ziratha, chaotic female devilish Poison Mage --------------- +....l{.......| |....&........|## ...............,------------ |.............|,|.//.[[($[/| ---------------,+..//.//.//| #,,,,,|..////////| ##,###,------------ #,,# #,# #,# #,###--------- --+-------.-----#,# #,,,,-.......| |..............|#,# #####|.......| ...............|#,# |.......| |...............,,# --------- |....<.........|### ---------------- [Ziratha the Venom Scatterer] St6 Dx15 Co8 In14 Wi5 Ch8 PoiDevFemCha Dlvl:5 $106 HP0(56) Pw78(83) AC7 Xp5/181 T697 Fea Latest messages [-11 -> 28] You miss wildly and stumble forwards. The balleppie swings her eagle ball. The balleppie hits you! You feel a tug on your purse The balleppie hits you! [-9 -> 19] You miss wildly and stumble forwards. You attack thin air. The balleppie swings her eagle ball. The balleppie hits you! Your purse feels lighter. The balleppie hits you! [-10 -> 9] Warning: HP low! The balleppie swings her eagle ball. The balleppie hits you! Your purse feels lighter. The balleppie hits you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} z - 24 uncursed +0 ya {0} A - an uncursed +0 bohemian ear spoon {20} B - 26 uncursed +0 pin bolts {0} Armor b - an uncursed +1 poisonous cloak {4} v - an uncursed +0 helm of jamming {20} Comestibles c - 3 uncursed food rations {0} Scrolls e - an uncursed finalized scroll of trap detection {0} m - 6 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} s - a blessed scroll of magic mapping {0} w - an uncursed finalized scroll of inferior material {0} x - an uncursed scroll of identify {0} Spellbooks i - a blessed spellbook of confuse monster (3:2) {0} j - a blessed spellbook of protection (7:4) {0} k - a blessed finalized spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (0:2) {0} Potions d - an uncursed finalized potion of extra healing {0} Rings h - an uncursed ring of aggravate monster {0} Wands f - an uncursed wand of poison (0:6) {0} g - an uncursed wand of venom scattering (0:16) {0} t - an uncursed wand of extra healing (0:9) {0} u - an uncursed wand of magic missile (0:10) {0} y - an uncursed wand of detect monsters (0:-1) {0} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property extrinsically: stealth You could not have this property intrinsically: double attacks Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 38 Spellbook identification only worked 2 times out of 56 Gem identification only worked 100 times out of 101 Tool identification only worked 5 times out of 24 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 86% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 92% Armor drop chance was reduced to 70% Food drop chance was reduced to 96% Shop item generation was reduced to 91% Monster death drops spawned with only 85% chance Mastering the following skill taught you the hidden power: sling The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: general combat The following skill was limited to basic proficiency: symbiosis The following skill was limited to expert proficiency: spear The following skill became untrainable if you tried to train it too early: axe (turn 20) The following skill became harder to train at higher skill levels: body spells Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 34135 Monster spawn increase reached its maximum at turn 135260 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 908602 The monster class that cannot be genocided was trove The monster class that was spawned more often: gremlin (freq bonus 2) The monster species that spawned more often: magic-colored patch (freq bonus 12) The monster species that spawned more often: sanguine warp patch (freq bonus 4) The monster species that spawned more often: message demon (freq bonus 24) The monster species that spawned more often: purpur golem (freq bonus 9) The monster species that spawned more often: abuser (freq bonus 18) The monster species that spawned more often: giant zinc ant (freq bonus 24) The monster species that spawned more often: +1 mm wall (freq bonus 9) The monster species that spawned more often: celestial poker (freq bonus 8) The monster species that spawned more often: flying wild dog (freq bonus 60) The monster species that spawned more often: unid juggernaut (freq bonus 18) The monster species that spawned more often: undead graduate (freq bonus 36) The monster species that spawned more often: putrid vortex (freq bonus 16) The monster species that spawned more often: grotesque ogre shaman (freq bonus 15) The monster species that spawned more often: sainthood befalling (freq bonus 9) The monster species that spawned more often: unfairly lethality (freq bonus 12) The monster species that spawned more often: deproof turret (freq bonus 8) The monster species that spawned more often: amnesia mold (freq bonus 10) The monster species that spawned more often: ghoul apprentice (freq bonus 21) The monster species that spawned more often: mangle billiard deceleration (freq bonus 16) The monster species that spawned more often: demonteur (freq bonus 10) The monster trait that was more common: monsters that have sting attacks (freq bonus 4) The monster trait that was more common: monsters with poison resistance (freq bonus 8) The monster trait that was more common: monsters that count as minion (freq bonus 1) The monster trait that was more common: monsters whose attacks dim you (freq bonus 3) The monster trait that was more common: monsters that have explosion attacks (freq bonus 2) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 2) The monster species that never randomly spawned: dalek The monster species that never randomly spawned: bulette The monster species that never randomly spawned: ruffling game The monster species that never randomly spawned: diamond golem The monster species that never randomly spawned: baboon The monster species that never randomly spawned: black monster The monster species that never randomly spawned: sharkjumper The monster species that never randomly spawned: caressing coffin The monster species that never randomly spawned: yellowie The monster species that never randomly spawned: werecow The monster class that more likely to generate with musable stuff: rust monster or disenchanter The RNG hath decreed that this item was never generated: bulky gemstone ball ((null)) The RNG hath decreed that this item was never generated: terror (conspiratory) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 6) The RNG hath decreed that this item was generated more often: symbiote ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 7) The RNG hath decreed that this item was generated more often: competition boots (blue sneakers, freq bonus 17) The RNG hath decreed that this item was generated more often: weapon sign ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: chrome blade ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: eternium saber ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: Ludgera's jewel (white, freq bonus 24) The RNG hath decreed that this item was generated more often: cloak of awakening (frade mantle, freq bonus 6) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 7) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 6) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 11) The RNG hath decreed that this item was generated more often: foam chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 3) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 2) The RNG hath decreed that this item was always generated cursed: unlucky stone (gray) The RNG hath decreed that this item was always generated cursed: bank stone (gray) The RNG hath decreed that this item was always generated cursed: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was always generated cursed: mattress sleeping (MASTERING THE FLEEING MINE) The RNG hath decreed that this item was always generated cursed: mystery shuriken ((null)) The RNG hath decreed that this item was always generated cursed: chemistry (brand-new) The RNG hath decreed that this item was always generated cursed: tele level (GON GET YA) The RNG hath decreed that this item was always generated cursed: purification (fresh) The RNG hath decreed that this item was always generated cursed: ground stomp (groundbreaking) The RNG hath decreed that this item was always generated cursed: infernal ancus (ornamental polearm) The RNG hath decreed that this trap was always invisible: violet spell trap The RNG hath decreed that this trap was generated more often: blue spell trap (freq bonus 55) Trap randomization happened for 1 in 873 traps Traps were spawned invisible 1 times in 75 Trap difficulty was increased by 10 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 1167 Strength training was 37 Dexterity training was 8 Wisdom training was 9 Constitution training was 39 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were stricken with fear (8) You had not decided on your sexuality yet You leeched mana You had infravision You had 1566 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.0 (0f10b67e) - last build Sun Apr 11 12:14:35 2021. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 94% b - protection 1 + protect 0% 94% c - cure blindness 2 + healing 0% 94% d - poison blast 4 + attack 38% 294% Techniques known in the end Name Level Status reinforce memory 5X LIMIT(0) sigil of control 5X LIMIT(0) sigil of tempest 5X LIMIT(0) sigil of discharge 5X LIMIT(0) appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(0) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) symbiosis 5 O LIMIT(0) power surge 3X LIMIT(0) draw energy 1X LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) ya (bamboo arrow) Armor poisonous cloak (politician cloak) helm of jamming (spired helmet) Scrolls scroll of trap detection (THARR) scroll of healing (PHORBEA BRIMO NEREATO DAMON BRIMON SEDNA DARDAR) scroll of mana (ARCHENTECHTHA) scroll of phase door (WEATHER GH-KISS) scroll of standard id (SATANCHOP CRASHES WHEN IMPOSSIBLE IS CALLED) scroll of cure (RAIN FALL FROM SKY) scroll of heal other (ALL I WANT IS ME IN YOU) * scroll of extra healing (MAX 300) * scroll of greater mana restoration (IYI) scroll of ice (CHYCHACHAMER MEROUTH CHMEMINOUTH THIONTHOUTH) scroll of magic mapping (AMY YOUR FANFIC IS SEXIST) scroll of inferior material (FIXED AND FINISHED) scroll of identify (SNAIL IS THE BEST RACE IN ELONA) Spellbooks spellbook of confuse monster (water-drop-patterned) spellbook of protection (coarse) spellbook of cure blindness (aged) spellbook of poison blast (intimidating-looking) Potions potion of extra healing (forget-me-not) Rings ring of aggravate monster (smirgle) Wands wand of poison (crusty) wand of venom scattering (secree) wand of fear (noticeable) wand of extra healing (aluminum) wand of magic missile (arcanium) wand of detect monsters (iron) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: Level 3: Level 4: Level 5: <- You are here Pool Challenge: level 3 Level 3: [poolhall] Vanquished creatures a phasing acid blob a smart bomb 0 flightless birds (1 created) 0 evasive jermlaines (1 created) a talc hobbit 0 small dog-men (1 created) 0 kobolds (1 created) an unknifold 0 aqua kobolds (1 created) 0 balleppies (1 created) 0 mini mimics (1 created) a marine goblin (3 created) 0 sua rats (1 created) 2 giant rats a young lady a melee bug (2 created) a green bird a shrieker 0 venom fungi (1 created) 0 grab kops (1 created) a bat mummy 0 dbl claw hulks (1 created) an easy vamp a tron xorn a baby monkey a pink baby a flower girl 0 shopkeepers (3 created) 0 gene jinns (1 created) 0 swim hatas (1 created) 0 gnome cadavers (1 created) a grey mushroom patch a white mushroom patch 39 creatures born. 19 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 32 times You killed 18 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 2 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 13 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 1 scroll You allowed monsters to zap 2 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (52 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (10 of 500) searching [Restricted] (max Restricted) (4 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 5 with 1020 points, and 106 pieces of gold, after 697 moves. Killer: a monster (balleppie) You were level 5 with a maximum of 56 hit points when you died. You reached the 111th place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 1363265 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50 [max 51]. Drowned in a pool of water by an electric eel. 195 [239] 3 1091771 ziratha-Poi-Dev-Fem-Cha died in The Wyrm Caves on level 24 [max 27]. Killed by a monster (lightning paraelemental). - [178] 109 1096 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 3. 54 [57] 110 1062 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 67 [67] *111 1020 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (balleppie). - [56] 112 948 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 51 [65] 113 871 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 4. 39 [45]