ziratha, chaotic female devilish Poison Mage ------------ |.....<....| -------- |..........|## |......|,,##, |...........,#### +..|....,,,&s ------------#,,,############################--------,#### ###,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,`# [Ziratha the Venom Scatterer] St10 Dx10 Co11 In16 Wi3 Ch7 PoiDevFemCha Dlvl:4 $120 HP0(57) Pw58(63) AC10 Xp4/133 T347 Par Latest messages The casting spider blasts you! You just miss the casting spider. The casting spider bites you! [-5 -> 33] The casting spider bites you! You are frozen by the casting spider! [-9 -> 24] The casting spider bites you! [-7 -> 18] The casting spider blasts you! The casting spider bites you! [-10 -> 9] Warning: HP low! The casting spider bites you! You hear the howling of the CwnAnnwn... [-5 -> 4] Warning: HP low! The casting spider blasts you! The casting spider bites you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} u - 11 uncursed +0 darts {0} v - 11 uncursed +0 crossbow bolts {0} B - 13 uncursed +0 silver arrows {0} Armor b - an uncursed +1 poisonous cloak {4} z - an uncursed +0 helmet {20} Comestibles c - 3 uncursed food rations {0} Scrolls e - an uncursed scroll of enchant weapon {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} w - the uncursed scroll of taming named For The Good Cause {0} Spellbooks i - a blessed spellbook of confuse monster (0:2) {0} j - a blessed spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (0:3) {0} l - a blessed finalized spellbook of poison blast (3:-2) {0} C - an uncursed spellbook of jumping (4:0) {0} Potions d - an uncursed finalized potion of gain ability {0} t - an uncursed finalized potion of restore ability {0} A - an uncursed finalized potion of enlightenment {0} E - a blessed finalized potion of oil (400) {0} Rings h - an uncursed ring of sleeping {0} Wands f - a blessed wand of poison (0:0) {0} g - an uncursed wand of venom scattering (0:5) {0} y - an uncursed wand of digging (0:5) {0} Tools m - an uncursed magic marker (0:37) {0} x - the uncursed grass whistle named Guantanamera {0} Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 12 You carried 0 sins You could not have this property extrinsically: regeneration You could not have this property intrinsically: stun resistance You could not have the double effect of this property: free action Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 23 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 28 Gem identification only worked 100 times out of 197 Monsters only dropped their musable items with 95% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 11% Weapon drop chance was reduced to 98% Tool drop chance was reduced to 98% Food drop chance was reduced to 98% Shop item generation was reduced to 82% Mastering the following skill taught you the hidden power: short sword The following skill was trained at half the usual rate: searching The following skill was limited to basic proficiency: implants The following skill was limited to skilled proficiency: shield The following skill became untrainable after a while: hammer (turn 43704) Number of artifacts generated was 3 Number of fake artifacts generated was 4 Monster spawn increase started at turn 44976 Monster spawn increase reached its maximum at turn 154697 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3922926 The monster class that cannot be genocided was lizard The monster species that spawned more often: horde play figure (freq bonus 6) The monster species that spawned more often: navy fungus (freq bonus 2) The monster species that spawned more often: flying asshole (freq bonus 4) The monster species that spawned more often: jibbed stringiest (freq bonus 12) The monster species that spawned more often: gray wolf (freq bonus 4) The monster species that spawned more often: goodwife (freq bonus 6) The monster species that spawned more often: phaser spore (freq bonus 6) The monster species that spawned more often: adsorbate cogitated (freq bonus 6) The monster species that spawned more often: tarman (freq bonus 12) The monster species that spawned more often: doctored dipstick (freq bonus 16) The monster species that spawned more often: white light (freq bonus 234) The monster species that spawned more often: weapon cube (freq bonus 6) The monster species that spawned more often: Jeanetta (freq bonus 12) The monster species that spawned more often: teal warp patch (freq bonus 8) The monster species that spawned more often: big bee (freq bonus 2) The monster species that spawned more often: Prostetnik Vogon Jeltz (freq bonus 24) The monster species that spawned more often: Tinanya (freq bonus 9) The monster species that spawned more often: abominator elevate poohed (freq bonus 1) The monster species that spawned more often: hl bloodsucker (freq bonus 3) The monster species that spawned more often: icewind stonebiter (freq bonus 10) The monster trait that was more common: monsters with random thieving attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 2) The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 2) The monster trait that was more common: monsters that bark (freq bonus 1) The monster trait that was more common: monsters that produce loud farting noises (freq bonus 3) The monster trait that was more common: monsters that have weapon attacks (freq bonus 2) The monster species that never randomly spawned: uber pwnzor The monster species that never randomly spawned: sucker bloodthirster The monster species that never randomly spawned: endeavor totter The monster species that never randomly spawned: laservenger The monster species that never randomly spawned: dehnah sephirah The monster species that never randomly spawned: snore domiciliated tragic The monster species that never randomly spawned: catalyzing putrid The monster species that never randomly spawned: madam lein The monster species that never randomly spawned: Conny's combat boot The monster species that never randomly spawned: creeping lapis gems The RNG hath decreed that this item was never generated: orange spell stone (gray) The RNG hath decreed that this item was never generated: display loss stone (gray) The RNG hath decreed that this item was never generated: fly swatter ((null)) The RNG hath decreed that this item was never generated: dagger ((null)) The RNG hath decreed that this item was never generated: spoon ((null)) The RNG hath decreed that this item was never generated: time shift (green eyed) The RNG hath decreed that this item was never generated: confusion (round cube) The RNG hath decreed that this item was never generated: mop ((null)) The RNG hath decreed that this item was never generated: brown spell stone (gray) The RNG hath decreed that this item was never generated: cure sickness (indigo) The RNG hath decreed that this item was generated more often: sharp pole ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: paper chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 17) The RNG hath decreed that this item was generated more often: heavy zebetite ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 7) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 18) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: symheal (todo, freq bonus 11) The RNG hath decreed that this item was generated more often: exertion loss (nailbreak, freq bonus 8) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 5) The RNG hath decreed that this item was generated more often: soft mattock ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of bliss (calling, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 7) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 11) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of sanity treble (tremolo, freq bonus 6) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 10) The RNG hath decreed that this item was always generated cursed: droven lance (obsidian lance) The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was always generated cursed: spiked club ((null)) The RNG hath decreed that this item was always generated cursed: consort's suit (loud foppish suit) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this trap was always invisible: wrapover trap The RNG hath decreed that this trap was generated more often: falling boulder trap (freq bonus 1) Trap randomization happened for 1 in 765 traps Traps were spawned invisible 1 times in 93 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 2120 Strength training was 7 Dexterity training was 9 Wisdom training was 11 Constitution training was 12 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were paralyzed (-5) You had not decided on your sexuality yet You had infravision You had 1317 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.0 (0f10b67e) - last build Sun Apr 11 12:14:35 2021. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 97% b - protection 1 + protect 0% 97% c - cure blindness 2 + healing 0% 97% d - poison blast 4 + attack 20% 305% Techniques known in the end Name Level Status reinforce memory 4X LIMIT(0) sigil of control 4X LIMIT(0) sigil of tempest 4X LIMIT(0) sigil of discharge 4X LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(8640) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) symbiosis 4 O LIMIT(0) power surge 2X LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (angband cloak) helmet (wok-shaped helmet) Scrolls scroll of enchant weapon (TEKMAKMAYACON) scroll of healing (LOOK EN WITH EYES TO LOW ATTACK) scroll of mana (DOCTOR WOMANEL FIELD) scroll of phase door (CHICKEN FLAX AS BROOK) scroll of standard id (GREYSNAKE BLACKSNAKE YELLOWSNAKE) scroll of cure (SGURDNOEDAMTONSAWEMAGSIHT) scroll of heal other (THIS SATANCHOP TAKEOFF MENU HAS BEEN DESIGNED BY SATAN) * scroll of extra healing (DEBT) * scroll of greater mana restoration (DER VORNAME NABE) scroll of taming (AS IF FEEL SOMETHING) Spellbooks spellbook of confuse monster (metal-colored) spellbook of protection (emanating) spellbook of cure blindness (half-chewed) spellbook of poison blast (nonexistant) spellbook of jumping (aquatic) Potions potion of gain ability (glam) potion of restore ability (dirty) potion of enlightenment (acai berry) potion of oil (quiet) Rings ring of sleeping (cleaved) Wands wand of poison (lockdown) wand of venom scattering (belled) wand of digging (beaming) Tools grass whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Level 3: Level 4: <- You are here Vanquished creatures 0 snow ants (1 created) 2 pack jackals 0 gang guys (1 created) a kitten a bloating dwarf 8 pack kobolds 0 taslois (2 created) 0 casting spiders (1 created) 0 venom fungi (1 created) a panotty 0 New Kops (7 created) 0 low grab kops (1 created) 0 S boys (1 created) 0 kestrels (2 created) 0 grab kops (2 created) 0 Keystone Kops (3 created) 0 Keystone Inspectors (2 created) 0 Keystone Officers (1 created) 0 Undead Kops (2 created) 0 grab sergeants (1 created) 0 Yendorian Sergeants (1 created) 0 Foolish Kops (1 created) 0 Policeman Sergeants (2 created) 0 Officer Sergeants (1 created) 0 Detective Sergeants (1 created) 0 RNG Sergeants (1 created) 0 Korrupt Kops (1 created) 0 Armed Kop Kommissioners (1 created) 0 easy vamps (1 created) 0 dead shapes (1 created) 0 baby monkeys (1 created) 0 lemurs without an e (2 created) 0 ugga beasts (2 created) 0 evil monkeys (1 created) 0 baby owlbears (1 created) 0 black bear cubs (1 created) 0 baboons (1 created) 0 dull apes (1 created) a human adventurer 0 dumb humans (1 created) a singing happy drunk 0 shopkeepers (1 created) 0 super mario boos (1 created) a novice light wall 0 abducation pillars (1 created) 69 creatures born. 16 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 16 times You killed 16 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 8 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (36 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (28 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (5 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (5 of 500) techniques [Restricted] (max Restricted) (10 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 4 with 790 points, and 120 pieces of gold, after 347 moves. Killer: a monster (casting spider), while paralyzed by a monster attack You were level 4 with a maximum of 57 hit points when you died. You reached the 80th place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 1091771 ziratha-Poi-Dev-Fem-Cha died in The Wyrm Caves on level 24 [max 27]. Killed by a monster (lightning paraelemental). - [178] 3 802799 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50. Killed by a scroll of genocide. 217 [217] 78 835 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 4. 86 [86] 79 822 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 4. 68 [68] *80 790 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 4. Killed by a monster (casting spider), while paralyzed by a monster attack. - [57] 81 681 BSOD2-Sag-Lvl-Mal-Law died in The Gnomish Mines on level 3. Killed by sinking in shifting sand. 40 [48] 82 665 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 59 [59]