monster (fogs). - [10]