ziratha, chaotic female devilish Poison Mage ------------ #|...{......| -------- #&..<.......| ##|......| #---.-------- #,.......| #,,,,# #,|......|## ####,# ,,|....`.-,,# #,######,,--------#,## #,,,,,,,,,,########,,####### ####,,###,,,,,,,,%,,,,,,,,,# #,##########,##---|- #,# |.`.| #,##|..%| #,,,..``| ####|`>.| ----- [Ziratha the Venom Scatterer] St5 Dx11 Co14 In15 Wi10 Ch9 PoiDevFemCha Dlvl:6 $134 HP66(66) Pw76(96) AC8 Xp5/263 T1302 Latest messages You miss the rock mole. The rock mole misses. You hit the rock mole! You just miss the rock mole. You miss the rock mole. You hit the rock mole. The rock mole misses. You miss the rock mole. (4x) The rock mole bites you! [-3 -> 63] You miss the rock mole. (3x) The rock mole bites you! [-3 -> 61] You miss the rock mole. You kill the rock mole! The door resists! The door opens. There is a wall in the way! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} K - an uncursed +0 spirit thrower {8} O - 64 uncursed +0 material bolts {2} Armor b - an uncursed +1 poisonous cloak (being worn) {4} A - an uncursed +0 pair of elven boots {8} G - an uncursed +0 pair of water walking boots {8} I - a cursed -2 pair of gauntlets of slowing {4} Comestibles c - 3 uncursed food rations {0} s - 19 uncursed slime molds {0} Scrolls e - an uncursed finalized scroll of group summoning {0} m - 7 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} t - 2 uncursed scrolls of regular material {0} N - an uncursed scroll of identify {0} P - an uncursed scroll of scare monster {0} R - an uncursed finalized scroll of gold detection {0} S - an uncursed scroll of enchant armor {0} Spellbooks i - a blessed spellbook of confuse monster (6:2) {0} j - a blessed finalized spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (0:3) {0} l - a blessed finalized spellbook of poison blast (0:1) {0} C - an uncursed spellbook of cure sickness (3:-3) {0} E - an uncursed fireproof spellbook of mana bolt (0:1) {0} M - an uncursed spellbook of wizard lock (0:1) {0} Q - an uncursed spellbook of true sight (1:1) {0} Potions d - an uncursed potion of coffee {0} x - a cursed finalized potion of acid {0} z - an uncursed potion of fruit juice {0} Rings h - an uncursed ring of cold resistance (on right foreclaw) {0} y - a cursed -2 ring of gain constitution {0} Wands f - an uncursed wand of poison (0:1) {0} g - an uncursed wand of venom scattering (0:14) {0} L - an uncursed wand of locking (0:5) {0} Tools v - an uncursed tallow candle called one (2000) {0} B - an uncursed large box {500} D - an uncursed large box {500} T - an uncursed wax candle (2000) {0} The large box is empty. The large box is empty. Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property at all: reflection You could not have this property intrinsically: contamination resistance You could not have the double effect of this property: manaleech Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 54 Implant identification only worked 1 times out of 17 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 82% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 85% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 94% Armor drop chance was reduced to 82% Food drop chance was reduced to 96% Shop item generation was reduced to 94% Monster death drops spawned with only 81% chance Mastering the following skill taught you the hidden power: saber The following skill could not be trained at all: lightsaber The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to skilled proficiency: body armor The following skill became untrainable if you tried to train it too early: form III (Soresu) (turn 168) The following skill became untrainable after a while: spirituality (turn 16323) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 57388) The following skill became harder to train at higher skill levels: long sword Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 165576 Monster spawn increase reached its maximum at turn 215762 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 937829 The monster class that cannot be genocided was grue The monster class that was spawned more often: vampire (freq bonus 2) The monster species that spawned more often: invisible patch (freq bonus 4) The monster species that spawned more often: wimpy corona dragon (freq bonus 10) The monster species that spawned more often: glorkum (freq bonus 6) The monster species that spawned more often: modron quarton (freq bonus 8) The monster species that spawned more often: plasma stalk (freq bonus 12) The monster species that spawned more often: freemen municipally (freq bonus 30) The monster species that spawned more often: flying gecko (freq bonus 4) The monster species that spawned more often: blank growth (freq bonus 15) The monster species that spawned more often: isopod desecrate (freq bonus 24) The monster species that spawned more often: wereauton (freq bonus 24) The monster species that spawned more often: beara vortex (freq bonus 6) The monster species that spawned more often: harisen (freq bonus 72) The monster species that spawned more often: sabot appropriable (freq bonus 6) The monster species that spawned more often: Wolf-Man packleader (freq bonus 16) The monster species that spawned more often: ratling zombie (freq bonus 54) The monster species that spawned more often: mummic (freq bonus 6) The monster species that spawned more often: sinter nullity (freq bonus 24) The monster species that spawned more often: martial arts assassin (freq bonus 3) The monster species that spawned more often: quack trimly feinting (freq bonus 12) The monster species that spawned more often: translucent spore (freq bonus 10) The monster trait that was more common: monsters whose attacks randomly damage your items (freq bonus 12) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 1) The monster trait that was more common: monsters that have butt attacks (freq bonus 2) The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 2) The monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 2) The monster species that never randomly spawned: mixing-fuck vortex The monster species that never randomly spawned: lance bouncer The monster species that never randomly spawned: Hermione Granger The monster species that never randomly spawned: water archer The monster species that never randomly spawned: robing enviously The monster species that never randomly spawned: Katrin the Violet Beauty The monster species that never randomly spawned: large tool trove The monster species that never randomly spawned: quagga The monster species that never randomly spawned: arcane light unicorn The monster species that never randomly spawned: forwarder covet The monster class that more likely to generate with musable stuff: unicorn or horse The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was never generated: blue lightsaber (lightsaber) The RNG hath decreed that this item was never generated: engraving stone (gray) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 15) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 13) The RNG hath decreed that this item was generated more often: lightwhip ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of edibility (wary, freq bonus 36) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 13) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 20) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 15) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 16) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 6) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 6) The RNG hath decreed that this item was generated more often: rumor (scribbled, freq bonus 4) The RNG hath decreed that this item was generated more often: quicksand (deserted, freq bonus 3) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: echolocation (extramission, freq bonus 2) The RNG hath decreed that this item was generated more often: compost bow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of item insecurity (arasia, freq bonus 11) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 2) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 9) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 25) The RNG hath decreed that this item was always generated cursed: bossfight stone (gray) The RNG hath decreed that this item was always generated cursed: moorland (swampy) The RNG hath decreed that this item was always generated cursed: charging (stellar) The RNG hath decreed that this item was always generated cursed: bubbling hole (frightful) The RNG hath decreed that this item was always generated cursed: grinder ((null)) The RNG hath decreed that this item was always generated cursed: interruption stone (gray) The RNG hath decreed that this item was always generated cursed: magic mapping (dusty) The RNG hath decreed that this item was always generated cursed: noob pollax ((null)) The RNG hath decreed that this item was always generated cursed: destructive heels (weapon light boots) The RNG hath decreed that this trap was always invisible: elemental portal The RNG hath decreed that this trap was generated more often: squeaky board (freq bonus 4) Trap randomization happened for 1 in 256 traps Traps were spawned invisible 1 times in 49 Traps were extra hard to find 6% of the time Next attribute increase check would have come at turn 1819 Strength training was 41 Dexterity training was 15 Wisdom training was 18 Constitution training was 30 Your sanity was 0 You were fire resistant You were cold resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having reflection (0) You leeched mana You had infravision You had 779 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 87% b - protection 1 + protect 0% 87% c - cure blindness 2 + healing 0% 87% d - poison blast 4 + attack 31% 306% Techniques known in the end Name Level Status reinforce memory 5X Prepared(0) sigil of control 5X Prepared(0) sigil of tempest 5X Prepared(0) sigil of discharge 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) symbiosis 5 O Prepared(0) power surge 3X Prepared(0) draw energy 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (ghostly cloak) elven boots (camouflage patterned boots) water walking boots (heroine mocassins) gauntlets of slowing (viva gloves) Scrolls scroll of group summoning (THE CODE THAT MAKES RINGS DECREASE SPELL SUCCESS MAKES SENSE) scroll of healing (CDESIGN PROPONENTSIST) scroll of mana (TO LATHER DO ITSELF AND SEEM THRUST POISON THERE) scroll of phase door (THE FOOCUBUS USES A RAPE ATTACK) scroll of standard id (NO ONE RUNS THRESH SOCKET BECAUSE HES TOO HARD TO REACH) scroll of cure (FIXED AND FINISHED) scroll of heal other (MODD ARCHWILIO) * scroll of extra healing (SEED SHOTED AS GUN 25 TIME) * scroll of greater mana restoration (SOO BAWLZ) scroll of regular material (MASKELLI EREKISIPHTHE IABEZEBYTH) scroll of identify (GRAE GURL) scroll of scare monster (ATTACK BY SOUND WORD LEARN MESSED CAN DO) scroll of gold detection (PMD LUGIAS MANSION) scroll of enchant armor (CLASH EM EXTENDED OF THE TITANS) Spellbooks spellbook of confuse monster (armored) spellbook of protection (incessant) spellbook of cure blindness (large) spellbook of poison blast (multiple) spellbook of cure sickness (grass green) spellbook of mana bolt (sonar) spellbook of wizard lock (punching) spellbook of true sight (pornographic) Potions potion of coffee (voluminous) potion of acid (sizzling) potion of fruit juice (aromatic) Rings ring of cold resistance (enamel) ring of gain constitution (grindstone) Wands wand of poison (soft) wand of venom scattering (archmage) wand of locking (twisted) Tools tallow candle called one (candle) large box (wooden box) wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: (mine) Level 4: Level 5: Level 6: <- You are here The Gnomish Mines: level 4 Level 4: Vanquished creatures a grant 0 mimic ants (1 created) 0 brown ants (1 created) an acid blob 0 phasing acid blobs (1 created) 2 jackals 0 stalking coyotes (1 created) 0 gas spores (1 created) 0 hobbits (1 created) 0 small dog-men (1 created) 0 hobbit lords (1 created) 0 dyrgars (1 created) 0 white jellies (1 created) a monochrome jelly 0 demimondaines (1 created) a wimpgoblin an ascent orc 0 Mordor orcs (1 created) 0 little lambs (1 created) 3 toxrats a rock mole 0 green killer tomatoes (1 created) a normal-color cloud 0 spread worms (1 created) a convey fluke 0 maggots (2 created) 0 crawling maggots (1 created) a tearmaggot 0 illusions in the mist (1 created) 0 baby silver dragons (1 created) 0 lichens (1 created) a deathmold 0 little molds (1 created) 0 orange growths (1 created) 0 green mushrooms (1 created) 0 venom fungi (1 created) 0 unable gnomes (1 created) 0 clockwork doods (1 created) 0 gnomes (3 created) 0 pt gnomes (1 created) a feel gnome 0 rock gnomes (1 created) a gnome lord (3 created) 0 group gnome lords (1 created) 0 humiants (1 created) a New Kop a micro lich 0 creep mummies (1 created) 0 delta-ones (1 created) a goblin mummy a garter snake 0 mister decays (1 created) 0 little trolls (1 created) a growing claw hulk 0 hobbit zombies (1 created) 0 grave diggers (1 created) a child nurse 0 zero gunnhilds (1 created) 0 aliens (1 created) 0 hc preschoolers (1 created) 0 shopkeepers (1 created) a nuut 0 baby cave lizards (1 created) 0 buewueit men (1 created) 0 elandrakes (1 created) 73 creatures born. 24 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 42 times You killed 23 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 3 times You failed to cast a spell 2 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 2 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 13 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 6 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 3 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 4 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 1 time You allowed monsters to eat lithic items 1 time You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (4 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (62 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (36 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (14 of 500) searching [Restricted] (max Restricted) (6 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 1436 points, and 134 pieces of gold, after 1302 moves. Killer: quit You were level 5 with a maximum of 66 hit points when you quit. You reached the 23rd place on the top 10000 list. No Points Name Hp [max] 1 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 2 246649 ziratha-Poi-Dev-Fem-Cha died in Pacman Challenge on level 8 [max 11]. Killed by a monster (thieving girl), while disrobing. - [239] 3 96163 ziratha-Poi-Dev-Fem-Cha died in Grue Challenge on level 11. Killed by a monster (invisible lantern stalker). - [176] 21 1788 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 41 [85] 22 1468 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a monster (imp). - [65] *23 1436 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 66 [66] 24 1357 puppey17-Fla-Chg-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a lead bullet. - [67] 25 1070 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (tarball). - [80]