ziratha, chaotic female devilish Poison Mage ------ ----- ------- -----....| |...| |.....$ .........|## ....| ---...o.--- |.......<.,#,|...| ...{....... |........|,,,....| -.&...- ...*.....|,,,|...| |.....| |........|,#`....| # -.-----###, ----------,# ---.- ,,,,,,,,,,,,##########,,),,,,# #,#####,#`,`,,,,,,,,,,,####### ,###,,######## [Ziratha the Venom Scatterer] St5 Dx8 Co9 In17 Wi7 Ch10 PoiDevFemCha Dlvl:6 $252 HP66(66) Pw83(83) AC9 Xp5/274 T1071 Latest messages In what direction? [47896321><] The scroll comes loose. In what direction? [47896321><] The food ration comes loose. c - an uncursed food ration {0}. O - a finalized scroll labeled NOUS DEVONS GAGNER NOTRE RACE {0}. You think you just saw something move. 30 gold pieces. There is a wall in the way! You see here a bow {12}. With great effort you move the boulder. There is a wall in the way! You see here a statue of a red colony {75}. The orc warrior wields a curved sword {16}! # Really quit? WARNING: this will erase your game permanently! [yes/no]? # ui: unknown extended command. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} G - 20 uncursed +0 arrows {0} K - 23 uncursed +0 bullets {0} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 3 uncursed food rations {0} t - a blessed tripe ration {0} w - 2 uncursed tripe rations {0} Scrolls e - a blessed scroll of greater enchant weapon {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} u - an uncursed scroll of inferior material {0} I - an uncursed scroll of blank paper {0} J - an uncursed finalized scroll of blank paper {0} O - an uncursed finalized scroll of regular material {0} Spellbooks i - a blessed spellbook of confuse monster (0:2) {0} j - a blessed spellbook of protection (2:2) {0} k - a blessed finalized spellbook of cure blindness (0:2) {0} l - a blessed spellbook of poison blast (0:2) {0} x - an uncursed spellbook of force bolt (2:3) {0} Potions d - an uncursed burnt diluted potion of blood {0} z - an uncursed potion of gain ability {0} B - an uncursed potion of paralysis {0} H - an uncursed potion of levitation {0} M - a blessed finalized potion of paralysis {0} N - a blessed potion of fear called fea {0} Rings h - an uncursed ring of teleport control (on right foreclaw) {0} L - an uncursed ring of free action {0} Wands f - an uncursed wand of poison (6:7) {0} g - an uncursed wand of venom scattering (0:1) {0} y - an uncursed wand of undead turning (0:2) {0} D - an uncursed wand of fire (0:4) {0} E - an uncursed wand of darkness (0:20) {0} Tools m - an uncursed blindfold {0} v - an uncursed wax candle called normal (3498) {0} C - an uncursed tooled horn {0} F - an uncursed chest {750} Gems A - an uncursed +4 worthless piece of red glass {1} Contents of the chest: an uncursed egg {0} an uncursed ring of sustain ability {0} Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 15 You carried 0 sins You could not have this property at all: keen memory You could not have this property extrinsically: reflection You could not have the double effect of this property: sickopathy Scroll identification only worked 100 times out of 114 Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 94% chance Book drop chance was reduced to 94% Musable item generation frequency had a negative bias of 37% Wand drop chance was reduced to 92% Weapon drop chance was reduced to 92% Armor drop chance was reduced to 87% Tool drop chance was reduced to 94% Food drop chance was reduced to 97% Shop item generation was reduced to 77% Monster death drops spawned with only 91% chance Mastering the following skill taught you the hidden power: chaos spells The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: protection spells The following skill was limited to expert proficiency: hammer The following skill became untrainable if you tried to train it too early: high heels (turn 14) The following skill became untrainable after a while: occult spells (turn 51172) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 28734) The following skill became harder to train at higher skill levels: bare-handed combat Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 72048 Monster spawn increase reached its maximum at turn 183342 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1891998 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: rodent (freq bonus 2) The monster species that spawned more often: Daughter Strawberry (freq bonus 6) The monster species that spawned more often: cursed turret (freq bonus 4) The monster species that spawned more often: coinsuring nonaggression (freq bonus 24) The monster species that spawned more often: big white horse (freq bonus 10) The monster species that spawned more often: young golden dragon (freq bonus 6) The monster species that spawned more often: consoler vulgate destined (freq bonus 15) The monster species that spawned more often: elder tentacled one (freq bonus 32) The monster species that spawned more often: portal deviated (freq bonus 6) The monster species that spawned more often: yturz cixelsyd (freq bonus 20) The monster species that spawned more often: rod permamimic (freq bonus 12) The monster species that spawned more often: cancer research lady (freq bonus 8) The monster species that spawned more often: nice kersie (freq bonus 8) The monster species that spawned more often: injured resubmission parker smattered (freq bonus 24) The monster species that spawned more often: Cullen wannabe (freq bonus 14) The monster species that spawned more often: Nora's lovely sneaker (freq bonus 8) The monster species that spawned more often: werelichen (freq bonus 7) The monster species that spawned more often: weregiant (freq bonus 30) The monster species that spawned more often: tin ripper (freq bonus 42) The monster species that spawned more often: Yvonne's velvet pump (freq bonus 24) The monster species that spawned more often: doughiest slinking (freq bonus 6) The monster trait that was more common: monsters that hiss (freq bonus 4) The monster species that never randomly spawned: barb spore The monster species that never randomly spawned: weeping woman The monster species that never randomly spawned: fiery light The monster species that never randomly spawned: big foulspawn The monster species that never randomly spawned: bamboo golem The monster species that never randomly spawned: histrionically toilsome The monster species that never randomly spawned: black driver with the backpack The monster species that never randomly spawned: outworked unasked The monster species that never randomly spawned: moldier tropic farewelled The monster species that never randomly spawned: evasive gray wolf The RNG hath decreed that this item was never generated: quaversal helmet (transversal helmet) The RNG hath decreed that this item was never generated: pink spell cloak (glaring cloak) The RNG hath decreed that this item was never generated: Juen peep-toes (old brogues) The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was never generated: loadboulder (gray) The RNG hath decreed that this item was never generated: echolocation (extramission) The RNG hath decreed that this item was never generated: ash (fire-red) The RNG hath decreed that this item was never generated: lockout (molded) The RNG hath decreed that this item was never generated: kouhaku manjyuu ((null)) The RNG hath decreed that this item was generated more often: special shield ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: flicker visor (rural helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy wood ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: redemption (sweet, freq bonus 19) The RNG hath decreed that this item was generated more often: paranoia stone (gray, freq bonus 35) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of technicality (hitec, freq bonus 9) The RNG hath decreed that this item was generated more often: symbiosis (PARASITARY, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of karma (blanched, freq bonus 9) The RNG hath decreed that this item was generated more often: lag stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of inertia (gymnasic, freq bonus 7) The RNG hath decreed that this item was generated more often: roller blade (roller boots, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of stoicism (vulpine, freq bonus 7) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 4) The RNG hath decreed that this item was always generated cursed: elm-et (cold-blooded helmet) The RNG hath decreed that this item was always generated cursed: ragnarok (WHOM DWELL IN THE VANITY) The RNG hath decreed that this item was always generated cursed: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this item was always generated cursed: acid (measured) The RNG hath decreed that this item was always generated cursed: cloak of magical breathing (void cloak) The RNG hath decreed that this item was always generated cursed: resist petrification (rocky) The RNG hath decreed that this item was always generated cursed: bikini (fleecy-colored cloak) The RNG hath decreed that this item was always generated cursed: boomerang ((null)) The RNG hath decreed that this item was always generated cursed: opening (zinc) The RNG hath decreed that this item was always generated cursed: jumping boots (hiking boots) The RNG hath decreed that this trap was always invisible: secret attack trap The RNG hath decreed that this trap was generated more often: satatue trap (freq bonus 1) Trap randomization happened for 1 in 768 traps Traps were spawned invisible 1 times in 87 Traps were extra hard to find 17% of the time Next attribute increase check would have come at turn 8048 Strength training was 33 Dexterity training was 12 Wisdom training was 9 Constitution training was 35 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having keen memory (0) You leeched mana You had infravision You had 1226 points of nutrition remaining You had teleport control You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.0 (0f10b67e) - last build Sun Apr 11 12:14:35 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 90% b - protection 1 + protect 0% 90% c - cure blindness 2 + healing 0% 90% d - poison blast 4 + attack 14% 290% Techniques known in the end Name Level Status reinforce memory 5X Prepared(0) sigil of control 5X Prepared(0) sigil of tempest 5X Prepared(0) sigil of discharge 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) symbiosis 5 O Prepared(0) power surge 3X Prepared(0) draw energy 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (funeral shroud) Scrolls scroll of greater enchant weapon (TAT CA MOU AGUOI DANG CHOI CON QUAI VAT BO TUI VI VAY LA I) scroll of healing (A SEXY LEATHER PUMP SCRATCHES UP AND DOWN YOUR LEGS) scroll of mana (NHQDB IS ACTUALLY KERIOQDB) scroll of phase door (THE AI IS OUTWITTING THE HUMANS) scroll of standard id (PROR PERPERCA) scroll of cure (OUCHIOCH OUSENARATH OUSERRANNOUPHTHI) scroll of heal other (SPEE WORK WHEN TOUCH) * scroll of extra healing (LOGUNO JIVYA EVILYVON) * scroll of greater mana restoration (WEZZY WEZZAH) scroll of inferior material (SUS QUO SUM) scroll of blank paper (unlabeled) scroll of regular material (NOUS DEVONS GAGNER NOTRE RACE) Spellbooks spellbook of confuse monster (ochre) spellbook of protection (sonar) spellbook of cure blindness (gehenna) spellbook of poison blast (novel) spellbook of force bolt (malevolent) Potions potion of blood (blood-red) potion of fear called fea (radiating) potion of gain ability (mum) potion of paralysis (blinding) potion of levitation (iridescent) Rings ring of teleport control (mayan) ring of free action (wire) ring of sustain ability (bloodstone) Wands wand of poison (avocadowood) wand of venom scattering (bench) wand of undead turning (holly) wand of fire (metal) wand of darkness (wooden) Tools wax candle called normal (candle) tooled horn (horn) chest (wooden container) Gems worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: Level 4: Level 5: Level 6: <- You are here Vanquished creatures a battle ant a phasing acid blob 0 blue blobs (1 created) 0 slugs (1 created) 0 cockatoos (2 created) 0 jackals (1 created) a hunt canine 0 gravadogs (1 created) a small gas spore a viri sneezer 0 bummies (1 created) 0 blue jellies (1 created) 0 hard blue jellies (1 created) 0 ochre jellies (1 created) a tuchold a hidden kobold 0 fast mimickers (1 created) a goblin 0 orc warriors (1 created) 0 eevees (1 created) a little cheatspider 0 grain vortices (1 created) a nibble worm a bugger error 0 generic errors (1 created) an egg-laying mammal 0 mini centaurs (1 created) 0 crawl dragons (1 created) 0 crawl dragoms (1 created) 0 neckdragons (1 created) 0 tiny dragons (1 created) 0 tiny dragoms (1 created) 0 baby white dragons (1 created) 0 baby cyan dragons (1 created) 0 baby magic dragons (1 created) a drop elemental 0 lichens (1 created) 0 orange patches (1 created) 0 venom fungi (1 created) 0 Officer Lieutenants (1 created) a small naga a low speeze a punk 0 norming puddings (1 created) 0 rattlesnakes (1 created) 0 snakes (1 created) 0 baby umber hulks (1 created) 0 claw hulks (1 created) 0 beginner horrors (1 created) 0 shieldon mutants (1 created) 0 growing claw hulks (1 created) 0 lesser umber hulks (1 created) 0 lesser visor hulks (1 created) 0 non-grind hulks (1 created) 0 pupurins (1 created) 0 weakened hulks (1 created) a mini xorn 2 grid xorns 0 rat zombies (1 created) 0 dwarf zombies (1 created) a paper golem 0 dumb humans (1 created) 0 white friars (1 created) an errand boy 0 wide-eyed tourists (1 created) a mean-looking mercenary 0 minighosts (1 created) an eh ghost a mansion boo a newt (2 created) a twen a nuut a slab coins 0 floor grues (1 created) 0 morgrues (1 created) 78 creatures born. 28 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 45 times You killed 27 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 3 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 2 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 15 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 6 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (4 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (65 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (15 of 500) searching [Restricted] (max Restricted) (6 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 1598 points, and 252 pieces of gold, after 1071 moves. Killer: quit You were level 5 with a maximum of 66 hit points when you quit. You reached the 108th place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 1363265 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50 [max 51]. Drowned in a pool of water by an electric eel. 195 [239] 3 1091771 ziratha-Poi-Dev-Fem-Cha died in The Wyrm Caves on level 24 [max 27]. Killed by a monster (lightning paraelemental). - [178] 106 1645 Masterpouy-Wiz-Hum-Fem-Neu died in The Dungeons of Doom on level 7. Killed by a bolt of cold. - [62] 107 1642 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 65 [65] *108 1598 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 66 [66] 109 1565 Nirol-Pal-Sti-Mal-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (Frongnir). - [75] 110 1560 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (invisible Mr. Akhalataki, the shopkeeper). - [76]