ziratha, chaotic female devilish Poison Mage /-\ |&| \-/ [Ziratha the Venom Scatterer] St8 Dx9 Co8 In17 Wi5 Ch4 PoiDevFemCha Dlvl:4 $132 HP-2(58) Pw64(64) AC9 Xp4/97 T558 Latest messages It hits you! [-14 -> 9] Warning: HP low! # Are you sure you want to pray? [yn] (n) You begin praying to Mustard Gas. You are surrounded by a shimmering light. You finish your prayer. You feel that Mustard Gas is well-pleased. What do you want to zap? [fg or ?*] Never mind. Pick an object. & a major demon (devilish poison mage called ziratha) (base level 8) Accessing Pokedex entry for poison mage... Base statistics of this monster type: Base level = 10, difficulty = 14, AC = 10, magic resistance = 3, alignment 0. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). Resists poison. Conveys poison resistance. Not genocidable, carnivorous, herbivorous, poisonous. Is the same race as you. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, uses weapon - ordinary physical 4d4, uses magic spell(s) - random magic spell You look around to see what is lying in the wrap elemental's interior. You see no objects here. What do you want to zap? [fg or ?*] In what direction? [47896321><] The blast of poison gas rips into the wrap elemental. It hits! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} C - an uncursed egg {0} G - 2 blessed asian pears {0} Scrolls e - an uncursed greased finalized scroll of enchant weapon {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} t - an uncursed scroll of make pentagram {0} y - a blessed scroll of heal other {0} B - an uncursed finalized scroll of identify {0} E - an uncursed scroll of confuse monster {0} Spellbooks i - a blessed spellbook of confuse monster (0:2) {0} j - a blessed spellbook of protection (7:2) {0} k - a blessed finalized spellbook of cure blindness (0:3) {0} l - a blessed spellbook of poison blast (0:4) {0} u - an uncursed finalized spellbook of chemistry (0:1) {0} x - an uncursed spellbook of mana bolt (0:3) {0} D - an uncursed finalized spellbook of resist sleep (0:1) {0} Potions d - an uncursed finalized potion of fear {0} z - an uncursed finalized potion of sickness {0} F - a blessed potion of monster detection {0} Rings h - a ! uncursed ring of leech (on right foreclaw) {0} w - a blessed +1 ring of adornment {0} Wands f - an uncursed wand of poison (0:3) {0} g - an uncursed wand of venom scattering (7:11) {0} Tools m - an uncursed oil lamp (1306) {0} v - an uncursed chest {750} Contents of the chest: 54 gold pieces {0} an uncursed spellbook of enhance breath (6:2) {0} a cursed wand of opening (0:3) {0} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have the double effect of this property: magic resistance Potion identification only worked 3 times out of 10 Implant identification only worked 1 times out of 36 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 20 Monsters only dropped their musable items with 91% chance Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 95% Musable item generation frequency had a negative bias of 8% Wand drop chance was reduced to 79% Amulet drop chance was reduced to 99% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 91% Food drop chance was reduced to 93% Shop item generation was reduced to 93% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 91% chance Mastering the following skill taught you the hidden power: polymorphing The following skill was limited to skilled proficiency: techniques The following skill became harder to train at higher skill levels: lightsaber Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 58973 Monster spawn increase reached its maximum at turn 383477 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 983324 The monster class that cannot be genocided was xorn The monster class that was spawned more often: cat or other feline (freq bonus 6) The monster species that spawned more often: psychotherapeut (freq bonus 20) The monster species that spawned more often: tautological longed guzzled (freq bonus 18) The monster species that spawned more often: chestnut giant (freq bonus 48) The monster species that spawned more often: false mushroom (freq bonus 14) The monster species that spawned more often: monkey zombie (freq bonus 24) The monster species that spawned more often: taker force patch (freq bonus 24) The monster species that spawned more often: admirer linearly (freq bonus 16) The monster species that spawned more often: short-faced bear (freq bonus 14) The monster species that spawned more often: wereboar (freq bonus 30) The monster species that spawned more often: upraising snappier (freq bonus 33) The monster species that spawned more often: sainted zruty (freq bonus 36) The monster species that spawned more often: corona seraphon (freq bonus 16) The monster species that spawned more often: troll juggernaut (freq bonus 16) The monster species that spawned more often: corrosive boomer (freq bonus 14) The monster species that spawned more often: Manuela's whore boot (freq bonus 132) The monster species that spawned more often: authenticator almoner (freq bonus 18) The monster species that spawned more often: intelligent fly (freq bonus 18) The monster species that spawned more often: segregating supplicated fetishistic gourmand (freq bonus 48) The monster species that spawned more often: deanship annular (freq bonus 24) The monster species that spawned more often: orc chieftain (freq bonus 16) The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 2) The monster trait that was more common: monsters that count as giant (freq bonus 4) The monster trait that was more common: monsters from the Evil Variant (freq bonus 2) The monster trait that was more common: monsters that can be tamed with food (freq bonus 3) The monster trait that was more common: monsters that count as giant (freq bonus 1) The monster trait that was more common: monsters whose attacks heal you (freq bonus 1) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 2) The monster trait that was more common: monsters that cannot pick up items (freq bonus 4) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 3) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 3) The monster species that never randomly spawned: Firingnir The monster species that never randomly spawned: mousse quire simplemindedly The monster species that never randomly spawned: GI trooper The monster species that never randomly spawned: arcadian lamer The monster species that never randomly spawned: petty vopal bunny The monster species that never randomly spawned: bubble slime The monster species that never randomly spawned: gru The monster species that never randomly spawned: viri force fungus The monster species that never randomly spawned: bethink prettied The monster species that never randomly spawned: real inferno hound The RNG hath decreed that this item was never generated: cloak of map amnesia (yellow cloak) The RNG hath decreed that this item was never generated: viperwhip ((null)) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 5) The RNG hath decreed that this item was generated more often: tech level up (suffous, freq bonus 5) The RNG hath decreed that this item was generated more often: metal chain ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: impossibly heavy ether ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: grayout cloak (bleached cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 10) The RNG hath decreed that this item was generated more often: styx (submarine, freq bonus 28) The RNG hath decreed that this item was generated more often: walking stick ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: backfire (fadeless, freq bonus 14) The RNG hath decreed that this item was generated more often: roman sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 11) The RNG hath decreed that this item was generated more often: baeaeaep spy helmet (failuncap helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 3) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: infravision (unwritten, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of spell resistance (orange cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fire golem (jetting, freq bonus 2) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this item was always generated cursed: impossibly heavy mineral ball ((null)) The RNG hath decreed that this trap was always invisible: dark mode trap The RNG hath decreed that this trap was generated more often: Only percentapercents can go there! (freq bonus 2) Trap randomization happened for 1 in 17 traps Traps were spawned invisible 1 times in 80 Traps were extra hard to find 10% of the time Next attribute increase check would have come at turn 3885 Strength training was 19 Dexterity training was 10 Wisdom training was 14 Constitution training was 22 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You leeched mana You had infravision You had 1527 points of nutrition remaining You were swallowed by a wrap elemental You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.0 (0f10b67e) - last build Sun Apr 11 12:14:35 2021. You could not have safely prayed (530) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 95% b - protection 1 + protect 0% 95% c - cure blindness 2 + healing 0% 95% d - poison blast 4 + attack 14% 295% Techniques known in the end Name Level Status reinforce memory 4X Prepared(0) sigil of control 4X Prepared(0) sigil of tempest 4X Prepared(0) sigil of discharge 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) symbiosis 4 O Prepared(0) power surge 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (factory cloak) Scrolls scroll of enchant weapon (VEGETARIANISM IS AN EATING DISORDER IMHO) scroll of healing (COUNTRY ON ALL FOUR COLUMNS) scroll of mana (NATURE PRESERVATION AND ALL THAT) scroll of phase door (EXTORTION RACKET) scroll of standard id (LUXUS MODA) scroll of cure (VYSOKE PODPAETKY MOZU POSKRIABAT KRASNE KRVAVE RANY NA NOHACH) scroll of heal other (TRAINRIDING LIKE A HOBO) * scroll of extra healing (WHATS THAT SHOULD ALWAYS MANDEVIL) * scroll of greater mana restoration (SCRAP THAT BUSTER) scroll of make pentagram (E N) scroll of identify (LONG YU DE LILIANG) scroll of confuse monster (YOUR INSIDE IS MADE OF MUD) Spellbooks spellbook of confuse monster (swampy) spellbook of protection (volatile) spellbook of cure blindness (transient) spellbook of poison blast (nonsensical) spellbook of chemistry (orichalcum-plated) spellbook of mana bolt (light green) spellbook of resist sleep (immortal) spellbook of enhance breath (lavender-scented) Potions potion of fear (bright) potion of oil (palmarosa) potion of sickness (bouillon) potion of monster detection (warping) Rings ring of leech (wiseguy) ring of adornment (moonstone) Wands wand of poison (mistletoe) wand of venom scattering (spandex) wand of opening (interplanar) Tools oil lamp (lamp) chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Level 3: Level 4: <- You are here Vanquished creatures a flying toaster 0 blats (2 created) a fogs 2 exploding jackals a hurkle 0 baby leprechauns (1 created) 0 si-oh-wee orcs (1 created) 0 little webmakers (1 created) 0 eightleggers (1 created) a ponue a nibble worm 0 armored larvae (1 created) 0 wrap elementals (1 created) 0 brown patches (1 created) 0 little molds (1 created) 2 red spores (1 created) a cyan patch 0 marsh patches (1 created) 0 venom fungi (1 created) a little grey alien 0 small giants (1 created) a startchanic 0 garter snakes (1 created) 0 painbite snakes (1 created) 0 harmless snakes (1 created) 0 filthy street urchins (1 created) 0 shopkeepers (2 created) 0 geckos (1 created) an uvo fish 32 creatures born. 13 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 17 times You killed 11 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 14 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 5 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (37 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (5 of 500) searching [Restricted] (max Restricted) (5 of 500) spirituality [Restricted] (max Restricted) (19 of 500) petkeeping [Restricted] (max Restricted) (3 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 4 with 706 points, and 186 pieces of gold, after 558 moves. Killer: a monster (wrap elemental) You were level 4 with a maximum of 58 hit points when you died. You reached the 101st place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 1363265 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50 [max 51]. Drowned in a pool of water by an electric eel. 195 [239] 3 1091771 ziratha-Poi-Dev-Fem-Cha died in The Wyrm Caves on level 24 [max 27]. Killed by a monster (lightning paraelemental). - [178] 99 822 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 4. 68 [68] 100 790 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (casting spider), while paralyzed by a monster attack. - [57] *101 706 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (wrap elemental). - [58] 102 681 BSOD2-Sag-Lvl-Mal-Law died in The Gnomish Mines on level 3. Killed by sinking in shifting sand. 40 [48] 103 665 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 59 [59]