ziratha, chaotic female devilish Poison Mage --------- -...))))| |..)&.^)| |.[)).).| |.)))$..| --------- [Ziratha the Purple Poisoner] St5 Dx9 Co5 In4 Wi7 Ch11 PoiDevFemCha Poo:3 $1714 HP-15(116) Pw126(149) AC-2 Xp10/5853 Wt1036/1090 T2583 Latest messages You hit the small mimic. You feel a certain tension. This message was stolen from ADOM. You hit the small mimic! The small mimic claws you! [-7 -> 44] You hear muffled hissing. You kill the small mimic! You are still in a pit. You crawl to the edge of the pit. You see here 13 crude arrows {0}. "For you, scum ; only 3 per crude arrow." # - 13 crude arrows (unpaid, 39 zorkmids) {0}. You see here an eagle ball named "=4,_V!/ {2}. You hear a flinging sound. You are hit by a shotgun shell! [-29 -> 17] Warning: HP low! You hear a flinging sound. You are hit by a shotgun shell! You die... Your inventory Weapons # - 13 uncursed +0 orcish arrows {0} # - the ! uncursed +0 ether knout named Peregrine of Night {7} # - the uncursed +0 rapier named Enspirited Soul {12} # - 202 uncursed +0 caltrops {6} a - an uncursed +2 dwarvish mattock (weapon in foreclaws) {48} k - 6 cursed -1 shotgun shells {0} l - 6 cursed -3 shotgun shells {0} m - 16 blessed +4 shotgun shells {0} E - 25 uncursed +0 poison bolts {0} F - 42 uncursed +0 shotgun shells {0} I - a blessed +2 silver khakkhara {24} K - an uncursed +0 silver saber {12} L - 13 uncursed +0 arrows {0} R - 2 uncursed poisoned +0 poison bolts {0} Armor # - an uncursed +0 bunny ear {1} # - an uncursed -2 orcish guard shield {50} # - an uncursed +0 pair of leather gloves {4} e - the uncursed strongly greased +1 cloak of peace named Titan's Revenge {4} y - an uncursed +1 poisonous cloak (being worn) {4} z - an uncursed +0 helmet {20} B - an uncursed +0 plate mail (being worn) {200} J - a blessed +0 paper shield {10} M - a cursed -1 helmet {20} N - an uncursed +1 pair of low boots (being worn) {4} O - an uncursed +0 leather cloak {7} P - the cursed -3 pair of high boots named Zues' Holy Shards {8} V - an uncursed +0 robe of fast casting {16} W - a cursed +0 robe of protection {16} X - an uncursed +0 helmet (being worn) {20} Y - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles p - 3 blessed cream pies {0} q - an uncursed tripe ration {0} r - an uncursed Hacker's Food {0} s - an uncursed eucalyptus leaf {0} t - 3 uncursed apples {0} u - an uncursed cream pie {0} v - an uncursed C-ration {0} w - a blessed tin of regular cat meat {0} Q - a blessed domestic naga egg {0} Scrolls # - an uncursed scroll of relocation {0} c - an uncursed scroll of create familiar {0} j - a blessed scroll of teleportation {0} A - 2 uncursed scrolls of healing {0} D - an uncursed scroll of create monster {0} Spellbooks S - an uncursed finalized spellbook of sleep (6:2) {0} T - an uncursed spellbook of cure sickness (2:4) {0} U - an uncursed greased spellbook of magic missile (5:2) {0} Potions # - an uncursed potion of see invisible {0} d - an uncursed potion of fruit juice {0} i - an uncursed finalized potion of extra healing {0} o - an uncursed finalized potion of fruit juice {0} Rings # - an uncursed ring of protection from shape changers {0} h - a blessed +1 ring of increase damage (on right foreclaw) {0} x - a cursed -1 ring of increase damage (on left foreclaw) {0} Wands f - an uncursed wand of poison (0:10) {0} g - an uncursed wand of venom scattering (1:1) {0} C - an uncursed wand of teleportation called teleport (0:6) {0} Tools b - a blessed large box {539} n - an uncursed skeleton key {0} G - an uncursed skeleton key {0} H - the uncursed tin whistle named Pfiiiiiiiiet {0} Z - an uncursed figurine of a miner zombie {0} Contents of the large box: 13 uncursed +0 orcish arrows {0} 13 blessed +0 shotgun shells {0} 11 uncursed +1 shotgun shells {0} an uncursed +0 shotgun {15} 15 uncursed +1 darts {0} an uncursed +0 small shield {12} an uncursed +0 leather jacket {12} an uncursed fortune cookie {0} an uncursed tin of albae meat {0} 4 uncursed cream pies {0} an uncursed peanut bag {0} an uncursed sprig of wolfsbane {0} 2 uncursed food rations {0} a cursed scroll of standard id {0} a blessed scroll of standard id {0} the blessed scroll of trap detection named Bloodrise {0} an uncursed scroll of reverse identify {0} an uncursed scroll of teleportation {0} an uncursed scroll of food detection {0} 2 uncursed scrolls of heal other {0} an uncursed scroll of cure {0} 2 uncursed scrolls of standard id {0} 3 uncursed scrolls of phase door {0} 5 uncursed scrolls of mana {0} an uncursed scroll of rumor {0} a blessed spellbook of cure blindness (0:2) {0} a blessed finalized spellbook of poison blast (0:1) {0} a blessed spellbook of protection (0:2) {0} a blessed finalized spellbook of confuse monster (7:2) {0} an uncursed potion of gain ability {0} an uncursed finalized potion of fear {0} an uncursed wand of healing (0:10) {0} an uncursed wand of teleportation called teleport (0:7) {0} an uncursed wand of healing (7:1) {0} an uncursed leather leash {0} an uncursed skeleton key {0} an uncursed tin whistle {0} an uncursed skeleton key {0} an uncursed tinning kit (0:14) {0} an uncursed lock pick {0} Final attributes You have sinned Your alignment was -6 Your max alignment was 22 You carried 0 sins You could not have this property extrinsically: technicality You could not have this property intrinsically: keen memory You could not have the double effect of this property: EXP boost Scroll identification only worked 100 times out of 169 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 151 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 91% Musable item generation frequency had a negative bias of 86% Wand drop chance was reduced to 89% Potion drop chance was reduced to 98% Weapon drop chance was reduced to 88% Armor drop chance was reduced to 85% Food drop chance was reduced to 99% Shop item generation was reduced to 90% Monster death drops spawned with only 90% chance Mastering the following skill taught you the hidden power: searching The following skill could not be trained at all: hammer The following skill was trained at half the usual rate: attack spells The following skill was limited to basic proficiency: occult spells The following skill was limited to expert proficiency: implants The following skill became untrainable if you tried to train it too early: grinder (turn 6) The following skill became untrainable if you tried to train it too early: healing spells (turn 20) The following skill couldn't be trained before a certain turn number is reached: scimitar (turn 34342) Number of artifacts generated was 4 Number of fake artifacts generated was 10 Monster spawn increase started at turn 87759 Monster spawn increase reached its maximum at turn 151804 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2428140 The monster class that cannot be genocided was centaur The monster species that spawned more often: The Red Death (freq bonus 12) The monster species that spawned more often: sexy lady (freq bonus 21) The monster species that spawned more often: moderate vamp (freq bonus 10) The monster species that spawned more often: Jiraiya, the Frog Hermit (freq bonus 12) The monster species that spawned more often: oldster hefting (freq bonus 6) The monster species that spawned more often: Armed Kop Kchief (freq bonus 2) The monster species that spawned more often: hc bride (freq bonus 54) The monster species that spawned more often: volt patch (freq bonus 2) The monster species that spawned more often: highheel angel (freq bonus 4) The monster species that spawned more often: spear monster (freq bonus 3) The monster species that spawned more often: clucking unglazed (freq bonus 4) The monster species that spawned more often: vampiric mind flayer (freq bonus 8) The monster species that spawned more often: spinner growth (freq bonus 6) The monster species that spawned more often: curled sepoy (freq bonus 1) The monster species that spawned more often: mulcting bustard (freq bonus 9) The monster species that spawned more often: mind beamer (freq bonus 4) The monster species that spawned more often: Corwin, Lord of Avalon (freq bonus 4) The monster species that spawned more often: tabasco daunted (freq bonus 24) The monster species that spawned more often: squeaking girl (freq bonus 2) The monster species that spawned more often: latched herr (freq bonus 4) The monster trait that was more common: monsters whose attacks reduce your skill training (freq bonus 3) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 4) The monster trait that was more common: monsters that love to collect gems (freq bonus 2) The monster species that never randomly spawned: Splicomet The monster species that never randomly spawned: will ratch lizard The monster species that never randomly spawned: train wreck The monster species that never randomly spawned: abrading slim The monster species that never randomly spawned: ball elemental The monster species that never randomly spawned: wooden mold The monster species that never randomly spawned: profanity priest The monster species that never randomly spawned: yellow nightmare The monster species that never randomly spawned: sleeping asian girl The monster species that never randomly spawned: tar spore The RNG hath decreed that this item was never generated: implant of tribute (athletic) The RNG hath decreed that this item was never generated: sedge hat (wide conical hat) The RNG hath decreed that this item was never generated: power charging (DONT LET IT OVERCHARGE) The RNG hath decreed that this item was never generated: cloak of speed (quicktravel cloak) The RNG hath decreed that this item was generated more often: foam hostage chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 21) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 7) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 5) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy celestial ball ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 8) The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 13) The RNG hath decreed that this item was generated more often: second skin (fleshy wrap, freq bonus 6) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 10) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: Anastasia dancing shoes (bronze shoes, freq bonus 4) The RNG hath decreed that this item was generated more often: time use stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy compost ball ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was always generated cursed: oil candle (candle) The RNG hath decreed that this item was always generated cursed: limitation boots (velcro boots) The RNG hath decreed that this trap was always invisible: shock trap The RNG hath decreed that this trap was generated more often: urine trap (freq bonus 9) Trap randomization happened for 1 in 289 traps Traps were spawned invisible 1 times in 94 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 3605 Strength training was 50 Dexterity training was 14 Wisdom training was 28 Constitution training was 31 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had 9 points of BUC expertise You had 1 points of weapon enchantment expertise You had not decided on your sexuality yet You leeched mana You had infravision You had 978 points of nutrition remaining You had full nutrients You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 29% 85% b - protection 1 + protect 29% 75% c - cure blindness 2 + healing 29% 104% d - poison blast 4 + attack 36% 346% Techniques known in the end Name Level Status reinforce memory 10X LIMIT(0) sigil of control 10X LIMIT(0) sigil of tempest 10X LIMIT(0) sigil of discharge 10X LIMIT(0) appraisal 10 R LIMIT(0) panic digging 10 R LIMIT(0) phase door 10 R LIMIT(0) invoke deity 10 R LIMIT(0) symbiosis 10 O LIMIT(0) power surge 8X LIMIT(0) draw energy 6X LIMIT(0) recharge 4X LIMIT(26663) Discoveries Weapons silver khakkhara (silver monk's staff) dwarvish mattock (broad pick) orcish arrow (crude arrow) Armor poisonous cloak (bituminous mantle) bunny ear (headpiece) orcish guard shield (livid worped-moon shield) leather gloves (heavenly gloves) cloak of peace (foamcloth cloak) helmet (less helmet) low boots (walking shoes) high boots (jackboots) robe of fast casting (green robe) robe of protection (cyan robe) Scrolls scroll of rumor (PROZACELF WANTS TO HAVE HIS NICKNAME IMMORTALIZED) scroll of healing (DESUM TETRAL) scroll of mana (CHALCHAK CHALKOUM CHIAM CHARCHROUM) scroll of phase door (BANDARCHOR GO HOME) scroll of standard id (FLEECY HENCE TRUE QED THANK YOU GIVE ME THAT 1000000 DOLLARS) scroll of cure (I LIKE MY COFFEE BLACK AND MY WOMEN SLUTTY) scroll of heal other (POPO LILI TIKTIK) * scroll of extra healing (JUMPING UP AND DOWN TO NUMBED ENEMY) * scroll of greater mana restoration (SLARSHING HARD HAMME DEFENCE LOWED) scroll of relocation (IK WIL JE SNIPER GEWEER MET MUNITIE) scroll of create familiar (MAKE LAND EXPLODE MAY LOWED DEFEND) scroll of teleportation (CATACLYSM) scroll of create monster (SATIATED LEV VOMIT FOODPOIS BLIND NUMB BURN STUN SLIME) scroll of trap detection (ONE EYED SAM DATING SIMULATOR) scroll of reverse identify (RIFF8M WAVEFMT) scroll of food detection (KINUESILI STATION) Spellbooks spellbook of confuse monster (red) spellbook of protection (dark gray) spellbook of cure blindness (sealed) spellbook of poison blast (momentary) spellbook of sleep (diamond-studded) spellbook of cure sickness (biblical) spellbook of magic missile (wasteful) Potions potion of fear (cornflower) potion of extra healing (gloss) potion of see invisible (paisley) potion of fruit juice (flubber) potion of gain ability (fragrant olive) Rings ring of increase damage (turkish) ring of protection from shape changers (inka) Wands wand of poison (darkened) wand of venom scattering (underestimated) wand of teleportation called teleport (cast iron) wand of magic missile (replica) wand of sleep (furred) wand of healing (omnipotent) Tools large box (wooden box) skeleton key (key) tin whistle (whistle) leather leash (leash) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: Level 3: (mines) Level 4: Level 5: [mall] The Gnomish Mines: level 4 Level 4: Pool Challenge: level 3 Level 3: <- You are here Vanquished creatures a red hornet 0 normal ants (1 created) 0 corroder acid blobs (1 created) 2 pack jackals (3 created) a touch spore a kitten a housecat 0 hobbit younglings (1 created) a group hobbit a force dwarf 0 group dwarves (1 created) 0 dwarf king permamimics (1 created) 0 minidemons (1 created) 0 wanter demons (1 created) a petty kobold shaman a tuski mimic a small mimic 0 easy piercers (1 created) 0 pieckers (1 created) 0 little pigs (1 created) an imipig a sewer rat 0 rabbits (1 created) 2 toxrats 0 fub crawlers (1 created) a crawling worm mass a nibble worm a larva 0 dung worms (1 created) 0 mill worms (1 created) a specific bug a yellow light 2 egg-laying mammals 0 Rame Ducks (1 created) 0 nightingales (1 created) a nightguard bat a centaur quackster a young white dragon 0 lichens (1 created) a float lichen (0 created) a porter lichen 2 hahaha growths (0 created) 0 brown warp fungi (1 created) a waring (0 created) 0 karmic growths (1 created) 0 venom fungi (1 created) 0 sub-gnomes (1 created) 0 unable gnomes (1 created) 0 clockwork doods (1 created) 0 normal gnomes (1 created) 0 gnome thieves (1 created) 0 little grey aliens (1 created) 0 pat gnomes (1 created) 0 gnome lords (2 created) 0 glove lords (1 created) 0 grabbers (1 created) 0 deep force gnomes (1 created) a thrower child a New Kop a low grab kop a Kop a grab kop 5 Keystone Kops a killer kop a grab sergeant a Bulletproof Sergeant 0 Inspector Lieutenants (1 created) an Officer Lieutenant a Kop Tienant an Intermediate Kop a Spectral Kommissioner 0 creep mummies (1 created) a rat mummy (2 created) a blob mummy 0 imp mummies (1 created) 0 white naga hatchlings (1 created) 3 bubbles (1 created) 0 mub things (1 created) a roomba a venom snake a copper snake 0 brutes (1 created) 0 kobold zombies (2 created) 0 man zombies (1 created) a kappa zombie 0 ghasts (1 created) a dualwield human a child nurse a beginner a heretic a poisoner 3 shopkeepers (6 created) 0 prisoners (4 created) an aligned priest 5 watchmen a watch captain a bu two a shadow 0 hata-snappas (1 created) a hermit crab 0 newts (1 created) 0 dwens (1 created) an iguana 0 innoclizards (1 created) 0 inactive mushroom patches (1 created) a kobold cadaver 0 silver mushroom patches (1 created) a coin from the dirt 0 stationary walls (6 created) 0 novice roll walls (2 created) 0 novice light walls (1 created) 0 novice medium walls (2 created) 0 novice dark walls (1 created) 0 +2 nm barricades (1 created) 0 eurgh walls (1 created) 0 nemi speakers (1 created) 0 matter transmitters (2 created) 0 nulls (1 created) 0 octothorpes (1 created) 0 apprentice medium walls (1 created) 0 rubdressers (1 created) 0 small turrets (2 created) a deduct turret 0 hiss turrets (1 created) 0 dagger turrets (2 created) 0 gargoyle traps (1 created) 0 neolithic turrets (1 created) 157 creatures born. 78 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 3 times You eaten meat 3 times You have communicated with the gods 45 times You never prayed to the gods You hit with a wielded weapon 133 times You killed 76 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 36 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 10 times You read scrolls 4 times You read spellbooks 0 times You successfully cast spells 21 times You failed to cast a spell 22 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -83 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 68 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 2 times You had the kops called on you 4 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 11 locks You converted 0 altars You had your items stolen 0 times You got poisoned 6 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 1 time You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 7 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 25 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 16 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (25 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (13 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (38 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (52 of 160) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (101 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (64 of 160) healing spells [Basic] (max Expert) (32 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (26 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (21 of 500) two-handed weapons [Restricted] (max Restricted) (44 of 500) searching [Restricted] (max Restricted) (3 of 500) spirituality [Restricted] (max Restricted) (66 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (29 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in Pool Challenge on dungeon level 3 with 27246 points, and 0 pieces of gold, after 2583 moves. Killer: a shotgun shell You were level 10 with a maximum of 116 hit points when you died. You reached the 27th place on the top 10000 list. No Points Name Hp [max] 1 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 2 801108 ziratha-Poi-Dev-Fem-Cha died in Gamma Caves on level 30. Killed by a monster (Ms. Sunil, the shopkeeper). - [145] 3 354434 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (demon orc). - [189] 25 32295 ziratha-Poi-Dev-Fem-Cha died in Pool Challenge on level 5 [max 6]. Killed by a monster (backturn ogre), while dragging an iron ball. - [131] 26 31625 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2 [max 5]. Zapped herself with a wand. - [126] *27 27246 ziratha-Poi-Dev-Fem-Cha died in Pool Challenge on level 3 [max 5]. Killed by a shotgun shell. - [116] 28 24888 Shingle XI-Mah-Bre-Fem-Cha died in The Dungeons of Doom on level 9. Killed by a monster (hallucinogen-distorted lol we invented another ghast), while praying unsuccessfully. - [107] 29 23157 bagun-Jed-Dop-Mal-Cha died in Grue Challenge on level 10. Killed by a monster (hallucinogen-distorted sanity hound), while praying unsuccessfully. - [119]