ziratha, chaotic female devilish Poison Mage -------#----- .&..|....^..| ---.|.---.--- |.....|...} ------ --.| ..| -----.| |<....| |.----- |... ---- [Ziratha the Green Poisoner] St8 Dx8 Co12 In14 Wi6 Ch3 PoiDevFemCha Dlvl:6 $32 HP76(76) Pw113(113) AC9 Xp6/568 T1093 Latest messages p - a yerba mate potion {0}. Something is engraved here on the floor. Use "r." to read it. There is a wall in the way! You kill the stinging insect! Something is engraved here on the floor. Use "r." to read it. You see here a green gem {1}. q - a green gem {1}. There is a wall in the way! You hear a distant squeak. There is a wall in the way! A yellow glow surrounds you... You stagger... There is a set of iron bars in the way! A yellow glow surrounds you... You feel a bit steadier now. There is a wall in the way! (2x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} R - 17 uncursed +0 inferior bolts {0} Armor i - a cursed -2 tarrier {30} C - a blessed greased +1 poisonous cloak (being worn) {4} T - a blessed +0 pair of leather gloves {4} Comestibles d - 3 uncursed carrots {0} n - 10 uncursed slime molds {0} Z - an uncursed pill {0} Scrolls f - a blessed scroll of greater enchant armor {0} o - an uncursed finalized scroll of scare monster {0} P - an uncursed scroll of healing {0} U - an uncursed scroll of gold detection {0} W - an uncursed scroll of blank paper {0} Spellbooks j - the uncursed spellbook of poison blast named Useless Element (0:3) {0} Potions g - an uncursed finalized potion of invisibility {0} l - a finalized potion of unholy water {0} m - an uncursed potion of water {0} p - a cursed potion of hallucination {0} X - a cursed potion of blood {0} Rings h - an uncursed ring of polymorph control (on right foreclaw) {0} V - an uncursed ring of stealth {0} Wands e - a blessed wand of magic missile (0:9) {0} Q - an uncursed wand of entrapping (5:5) {0} Tools b - an uncursed large box {554} u - an uncursed +0 unicorn horn {8} O - an uncursed grass whistle {0} Y - an uncursed wooden flute {0} Gems c - 22 uncursed +0 bone fragments called ok q - an uncursed +0 worthless piece of green glass {1} S - 2 uncursed +0 worthless pieces of blue glass {2} Contents of the large box: 25 gold pieces {0} 28 uncursed +0 crossbow bolts {0} 35 uncursed +0 forbidden arrows {1} an uncursed +0 battle-axe {48} an uncursed fortune cookie {0} 3 uncursed food rations {0} 2 uncursed scrolls of identify {0} an uncursed scroll of heal other {0} an uncursed scroll of cure {0} 2 uncursed scrolls of standard id {0} 3 uncursed scrolls of phase door {0} 4 uncursed scrolls of mana {0} 6 uncursed scrolls of healing {0} an uncursed scroll of genocide {0} a blessed spellbook of poison blast (5:3) {0} a blessed spellbook of cure blindness (5:1) {0} a blessed spellbook of protection (0:3) {0} a blessed finalized spellbook of confuse monster (5:3) {0} an uncursed potion of booze {0} an uncursed potion of hallucination {0} an uncursed finalized potion of object detection {0} a cursed potion of object detection {0} an uncursed potion of gain energy {0} a blessed finalized potion of see invisible {0} an uncursed wand of teleportation (0:-1) {0} an uncursed wand of undead turning (0:22) {0} an uncursed wand of fear (0:12) {0} an uncursed wand of venom scattering (0:9) {0} an uncursed wand of poison (0:6) {0} an uncursed sack {5} a cursed figurine of a kould rat {0} an uncursed lock pick {0} an uncursed can of grease (0:25) {0} an uncursed leather drum {0} The sack is empty. Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 18 You carried 0 sins You could not have this property extrinsically: curse resistance You could not have this property intrinsically: free action Scroll identification only worked 100 times out of 108 Potion identification only worked 3 times out of 17 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 23 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 139 Tool identification only worked 5 times out of 10 Wand drop chance was reduced to 83% Implant drop chance was reduced to 97% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 86% Tool drop chance was reduced to 91% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 82% of the time only Mastering the following skill taught you the hidden power: spirituality The following skill could not be trained at all: long sword The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: flail The following skill was limited to skilled proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: matter spells (turn 1) Number of artifacts generated was 3 Number of fake artifacts generated was 2 Monster spawn increase started at turn 68712 Monster spawn increase reached its maximum at turn 183907 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 277816 The monster class that cannot be genocided was major demon The monster species that spawned more often: Queen Iselia, Angel of Death (freq bonus 6) The monster species that spawned more often: Doctor Materialismus (freq bonus 6) The monster species that spawned more often: shortener (freq bonus 8) The monster species that spawned more often: snow witch (freq bonus 2) The monster species that spawned more often: sent rat (freq bonus 4) The monster species that spawned more often: wimpy copper dragon (freq bonus 12) The monster species that spawned more often: urinating optometer (freq bonus 1) The monster species that spawned more often: not really tiny troll (freq bonus 18) The monster species that spawned more often: ghetto fungus (freq bonus 3) The monster species that spawned more often: contaminated bug (freq bonus 3) The monster species that spawned more often: faster lichen (freq bonus 27) The monster species that spawned more often: carbineer cryptogam (freq bonus 36) The monster species that spawned more often: sorrow girl (freq bonus 8) The monster species that spawned more often: plagiarist cohen (freq bonus 9) The monster species that spawned more often: warbot (freq bonus 16) The monster species that spawned more often: sent rat (freq bonus 2) The monster species that spawned more often: impenetrable black unicorn (freq bonus 6) The monster species that spawned more often: false spore (freq bonus 8) The monster species that spawned more often: +3 gmm barrier (freq bonus 4) The monster species that spawned more often: starchy comically (freq bonus 9) The monster trait that was more common: monsters with extra painful attacks (freq bonus 2) The monster trait that was more common: monsters that eat veggies (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 6) The monster trait that was more common: monsters that can be seen with infravision (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 1) The monster species that never randomly spawned: india toastmaster The monster species that never randomly spawned: Woyzeck The monster species that never randomly spawned: rock lizard The monster species that never randomly spawned: driver bat The monster species that never randomly spawned: devil's mummy The monster species that never randomly spawned: agate patch The monster species that never randomly spawned: skidooed aardvark The monster species that never randomly spawned: tenth grade gal The monster species that never randomly spawned: drearmy ant The monster species that never randomly spawned: reseeding apodal The monster class that always generated with extra speed: rub monster The RNG hath decreed that this item was never generated: entrapping (scintillating) The RNG hath decreed that this item was never generated: solar beam (mirroring) The RNG hath decreed that this item was never generated: light (cloth) The RNG hath decreed that this item was never generated: peacekeeper mail ((null)) The RNG hath decreed that this item was never generated: sane treble stone (gray) The RNG hath decreed that this item was never generated: cyan dragon scale mail ((null)) The RNG hath decreed that this item was never generated: orcish bow (crude bow) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 24) The RNG hath decreed that this item was generated more often: trash sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: nether (GALADRIEL YOU ARE INSANE, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: heath ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: implant of stoicism (vulpine, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of envy (timeless, freq bonus 4) The RNG hath decreed that this item was generated more often: stat decrease (desaturated, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of hostility (funk, freq bonus 9) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 11) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 9) The RNG hath decreed that this item was generated more often: melee prefix stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: thunder wave (raw, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of sickness (green cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: metal chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: Juen's jewel (black, freq bonus 3) The RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 91) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 33) The RNG hath decreed that this item was always generated cursed: platinum saber ((null)) The RNG hath decreed that this item was always generated cursed: underlayer cloak (up-down cloak) The RNG hath decreed that this item was always generated cursed: magic flute (flute) The RNG hath decreed that this item was always generated cursed: fixing (complete) The RNG hath decreed that this item was always generated cursed: desert sword ((null)) The RNG hath decreed that this item was always generated cursed: blow aklys ((null)) The RNG hath decreed that this item was always generated cursed: resist paralysis (ongoing) The RNG hath decreed that this item was always generated cursed: mork boots (mary janes) The RNG hath decreed that this trap was always invisible: checkerboard trap The RNG hath decreed that this trap was generated more often: homicide trap (freq bonus 1) Trap randomization happened for 1 in 342 traps Traps were spawned invisible 1 times in 94 Traps were extra hard to find 6% of the time Next attribute increase check would have come at turn 1368 Strength training was 23 Dexterity training was 17 Wisdom training was 20 Constitution training was 6 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You leeched mana You had infravision You had 2415 points of nutrition remaining You had full nutrients You had polymorph control You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.0 (0f10b67e) - last build Sun Apr 11 12:14:35 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 90% b - protection 1 + protect 0% 90% c - cure blindness 2 + healing 0% 90% d - poison blast 4 + attack 0% 294% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) battle-axe (double-headed axe) Armor poisonous cloak (coppered cloak) leather gloves (velvet gloves) Scrolls scroll of genocide (THERAPEUTIC PUSHES WITH THE BLOCK HEEL) scroll of healing (DUVESSA SIFMUNA SAMANTHA) scroll of mana (FLURRY GRUESOME ABILITY OF ALL RISED) scroll of phase door (XELSE DAM NE HTD NADAEHRE HTI HYMA) scroll of standard id (KIRJE) scroll of cure (SO INFERO NO) scroll of heal other (MIMIMIMIMIMIMIMIMIMIMI) * scroll of extra healing (PLZ RETURN TO DEVTEAM) * scroll of greater mana restoration (NACSTAC) scroll of greater enchant armor (ONE DAY TEAM LOWERCASE F WILL BE GENOCIDED) scroll of scare monster (VENZAR BORGAVVE) scroll of gold detection (BIMMELBAHN DIE SICH EILZUG NENNT) scroll of blank paper (unlabeled) scroll of identify (I SWITCH MY MERC MORE OFTEN THAN MY PANTS) Spellbooks spellbook of confuse monster (legit) spellbook of protection (rank) spellbook of cure blindness (garbage) spellbook of poison blast (incomplete) Potions potion of see invisible (iris) potion of invisibility (sweet) potion of water (clear) potion of hallucination (yerba mate) potion of blood (blood-red) potion of booze (dandelion) potion of object detection (yellow) potion of gain energy (aqueous) Rings ring of polymorph control (nickel) ring of stealth (double) Wands wand of poison (ascended) wand of venom scattering (tin) wand of magic missile (vertical) wand of entrapping (fleececube) wand of teleportation (nonmoving) wand of undead turning (email) wand of fear (stretchy) Tools large box (wooden box) grass whistle (whistle) wooden flute (flute) sack (bag) leather drum (drum) Gems bone fragment called ok (gray) worthless piece of green glass (green) worthless piece of blue glass (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: (ring shop (i)) Level 3: [levgn] Level 4: [rndmazea] Level 5: [stor] (quest) Level 6: [makemase] <- You are here Vanquished creatures a brown ant a stinging insect a blat a checkal 0 mink stoles (1 created) a wussy cat 0 feline clouds (1 created) 0 gremlins (1 created) a bone hobbit 0 mutant humans (1 created) 0 tucholds (1 created) a large kobold 0 unidentified kobold shamans (1 created) 0 dark creatures (1 created) an eloquickling a tuski mimic 0 fiendish hobgoblins (1 created) 0 covetous hill orcs (1 created) 0 borcs (1 created) 0 koks (1 created) a rabbit a wimpdag banger 2 maggots a squishy maggot a kablam light 0 foul crows (1 created) a tiny dragom 0 warings (1 created) 0 yellow growths (1 created) 2 shriekers (0 created) 0 venom fungi (1 created) 0 gnome stalkers (1 created) a lowercrome a gnome cripple 0 miters (1 created) 0 Keystone Policemen (1 created) a creep mummy 0 hider nagas (1 created) a space orc 0 gray oozes (1 created) a hap snake 0 hc beggars (1 created) 0 claw hulks (1 created) a growing claw hulk a morning vamp a mini xorn 0 black bear cubs (1 created) a lame ape a new zombie a house golem 2 pink babies a dumb human 0 regular humans (1 created) 0 zero gunnhilds (1 created) a drunkard 0 squint-eyed rogues (1 created) a busy-looking merchant 0 weary-looking travelers (1 created) a yakuza member a maia 0 sensers (1 created) 0 shopkeepers (1 created) an eh ghost 0 cemetery floaters (1 created) 0 flying demons (1 created) a water people 0 newts (1 created) 0 virusing mushroom patches (1 created) 0 chock mochis (1 created) a novice roll wall 0 arrow turrets (1 created) an energy trove 0 How about a pupil experiment - cut off your ears.'s (1 created) 0 BDSMs (1 created) 75 creatures born. 40 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 4 times You eaten meat 4 times You were an atheist You never prayed to the gods You hit with a wielded weapon 64 times You killed 38 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 12 times You experienced the healing effects of unicorn horns 2 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 16 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 5 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 2 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 2 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (6 of 20) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (84 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (28 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (21 of 500) searching [Restricted] (max Restricted) (5 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (5 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 2579 points, and 57 pieces of gold, after 1093 moves. Killer: quit You were level 6 with a maximum of 76 hit points when you quit. You reached the 70th place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 1363265 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50 [max 51]. Drowned in a pool of water by an electric eel. 195 [239] 3 1091771 ziratha-Poi-Dev-Fem-Cha died in The Wyrm Caves on level 24 [max 27]. Killed by a monster (lightning paraelemental). - [178] 68 2727 ziratha-Poi-Dev-Fem-Cha was poisoned in The Dungeons of Doom on level 5. Poisoned by a dark gray patch. 55 [66] 69 2664 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 76 [76] *70 2579 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 76 [76] 71 2502 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 70 [70] 72 2392 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6 [max 7]. 94 [94]