ziratha, chaotic female devilish Poison Mage -----## |...|,# |...|,# |...|,# #,#|...|,# ----- -------------------,,.>..|,# ..... |..................,,-...-,# ...[$.| |.................|#,#,,,#,, ........| |..................,,,,,,,,, -+------ - ---....%........|,,,#,,,,# |.............|,# #,,,# |....).........,# #,-&----.-.- ---------------## #,..%%(..<.| ##|........| |\.......| |........| ---------- [Ziratha the Venom Scatterer] St7 Dx18 Co14 In17 Wi10 Ch9 PoiDevFemCha Dlvl:6 $320 HP59(59) Pw102(102) AC0 Xp5/225 T1501 Latest messages What do you want to zap? [fgwzM or ?*] Nothing happens. What do you want to read? [eh-svxIKLUX or ?*] As you read the scroll, it disappears. This is a standard identify scroll. M - an uncursed wand of mutation (0:0) {0}. There is a wall in the way! (2x) You start digging. You hit the rock with all your might. You make an opening in the wall. 1 gold piece. Something is written here in the dust. Use "r." to read it. There is a wall in the way! You see here a pistol {8}. You start digging. You hit the rock with all your might. You succeed in cutting away some rock. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets u - an uncursed amulet of drain resistance {0} Weapons a - a blessed +2 silver khakkhara {24} N - an uncursed +0 dwarvish mattock (weapon in foreclaws) {48} V - a blessed +0 rocket launcher {250} Armor b - an uncursed +1 poisonous cloak {4} y - an uncursed +0 pair of leather gloves {4} J - the cursed -1 bronze plate mail named Sentinal Angle (being worn) {200} O - an uncursed +0 helm of beginner's luck {20} Comestibles c - 2 uncursed food rations {0} A - an uncursed banana {0} E - an uncursed tin of kobold meat {0} F - an uncursed tin of jackal meat {0} H - 3 cursed apples {0} T - a blessed tripe ration {0} Scrolls e - a blessed scroll of blank paper {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - an uncursed scroll of standard id {0} q - 2 uncursed scrolls of cure {0} r - an uncursed scroll of heal other {0} s - an uncursed finalized scroll of teleportation {0} v - an uncursed finalized scroll of identify {0} I - an uncursed finalized scroll of enchant armor {0} K - an uncursed scroll of scare monster {0} U - an uncursed scroll of gain mana {0} X - an uncursed scroll of root password detection {0} Spellbooks i - a blessed spellbook of confuse monster (7:3) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (1:-3) {0} l - a blessed spellbook of poison blast (0:3) {0} x - a cursed spellbook of light (0:3) {0} L - an uncursed spellbook of cure sickness (0:1) {0} Potions d - a blessed finalized potion of confusion {0} D - an uncursed finalized potion of enlightenment {0} G - a blessed potion of monster detection {0} Q - an uncursed finalized potion of acid {0} Rings h - an uncursed +1 ring of gain wisdom (on right foreclaw) {0} Wands f - an uncursed wand of poison (0:4) {0} g - an uncursed wand of venom scattering (0:20) {0} w - an uncursed wand of undead turning (0:6) {0} z - an uncursed wand of extra healing (0:6) {0} M - an uncursed wand of mutation (0:0) {0} Tools B - an uncursed blindfold {0} C - an uncursed oil lamp (1084) {0} P - an uncursed chest {800} R - a * uncursed pair of lenses {0} Gems t - 8 blessed +1 worthless pieces of orange glass {8} W - an uncursed +0 worthless piece of red glass {1} Contents of the chest: an uncursed +0 plasteel armor {50} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have this property intrinsically: regeneration You could not have the double effect of this property: diminished bleeding Potion identification only worked 3 times out of 15 Ring identification only worked 4 times out of 23 Implant identification only worked 1 times out of 37 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 179 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 83% chance Scroll drop chance was reduced to 94% Amulet drop chance was reduced to 82% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 97% Tool drop chance was reduced to 96% Food drop chance was reduced to 96% Shop item generation was reduced to 94% Concealing monsters were spawned underneath items 77% of the time only Mastering the following skill taught you the hidden power: divination spells The following skill could not be trained at all: axe The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: whip The following skill was limited to skilled proficiency: mace The following skill was limited to expert proficiency: morning star The following skill became untrainable after a while: techniques (turn 26342) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 49209) Number of artifacts generated was 6 Number of fake artifacts generated was 5 Monster spawn increase started at turn 109612 Monster spawn increase reached its maximum at turn 251844 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 537303 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: piercer (freq bonus 2) The monster species that spawned more often: player myrkalfr (freq bonus 4) The monster species that spawned more often: remorselessly defiling (freq bonus 42) The monster species that spawned more often: ebord jelly (freq bonus 4) The monster species that spawned more often: evasive hill orc (freq bonus 24) The monster species that spawned more often: amorphous fungus (freq bonus 48) The monster species that spawned more often: joescheling (freq bonus 12) The monster species that spawned more often: venom blob (freq bonus 6) The monster species that spawned more often: embryological malta fee (freq bonus 12) The monster species that spawned more often: maud wort (freq bonus 30) The monster species that spawned more often: speeder rust monster (freq bonus 48) The monster species that spawned more often: exercised sarod (freq bonus 12) The monster species that spawned more often: laser turret (freq bonus 16) The monster species that spawned more often: clicking wort (freq bonus 54) The monster species that spawned more often: giant mind flayer (freq bonus 8) The monster species that spawned more often: hellish jellyfish (freq bonus 12) The monster species that spawned more often: antigenicity moor (freq bonus 10) The monster species that spawned more often: overexpand munificence (freq bonus 10) The monster species that spawned more often: grand master thief (freq bonus 4) The monster species that spawned more often: impassibility clang magnateship (freq bonus 6) The monster species that spawned more often: assessing degenerating (freq bonus 9) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 4) The monster trait that was more common: monsters that eat leather and other organics (freq bonus 5) The monster trait that was more common: monsters that talk like whores (freq bonus 2) The monster species that never randomly spawned: vatting doctrinaire blenched The monster species that never randomly spawned: ekrofish The monster species that never randomly spawned: formatting demon The monster species that never randomly spawned: cheese mushroom The monster species that never randomly spawned: siena force patch The monster species that never randomly spawned: half-orc The monster species that never randomly spawned: viportex The monster species that never randomly spawned: highway racer The monster species that never randomly spawned: traive nonsense The monster species that never randomly spawned: banjo counterinsurgent friary leave The RNG hath decreed that this item was never generated: cloak of nonfollowing (erudite cloak) The RNG hath decreed that this item was never generated: radioactive undergarment ((null)) The RNG hath decreed that this item was never generated: credit card ((null)) The RNG hath decreed that this item was never generated: implant of combat (echoing) The RNG hath decreed that this item was never generated: dummy wings (wings) The RNG hath decreed that this item was generated more often: paper shield ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 13) The RNG hath decreed that this item was generated more often: Femmy's jewel (radiant, freq bonus 18) The RNG hath decreed that this item was generated more often: exploding dice stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 3) The RNG hath decreed that this item was generated more often: conundrum pick ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: greater mana restoration (DIT DEDIDET DAET, freq bonus 8) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 8) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 7) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: ether saw ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: implant of lines (victorious, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy copper ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 2) The RNG hath decreed that this item was generated more often: petrifyium bra ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 14) The RNG hath decreed that this item was generated more often: crypt (YOU ARE CLOSE TO DEATH, freq bonus 32) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 17) The RNG hath decreed that this item was always generated cursed: blood dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: bubble bobble (unlucky) The RNG hath decreed that this item was always generated cursed: course javelin ((null)) The RNG hath decreed that this item was always generated cursed: elven arrow (runed arrow) The RNG hath decreed that this trap was always invisible: poison gas trap The RNG hath decreed that this trap was generated more often: weakness trap (freq bonus 1) The spell school whose books are more common was divination spells (freq bonus 19) Trap randomization happened for 1 in 912 traps Traps were spawned invisible 1 times in 82 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 2685 Strength training was 25 Dexterity training was 2 Wisdom training was 15 Constitution training was 12 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had 1 points of enchantment expertise You had not decided on your sexuality yet You leeched mana You had infravision You had 1200 points of nutrition remaining You had full nutrients You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.0 (0f10b67e) - last build Sun Apr 11 12:14:35 2021. You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 2% 85% b - protection 1 + protect 2% 85% c - cure blindness 2 + healing 2% 85% d - poison blast 4 + attack 22% 285% Techniques known in the end Name Level Status reinforce memory 5X Prepared(0) sigil of control 5X Prepared(0) sigil of tempest 5X Prepared(0) sigil of discharge 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Huge timeout(10308) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) symbiosis 5 O Prepared(0) power surge 3X Prepared(0) draw energy 1X Prepared(0) Discoveries Amulets amulet of drain resistance (gasleading) Weapons silver khakkhara (silver monk's staff) dwarvish mattock (broad pick) Armor poisonous cloak (dnethack cloak) leather gloves (mirrored gloves) helm of beginner's luck (corona mask) Scrolls scroll of blank paper (unlabeled) scroll of healing (IPSAE IAOAI) scroll of mana (JUSTIN BAILEY) scroll of phase door (WOE AKUET AAAAAAA) scroll of standard id (BROOK MAN THE SUPERBORER) scroll of cure (SLIPPAGE 2DOT0) scroll of heal other (1UP EXTRA LIFE GET) * scroll of extra healing (TICHAMIRA ZVINO PANGUVA PAMAWERE) * scroll of greater mana restoration (PMD LUGIAS MANSION) scroll of teleportation (PLEBHACK NOW WITH SAVESTATES) scroll of identify (FLURRY GRUESOME ABILITY OF ALL RISED) scroll of enchant armor (SUN STOP STATUS) scroll of scare monster (SO INFERO NO) scroll of gain mana (BUGNOSE) scroll of root password detection (IL NEMICO E STATO VENDUTO) Spellbooks spellbook of confuse monster (flesh-bound) spellbook of protection (noble) spellbook of cure blindness (antiquarian) spellbook of poison blast (printed) spellbook of light (programmed) spellbook of cure sickness (molded) Potions potion of confusion (chocolate) potion of enlightenment (silvery) potion of monster detection (laurel) potion of acid (silver) Rings ring of gain wisdom (metroidic) Wands wand of poison (cast iron) wand of venom scattering (gimmicky) wand of undead turning (lockdown) wand of extra healing (darkened) wand of mutation (refracted) Tools oil lamp (lamp) chest (wooden container) Gems worthless piece of orange glass (orange) worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: (mines) Level 4: Level 5: Level 6: <- You are here The Gnomish Mines: level 4 Level 4: Pool Challenge: level 3 Level 3: Vanquished creatures 0 blots (1 created) 0 blats (2 created) an acid blob a fox 0 stoats (1 created) 2 coyotes 0 wild wolves (3 created) a backbringer 0 slowlaines (1 created) 0 knivers (1 created) 0 hobbits (1 created) 0 group dwarves (1 created) 0 minses (1 created) 0 mine kobolds (1 created) an inept nymph 0 strokemondaines (1 created) 0 goooblins (1 created) a young rothe an evasive sewer rat a large rat a sickfull older brother 2 little webmakers (3 created) 0 spiderlings (5 created) a ponue 0 black clouds (1 created) 0 nibble worms (1 created) 0 program bugs (1 created) a colorless waser 0 egg-laying mammals (1 created) 0 vultures (1 created) a crawl dragon 0 baby golden dragons (1 created) 0 lichens (1 created) an orange stalk an orange spore 0 golden colonies (1 created) 0 bleachwhite spore lichens (1 created) 0 venom fungi (1 created) a sub-gnome 0 stroke gnomes (1 created) 0 gnomes (3 created) 0 pt gnomes (1 created) 0 pat gnomes (1 created) 0 poignomes (1 created) 0 intermediate gnomes (1 created) 0 gnome lords (1 created) 0 deduction gnomes (1 created) 0 large humanoids (1 created) 0 miters (1 created) 0 little squeakers (1 created) 0 creep mummies (1 created) 0 kobold mummies (1 created) a miner mummy 0 stab ogres (1 created) a hap snake a nethorn 0 hobbit zombies (1 created) 0 elf zombies (1 created) 0 akira girls (2 created) 0 sad survivors (1 created) an aimless-looking merchant a battle-scarred veteran 0 weary-looking travelers (1 created) 0 redguards (1 created) a yokuda a hc preschooler 0 item masters (9 created) 0 shopkeepers (4 created) 0 swim hatas (1 created) 0 barnamussles (1 created) 0 newts (1 created) 0 iguanas (1 created) 0 inactive mushroom patches (1 created) 0 piles of copper coins (1 created) a small turret 99 creatures born. 26 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 2 times You never prayed to the gods You hit with a wielded weapon 37 times You killed 26 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 14 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 5 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 2 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 9 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 1 time You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (9 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (23 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (1 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (20 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (37 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (1 of 500) two-handed weapons [Restricted] (max Restricted) (12 of 500) searching [Restricted] (max Restricted) (5 of 500) spirituality [Restricted] (max Restricted) (2 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (12 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 1470 points, and 320 pieces of gold, after 1501 moves. Killer: quit You were level 5 with a maximum of 59 hit points when you quit. You reached the 100th place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 1363265 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50 [max 51]. Drowned in a pool of water by an electric eel. 195 [239] 3 1091771 ziratha-Poi-Dev-Fem-Cha died in The Wyrm Caves on level 24 [max 27]. Killed by a monster (lightning paraelemental). - [178] 98 1560 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (invisible Mr. Akhalataki, the shopkeeper). - [76] 99 1528 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a wand of striking. - [82] *100 1470 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 59 [59] 101 1278 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 57 [57] 102 1256 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4 [max 5]. Killed by a monster (standard snake). - [66]