ziratha, chaotic female devilish Poison Mage ----- |<..- |[..| |...+ |...| |.\.. |...| -+-.- ,,# ,,, ,,, #,# #,# #,# -----|---- |.}}.@.}.| |!&..%%.(| |%}.%%.%}| ---------- [Ziratha the Venom Scatterer] St8 Dx20 Co8 In10 Wi15 Ch6 PoiDevFemCha Dlvl:3 $26 HP40(40) Pw44(58) AC1 Xp3/44 T378 Latest messages You come back to your senses and realize that stepping into a heap of shit is, well, shit. You see here 4 carrots {0}. B - 4 carrots {0}. You see here a scale mail {100}. This is a burning wagon, which will burn you. Really step on it? [yn] (n) C - a finalized blue flag potion {0}. "Hello, ziratha! Welcome to Bojolali's delicatessen!" You see here a tripe ration {0}. You see here 3 cherries {0}. You see here a cooling box {7210}. There is a cooling box {7210} here, loot it? [ynq] (q) You carefully open the cooling box... You see here a fortune cookie {0}. You see here 3 cherries {0}. Really attack Bojolali? [yn] (n) You see here a tin {0}. # Really quit? WARNING: this will erase your game permanently! [yes/no]? # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} A - 31 cursed -1 lead shots {1} Armor b - an uncursed +1 poisonous cloak (being worn) {4} u - an uncursed +0 pair of gauntlets {4} x - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles c - 2 uncursed food rations {0} v - 2 blessed melons {0} B - 4 uncursed carrots {0} Scrolls e - an uncursed finalized scroll of food detection {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} y - an uncursed scroll of magic mapping {0} Spellbooks i - a blessed spellbook of confuse monster (1:3) {0} j - a blessed spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (0:3) {0} l - a blessed spellbook of poison blast (1:1) {0} t - an uncursed finalized spellbook of stun monster (0:5) {0} Potions d - an uncursed finalized potion of ESP {0} s - an uncursed finalized potion of monster detection {0} z - a blessed potion of oil (400) {0} C - an uncursed finalized potion of extra healing {0} Rings h - an uncursed ring of sickness resistance (on right foreclaw) {0} Wands f - an uncursed wand of poison (0:6) {0} g - an uncursed wand of venom scattering (0:17) {0} Tools w - an uncursed large box {500} Contents of the large box: an uncursed scroll of teleportation {0} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: discount action Scroll identification only worked 100 times out of 163 Ring identification only worked 4 times out of 24 Implant identification only worked 1 times out of 25 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 145 Monsters only dropped their musable items with 81% chance Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 78% Potion drop chance was reduced to 85% Weapon drop chance was reduced to 95% Food drop chance was reduced to 99% Shop item generation was reduced to 72% Concealing monsters were spawned underneath items 96% of the time only Mastering the following skill taught you the hidden power: chaos spells The following skill was trained at half the usual rate: gun control The following skill was limited to skilled proficiency: body spells The following skill became untrainable if you tried to train it too early: scimitar (turn 5) The following skill became harder to train at higher skill levels: bare-handed combat Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16690 Monster spawn increase reached its maximum at turn 149170 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 572696 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: ant or other insect (freq bonus 1) The monster species that spawned more often: politicked cretinized (freq bonus 6) The monster species that spawned more often: newspaper-stealing robber (freq bonus 6) The monster species that spawned more often: veal curry (freq bonus 48) The monster species that spawned more often: real plasma hound (freq bonus 14) The monster species that spawned more often: microclimatological yielder (freq bonus 4) The monster species that spawned more often: yellow force patch (freq bonus 16) The monster species that spawned more often: blue force patch (freq bonus 30) The monster species that spawned more often: mean fungus (freq bonus 3) The monster species that spawned more often: cutterfish (freq bonus 6) The monster species that spawned more often: +3 gmm barrier (freq bonus 6) The monster species that spawned more often: surmount competed (freq bonus 3) The monster species that spawned more often: topaz missingno (freq bonus 15) The monster species that spawned more often: best teacher ever (freq bonus 4) The monster species that spawned more often: pseudo-petty minotaur (freq bonus 9) The monster species that spawned more often: imipig (freq bonus 12) The monster species that spawned more often: infantryman (freq bonus 16) The monster species that spawned more often: froth closefisted (freq bonus 24) The monster species that spawned more often: blasphemous warp patch (freq bonus 4) The monster species that spawned more often: keester terrorist (freq bonus 9) The monster species that spawned more often: renegade watch captain (freq bonus 24) The monster trait that was more common: monsters with ranged thorns (freq bonus 1) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 4) The monster species that never randomly spawned: noisy lich The monster species that never randomly spawned: tuna The monster species that never randomly spawned: uret colony The monster species that never randomly spawned: void warp fungus The monster species that never randomly spawned: maying clacked The monster species that never randomly spawned: giant venom ant The monster species that never randomly spawned: skeleton sentai The monster species that never randomly spawned: chelated inbreathing The monster species that never randomly spawned: Juen's leather peep-toe The monster species that never randomly spawned: engulfed fleecily barroom The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: induce vomiting (rank) The RNG hath decreed that this item was never generated: silver arrow ((null)) The RNG hath decreed that this item was never generated: dark elven dagger (black runed dagger) The RNG hath decreed that this item was never generated: antilevel stone (gray) The RNG hath decreed that this item was never generated: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 42) The RNG hath decreed that this item was generated more often: robe of control (heretic robe, freq bonus 15) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of seeing (tunnel cloak, freq bonus 38) The RNG hath decreed that this item was generated more often: sky horn ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: pink spell cloak (glaring cloak, freq bonus 56) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: Victoria's jewel (orange, freq bonus 20) The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 29) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 7) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: three-point-seven protection (variantish, freq bonus 9) The RNG hath decreed that this item was generated more often: longing stone (gray, freq bonus 71) The RNG hath decreed that this item was generated more often: sexplay whip ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 7) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 4) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 41) The RNG hath decreed that this item was always generated cursed: ballista ((null)) The RNG hath decreed that this trap was always invisible: starlit trap The RNG hath decreed that this trap was generated more often: secret attack trap (freq bonus 15) Trap randomization happened for 1 in 771 traps Traps were spawned invisible 1 times in 81 Traps were extra hard to find 14% of the time Next attribute increase check would have come at turn 419 Strength training was 12 Dexterity training was 2 Wisdom training was 4 Constitution training was 19 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were resistant to sickness You had not decided on your sexuality yet You had infravision You had 1671 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.0 (0f10b67e) - last build Sun Apr 11 12:14:35 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 3% 102% b - protection 1 + protect 3% 102% c - cure blindness 2 + healing 3% 111% d - poison blast 4 + attack 90% 297% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) sigil of control 3X Prepared(0) sigil of tempest 3X Prepared(0) sigil of discharge 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) symbiosis 3 O Prepared(0) power surge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (orange cloak) gauntlets (fingerless gloves) leather gloves (moth-bitten gloves) Scrolls scroll of food detection (TROJAN DROPPER NSIS CAN FUCK OFF) scroll of healing (EN DRAIN STUNT HURT EN) scroll of mana (GASEOUS SNAKE) scroll of phase door (ETAOIN SHRDLU) scroll of standard id (PONUS MOSTAS) scroll of cure (AUTOEXEC BAT) scroll of heal other (SHAMO AIREN YE GEN TA ZAI YIQI WO ZHENGSHI ZHUCE) * scroll of extra healing (OEH DER HAT SCHON NULL PLUS VIER RUESTUNG) * scroll of greater mana restoration (ELF USED TO TELL SECRET TO EN LOSE SIGHT OF WHY COMPETE) scroll of magic mapping (FUS RO DAH) scroll of teleportation (THE ELDER PRIEST IS PRIMORDIAL) Spellbooks spellbook of confuse monster (waving) spellbook of protection (gun-shaped) spellbook of cure blindness (maroon) spellbook of poison blast (street plan) spellbook of stun monster (cryptic) Potions potion of ESP (anise seed) potion called nmb (camping) potion of monster detection (gasoline) potion of oil (cluster amaryllis) potion of extra healing (blue flag) Rings ring of sickness resistance (fantastic) Wands wand of poison (royal) wand of venom scattering (cubic) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: Level 3: <- You are here Vanquished creatures 0 grants (1 created) 0 cockatoos (1 created) a gas spore 0 wimps (1 created) 0 normal hobbits (1 created) 0 spotted jellies (1 created) an unknifold 0 fast mimickers (1 created) 0 mini mimics (1 created) 0 imipigs (1 created) 0 young rothes (1 created) 2 GRs 0 man eating plants (1 created) 0 death maggots (1 created) 0 grid bugs (1 created) 0 crawl dragoms (1 created) a score spore 0 mean growths (1 created) 0 cyan patches (1 created) 0 pale mushrooms (1 created) 0 venom fungi (1 created) 0 mininagas (1 created) 0 sludtts (1 created) 0 hap snakes (1 created) 0 fricken snakes (1 created) a cloll (0 created) 0 easy vamps (1 created) a grid xorn 0 ant zombies (1 created) 0 gnome zombies (2 created) a gentleman 0 blubbering idiots (1 created) 0 humans (1 created) 0 pitchguards (1 created) 0 shopkeepers (3 created) 0 minighosts (1 created) 0 twens (1 created) 0 resurrected plants (1 created) 0 piles of copper coins (1 created) 0 stationary walls (1 created) 0 frenzywalls (1 created) a hand of the dead 0 biem turrets (1 created) 0 cold troves (1 created) 47 creatures born. 9 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 10 times You killed 7 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 4 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 7 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 1 time You triggered feminism traps 1 time You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 3 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 1 time You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (30 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (26 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (24 of 160) protection spells [Basic] (max Expert) (21 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (3 of 500) searching [Restricted] (max Restricted) (3 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (5 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 3 with 202 points, and 26 pieces of gold, after 378 moves. Killer: quit You were level 3 with a maximum of 40 hit points when you quit. You reached the 139th place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 1363265 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50 [max 51]. Drowned in a pool of water by an electric eel. 195 [239] 3 1091771 ziratha-Poi-Dev-Fem-Cha died in The Wyrm Caves on level 24 [max 27]. Killed by a monster (lightning paraelemental). - [178] 137 210 BSOD2-Tou-Pie-Mal-Law died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [46] 138 207 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2 [max 3]. 20 [20] *139 202 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 3. 40 [40] 140 181 blutkampfe-Aci-Bre-Fem-Neu escaped the dungeon [max level 1]. 37 [37] 141 163 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 20 [20]