ziratha, chaotic female devilish Poison Mage -------- ##----- |......# #######,,...%|## |.#....##|######### #------------,,,,,,,#|...-%# |.#....#..,,,,,,,,###,...........|,#######|...|,# |........|#------,#,,,|..........|,#### +.(.|%# ----.----- |...%.,#,##|..........|,#,,, |...|,# #,# |....|`,,,,+...........,,,## -----,# ##,# |.....,,,,#|..........|,### #,# #,,# |....| --+--------- ####,# #,## |....| #,,,,# #,# |....| #,------ ---.- |.)..| #,|..)&| |...| |..... #,|..... |.... |....| #,-....| |...| #####|.[..| ##------ |...|##,,,,-....| |...-,,,###|..$<| ---#-### |....| ------ [Ziratha the Poison Mixer] St7 Dx10 Co6 In16 Wi6 Ch6 PoiDevFemCha Dlvl:1 $14 HP31(31) Pw32(32) AC4 Xp2/21 T155 Latest messages You destroy the kobold zombie! Welcome to experience level 2. You see here a kobold corpse {400}. You miss the mascoin. You kill the mascoin! Something is engraved here on the ground. Use "r." to read it. The door resists! (2x) The door opens. 1 gold piece. You see here a carrot {0}. B - a carrot {0}. C - an enchanted gray helmet named Tenser's Alteration Manual {20}. What do you want to wear? [C or ?*] You are putting on the enchanted (of dnethack) gray helmet named Tenser's Alteration Manual. You finish your dressing maneuver. What do you want to take off? [bC or ?*] You can't. It is cursed. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets u - a blessed amulet of flying {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} t - 16 ! cursed -2 ether bolts {0} Armor b - an uncursed +1 poisonous cloak (being worn) {4} C - the cursed +0 enchanted (of dnethack) muting helm named Tenser's Alteration Manual (being worn) {20} Comestibles c - 2 uncursed food rations {0} v - an uncursed pill {0} B - an uncursed carrot {0} Scrolls e - an uncursed finalized scroll of food detection {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - 2 uncursed scrolls of cure {0} y - an uncursed finalized scroll of proof weapon {0} z - an uncursed scroll of acquirement {0} A - an uncursed scroll of teleportation {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:2) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:2) {0} l - a blessed spellbook of poison blast (6:1) {0} Potions d - a blessed finalized potion of speed {0} x - an uncursed potion of sleeping {0} Rings h - an uncursed -2 ring of gain constitution {0} Wands f - an uncursed wand of poison (0:7) {0} g - an uncursed wand of venom scattering (0:9) {0} w - an uncursed wand of sleep (0:2) {0} Tools m - an uncursed oil lamp (1341) {0} s - an uncursed hairclip {0} Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: scent view You could not have the double effect of this property: disintegration resistance Scroll identification only worked 100 times out of 147 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 8 Gem identification only worked 100 times out of 148 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 86% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 92% Tool drop chance was reduced to 97% Shop item generation was reduced to 75% Concealing monsters were spawned underneath items 94% of the time only Mastering the following skill taught you the hidden power: boomerang The following skill could not be trained at all: enchantment spells The following skill was limited to basic proficiency: morning star The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: two-handed sword (turn 27) The following skill became untrainable if you tried to train it too early: firearms (turn 140) The following skill couldn't be trained before a certain turn number is reached: form III (Soresu) (turn 13571) The following skill became harder to train at higher skill levels: two-handed weapons Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 28518 Monster spawn increase reached its maximum at turn 156246 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 5079074 The monster class that cannot be genocided was mummy Today, this monster class was always generated invisible: trapper or lurker above The monster class that was spawned more often: mummy (freq bonus 2) The monster species that spawned more often: Tevildo, Prince of Cats (freq bonus 6) The monster species that spawned more often: tannin tannin (freq bonus 8) The monster species that spawned more often: north orc (freq bonus 48) The monster species that spawned more often: cock bangie (freq bonus 12) The monster species that spawned more often: giant koala (freq bonus 9) The monster species that spawned more often: Friederike's lady pump (freq bonus 12) The monster species that spawned more often: controller bribeable (freq bonus 6) The monster species that spawned more often: supercash road statue (freq bonus 10) The monster species that spawned more often: advice man (freq bonus 6) The monster species that spawned more often: manaxplode spore (freq bonus 8) The monster species that spawned more often: defecated overbaked (freq bonus 12) The monster species that spawned more often: really dangerous mold (freq bonus 12) The monster species that spawned more often: dread witch (freq bonus 8) The monster species that spawned more often: full eclipse jelly (freq bonus 36) The monster species that spawned more often: large fox (freq bonus 30) The monster species that spawned more often: forest cattle (freq bonus 30) The monster species that spawned more often: wereboar (freq bonus 72) The monster species that spawned more often: shitty patch (freq bonus 8) The monster species that spawned more often: giant termite (freq bonus 10) The monster species that spawned more often: religion cloud (freq bonus 24) The monster trait that was more common: monsters that never leave a corpse (freq bonus 9) The monster trait that was more common: monsters with feminism attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 1) The monster trait that was more common: monsters that have butt attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 2) The monster trait that was more common: monsters that count as animals (freq bonus 1) The monster trait that was more common: monsters that pick up magic items (freq bonus 2) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 6) The monster species that never randomly spawned: hideous ogre mage The monster species that never randomly spawned: weird warp fungus The monster species that never randomly spawned: chastest gizmo The monster species that never randomly spawned: kobolina The monster species that never randomly spawned: rifed sephirah The monster species that never randomly spawned: Steelinger The monster species that never randomly spawned: Greater Solar The monster species that never randomly spawned: ferrous mushroom The monster species that never randomly spawned: dicey patch The monster species that never randomly spawned: ragnar vortex The RNG hath decreed that this item was never generated: yith tentacle ((null)) The RNG hath decreed that this item was never generated: muteness stone (gray) The RNG hath decreed that this item was never generated: implant of admiration (fierce) The RNG hath decreed that this item was never generated: helm of teleport control (space helmet) The RNG hath decreed that this item was never generated: heal other (SYMBIOTIC STEED) The RNG hath decreed that this item was never generated: unaffected candle (candle) The RNG hath decreed that this item was generated more often: heavy mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 10) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: possession identification (catched, freq bonus 21) The RNG hath decreed that this item was generated more often: polyform (radiant green, freq bonus 14) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 9) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 7) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 4) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bleeding (dripdrop, freq bonus 5) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 9) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 4) The RNG hath decreed that this item was generated more often: gravation stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: message (pen-written, freq bonus 9) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: metal spell stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 10) The RNG hath decreed that this item was generated more often: flesh lash ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 4) The RNG hath decreed that this item was always generated cursed: wooden bar ((null)) The RNG hath decreed that this item was always generated cursed: weak sight stone (gray) The RNG hath decreed that this item was always generated cursed: ring mail ((null)) The RNG hath decreed that this item was always generated cursed: implant of cheating (maroon) The RNG hath decreed that this item was always generated cursed: low stat stone (gray) The RNG hath decreed that this item was always generated cursed: medical kit (leather bag) The RNG hath decreed that this item was always generated cursed: code editing (sourcecode) The RNG hath decreed that this trap was always invisible: ina trap The RNG hath decreed that this trap was generated more often: automatic vulnerability trap (freq bonus 1) Trap randomization happened for 1 in 702 traps Traps were spawned invisible 1 times in 97 Traps were extra hard to find 5% of the time Next attribute increase check would have come at turn 355 Strength training was 13 Dexterity training was 7 Wisdom training was 6 Constitution training was 6 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had the following problem: You were mute, and had great difficulty when trying to cast spells. (0) You had not decided on your sexuality yet You had infravision You had 1421 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.0 (0f10b67e) - last build Sun Apr 11 12:14:35 2021. You could not have safely prayed (788) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 99% b - protection 1 + protect 0% 99% c - cure blindness 2 + healing 0% 99% d - poison blast 4 + attack 39% 299% Techniques known in the end Name Level Status reinforce memory 2X Prepared(0) sigil of control 2X Prepared(0) sigil of tempest 2X Prepared(0) sigil of discharge 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) symbiosis 2 O Prepared(0) Discoveries Amulets amulet of flying (lemon) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (withered cloak) muting helm (gray helmet) Scrolls scroll of food detection (WITHOUT GREATER EVASION YOU ALWAYS GET HIT) scroll of healing (LOL I DONT WEAR A FACE MASK) scroll of mana (NO TNILCYR ALLIK) scroll of phase door (NESCHOE NEOSTSCHOE NOISELANOSTSCHANOE) scroll of standard id (THE NAME KNRPH WAS CREATED BY LEANING ON THE KEYBOARD) scroll of cure (VITERBI TRELLIS) scroll of heal other (MUQIN BENDAN XI WO DE JIBA) * scroll of extra healing (FATAL ADVENTURE TO ADULT LECHERY) * scroll of greater mana restoration (OXHE SRIAN) scroll of proof weapon (THE AMY IS IN 84 MINUTES IN THE GOAL COAGULATED) scroll of acquirement (SLEXY POLEARM DANCERS 2020) scroll of teleportation (FILLER) Spellbooks spellbook of confuse monster (polished silver) spellbook of protection (hallucinating) spellbook of cure blindness (groundbreaking) spellbook of poison blast (brand-new) Potions potion of speed (cherry-blossom) potion of oil (soapy) potion of sleeping (creepy) Rings ring of gain constitution (dropper) Wands wand of poison (coiled) wand of venom scattering (important) wand of sleep (shivering) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures a baby husky a small gas spore 0 mini mimics (1 created) 0 bore worms (2 created) a lichen 0 venom fungi (1 created) a covxorn a rat zombie a kobold zombie 0 spit golems (1 created) 0 hata-splashas (1 created) 0 mussles (1 created) a resurrected plant a mascoin 0 dream-beams (1 created) 16 creatures born. 8 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 8 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 9 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 1 time You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (28 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (2 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 1 with 98 points, and 14 pieces of gold, after 155 moves. Killer: quit You were level 2 with a maximum of 31 hit points when you quit. You reached the 120th place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 1363265 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50 [max 51]. Drowned in a pool of water by an electric eel. 195 [239] 3 1091771 ziratha-Poi-Dev-Fem-Cha died in The Wyrm Caves on level 24 [max 27]. Killed by a monster (lightning paraelemental). - [178] 118 131 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 20 [20] 119 102 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 20 [20] *120 98 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 31 [31] 121 92 Alex-Cou-Gav-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (mine kobold). - [15] 122 64 Masterpouy-Act-Iro-Mal-Neu died in The Dungeons of Doom on level 2. Fell into a giant chasm. - [16]