ziratha, chaotic female devilish Poison Mage ----# ######################-----------# #-- -----...# #,,,,,,,,,,,,,,,,,,^,,-....%.....-------.---- |{...--.-- #,#####,,#############|...E....-........|...------------.| #,#---.-.---.-.- ----..---.&...||.()....|....|......%|...| #,,|,....%...-.---...--{...-|..|--|-------------|--.--.--- --|--.-..--.-.._...||...|,-...-.- #,,,,,,,,,## #,##,##,,# |.......|...||-|----|.---..--.}}}##########,,## #,##,##,,####### ---.-.------...{--|.-..---|,||}}}|,,,,,,,<##,,###,##,##,,,,,,,,# ########|--|...........|--.......|...-|.-}}}.,,,,,,,,,#--.--.--|----#####,# #,,,,,,,.|.-.---.----.-|,.,--.|-.--....|.- --##,#####,|....|.{....||# #,# #,,,--)..--..|......-.-#---.---.-.-.---.|# #^# #,-........_....# #,# ###,.......--.-|----.## ||....,......-- #,# -------.---.-.-|#####,# #,,.........|..---.------------,|,....| #,# |..>....|--.-%-.,,,,,,# ##,,..,......|,|...|......| -.------------.----|.....{|.......|#####,# #,#,....-----|.|...|......--- #-# ---..<.........|.,, ..|...,,|,| #,# ##,# ##..- -.-----|........| #,............--.-.-.-.---.----#####,# #,,#,,,,,# #,# ----------###|# -------.-----..-....^........,,,,,,,,# #,,,,,,,,# #,# #,,,.--.--........+,,,,|.............|#######,# ##,,,#,#,####,###############,,#|..,..........|####--------------- #,# ##,,###,,,,,,,,,,,%,,,,,,,,,,##---.----------- #,# [Ziratha the Green Poisoner] St10 Dx12 Co16 In15 Wi9 Ch7 PoiDevFemCha Dlvl:4 $2144 HP-1(111) Pw75(151) AC8 Xp8/2542 T2780 Leg Stn Brd Latest messages You hit the random number generator elemental. You are pummeled with debris! [-8 -> 18] Warning: HP low! You hit the random number generator elemental. You are covered in slime! It burns! You hear the howling of the CwnAnnwn... [-8 -> 10] Warning: HP low! You hit the random number generator elemental. [-3 -> 8] Warning: HP low! You are being eaten! [-6 -> 2] Warning: HP low! You get expelled! You attack thin air. The random number generator elemental touches you! Your sanity increases. You die... Your inventory Weapons # - 17 ^ uncursed +1 droven bolts {0} # - 3 ^ uncursed +0 droven bolts {0} a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} B - a blessed +4 BFG {75} H - an uncursed +0 soft girl sneaker {2} Armor # - an uncursed +0 dwarvish cloak {4} # - a cursed -1 pair of lady boots {4} # - a blessed +0 pair of leather gloves {4} b - a ^ uncursed +1 poisonous cloak (being worn) {4} E - an uncursed +0 pair of lady boots {4} V - an uncursed +0 mummy wrapping {2} Comestibles c - 5 uncursed food rations {0} w - an uncursed tin of larva meat {0} C - a blessed tripe ration {0} D - 2 uncursed tripe rations {0} Scrolls # - an uncursed finalized scroll of symbiosis {0} # - an uncursed finalized scroll of identify {0} # - a blessed scroll of phase door {0} e - an uncursed scroll of gold detection {0} m - 11 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} q - an uncursed strongly greased scroll of standard id {0} r - an uncursed scroll of cure {0} s - 2 uncursed scrolls of heal other {0} v - an uncursed rotted scroll of ally {0} I - an uncursed rotted scroll of extra healing {0} Spellbooks # - an uncursed spellbook of enchant armor (0:1) {0} i - a * blessed spellbook of confuse monster (0:0) {0} j - a blessed spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (0:0) {0} l - a blessed finalized spellbook of poison blast (6:1) {0} t - an uncursed finalized spellbook of healing (0:0) {0} u - an uncursed spellbook of chemistry (6:3) {0} x - an uncursed spellbook of reflection (0:0) {0} Potions # - an uncursed potion of fruit juice {0} # - an uncursed potion of enlightenment {0} # - an uncursed potion of monster detection {0} d - an uncursed finalized potion of blindness {0} z - an uncursed finalized potion of levitation {0} A - a blessed finalized potion of levitation {0} Rings # - a cursed ring of teleportation {0} h - an uncursed ring of diminished bleeding {0} Wands # - an uncursed wand of extra healing (0:10) {0} f - an uncursed wand of poison (0:2) {0} g - an uncursed wand of venom scattering (0:2) {0} y - an uncursed wand of polymorph (0:3) {0} R - an uncursed burnt wand of create monster (0:2) {0} Tools # - the uncursed symbiote named Holden Middle Post {0} # - an uncursed beartrap {20} # - an uncursed chest {750} # - a * cursed crystal ball (0:12) {0} F - an uncursed leather leash {0} G - an uncursed chest {750} K - an uncursed +0 pick-axe {32} Gems # - 2 uncursed +0 halite stones {2} # - a heavily cursed +0 healthstone called bad # - 2 uncursed +0 worthless pieces of orange glass {2} J - an uncursed +1 worthless piece of green glass {1} L - a blessed +0 worthless piece of pink glass {1} M - 2 uncursed +0 worthless pieces of cyan glass {2} N - 2 uncursed +0 worthless pieces of green glass {2} O - 3 uncursed +0 worthless pieces of white glass {3} P - 2 uncursed +0 worthless pieces of radiant glass {2} Q - 9 uncursed +0 flint stones called ok named Marine Threat Neutered S - the uncursed rotted +0 worthless piece of orange glass named Sureshrill Frost {1} T - 2 uncursed +0 worthless pieces of yellowish brown glass {2} U - 7 uncursed +0 worthless pieces of violet glass {7} W - an uncursed +4 worthless piece of orange glass {1} X - an uncursed +0 whetstone called ok Y - 2 uncursed +0 sling ammos called ok Z - 6 uncursed +3 rocks named Attack Guard {0} Contents of the chest: 24 gold pieces {0} a blessed potion of invisibility {0} a cursed ring of hunger {0} an uncursed lock pick {0} Contents of the chest: an uncursed potion of booze {0} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property intrinsically: hallu party You could not have the double effect of this property: diminished bleeding Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 8 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 98% Wand drop chance was reduced to 85% Potion drop chance was reduced to 88% Food drop chance was reduced to 98% Shop item generation was reduced to 84% Concealing monsters were spawned underneath items 95% of the time only Mastering the following skill taught you the hidden power: bare-handed combat The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: implants The following skill was limited to skilled proficiency: spirituality The following skill became untrainable after a while: form II (Makashi) (turn 14221) The following skill couldn't be trained before a certain turn number is reached: two-weapon combat (turn 47472) The following skill became harder to train at higher skill levels: scimitar Heavy curses were more common by 31% Number of artifacts generated was 2 Number of fake artifacts generated was 7 Monster spawn increase started at turn 151475 Monster spawn increase reached its maximum at turn 296159 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 656302 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: angelic being (freq bonus 2) The monster species that spawned more often: braad spider (freq bonus 18) The monster species that spawned more often: knockout reinstallment (freq bonus 54) The monster species that spawned more often: hydrochloric acid cloud (freq bonus 6) The monster species that spawned more often: officeholder furling tangible flayed (freq bonus 28) The monster species that spawned more often: plastic golem (freq bonus 4) The monster species that spawned more often: deluge nymph (freq bonus 8) The monster species that spawned more often: storm elemental (freq bonus 16) The monster species that spawned more often: lethe fish (freq bonus 4) The monster species that spawned more often: kangaskhan (freq bonus 30) The monster species that spawned more often: wondercloud (freq bonus 8) The monster species that spawned more often: gloombat (freq bonus 5) The monster species that spawned more often: undead gang scholar (freq bonus 10) The monster species that spawned more often: yendorian demon (freq bonus 84) The monster species that spawned more often: thorn spore (freq bonus 6) The monster species that spawned more often: halt (freq bonus 72) The monster species that spawned more often: killer bug (freq bonus 20) The monster species that spawned more often: petty orion killer (freq bonus 16) The monster species that spawned more often: petty troll (freq bonus 18) The monster species that spawned more often: dent golem (freq bonus 10) The monster species that spawned more often: ancient silver dragon (freq bonus 15) The monster trait that was more common: monsters that count as human (freq bonus 2) The monster species that never randomly spawned: baby cyan dragon The monster species that never randomly spawned: ogre axman The monster species that never randomly spawned: anticipative glady The monster species that never randomly spawned: Mira's agent The monster species that never randomly spawned: xtra caster lich The monster species that never randomly spawned: imputable ambulated The monster species that never randomly spawned: stag beetle The monster species that never randomly spawned: damage sphere The monster species that never randomly spawned: special xorn The monster species that never randomly spawned: ekistic loping The RNG hath decreed that this item was never generated: free action (twisted) The RNG hath decreed that this item was never generated: magic device stone (gray) The RNG hath decreed that this item was never generated: amulet of undressing (uplift) The RNG hath decreed that this item was never generated: momhat (kitchen hat) The RNG hath decreed that this item was never generated: unaffected candle (candle) The RNG hath decreed that this item was never generated: elesde cloak (unostentatious cloak) The RNG hath decreed that this item was never generated: exciting armor ((null)) The RNG hath decreed that this item was never generated: mineral bolt ((null)) The RNG hath decreed that this item was generated more often: lizard scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: terror (conspiratory, freq bonus 14) The RNG hath decreed that this item was generated more often: implant of badness (prismatic, freq bonus 19) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: liquid ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: quality axe ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 33) The RNG hath decreed that this item was generated more often: impact gunfire (cannonblast, freq bonus 3) The RNG hath decreed that this item was generated more often: underlayer cloak (up-down cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 3) The RNG hath decreed that this item was generated more often: cure glib (lovely, freq bonus 2) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 4) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 10) The RNG hath decreed that this item was generated more often: laser sword ((null), freq bonus 63) The RNG hath decreed that this item was generated more often: charger ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: cure blindness (yellow) The RNG hath decreed that this item was always generated cursed: confuse self (many-paged) The RNG hath decreed that this item was always generated cursed: invulnerability (icy) The RNG hath decreed that this item was always generated cursed: shadowblade ((null)) The RNG hath decreed that this item was always generated cursed: oliharcon splint mail ((null)) The RNG hath decreed that this trap was always invisible: appearance shuffling trap The RNG hath decreed that this trap was generated more often: shock trap (freq bonus 16) Trap randomization happened for 1 in 808 traps Traps were spawned invisible 1 times in 84 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 3216 Strength training was 50 Dexterity training was 50 Wisdom training was 28 Constitution training was 18 Your sanity was 7 You were fire resistant You were poison resistant You were level-drain resistant You were stunned (13) You were heterosexual You were suffering from very slight contamination. (2) You had wounded rear limbs (8) You leeched mana You had infravision You had 2451 points of nutrition remaining You had full nutrients Your luck was zero You had reduced health (-2) Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.0 (0f10b67e) - last build Sun Apr 11 12:14:35 2021. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 73% b - protection 1 + protect 0% 73% c - cure blindness 2 + healing 0% 73% d - poison blast 4 + attack 0% 304% Techniques known in the end Name Level Status reinforce memory 8X Prepared(0) sigil of control 8X Prepared(0) sigil of tempest 8X Prepared(0) sigil of discharge 8X Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) symbiosis 8 O Prepared(0) power surge 6X Prepared(0) draw energy 4X Prepared(0) recharge 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) droven bolt (obsidian bolt) Armor poisonous cloak (volcanic cloak) dwarvish cloak (hooded cloak) lady boots (lovely boots) leather gloves (comfortable gloves) Scrolls scroll of gold detection (DO NOT READ ME) scroll of healing (AFKPU ZEJOTYDIN) scroll of mana (ELAM EBOW) scroll of phase door (C00000000000000000000000000005) scroll of standard id (DEF STAND PROTECT THE ATTACK LOWED IS HARSH) scroll of cure (MERKELDAEMMERUNG) scroll of heal other (E N) * scroll of extra healing (HERGHLERMAH QERQ JERJVERM) * scroll of greater mana restoration (THE ELDER PRIEST WAITS IN THE YENDORIAN TOWER) scroll of root password detection (NONO STENTUM) scroll of symbiosis (IUSTIO QUE PIS) scroll of identify (CAN I BECOME A BEEFSTEAK) scroll of ally (INTRUDER ALERT) Spellbooks spellbook of confuse monster (lavender-scented) spellbook of protection (weeping-eyed) spellbook of cure blindness (heartwarming) spellbook of poison blast (dreamy) spellbook of enchant armor (irritating) spellbook of healing (light brown) spellbook of chemistry (horrible) spellbook of reflection (wooden) Potions potion of blindness (carcinogenic) potion of fruit juice (vitriol) potion of enlightenment (swirly) potion of monster detection (aqueous) potion of levitation (cluster amaryllis) potion of invisibility (dimly-shining) potion of booze (golden) Rings ring of diminished bleeding (elysium) ring of teleportation (rhinestone) ring of hunger (tiger eye) Wands wand of poison (pulsating) wand of venom scattering (defective) wand of extra healing (distorted) wand of polymorph (pokemon logo) wand of create monster (orichalcum) Tools chest (wooden container) crystal ball (glass orb) leather leash (leash) Gems flint stone called ok (gray) whetstone called ok (gray) sling ammo called ok (gray) healthstone called bad (gray) halite stone (white) worthless piece of orange glass (orange) worthless piece of green glass (green) worthless piece of pink glass (pink) worthless piece of cyan glass (cyan) worthless piece of white glass (white) worthless piece of radiant glass (radiant) worthless piece of yellowish brown glass (yellowish brown) worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: (mines) Level 3: Level 4: [levgn] (poo (complete)) <- You are here The Gnomish Mines: level 3 Level 3: Pool Challenge: level 3 Level 3: Vanquished creatures 0 litter blobs (1 created) a chicken a fox 2 wild dogs a dog a wolph a noton 0 knivers (1 created) 0 hobbit younglings (1 created) a trick-or-treat children a midgety dwarf 0 black dirtbags (1 created) a duergar thief an imp a mine kobold a cave kobold 0 baby leprechauns (1 created) 0 little tuchechauns (1 created) 2 antidote mimics a tuski mimic a perfidious albion 0 petit mimics (1 created) an unregistered trademark a mimic a lil permamimic 0 marine goblins (1 created) 2 Mordor orcs 0 lambs (2 created) 3 sewer rats (4 created) 2 sua rats a GR a ponue a grain vortex an armored larva a death maggot 0 gibats (1 created) a baby evil dragon 0 wimpy shimmering dragons (1 created) 0 random number generator elementals (1 created) a spore lichen a stealthboost lichen (0 created) 0 golden colonies (1 created) a green mushroom (0 created) a cyan force patch 0 venom fungi (1 created) 0 sub-gnomes (3 created) a stroke gnome 0 gnomes (1 created) 0 covid gnomes (2 created) 0 pat gnomes (2 created) an intermediate gnome (2 created) 0 gnome lords (1 created) 0 deep gnomes (1 created) a public performer 0 New Kops (1 created) 0 EQ Sergeants (2 created) an Undead Sergeant 0 creep mummies (1 created) a rat mummy a mummy a gruff mummy an adom mummy 2 dcss mummies 0 modron monodrones (1 created) 2 early mummies a sally-line a blob mummy 3 kobold mummies a mac mummy 3 humanoid mummies 3 wandering mummies (4 created) a dog mummy 2 gnome mummies a quadruped mummy an orc mummy a fighter mummy a drey elf mummy (2 created) a two-foot mummy a human mummy a giant mummy a slo ogre a rustbash hunk 0 hap snakes (1 created) a claw hulk a baby grind hulk 0 gud vamps (1 created) a brash monkey an ant zombie (2 created) 0 rat zombies (1 created) 2 kobold zombies 2 point stealers an ossium vomitatum 4 gnome zombies (5 created) an imp zombie a chicken zombie a dog zombie 2 orc zombies a lizard zombie 0 mole zombies (1 created) a pointed ear zombie a miner zombie 4 elf zombies a human zombie a quadruped zombie a coronahack zombie a gas zombie 4 zombies a lamp golem a human adventurer (2 created) a regular human 2 akira girls a boil-covered wretch a sharpwoodsman a dunadan a breton an alien 0 sensers (1 created) an immunizer a mindflayer person 0 item masters (12 created) 0 shopkeepers (1 created) a discharge floater 0 regular demons (1 created) 0 turto fish (1 created) 2 geggos a dungeon fern spore a killer tomato a coin from the trash a floor grue an easy grue a matter transmitter a low gurgler a rubdresser a small turret 0 disintegration troves (1 created) 186 creatures born. 130 creatures vanquished. 0 bosses born. 0 bosses vanquished. Genocided species: cockatrices 1 species genocided. Voluntary challenges You eaten 7 times You eaten food with animal by-products 7 times You eaten meat 7 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 192 times You killed 128 monsters You were illiterate You genocided 1 type of monster You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 6 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 16 You had a maximum sanity of 0 You had a maximum contamination of 2 You successfully searched for traps 2 times You successfully searched for doors or corridors 6 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 3 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 2 times You got poisoned 3 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 1 time You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 8 times You fumbled 1 time You wrested wands 0 times You lost 2 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 1 time You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 45 wall tiles You untrapped 2 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 1 time You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (19 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (212 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (60 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (64 of 500) searching [Restricted] (max Restricted) (8 of 500) spirituality [Restricted] (max Restricted) (15 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 4 with 12270 points, and 2168 pieces of gold, after 2780 moves. Killer: a monster (random number generator elemental) You were level 8 with a maximum of 111 hit points when you died. You reached the 27th place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 1091771 ziratha-Poi-Dev-Fem-Cha died in The Wyrm Caves on level 24 [max 27]. Killed by a monster (lightning paraelemental). - [178] 3 802799 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50. Killed by a scroll of genocide. 217 [217] 25 18153 Skeff-Zyb-Asg-Mal-Cha quit in The Dungeons of Doom on level 2 [max 7]. 69 [72] 26 15162 blutkampfe-Jes-Lic-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a monster (Spectral Kaptain). - [101] *27 12270 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 4. Killed by a monster (random number generator elemental). - [111] 28 10876 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 128 [128] 29 9678 Skeff-Yau-Ink-Mal-Neu died in Space Base on level 28. Killed by a monster (Spectral Kaptain). - [36]