ziratha, chaotic female devilish Poison Mage ---------######## ----------------## |........,,,,,,,----------- ................,# |....)..|######,|...<.....| #|..............|,# |......)-,# #,|..?......| #,...............|,#--------- |.......|,# #,|.........| ,,|..............-,,........| ---------,# #,|.........+ ######,---|------------,#|&......| #,#####,---------|-#,,,,,,,,,,,,,,,,,, ......+.| ###,,,,,,,,,,,,,,,,,,,,,,,,,,,`,,,###,,, |...(...| #,,,,,#########,,,############## -.------- ------------,-------------.---------------------- |..........+%...................................| |..........|,|..................................| |...........,|................................... ----.-------,|..................................| #,,,#####,|..................................| ##`,,,,,,-.----------........................ ######,,`,, ------------------------- #### [Ziratha the Poison Mixer] St6 Dx14 Co10 In11 Wi8 Ch5 PoiDevFemCha Dlvl:1 $111 HP20(20) Pw20(20) AC6 Xp1/13 T181 Latest messages There is a wall in the way! w - a finalized fuming potion {0}. You see here a weighted flail {7}. The door resists! (3x) The door opens. There is a wall in the way! Something is written here in the dust. Use "r." to read it. There is a wall in the way! You see here a lamp {0}. x - a lamp {0}. # What do you want to rub? [mx or ?*] You now wield a lamp {0}. In a cloud of smoke, a marid emerges! The marid speaks. "I'm sorry, you seem too inexperienced to receive my boon. Please take this enchanted purse with a hundred gold pieces instead!" 100 gold pieces. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara {24} u - 28 uncursed +0 paper arrows named Steelgleam {0} Armor b - a blessed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed fireproof scroll of wonder {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:1) {0} j - a blessed finalized spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:2) {0} l - a blessed spellbook of poison blast (0:1) {0} Potions d - an uncursed potion of gain energy {0} w - a blessed finalized potion of numbness {0} Rings h - an uncursed mood ring {0} Wands f - an uncursed wand of poison (0:7) {0} g - an uncursed wand of venom scattering (0:17) {0} t - an uncursed wand of striking (0:8) {0} v - an uncursed wand of create horde (0:12) {0} Tools m - an uncursed oil lamp (1293) {0} x - a blessed oil lamp (1350) (weapon in foreclaw) {0} Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 12 You carried 0 sins You could not have this property intrinsically: scent view You could not have the double effect of this property: technicality Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 48 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 138 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 97% Musable item generation frequency had a negative bias of 2% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 95% Concealing monsters were spawned underneath items 58% of the time only Mastering the following skill taught you the hidden power: polearms The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: searching The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: two-weapon combat The following skill became untrainable if you tried to train it too early: shuriken (turn 34) The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 52658) The following skill became harder to train at higher skill levels: spear Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 156066 Monster spawn increase reached its maximum at turn 305069 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 683672 The monster class that cannot be genocided was nemese The monster species that spawned more often: starlich (freq bonus 6) The monster species that spawned more often: small orangutan (freq bonus 4) The monster species that spawned more often: girl clicker (freq bonus 1) The monster species that spawned more often: sallowy prest coming nuanced (freq bonus 12) The monster species that spawned more often: red naga hatchling (freq bonus 4) The monster species that spawned more often: strong ogre (freq bonus 3) The monster species that spawned more often: farting queen (freq bonus 3) The monster species that spawned more often: white waser (freq bonus 3) The monster species that spawned more often: large spawn permamimic (freq bonus 3) The monster species that spawned more often: ghost beamer (freq bonus 12) The monster species that spawned more often: suborner ratiocinated (freq bonus 60) The monster species that spawned more often: foreman ketch width communalized (freq bonus 3) The monster species that spawned more often: cyborg ant (freq bonus 8) The monster species that spawned more often: very strong turret (freq bonus 3) The monster species that spawned more often: microscopic space fleet (freq bonus 24) The monster species that spawned more often: Sabrain (freq bonus 4) The monster species that spawned more often: hern ogre (freq bonus 2) The monster species that spawned more often: reticulan (freq bonus 3) The monster species that spawned more often: attainting handicapper (freq bonus 4) The monster species that spawned more often: drey elf mummy (freq bonus 8) The monster trait that was more common: monsters that have kick attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 12) The monster trait that was more common: monsters that mumble (freq bonus 3) The monster species that never randomly spawned: bad warp fungus The monster species that never randomly spawned: possessed hobbit The monster species that never randomly spawned: sacrovertebral orbital The monster species that never randomly spawned: covid-19 grue The monster species that never randomly spawned: evasive jermlaine The monster species that never randomly spawned: manitou reeked The monster species that never randomly spawned: ock The monster species that never randomly spawned: monotremata finality The monster species that never randomly spawned: margrave coquette The monster species that never randomly spawned: cloak permamimic The RNG hath decreed that this item was never generated: robe of nastiness (camo robe) The RNG hath decreed that this item was never generated: 0 candle (candle) The RNG hath decreed that this item was never generated: blue dragon scale mail ((null)) The RNG hath decreed that this item was never generated: implant of precision (urgent) The RNG hath decreed that this item was never generated: container kaboom stone (gray) The RNG hath decreed that this item was never generated: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: deconstruction (dozed) The RNG hath decreed that this item was never generated: shield ((null)) The RNG hath decreed that this item was never generated: inertia control (contro) The RNG hath decreed that this item was generated more often: nether (GALADRIEL YOU ARE INSANE, freq bonus 15) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: smell monster (odorous, freq bonus 8) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 147) The RNG hath decreed that this item was generated more often: orange spell gloves (cuddly gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: inka blade ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: horse hop (birdy, freq bonus 14) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 14) The RNG hath decreed that this item was generated more often: Sandra combat boots (melded boots, freq bonus 43) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 11) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 10) The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 9) The RNG hath decreed that this item was generated more often: Arabella hugging boots (bone heels, freq bonus 6) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of vines (arcadian, freq bonus 11) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 86) The RNG hath decreed that this item was always generated cursed: gain corruption (wrath) The RNG hath decreed that this item was always generated cursed: brass dragon scales ((null)) The RNG hath decreed that this trap was always invisible: failure trap The RNG hath decreed that this trap was generated more often: polymorph trap (freq bonus 4) Trap randomization happened for 1 in 157 traps Traps were spawned invisible 1 times in 99 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 931 Strength training was 7 Dexterity training was 2 Wisdom training was 4 Constitution training was 5 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1408 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.0 (7e8f7104) - last build Sun Mar 21 05:17:56 2021. You could not have safely prayed (137) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 2% 99% b - protection 1 + protect 2% 99% c - cure blindness 2 + healing 2% 99% d - poison blast 4 + attack 90% 299% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (slexual cloak) Scrolls scroll of wonder (KASTOR THAB THAB) scroll of healing (NV4 DISP DLL BSOD) scroll of mana (ALL I WANT IS ME IN YOU) scroll of phase door (SPIRITUAL PROMOTION) scroll of standard id (PRINTING CONDEMNED THEIR DUMB MANS) scroll of cure (KURWAHACK IS A VERY FUN NETHACK VARIANT) scroll of heal other (STILL 5 SECONDS AND I IMPACT TOO) * scroll of extra healing (RODNEYS TOWER AND OTHER SATANCHOPS TRASHED THE MORE PROMPTS) * scroll of greater mana restoration (DESUM TETRAL) Spellbooks spellbook of confuse monster (epidermal) spellbook of protection (rough white) spellbook of cure blindness (unavailable) spellbook of poison blast (volatile) Potions potion of gain energy (fluorescent) potion of oil (endbringer) potion of numbness (fuming) Rings mood ring (lapis lazuli) Wands wand of poison (quarantined) wand of venom scattering (enviable) wand of striking (knotted) wand of create horde (domed) Tools oil lamp (lamp) magic lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 restons (1 created) 2 sewer rats (3 created) 0 nibble worms (1 created) 0 venom fungi (1 created) an alien 0 marids (1 created) 8 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 2 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Expert) (20 of 160) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (25 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (1 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 1 with 163 points, and 111 pieces of gold, after 181 moves. Killer: quit You were level 1 with a maximum of 20 hit points when you quit. You reached the 80th place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 802799 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50. Killed by a scroll of genocide. 217 [217] 3 765973 ziratha-Poi-Dev-Mal-Cha died in Lawful Quest on level 26. Killed by a monster (Rosae). - [226] 78 207 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2 [max 3]. 20 [20] 79 181 blutkampfe-Aci-Bre-Fem-Neu escaped the dungeon [max level 1]. 37 [37] *80 163 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 20 [20] 81 131 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 20 [20] 82 92 Alex-Cou-Gav-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (mine kobold). - [15]