ziratha, chaotic female devilish Poison Mage -+----- --.....-- |.......| +.......| |.....&.| |......<| --.....-- ------- [Ziratha the Venom Scatterer] St7 Dx11 Co15 In16 Wi6 Ch6 PoiDevFemCha Dlvl:6 $178 HP84(84) Pw81(81) AC3 Xp5/299 T1339 Latest messages You kill the dwen! You see here a very hard helmet {20}. U - a very hard helmet {20}. very hard helmet - This is a piece of armor. Color: white. Material: conundrum. Appearance: very hard helmet. Slot: helmet. It can be worn for protection (armor class, magic cancellation etc.). Unfortunately you don't know more about it. You will gain more information if you identify this item. You see here a silver long sword named Computer Mouse {16}. V - a silver long sword named Computer Mouse {16}. silver long sword named Computer Mouse - This is a weapon. Color: gray. Material: silver. Appearance: (null). Skill: long sword. You can wield it to attack enemies. Some weapons are also suitable for throwing. A long sword that does respectable damage, with a bonus against undead. This is not a real artifact, and therefore it doesn't actually do anything special. You destroy the sally-line! You see here a mummy wrapping {2}. 29 gold pieces. There is a wall in the way! (2x) You try to move the boulder, but in vain. There is a wall in the way! (2x) You find a secret door! W - a dime store ring {0}. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets s - a cursed amulet of restful sleep {0} D - an uncursed amulet of life saving {0} S - a cursed amulet of change {0} Implants J - an uncursed implant of tsunami {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} u - 19 uncursed +0 silver arrows {0} V - the uncursed +0 silver long sword named Computer Mouse {16} Armor b - a blessed +1 poisonous cloak (being worn) {4} Q - an uncursed +0 dwarvish mithril-coat (being worn) {60} U - a cursed -6 helmet {20} Comestibles c - 2 uncursed food rations {0} t - 3 uncursed carrots {0} z - 5 uncursed melons {0} L - an uncursed tin of spinach {0} Scrolls e - an uncursed finalized scroll of enchant armor {0} m - 6 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} w - a ^ uncursed finalized scroll of fountain building {0} x - an uncursed scroll of teleportation {0} A - an uncursed finalized scroll of identify {0} E - a blessed finalized scroll of trap detection {0} K - a cursed scroll of healing {0} M - a blessed scroll of healing {0} R - a blessed scroll of stalactite {0} T - an uncursed scroll of summon undead {0} Spellbooks i - a blessed finalized spellbook of confuse monster (4:2) {0} j - a blessed finalized spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed finalized spellbook of poison blast (1:2) {0} v - an uncursed spellbook of smell monster (0:2) {0} I - an uncursed spellbook of cure hallucination (4:4) {0} Potions d - an uncursed potion of sickness {0} H - 2 uncursed potions of healing {0} O - an uncursed potion of gain ability {0} Rings h - an uncursed -1 ring of protection {0} B - a cursed ring of conflict {0} F - an uncursed +1 ring of gain intelligence {0} G - an uncursed ring of stealth {0} P - a blessed +2 ring of increase accuracy {0} W - a cursed -3 ring of gain strength {0} Wands f - an uncursed wand of poison (6:3) {0} g - an uncursed wand of venom scattering (0:17) {0} Tools y - an uncursed +0 conglomerate pick {32} C - an uncursed skeleton key {0} N - a blessed tallow candle (2000) {0} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have this property at all: magical breathing You could not have this property intrinsically: dimmopathy Scroll identification only worked 100 times out of 129 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 18 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 136 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 95% Tool drop chance was reduced to 92% Food drop chance was reduced to 97% Shop item generation was reduced to 79% Concealing monsters were spawned underneath items 78% of the time only Monster death drops spawned with only 92% chance Mastering the following skill taught you the hidden power: broadsword The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: sexy flats The following skill was limited to expert proficiency: sling The following skill became untrainable if you tried to train it too early: axe (turn 97) The following skill became untrainable if you tried to train it too early: sexy flats (turn 126) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 73543) The following skill became harder to train at higher skill levels: body armor Sticky curses were more common by 3% Number of artifacts generated was 2 Number of fake artifacts generated was 3 Monster spawn increase started at turn 82930 Monster spawn increase reached its maximum at turn 151761 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 12206496 The monster class that cannot be genocided was zombie The monster class that was spawned more often: human or elf (freq bonus 2) The monster species that spawned more often: shoreside colombian potato (freq bonus 6) The monster species that spawned more often: purple patch (freq bonus 3) The monster species that spawned more often: animated torch (freq bonus 5) The monster species that spawned more often: vandalizing flopping (freq bonus 18) The monster species that spawned more often: nasty warp patch (freq bonus 12) The monster species that spawned more often: guarder (freq bonus 30) The monster species that spawned more often: floating spirit (freq bonus 18) The monster species that spawned more often: great fever elemental (freq bonus 18) The monster species that spawned more often: luckdrain rothe (freq bonus 42) The monster species that spawned more often: Eliane's sandal (freq bonus 8) The monster species that spawned more often: red warp patch (freq bonus 6) The monster species that spawned more often: ice acquisition blessedest mantled (freq bonus 10) The monster species that spawned more often: hungry Olog-hai (freq bonus 6) The monster species that spawned more often: slime fungus (freq bonus 8) The monster species that spawned more often: washier ursa (freq bonus 16) The monster species that spawned more often: stygi (freq bonus 12) The monster species that spawned more often: congressionally leerier (freq bonus 12) The monster species that spawned more often: parasitized embraced reuvir (freq bonus 8) The monster species that spawned more often: unholy corpse (freq bonus 4) The monster species that spawned more often: crowd orc (freq bonus 16) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 2) The monster species that never randomly spawned: +2 em barricade The monster species that never randomly spawned: aggravated hurricane The monster species that never randomly spawned: daimonic tacky The monster species that never randomly spawned: phantom laser The monster species that never randomly spawned: wereprostituteshoe The monster species that never randomly spawned: thick farting girl The monster species that never randomly spawned: undefined ufo part The monster species that never randomly spawned: bronze gargoyle The monster species that never randomly spawned: negative seraphon The monster species that never randomly spawned: little lurker The RNG hath decreed that this item was never generated: disintegration bar ((null)) The RNG hath decreed that this item was never generated: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was never generated: impossibly heavy sand ball ((null)) The RNG hath decreed that this item was never generated: implant of finger pointing (perverted) The RNG hath decreed that this item was never generated: naylight cloak (hearing cloak) The RNG hath decreed that this item was generated more often: air pressure hammer ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: lootcut (cleaved, freq bonus 3) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 7) The RNG hath decreed that this item was generated more often: leather saber ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 21) The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 3) The RNG hath decreed that this item was generated more often: lead bullet ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: spelldrain gloves (bise gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of peace (inka cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of wannabe (buff, freq bonus 14) The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of awakening (frade mantle, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of stopped evolution (darwinism, freq bonus 6) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 11) The RNG hath decreed that this item was generated more often: cudsword ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 4) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 22) The RNG hath decreed that this item was always generated cursed: sickness resistance (fragile) The RNG hath decreed that this item was always generated cursed: poured club ((null)) The RNG hath decreed that this trap was always invisible: highscore trap The RNG hath decreed that this trap was generated more often: kristin trap (freq bonus 1) Trap randomization happened for 1 in 346 traps Traps were spawned invisible 1 times in 96 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 3812 Strength training was 40 Dexterity training was 16 Wisdom training was 21 Constitution training was 28 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having magical breathing (0) You leeched mana You had infravision You had 1264 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 87% b - protection 1 + protect 0% 87% c - cure blindness 2 + healing 0% 68% d - poison blast 4 + attack 21% 403% Techniques known in the end Name Level Status reinforce memory 5X Prepared(0) sigil of control 5X Prepared(0) sigil of tempest 5X Prepared(0) sigil of discharge 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) symbiosis 5 O Prepared(0) power surge 3X Prepared(0) draw energy 1X Prepared(0) Discoveries Amulets amulet of restful sleep (strange) amulet of life saving (leaden) amulet of change (key of air) Implants implant of tsunami (muscular) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (factory cloak) helmet (very hard helmet) Scrolls scroll of enchant armor (DEMOGORGONHACK IS A GREAT NETHACK VARIANT) scroll of healing (YASDORIAN TEAMSPLAT ELITE SPYING ACADEMY) scroll of mana (AQUE BRAGH) scroll of phase door (X 14 39 ZS) scroll of standard id (STIFFEN BODY TO ADD POWER) scroll of cure (FAGEYUDUD) scroll of heal other (LETS KEEP THIS TO WASHSELVES) * scroll of extra healing (BLOWS YOU IF I YOU GET) * scroll of greater mana restoration (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) scroll of fountain building (THANNOUITA KERTOMENOU PAKERBAO KRAMMASIRAT) scroll of teleportation (PRECIOUS BODILY FLUIDS) scroll of identify (PRIUS SA) scroll of trap detection (NR 9) scroll of stalactite (DER GLUECKSDRAHT) scroll of summon undead (CO APPESTUS) Spellbooks spellbook of confuse monster (oval-patterned) spellbook of protection (underworld) spellbook of cure blindness (wing-patterned) spellbook of poison blast (battered) spellbook of smell monster (silly) spellbook of cure hallucination (dragon-patterned) Potions potion of sickness (pungent) potion of healing (liquid) potion of gain ability (gooey) Rings ring of protection (meteosteel) ring of conflict (alexandrite) ring of gain intelligence (super-ammo) ring of stealth (rare) ring of increase accuracy (porcelain) ring of gain strength (dime store) Wands wand of poison (addressed) wand of venom scattering (overpowered) wand of amnesia (vajra rope) Tools skeleton key (key) tallow candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: (min) Level 4: Level 5: Level 6: <- You are here The Gnomish Mines: level 4 Level 4: Vanquished creatures an acid blob 0 checkals (1 created) 0 wild dogs (1 created) a touch spore 0 papier-mache tigers (1 created) 0 viri sneezers (1 created) 0 petty statue gargoyles (1 created) 0 mithragoyles (1 created) 0 dwarves (1 created) 0 hobbit wizards (1 created) 0 dwarven wizards (1 created) 0 kobolds (1 created) 0 baby mimics (1 created) 0 fast mimickers (2 created) 0 mynocks (3 created) 0 mini mimics (1 created) 0 tuski mimics (3 created) 0 petit mimics (1 created) 0 mimics (1 created) 0 worthful mimics (1 created) 0 daft mimics (1 created) 0 regular mimics (1 created) 0 giant mimics (1 created) 0 eggoblins (1 created) 0 loser orcs (1 created) 0 Uruk-hai (1 created) 0 goblin fighters (1 created) 0 easy piercers (1 created) 0 freezing penguins (1 created) 0 rock piercers (1 created) a silky anteater 0 porcs (1 created) 0 visor sewer rats (1 created) a pack rat 3 rattatas a hole spider 0 bought plants (1 created) 0 green killer tomatoes (1 created) a crawling worm mass 0 green worm masses (1 created) 0 spark bugs (2 created) 0 gibats (1 created) 0 wimpy feminism dragons (1 created) a crawling elemental a spore lichen 0 stealthboost lichens (1 created) 0 yellow molds (1 created) 0 yellow growths (1 created) 0 venom fungi (1 created) 0 stroke gnomes (1 created) 0 unable gnomes (1 created) 0 pat gnomes (1 created) 0 rock gnomes (1 created) 0 gnome lords (1 created) 0 gnomish wizards (1 created) 0 grope lords (1 created) 0 grabbers (1 created) 0 angsty gnomes (1 created) 0 gnome illusionists (1 created) 0 gnome warriors (1 created) a giant child 0 thrower children (1 created) 0 public performers (1 created) 0 mini jabberwocks (1 created) 2 Inspector Lieutenants a mummy 0 summy mummies (2 created) a sally-line 0 sizzle naga hatchlings (1 created) 0 chasing garter snakes (1 created) 0 mk2 clolls (1 created) a claw hulk 0 sleepy vampires (1 created) 0 ant zombies (1 created) a gnome zombie 0 miner zombies (1 created) 0 superpetes (1 created) a zero gunnhild an insane survivor a chimney sweep a weary-looking traveler 0 redguards (1 created) 0 paper weights (1 created) a turto fish (2 created) a wet hata a hermit crab a graceful mussle a shell an eel a twen a dwen 2 floor grues 104 creatures born. 32 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You were a vegetarian You eaten 1 time You eaten food with animal by-products 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 39 times You killed 32 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 1 time You successfully cast spells 2 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 1 time You had a minimum alignment of 0 You had a maximum alignment of 14 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 7 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 1 time You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 6 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (4 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (59 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (72 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (13 of 500) searching [Restricted] (max Restricted) (7 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 1808 points, and 178 pieces of gold, after 1339 moves. Killer: quit You were level 5 with a maximum of 84 hit points when you quit. You reached the 27th place on the top 10000 list. No Points Name Hp [max] 1 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 2 246649 ziratha-Poi-Dev-Fem-Cha died in Pacman Challenge on level 8 [max 11]. Killed by a monster (thieving girl), while disrobing. - [239] 3 96163 ziratha-Poi-Dev-Fem-Cha died in Grue Challenge on level 11. Killed by a monster (invisible lantern stalker). - [176] 25 2019 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 68 [73] 26 1816 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 94 [94] *27 1808 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 84 [84] 28 1788 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 41 [85] 29 1780 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 85 [85]