ziratha, chaotic female devilish Poison Mage ##------------ #,-..$.+$)/")% #,|#? %$?.+[+$# ----+-- #,# )( [%.?.| ##|.....| #,# ! | ##,.<....|##,# #,,|......,#,| ------- #,# #,,+.....|,#,--#-##### ......> #&#####,#,#-------,,,,,,,,,,,, |........ #,##,,,,,,# ##---#,#,,,,I |.........-,,,,##,### ##|`.`|,#,### |.........#,### #,....-,,,# |........ #,|.`.|,### |........ #,|...|,# |....... #,|.`.|,# |...... #,|...|,# |..... #,-----,# ------ #,,,,,#,# #####,,,# #### [Ziratha the Venom Scatterer] St6 Dx9 Co15 In10 Wi6 Ch6 PoiDevFemCha Dlvl:3 $61 HP-5(45) Pw33(48) AC10 Xp3/75 T459 Latest messages There is a wall in the way! Autopickup: OFF. There is a wall in the way! "Hello, ziratha! Welcome again to Hebiwerie's general store!" Really attack Hebiwerie? [yn] (n) # In situations where there is no other way forward, you can use this technique to transform walls on the eight squares surrounding you into open floor. Of course it only works if those squares are diggable, and it also paralyzes you for up to 20 turns, so be careful about using it when monsters are around! Use this technique? [yn] (n) You perform the panic digging ritual and are paralyzed for a while. There was nothing to dig out... You can move again. There is a wall in the way! # There is a wall in the way! # What do you want to call this dungeon level? You hear a door open. You stepped into a heap of shit! You slip on the shit with your bare rear claws. You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} s - 39 uncursed +0 crossbow bolts {1} Armor b - an uncursed +1 poisonous cloak {4} v - a cursed -2 orcish helm {12} Comestibles c - 3 uncursed food rations {0} r - an uncursed peanut bag {0} t - an uncursed tin of midgety dwarf meat {0} Scrolls e - an uncursed finalized scroll of root password detection {0} l - 5 uncursed scrolls of healing {0} m - 5 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} q - an uncursed scroll of heal other {0} w - an uncursed scroll of charging {0} Spellbooks h - a blessed spellbook of confuse monster (0:1) {0} i - a blessed spellbook of protection (0:1) {0} j - a blessed spellbook of cure blindness (1:2) {0} k - a blessed spellbook of poison blast (0:3) {0} u - an uncursed spellbook of ash (0:-1) {0} Potions d - a blessed finalized potion of blindness {0} Rings g - an uncursed ring of polymorph {0} Wands f - an uncursed wand of venom scattering (0:-2) {0} x - an uncursed wand of slow monster (0:0) {0} Tools y - an uncursed chest {752} Contents of the chest: a cursed implant of stoicism {0} 66 cursed -4 material bolts named APEC Production {2} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 13 You carried 0 sins You could not have this property intrinsically: see invisible Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 95% Wand drop chance was reduced to 94% Implant drop chance was reduced to 98% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 94% Armor drop chance was reduced to 87% Tool drop chance was reduced to 95% Food drop chance was reduced to 96% Shop item generation was reduced to 92% Monster death drops spawned with only 91% chance Mastering the following skill taught you the hidden power: protection spells The following skill was trained at one fifth the usual rate: attack spells The following skill became untrainable after a while: bare-handed combat (turn 30934) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 61312 Monster spawn increase reached its maximum at turn 107416 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 1845740 The monster class that cannot be genocided was troll The monster class that was spawned more often: vampire (freq bonus 1) The monster species that spawned more often: undead officer (freq bonus 30) The monster species that spawned more often: beige stalk (freq bonus 7) The monster species that spawned more often: tovarich crab (freq bonus 15) The monster species that spawned more often: theme ox (freq bonus 10) The monster species that spawned more often: bad mold (freq bonus 14) The monster species that spawned more often: Justice Archon (freq bonus 6) The monster species that spawned more often: wimpy hireling (freq bonus 24) The monster species that spawned more often: scribing solemnizing (freq bonus 4) The monster species that spawned more often: randomizing dotingly (freq bonus 9) The monster species that spawned more often: fedora kibbutzim (freq bonus 4) The monster species that spawned more often: ego pit fiend (freq bonus 30) The monster species that spawned more often: snow orc (freq bonus 6) The monster species that spawned more often: ontario seaming (freq bonus 28) The monster species that spawned more often: portability savagest (freq bonus 8) The monster species that spawned more often: Dr. Delilah (freq bonus 3) The monster species that spawned more often: sound hound (freq bonus 30) The monster species that spawned more often: Minator Katcher (freq bonus 3) The monster species that spawned more often: undead gladiator (freq bonus 12) The monster species that spawned more often: irreal growth (freq bonus 8) The monster species that spawned more often: wanter demon (freq bonus 9) The monster trait that was more common: monsters that gurgle (freq bonus 4) The monster trait that was more common: monsters that love to collect gold (freq bonus 3) The monster trait that was more common: monsters whose attacks aggravate monsters (freq bonus 9) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 6) The monster trait that was more common: monsters whose attacks digest you (freq bonus 2) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 1) The monster species that never randomly spawned: sanity ray The monster species that never randomly spawned: proliferating spear stank hebraizing lorn The monster species that never randomly spawned: mortally crossing anathematize The monster species that never randomly spawned: apprentice warp fungus The monster species that never randomly spawned: snuffliest alkalify The monster species that never randomly spawned: Skylla The monster species that never randomly spawned: acquirer dwarf The monster species that never randomly spawned: flimsy shotter The monster species that never randomly spawned: Bad-Man The monster species that never randomly spawned: want respirator The monster class that always generated with extra speed: apelike creature The RNG hath decreed that this item was never generated: splint mail ((null)) The RNG hath decreed that this item was never generated: poison (cornered) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 6) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 27) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 6) The RNG hath decreed that this item was generated more often: Solvejg's jewel (orange, freq bonus 26) The RNG hath decreed that this item was generated more often: feminism dragon scale shield (feminism dragonhide shield, freq bonus 17) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 11) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 7) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 3) The RNG hath decreed that this item was generated more often: sand (KALIMARI DESERT, freq bonus 40) The RNG hath decreed that this item was generated more often: bubble chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: climbing set ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: paranoia stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of searing (omniscient, freq bonus 7) The RNG hath decreed that this item was generated more often: shrouded identity stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 69) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 29) The RNG hath decreed that this item was always generated cursed: implant of maggots (hexing) The RNG hath decreed that this item was always generated cursed: scalpel ((null)) The RNG hath decreed that this trap was always invisible: discharge trap The RNG hath decreed that this trap was generated more often: quiz trap (freq bonus 1) Trap randomization happened for 1 in 859 traps Traps were spawned invisible 1 times in 89 Traps were extra hard to find 7% of the time Next attribute increase check would have come at turn 1045 Strength training was 16 Dexterity training was 11 Wisdom training was 4 Constitution training was 8 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1629 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 3% 96% b - protection 1 + protect 3% 96% c - cure blindness 2 + healing 3% 96% d - poison blast 4 + attack 90% 296% Techniques known in the end Name Level Status reinforce memory 3X LIMIT(0) sigil of control 3X LIMIT(0) sigil of tempest 3X LIMIT(0) sigil of discharge 3X LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(2569) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) symbiosis 3 O LIMIT(0) power surge 1X LIMIT(0) Discoveries Implants implant of stoicism (rotting) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (angband cloak) orcish helm (iron skull cap) Scrolls scroll of root password detection (EDUCATION WHATS THAT) scroll of healing (WHAT IF FRED IS ACTUALLY GRILL) scroll of mana (FRAUSCH) scroll of phase door (IO PAKERBETH IO BOLCHOSETH BASDOUMA PATATHNAX APOPSS) scroll of standard id (SLEXY ROBBER NYMPHETS 2018) scroll of cure (SCREW THE CRAMPING WRITING HAND) scroll of heal other (WAMUU) * scroll of extra healing (PANEMORFA TRAVMATA) * scroll of greater mana restoration (POKEMONGO GOTTA CHEAT EM ALL) scroll of charging (VIRUS INFECTION DETECTED) Spellbooks spellbook of confuse monster (nude) spellbook of protection (illuminating) spellbook of cure blindness (hungry) spellbook of poison blast (gold-plated) spellbook of ash (bird-patterned) Potions potion of blindness (cranberry) Rings ring of polymorph (styro) Wands wand of poison (spiraling) wand of venom scattering (holographic) wand of slow monster (painted) Tools chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: (wands) Level 3: (shop) <- You are here Vanquished creatures 0 older dog sisters (1 created) 0 grummelums (1 created) 0 wanter demons (1 created) a silver jelly 0 kobolds (1 created) 0 fast mimickers (1 created) 4 marine goblins (6 created) 0 Isengard orcs (2 created) an escaped labrat a rot worm 0 one-legged centaurs (1 created) 0 cheese fungi (1 created) 0 venom fungi (1 created) 0 low grab kops (1 created) a gauntpeeker a human 0 dark rangers (1 created) 0 shopkeepers (2 created) 0 tortoises (1 created) 0 goldfish (1 created) a twen 0 arrow turrets (1 created) 29 creatures born. 10 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 17 times You killed 10 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 6 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 4 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (37 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (5 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (2 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 3 with 455 points, and 61 pieces of gold, after 459 moves. Killer: heap of shit You were level 3 with a maximum of 45 hit points when you died. You reached the 36th place on the top 10000 list. No Points Name Hp [max] 1 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 2 246649 ziratha-Poi-Dev-Fem-Cha died in Pacman Challenge on level 8 [max 11]. Killed by a monster (thieving girl), while disrobing. - [239] 3 96163 ziratha-Poi-Dev-Fem-Cha died in Grue Challenge on level 11. Killed by a monster (invisible lantern stalker). - [176] 34 613 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4 [max 5]. Killed by a glass arrow. - [56] 35 588 puppey17-Nec-Chg-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (The Good Neighbor). - [50] *36 455 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a heap of shit. - [45] 37 429 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (mummy), while panic digging. - [39] 38 358 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 49 [49]