ziratha, chaotic female devilish Poison Mage ----- --------- --------- ------------ |...| ......... |.$.....| |.$........| ##---...| |..$....| |.......| |..........| #,......| |........ ###,|.......|## |..........| #,|...<.| |.......| `,,,........-,# |..........| #,---...| |.......| #,,#---------,# --.------|--### #,,#|...| ###|........ #,# #,# ###,# #,,,,,# #,,#-----,### #,,-...>.- #,# #,# #`,,,# #####,######,(,,,,,,,,,,##,#-----.-### #,# #,,# ---.---# ,,,,,,,,,,,,,,,#####,--.--,# #,,,,,##,# #,## |.....+ ,,,,,,,,#`,,##,## .....,# ###-.--,# #,# |.....|####,,#####,,# #,# |...|## #..-,# #,------ |..%..-,,,,,## ##,## #,# |...| #.|## #,|.!=+| |.....|###### #,,# #,# ----- ..| #,|.$&!| |.....| ----------.----,# ....| #,-@[).| |.....| |.........[....,# ------ ##|$&%$| ------- |.............|## |.).[| --------------- ------ [Ziratha the Poison Mixer] St7 Dx14 Co8 In13 Wi10 Ch6 PoiDevFemCha Dlvl:2 $37 HP20(20) Pw21(21) AC-5 Xp1/13 T265 Latest messages # You don't have enough money to buy the item you picked. What do you want to drop? [$a-yABE or ?*] You drop an uncursed -5 ring of increase damage {0}. Annootok offers 10 gold pieces for your ring of increase damage. Sell it? [ynaq] (y) h - an uncursed -5 ring of increase damage {0}. What do you want to drop? [$a-yABE or ?*] You drop 2 uncursed scrolls of heal other {0}. Annootok offers 10 gold pieces for your scrolls of heal other. Sell them? [ynaq] (y) You don't have enough money to buy the item you picked. # r - 2 uncursed scrolls of heal other {0}. What do you want to read? [eh-rtx or ?*] As you read the scroll, it disappears. This is a standard identify scroll. E - a cursed +0 enchanted (of warning) cloak of nonfollowing (being worn) (unpaid, 75 zorkmids) {4}. enchanted (of warning) cloak of nonfollowing - This is a piece of armor. Color: gray. Material: cloth. Appearance: gray cloak. Slot: cloak. It can be worn for protection (armor class, magic cancellation etc.). This cloak causes pets to never follow you. It grants low armor class and 3 points of magic cancellation. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak {4} w - a * cursed -1 crystal plate mail (being worn) {200} E - a cursed +0 enchanted (of warning) cloak of nonfollowing (being worn) {4} Comestibles c - 2 uncursed food rations {0} s - an uncursed clove of garlic {0} y - a blessed sprig of wolfsbane {0} Scrolls e - an uncursed scroll of chaos terrain {0} m - 5 uncursed scrolls of healing {0} n - 5 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - an uncursed scroll of standard id {0} q - an uncursed scroll of cure {0} r - 2 uncursed scrolls of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (4:5) {0} j - a blessed finalized spellbook of protection (5:4) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (0:1) {0} Potions d - an uncursed potion of oil (400) {0} u - an uncursed potion of monster detection {0} v - an uncursed potion of invisibility {0} B - an uncursed potion of object detection {0} Rings h - an uncursed -5 ring of increase damage {0} t - an uncursed ring of intrinsic loss {0} x - an uncursed ring of sustain ability {0} Wands f - an uncursed wand of poison (0:5) {0} g - a blessed wand of venom scattering (0:1) {0} Tools A - an uncursed large box {500} The large box is empty. Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 10 You carried 0 sins You could not have this property at all: clairvoyance You could not have this property extrinsically: drain resistance You could not have this property intrinsically: sleep resistance You could not have the double effect of this property: stun resistance Scroll identification only worked 100 times out of 246 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 48 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 19 Scroll drop chance was reduced to 92% Wand drop chance was reduced to 99% Implant drop chance was reduced to 91% Potion drop chance was reduced to 91% Armor drop chance was reduced to 79% Food drop chance was reduced to 95% Shop item generation was reduced to 98% Concealing monsters were spawned underneath items 61% of the time only Mastering the following skill taught you the hidden power: dagger The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: divination spells The following skill was limited to expert proficiency: searching The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 61257) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43524 Monster spawn increase reached its maximum at turn 148417 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2014210 The monster class that cannot be genocided was ogre The monster species that spawned more often: efreet eder (freq bonus 2) The monster species that spawned more often: hobbit zombie (freq bonus 8) The monster species that spawned more often: parrot riding a giant penis (freq bonus 12) The monster species that spawned more often: desperate digestive (freq bonus 2) The monster species that spawned more often: orc sweepsquad (freq bonus 6) The monster species that spawned more often: vicious wolf (freq bonus 6) The monster species that spawned more often: beige colony (freq bonus 36) The monster species that spawned more often: cthugha (freq bonus 1) The monster species that spawned more often: stone golem (freq bonus 8) The monster species that spawned more often: undead ordinator (freq bonus 48) The monster species that spawned more often: corrabid rat (freq bonus 18) The monster species that spawned more often: nuap (freq bonus 8) The monster species that spawned more often: incubation cloud (freq bonus 56) The monster species that spawned more often: large spawn permamimic (freq bonus 8) The monster species that spawned more often: Amelje's sandal (freq bonus 12) The monster species that spawned more often: crystal fungus (freq bonus 6) The monster species that spawned more often: checkered stalk (freq bonus 12) The monster species that spawned more often: deuterium (freq bonus 2) The monster species that spawned more often: stave dentine jut (freq bonus 12) The monster species that spawned more often: manga woman (freq bonus 2) The monster trait that was more common: monsters with extra painful attacks (freq bonus 2) The monster trait that was more common: monsters that laugh (freq bonus 5) The monster species that never randomly spawned: lick spider The monster species that never randomly spawned: haiti shipmate The monster species that never randomly spawned: leprechaun touchdrainer The monster species that never randomly spawned: unhealthy mushroom The monster species that never randomly spawned: tense foreyard The monster species that never randomly spawned: prouder diestock The monster species that never randomly spawned: arcked curd The monster species that never randomly spawned: freudian brainchild The monster species that never randomly spawned: pie katcher The monster species that never randomly spawned: rapier golem The RNG hath decreed that this item was never generated: pin bolt ((null)) The RNG hath decreed that this item was never generated: speedbug boots (profiled boots) The RNG hath decreed that this item was never generated: elegant broadsword ((null)) The RNG hath decreed that this item was generated more often: cirmocline (pink, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of nonfollowing (erudite cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: Meltem's jewel (radiant, freq bonus 8) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 8) The RNG hath decreed that this item was generated more often: Marlena's jewel (green, freq bonus 11) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 46) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 26) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 3) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 10) The RNG hath decreed that this item was generated more often: geyser (stolen, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 13) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of menstrating (moaning, freq bonus 18) The RNG hath decreed that this item was generated more often: implant of pilfering (smoldering, freq bonus 11) The RNG hath decreed that this item was generated more often: white double lightsaber (double lightsaber, freq bonus 9) The RNG hath decreed that this item was generated more often: Ruea's jewel (yellow, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 4) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 21) The RNG hath decreed that this item was always generated cursed: icky blade ((null)) The RNG hath decreed that this item was always generated cursed: heap stone (gray) The RNG hath decreed that this item was always generated cursed: conglomerate pick ((null)) The RNG hath decreed that this item was always generated cursed: night vision (blueberry) The RNG hath decreed that this item was always generated cursed: helo crossbow ((null)) The RNG hath decreed that this item was always generated cursed: jacinth (orange) The RNG hath decreed that this item was always generated cursed: implant of traveling (argent) The RNG hath decreed that this trap was always invisible: appearance shuffling trap The RNG hath decreed that this trap was generated more often: lootcut trap (freq bonus 12) Trap randomization happened for 1 in 594 traps Traps were spawned invisible 1 times in 94 Traps were extra hard to find 15% of the time Next attribute increase check would have come at turn 1180 Strength training was 6 Dexterity training was 1 Wisdom training was 8 Constitution training was 18 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had the following problem: Your pets refuse to follow you. (0) You had not decided on your sexuality yet You were prevented from having clairvoyance (0) You were warned You had infravision You had 1510 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.0 (7e8f7104) - last build Sun Mar 21 05:17:56 2021. You could not have safely prayed (607) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 98% b - protection 1 + protect 0% 98% c - cure blindness 2 + healing 0% 98% d - poison blast 4 + attack 69% 298% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (shaking cloak) cloak of nonfollowing (gray cloak) Scrolls scroll of chaos terrain (FANNY IS JUST A REGULAR FEMALE NAME) scroll of healing (EIGHT MONTHS IS TOO LONG DUDE) scroll of mana (THE AMY THINKS THAT AIR CURRENT NOISES ARE EROTIC) scroll of phase door (NHINRIL) scroll of standard id (THE TYPE OF ICE BLOCK HATES YOU) scroll of cure (BANDARCHOR GO HOME) scroll of heal other (WHY BOTHER MAKING A SLOW DIGESTION FLAG FOR ARTIS) * scroll of extra healing (276 DAMAGE IS ENOUGH TO OVERCOME MESHERA ALPHAS SUPER REGENE) * scroll of greater mana restoration (ZROLYNE KUZROH) scroll of summon undead (OMGWTFBBQYASDDYWYPI) Spellbooks spellbook of confuse monster (fat) spellbook of protection (underworld) spellbook of cure blindness (cadmium) spellbook of poison blast (apocryphic) Potions potion of oil (black lily) potion of monster detection (caramel) potion of invisibility (orange) potion of object detection (quicksilver) Rings ring of increase damage (pearl) ring of intrinsic loss (azurite) ring of sustain ability (sliff) Wands wand of poison (avocadowood) wand of venom scattering (flathead) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You are here Vanquished creatures a baby leprechaun an inept nymph a toxrat 0 boom lights (1 created) 0 lichens (1 created) 0 venom fungi (1 created) an easy vamp 0 mini xorns (1 created) an air current babe 0 shopkeepers (1 created) 0 demonoids (1 created) 11 creatures born. 5 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 5 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 8 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (25 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (1 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 2 with 102 points, and 0 pieces of gold, after 265 moves. Killer: quit You were level 1 with a maximum of 20 hit points when you quit. You reached the 83rd place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 802799 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50. Killed by a scroll of genocide. 217 [217] 3 765973 ziratha-Poi-Dev-Mal-Cha died in Lawful Quest on level 26. Killed by a monster (Rosae). - [226] 81 163 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 20 [20] 82 131 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 20 [20] *83 102 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 20 [20] 84 92 Alex-Cou-Gav-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (mine kobold). - [15] 85 64 Masterpouy-Act-Iro-Mal-Neu died in The Dungeons of Doom on level 2. Fell into a giant chasm. - [16]