ziratha, chaotic female devilish Poison Mage ---------- |..^.$...| |.^^^....| |..[&>...| |^.......| -.-------- #,# ####,# #,,,,# #,#### ,,,,,# --.--.--# |......<- |..---..| |..| |..| ...- -..| --. .-- --- --- [Ziratha the Poison Mixer] St12 Dx7 Co13 In18 Wi13 Ch4 PoiDevFemCha Dlvl:2 $1 HP-4(20) Pw10(19) AC1 Xp1/13 T105 Leg Latest messages KAABLAMM!!! You triggered a land mine! [-6 -> 4] You fall into a pit! You hear the wailing of the Banshee... [-3 -> 1] Warning: HP low! You hear someone cursing shoplifters. # Invoke your deity for healing. If successful, some or all of your hit point damage will be restored, but there may be negative outcomes depending on certain circumstances. Use this technique? [yn] (n) Mustard Gas commends your efforts and grants you a boon. You find a land mine. (4x) In what direction? [47896321><] You cannot deal with the land mine while trapped! In what direction? [47896321><] You cannot deal with the land mine while trapped! You are still in a pit. (6x) You crawl to the edge of the pit. KAABLAMM!!! You triggered a land mine! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} t - an uncursed +0 bronze plate mail (being worn) {200} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed finalized scroll of teleportation {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:2) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (3:2) {0} l - a blessed spellbook of poison blast (0:1) {0} v - an uncursed spellbook of detect treasure (0:1) {0} Potions d - an uncursed finalized potion of water {0} Rings h - an uncursed +6 ring of gain strength {0} Wands f - an uncursed wand of poison (0:5) {0} g - an uncursed wand of venom scattering (0:11) {0} Tools m - an uncursed blindfold {0} u - an uncursed large box {500} Contents of the large box: an uncursed amulet of ESP {0} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: technicality You could not have the double effect of this property: wonderlegs Scroll identification only worked 100 times out of 136 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 45 Spellbook identification only worked 2 times out of 16 Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 90% Musable item generation frequency had a negative bias of 69% Ring drop chance was reduced to 70% Implant drop chance was reduced to 75% Potion drop chance was reduced to 80% Weapon drop chance was reduced to 90% Tool drop chance was reduced to 94% Food drop chance was reduced to 93% Shop item generation was reduced to 64% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 86% chance Mastering the following skill taught you the hidden power: shuriken The following skill could not be trained at all: techniques The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: grinder (turn 574) Heavy curses were more common by 2% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 103375 Monster spawn increase reached its maximum at turn 268147 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 348634 The monster class that cannot be genocided was jelly The monster species that spawned more often: akkadian (freq bonus 9) The monster species that spawned more often: red draconian (freq bonus 4) The monster species that spawned more often: frosty scorpion (freq bonus 4) The monster species that spawned more often: clawclaw hobbit (freq bonus 4) The monster species that spawned more often: revocable teared (freq bonus 3) The monster species that spawned more often: yasd horror (freq bonus 9) The monster species that spawned more often: sua rat (freq bonus 21) The monster species that spawned more often: pale colony (freq bonus 16) The monster species that spawned more often: kangaroo (freq bonus 4) The monster species that spawned more often: spectral lizard (freq bonus 6) The monster species that spawned more often: fackle wort (freq bonus 1) The monster species that spawned more often: ice lemming (freq bonus 12) The monster species that spawned more often: underarmed forwarded orthopedist (freq bonus 6) The monster species that spawned more often: nonmalignant vascularly soundproofing tartlet plague (freq bonus 12) The monster species that spawned more often: manubrial bunched styler kind koan (freq bonus 12) The monster species that spawned more often: ruddle signatured (freq bonus 12) The monster species that spawned more often: nasty patch (freq bonus 8) The monster species that spawned more often: layout stereotype (freq bonus 4) The monster species that spawned more often: stalking grandmaster lichen (freq bonus 12) The monster species that spawned more often: normal pete (freq bonus 3) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 20) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 2) The monster trait that was more common: monsters with bleedout attacks (freq bonus 2) The monster trait that was more common: monsters with a thick skin (freq bonus 2) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 3) The monster trait that was more common: monsters that gurgle (freq bonus 3) The monster trait that was more common: monsters who attack with antimatter (freq bonus 1) The monster trait that was more common: monsters that love to collect gems (freq bonus 1) The monster trait that was more common: monsters that count as orc (freq bonus 2) The monster trait that was more common: monsters that mutter cantrips (freq bonus 2) The monster species that never randomly spawned: bobby on the beat The monster species that never randomly spawned: ekrofish The monster species that never randomly spawned: overdrawing plebeian The monster species that never randomly spawned: black death The monster species that never randomly spawned: irriant bug The monster species that never randomly spawned: wrong laser The monster species that never randomly spawned: fire vortex The monster species that never randomly spawned: wide-eyed tourist The monster species that never randomly spawned: orc war leader The monster species that never randomly spawned: great negative dragon The monster class that more likely to generate with musable stuff: worm The RNG hath decreed that this item was never generated: consort's suit (loud foppish suit) The RNG hath decreed that this item was never generated: amulet of magic control (server) The RNG hath decreed that this item was never generated: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was never generated: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was never generated: black spell gauntlets (occultism gloves) The RNG hath decreed that this item was never generated: oilskin coif (glibskin helmet) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 31) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 177) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 36) The RNG hath decreed that this item was generated more often: robe of control (heretic robe, freq bonus 32) The RNG hath decreed that this item was generated more often: heavy foam ball ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 24) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 6) The RNG hath decreed that this item was generated more often: mystery pick ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 9) The RNG hath decreed that this item was generated more often: electric cigarette ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sand (soft, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of envy (timeless, freq bonus 8) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 11) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 2) The RNG hath decreed that this item was generated more often: elm-et (cold-blooded helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of stopped evolution (darwinism, freq bonus 10) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 9) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 78) The RNG hath decreed that this item was always generated cursed: heavy status cloak (phantom cloak) The RNG hath decreed that this item was always generated cursed: secretion dagger ((null)) The RNG hath decreed that this item was always generated cursed: robe of spell power (white robe) The RNG hath decreed that this trap was always invisible: throne trap The RNG hath decreed that this trap was generated more often: teleportation trap (freq bonus 5) Trap randomization happened for 1 in 561 traps Traps were spawned invisible 1 times in 92 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 763 Strength training was 3 Dexterity training was 2 Wisdom training was 2 Constitution training was 6 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had wounded rear limbs (347) You had infravision You were going to confuse monsters You had 1433 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.0 (0f10b67e) - last build Sun Apr 11 12:14:35 2021. You could not have safely prayed (1608) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 104% b - protection 1 + protect 0% 104% c - cure blindness 2 + healing 0% 99% d - poison blast 4 + attack 21% 299% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Huge timeout(16584) symbiosis 1 O Prepared(0) Discoveries Amulets amulet of ESP (autocursing) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (grass cloak) Scrolls scroll of teleportation (ERO ERO ERO ERO MUSHROOM MUSHROOM) scroll of healing (POKEMONGO GOTTA CHEAT EM ALL) scroll of mana (WOE TO THE PLIERS) scroll of phase door (ELF EXPLODE WHEN FALL) scroll of standard id (ERIKISEPHEARARACHARAPHTHISKERA) scroll of cure (XELSE DAM NE HTD NADAEHRE HTI HYMA) scroll of heal other (SWAGLAB) * scroll of extra healing (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) * scroll of greater mana restoration (HLY HLS) Spellbooks spellbook of confuse monster (unseen) spellbook of protection (rank) spellbook of cure blindness (litter) spellbook of poison blast (disintegrating) spellbook of detect treasure (birdy) Potions potion of water (clear) Rings ring of gain strength (two-metal) Wands wand of poison (stable) wand of venom scattering (asymmetric) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You are here Vanquished creatures 0 blobs (1 created) a chick 0 fast mimickers (1 created) 0 mini mimics (1 created) 0 wimpgoblins (1 created) 2 sewer rats a sua rat 0 venom fungi (1 created) a battle-scarred veteran 0 shopkeepers (1 created) 0 scortas (1 created) 0 dwens (1 created) 0 novice light walls (1 created) 14 creatures born. 5 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 5 times You killed 5 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 2 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 7 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 4 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 1 time Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Basic] (max Expert) (22 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (25 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (22 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (1 of 500) searching [Restricted] (max Restricted) (5 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 103 points, and 1 piece of gold, after 105 moves. Killer: land mine You were level 1 with a maximum of 20 hit points when you died. You reached the 144th place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 1363265 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50 [max 51]. Drowned in a pool of water by an electric eel. 195 [239] 3 1091771 ziratha-Poi-Dev-Fem-Cha died in The Wyrm Caves on level 24 [max 27]. Killed by a monster (lightning paraelemental). - [178] 142 155 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 19 [19] 143 131 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 20 [20] *144 103 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a land mine. - [20] 145 102 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 20 [20] 146 98 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 31 [31]