ziratha, chaotic female devilish Poison Mage ----------######## |.........,,,,,,,---------------- --------------------------------- |........|######,|..............|##|..............>....(...........| |......... ,,...............|#,................................| -------.-- ,|...............,,|...............................| #,# -------------.--#,----------------------|---------- ##,# #######,,,,*,,,,# #,,,# #,,,,,,,,#,,###### ##,## -.---######,# #,,# #....,# #,# #,# ### %##.|,## #,# #,# #,| . $.|,,# #,,##### -.--- #,-------#,#####,,,,,# |<..| #,,,,,,,,,,,,-------|--- |...| ##########,#,|.....[...| |..{| #,|...[.....| |...+ ,,|......)..| |...| #,-.........| ----- #,-----------## #,,,,,,,,,,,,&# [Ziratha the Venom Scatterer] St8 Dx11 Co13 In15 Wi7 Ch3 PoiDevFemCha Dlvl:4 $1200 HP53(53) Pw46(68) AC8 Xp4/159 T680 Latest messages You shudder in dread. You see here 14 shotgun shells {0}. The door resists! The door opens. There is a wall in the way! (5x) You see here a stethoscope {0}. 1 gold piece. There is a tree in the way! You hit the older dog sister. The older dog sister hits you! [-3 -> 50] You kill the older dog sister! You see here a stethoscope {0}. G - a stethoscope {0}. You see here 7 rocks {0}. There is a wall in the way! You cannot diagonally move out of a door! There is a wall in the way! (2x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets t - a * cursed amulet of change {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 3 uncursed food rations {0} Scrolls e - an uncursed scroll of enchant armor {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 4 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} x - a blessed scroll of mana {0} A - an uncursed finalized scroll of remove curse {0} C - a cursed scroll of heal other {0} D - an uncursed finalized scroll of identify {0} Spellbooks i - a blessed spellbook of confuse monster (0:3) {0} j - a blessed spellbook of protection (0:2) {0} k - a blessed finalized spellbook of cure blindness (5:2) {0} l - a blessed spellbook of poison blast (0:3) {0} u - an uncursed finalized spellbook of detect unseen (0:3) {0} Potions d - an uncursed finalized potion of water {0} B - an uncursed finalized potion of object detection called obj det {0} Rings h - an uncursed -1 ring of gain dexterity {0} Wands f - an uncursed wand of poison (6:7) {0} g - an uncursed wand of venom scattering (0:3) {0} F - an uncursed wand of undead turning (0:11) {0} Tools m - an uncursed oil lamp (1111) {0} w - 7 uncursed unspecified candle (3780)'s {0} y - an uncursed large box {500} z - a cursed -1 mystery pick {32} G - a blessed stethoscope {0} Gems v - an uncursed +0 worthless piece of black glass {1} The large box is empty. Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: regeneration You could not have this property intrinsically: sickopathy You could not have the double effect of this property: half spell damage Scroll identification only worked 100 times out of 117 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 32 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 97% Ring drop chance was reduced to 79% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 78% Implant drop chance was reduced to 97% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 98% Food drop chance was reduced to 96% Monster death drops spawned with only 95% chance Mastering the following skill taught you the hidden power: protection spells The following skill could not be trained at all: javelin The following skill was trained at one fifth the usual rate: techniques The following skill was limited to basic proficiency: two-handed sword The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: body spells The following skill became untrainable after a while: gun control (turn 46154) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 47328) The following skill became harder to train at higher skill levels: knife Items were more likely to be generated cursed by 1% Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 80255 Monster spawn increase reached its maximum at turn 130351 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 4908696 The monster class that cannot be genocided was piercer The monster species that spawned more often: chained clan (freq bonus 2) The monster species that spawned more often: eclipse spawn (freq bonus 4) The monster species that spawned more often: goldbath coin (freq bonus 2) The monster species that spawned more often: Goblin Sub King (freq bonus 21) The monster species that spawned more often: great magic dragon (freq bonus 6) The monster species that spawned more often: dissolution federacy (freq bonus 8) The monster species that spawned more often: chuckling ray (freq bonus 2) The monster species that spawned more often: centaur sage (freq bonus 2) The monster species that spawned more often: down turret (freq bonus 16) The monster species that spawned more often: ant zombie (freq bonus 8) The monster species that spawned more often: memo force patch (freq bonus 8) The monster species that spawned more often: hallucinating survivor (freq bonus 18) The monster species that spawned more often: creation crimsoned forejudger jellified (freq bonus 40) The monster species that spawned more often: varied centaur (freq bonus 4) The monster species that spawned more often: agate fungus (freq bonus 24) The monster species that spawned more often: flimflammer pontificate (freq bonus 8) The monster species that spawned more often: pebble elf (freq bonus 12) The monster species that spawned more often: sea dolphin (freq bonus 24) The monster species that spawned more often: yonder misfired (freq bonus 42) The monster species that spawned more often: goodbye cat (freq bonus 15) The monster trait that was more common: monsters with random thieving attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks cause depression (freq bonus 1) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 1) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 5) The monster trait that was more common: monsters with sleep resistance (freq bonus 1) The monster trait that was more common: monsters that pick up magic items (freq bonus 1) The monster trait that was more common: monsters of tiny size (freq bonus 1) The monster trait that was more common: monsters from the Evil Variant (freq bonus 4) The monster trait that was more common: monsters whose attacks blind you (freq bonus 2) The monster species that never randomly spawned: phaser growth The monster species that never randomly spawned: estimation riviera kookie The monster species that never randomly spawned: mollusk axed The monster species that never randomly spawned: volt turret The monster species that never randomly spawned: sane wort The monster species that never randomly spawned: grave warrior The monster species that never randomly spawned: cyberninja The monster species that never randomly spawned: part golem The monster species that never randomly spawned: aokabi The monster species that never randomly spawned: laughing religious harlot The monster class that always generated with extra speed: trove The RNG hath decreed that this item was never generated: resist sleep (fuzzy) The RNG hath decreed that this item was never generated: laser beam ((null)) The RNG hath decreed that this item was never generated: skill growth (ERRELEVENT) The RNG hath decreed that this item was never generated: reduce max hitpoints (noticeable) The RNG hath decreed that this item was never generated: black dress ((null)) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: confusion (round cube) The RNG hath decreed that this item was generated more often: implant of malice (eocene, freq bonus 22) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 159) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 168) The RNG hath decreed that this item was generated more often: flame mountain ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: captcha stone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: quicksand (deserted, freq bonus 3) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sky horn ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of seeing (tunnel cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 8) The RNG hath decreed that this item was generated more often: infernal ancus (ornamental polearm, freq bonus 7) The RNG hath decreed that this item was generated more often: foamy staff ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: red string ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sniper beam (corrupted, freq bonus 5) The RNG hath decreed that this item was generated more often: dimness (peculiar, freq bonus 7) The RNG hath decreed that this item was generated more often: stalactite (pernicious, freq bonus 78) The RNG hath decreed that this item was generated more often: implant of avarice (adroit, freq bonus 6) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 16) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 83) The RNG hath decreed that this item was always generated cursed: terror (conspiratory) The RNG hath decreed that this item was always generated cursed: wing cloak (angelic cloak) The RNG hath decreed that this item was always generated cursed: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was always generated cursed: kelp frond ((null)) The RNG hath decreed that this item was always generated cursed: heavy plastic ball ((null)) The RNG hath decreed that this item was always generated cursed: lycanthropy (transforming) The RNG hath decreed that this trap was always invisible: scent trap The RNG hath decreed that this trap was generated more often: victoria trap (freq bonus 2) Trap randomization happened for 1 in 269 traps Traps were spawned invisible 1 times in 55 Traps were extra hard to find 28% of the time Next attribute increase check would have come at turn 2027 Strength training was 4 Dexterity training was 10 Wisdom training was 9 Constitution training was 9 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having regeneration (0) You had infravision You had 2017 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.0 (7e8f7104) - last build Sun Mar 21 05:17:56 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 99% b - protection 1 + protect 0% 94% c - cure blindness 2 + healing 0% 94% d - poison blast 4 + attack 30% 309% Techniques known in the end Name Level Status reinforce memory 4X Prepared(0) sigil of control 4X Prepared(0) sigil of tempest 4X Prepared(0) sigil of discharge 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) symbiosis 4 O Prepared(0) power surge 2X Prepared(0) Discoveries Amulets amulet of change (sparkling) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (storm coat) Scrolls scroll of enchant armor (CONE ALACIO) scroll of healing (DIE BEFORE YOUVE MOVED) scroll of mana (ELBERETH WAS ORIGINALLY A CHEAT CODE) scroll of phase door (BITCHING IS BANNABLE IN JOON WORLD) scroll of standard id (SLEX NOW WITH TRANSVESTITE ROLE) scroll of cure (THAT DEV AND HIS WEIRD CAT FETISH) scroll of heal other (NUMB IF HITTED SERIOUS IF HURT) * scroll of extra healing (WH40K) * scroll of greater mana restoration (DAEDELDIDAET) scroll of remove curse (WELCOME TO THE ASTRAL PLANE) scroll of identify (VIA FERO DEO) Spellbooks spellbook of confuse monster (ramming) spellbook of protection (woodcut) spellbook of cure blindness (white) spellbook of poison blast (korean) spellbook of detect unseen (amyflax) Potions potion of water (clear) potion of oil (fragrant olive) potion of object detection called obj det (voluminous) Rings ring of gain dexterity (amber) Wands wand of poison (kukui wood) wand of venom scattering (finned) wand of undead turning (zelkova) Tools oil lamp (lamp) unspecified candle (candle) large box (wooden box) Gems worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Level 3: Level 4: <- You are here Vanquished creatures an older dog sister a funny onlooker a manes 0 jellies (1 created) 0 mirror jellies (1 created) a kobold a reston 0 hehehe-hehe tinies (1 created) a mynock a demimondaine an easy piercer 0 scavengers (1 created) 0 nibble worms (1 created) 0 one-winged bats (1 created) a crawl dragon a crawl dragom a tiny dragon a tiny dragom a wimpy orange dragon 0 vulnerato lichens (1 created) 0 passivity lichens (1 created) 0 score mushrooms (1 created) a mean patch a warp fungus a green spore 0 red growths (1 created) 0 venom fungi (1 created) 0 garden snakes (1 created) 0 magic touches (1 created) 0 zero gunnhilds (1 created) an insane survivor 0 cross-eyed mages (1 created) 0 navis (1 created) an eh ghost a newt (2 created) a gecko a +2 nl barricade a nemi speaker 39 creatures born. 22 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 30 times You killed 22 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 4 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 1 You had a maximum contamination of 0 You successfully searched for traps 1 time You successfully searched for doors or corridors 5 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 1 time You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) spirituality [Basic] (max Expert) (31 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (50 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (76 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (24 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (10 of 500) searching [Restricted] (max Restricted) (6 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 4 with 1986 points, and 1200 pieces of gold, after 680 moves. Killer: quit You were level 4 with a maximum of 53 hit points when you quit. You reached the 56th place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 802799 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50. Killed by a scroll of genocide. 217 [217] 3 765973 ziratha-Poi-Dev-Mal-Cha died in Lawful Quest on level 26. Killed by a monster (Rosae). - [226] 54 2139 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 62 [86] 55 2009 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 73 [80] *56 1986 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 4. 53 [53] 57 1911 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 85 [91] 58 1798 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a solar beam. - [62]