ziratha, chaotic female devilish Poison Mage ### ### ### ######## . . . .... .. ##### ---,---- ------- -.- -. ... #. ###...# ...#.# |=!?..| |.| |.- -...#..# #.....# ---,|.|--|%%...| +.+ |.| ....#.. #...(.## |...#.#..|.....| |.| |.| ##....#. ##.....# |--,|.|-----|--- +.-----.| ------...#.#..# #...### - |...-.#..|#.).## |.......--+--...........#..###.## |}} |...|.#..|.....----.............- ......#..##.## ----|-------}.. -#-|------..{...................| ###....##..#..# |..............................-----..[..----...+ |.......#..#.## |.............................## ##...## |...| |.#..........# ----+-------}}..-#-|-.---|---+# +.....+ |...-----........#..## |}}}. |...|.|.....| ##.{.#-----............#...#..# -}}} |...|.|[[[[.| |....$$.%%|................#..## --}}}}}.-----.|.[[[[| ##d#.#|.!.|..#...#....-#-#-##%.# ---}}}#}}}......|-------# --|---|..%|...........#.(|..#..# #-}}}}}}}}}}}.#..|.))..-.## |@D...|----.#.........|...).)#..# #}}}}}}}}}}}}}...|..)..|..--+-|!.!.%|.#........>#...+.(|...#..# }}}}}}}} #}}}}}}}}..-------......-------...............|...).%%#.. #}}}}}}}}}}}}#}}..........................#..........#.......#..# [Ziratha the Baby Blue Dragon] St9 Dx17 Co8 In19 Wi6 Ch11 PoiDevFemCha Dlvl:6 $1239 HP35(35) Pw128(131) AC-3 HD4 Xp8/2030 T2002 Latest messages The automatic little dog drops a blue and green shield {20}. You can't open anything -- you have no hands! Try to open it with another part of your body instead? [yn] (n) This door is locked. You bite the gizard. You kill the gizard! The gizard misses. You bite the gizard. You kill the gizard! "Hello, ziratha! Welcome to Pengalengan's delicatessen!" Autopickup: ON, for $/!"+=? objects. Autopickup: OFF. You see here an essential potion {0}. The automatic little dog eats a tripe ration {0}. The automatic little dog eats a gizard corpse {650}. You stop. Your automatic little dog is in the way! There is a tree in the way! "Hello, ziratha! Welcome to Berbek's delicatessen!" # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets x - an uncursed amulet of climbing {0} V - an uncursed amulet versus stone {0} Weapons # - 29 uncursed +0 arrows {0} a - a blessed burnt +2 silver khakkhara {24} K - 14 cursed -2 shuriken {0} L - an uncursed +0 shuriken {0} Armor b - an uncursed +1 poisonous cloak {4} I - an uncursed +0 plasteel helm {2} Q - an uncursed +0 bronze plate mail {200} Comestibles # - an uncursed mimic lizard corpse {10} # - 11 uncursed slime molds {0} c - 2 uncursed food rations {0} z - an uncursed clove of garlic {0} Y - a cursed tin of clothed water people {0} Scrolls e - an uncursed scroll of magic mapping {0} n - 8 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 4 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - 2 uncursed scrolls of heal other {0} y - an uncursed scroll of enchant weapon {0} A - an uncursed finalized scroll of amnesia {0} B - an uncursed finalized scroll of stinking cloud {0} G - a blessed finalized scroll of identify {0} M - a cursed scroll of standard id {0} N - a heavily cursed scroll of standard id {0} P - a blessed scroll of gold detection {0} R - 2 uncursed finalized scrolls of identify {0} T - a blessed scroll of teleportation {0} X - an uncursed finalized scroll of fire {0} Z - an uncursed scroll of teleportation {0} Spellbooks i - a blessed spellbook of confuse monster (0:3) {0} j - a blessed spellbook of protection (6:1) {0} k - a blessed spellbook of cure blindness (1:1) {0} l - a blessed spellbook of poison blast (0:1) {0} u - an uncursed spellbook of cause fear (2:5) {0} v - an uncursed spellbook of blank paper (4:1) {0} F - an uncursed finalized spellbook of mana bolt (0:4) {0} J - an uncursed finalized spellbook of confuse monster (0:3) {0} U - an uncursed finalized spellbook of cure confusion (0:2) {0} Potions # - an uncursed potion of acid {0} # - an uncursed potion of gain ability {0} d - 2 uncursed finalized potions of monster detection {0} E - a potion of unholy water {0} H - an uncursed finalized potion of oil (400) {0} W - an uncursed finalized potion of water {0} Rings h - an uncursed +5 ring of increase accuracy (on right foreclaw) {0} Wands # - an uncursed wand of undead turning (0:7) {0} f - an uncursed wand of poison (0:6) {0} g - an uncursed wand of venom scattering (1:15) {0} w - an uncursed wand of digging (0:1) {0} D - an uncursed wand of magic missile (0:9) {0} O - an uncursed wand of teleportation called teleport (0:4) {0} Tools # - an uncursed magic marker (1:29) {0} # - a blessed large box {550} m - an uncursed oil lamp (1207) {0} t - an uncursed large box {500} C - an uncursed brass lantern (1159) {0} S - an uncursed grass whistle {0} Contents of the large box: an uncursed +0 heavy long sword {50} an uncursed potion of oil (400) {0} The large box is empty. Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 18 You carried 0 sins You could not have this property extrinsically: wallwalking You could not have this property intrinsically: discount action You could not have the double effect of this property: half spell damage Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 29 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 184 Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 94% Musable item generation frequency had a negative bias of 42% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 93% Armor drop chance was reduced to 89% Shop item generation was reduced to 89% Monster death drops spawned with only 79% chance Mastering the following skill taught you the hidden power: knife The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: matter spells The following skill couldn't be trained before a certain turn number is reached: firearms (turn 80427) Heavy curses were more common by 17% Number of artifacts generated was 0 Number of fake artifacts generated was 5 Monster spawn increase started at turn 56781 Monster spawn increase reached its maximum at turn 147615 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 260741 The monster class that cannot be genocided was centaur The monster class that was spawned more often: apelike creature (freq bonus 1) The monster species that spawned more often: ebony fungus (freq bonus 6) The monster species that spawned more often: curse wood king (freq bonus 12) The monster species that spawned more often: giant mind flayer (freq bonus 4) The monster species that spawned more often: vessel monopolistic (freq bonus 20) The monster species that spawned more often: metal babau (freq bonus 36) The monster species that spawned more often: real vibration hound (freq bonus 6) The monster species that spawned more often: tin ripper (freq bonus 12) The monster species that spawned more often: Denise's girl shoe (freq bonus 8) The monster species that spawned more often: Beetle McNaughty (freq bonus 36) The monster species that spawned more often: flaming trove (freq bonus 6) The monster species that spawned more often: liched wall (freq bonus 8) The monster species that spawned more often: mass monster (freq bonus 16) The monster species that spawned more often: Luisa's hugging boot (freq bonus 12) The monster species that spawned more often: expedite unbeliever insecticide (freq bonus 2) The monster species that spawned more often: chloroquine muncher (freq bonus 4) The monster species that spawned more often: knife fumble (freq bonus 10) The monster species that spawned more often: orc chieftan (freq bonus 60) The monster species that spawned more often: occluding geometrically cloudy (freq bonus 36) The monster species that spawned more often: unknown grue (freq bonus 18) The monster species that spawned more often: shrexter (freq bonus 24) The monster trait that was more common: monsters whose attacks digest you (freq bonus 2) The monster trait that was more common: monsters from the Evil Variant (freq bonus 30) The monster trait that was more common: monsters with petrification resistance (freq bonus 3) The monster species that never randomly spawned: loamier inevitably councilor The monster species that never randomly spawned: eyetin The monster species that never randomly spawned: tu-tara fleshscarler The monster species that never randomly spawned: illusion orb The monster species that never randomly spawned: deep wyrm The monster species that never randomly spawned: social distancing warp patch The monster species that never randomly spawned: immobile fungus The monster species that never randomly spawned: leather golem The monster species that never randomly spawned: ogre caster The monster species that never randomly spawned: stoat The RNG hath decreed that this item was never generated: cloak of conflict (politician cloak) The RNG hath decreed that this item was never generated: elysium scourge ((null)) The RNG hath decreed that this item was never generated: special camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was never generated: spec lance ((null)) The RNG hath decreed that this item was generated more often: cure random status (fleecy-colored, freq bonus 93) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 20) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 6) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 11) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 6) The RNG hath decreed that this item was generated more often: satan stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 37) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 18) The RNG hath decreed that this item was generated more often: null ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 3) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: Elena combat boots (meteoric steel boots, freq bonus 57) The RNG hath decreed that this item was generated more often: nasty curse (CURSE THE NERFS RAAAAAAAGE, freq bonus 10) The RNG hath decreed that this item was generated more often: shadow horn (horn, freq bonus 83) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 6) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 11) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 8) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 22) The RNG hath decreed that this item was always generated cursed: finger of death (stained) The RNG hath decreed that this item was always generated cursed: implant of desire (camphor) The RNG hath decreed that this item was always generated cursed: curing uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: laserxbow ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was always generated cursed: grappling hook (iron hook) The RNG hath decreed that this item was always generated cursed: impact staff ((null)) The RNG hath decreed that this item was always generated cursed: undo genocide (42) The RNG hath decreed that this item was always generated cursed: crappy spear ((null)) The RNG hath decreed that this item was always generated cursed: pancake ((null)) The RNG hath decreed that this trap was always invisible: pain trap The RNG hath decreed that this trap was generated more often: spiked pit (freq bonus 9) The spell school whose books are more common was enchantment spells (freq bonus 12) Trap randomization happened for 1 in 974 traps Traps were spawned invisible 1 times in 86 Traps were extra hard to find 14% of the time Next attribute increase check would have come at turn 5534 Strength training was 50 Dexterity training was 22 Wisdom training was 34 Constitution training was 50 Your sanity was 18 Your wisdom was temporarily reduced by 1 You were fire resistant You were sleep resistant You were shock resistant You were poison resistant You had not decided on your sexuality yet You had to wait until you can polymorph into a dragon again. (789) You leeched mana You had 2331 points of nutrition remaining You could fly You had a +5 bonus to hit You had full nutrients You were polymorphed into a baby blue dragon Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.0 (7e8f7104) - last build Sun Mar 21 05:17:56 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 80% b - protection 1 + protect 0% 80% c - cure blindness 2 + healing 0% 85% d - poison blast 4 + attack 0% 347% Techniques known in the end Name Level Status reinforce memory 8X Prepared(0) sigil of control 8X Prepared(0) sigil of tempest 8X Prepared(0) sigil of discharge 8X Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) symbiosis 8 O Prepared(0) power surge 6X Prepared(0) draw energy 4X Prepared(0) recharge 2X Prepared(0) disarm 1 O Prepared(0) Discoveries Amulets amulet of climbing (super-secret) amulet versus stone (square) Weapons silver khakkhara (silver monk's staff) shuriken (throwing star) Armor poisonous cloak (dark cloak) Scrolls scroll of magic mapping (ADE EXPIRIUS) scroll of healing (TO DO CANCENUS) scroll of mana (NO I WILL NOT TOUCH PORKEM WITH A 50 FOOT POLE) scroll of phase door (ELPHE MONATER) scroll of standard id (PLZ RETURN TO DEVTEAM) scroll of cure (APEC AMMUNITION PRODUCERS EXPLOITING CUSTOMERS) scroll of heal other (EARLYGAME LATEGAME ENDGAME) * scroll of extra healing (JOIN US OR THOSE) * scroll of greater mana restoration (ITS TIME TO PAY) scroll of enchant weapon (RAMBA ZAMBA) scroll of amnesia (OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA) scroll of stinking cloud (AMYBSOD INVITES YOU TO SLASHEMEXTENDED IRC CHANNEL) scroll of identify (GANG ONE THROUGH FOUR) scroll of gold detection (FUCKER HIKIKOMOR) scroll of teleportation (I SWITCH MY MERC MORE OFTEN THAN MY PANTS) scroll of fire (OUSIRI SESEGGENBARPHARGGES) Spellbooks spellbook of confuse monster (incongruous) spellbook of protection (mistranslated) spellbook of cure blindness (pernicious) spellbook of poison blast (rank) spellbook of cause fear (eye-patterned) spellbook of blank paper (plain) spellbook of mana bolt (wrinkled) spellbook of cure confusion (volatile) Potions potion of monster detection (clotted blood) potion of oil (chewable) potion of paralysis (mint) potion of acid (amber) potion of gain ability (chocolate) potion of water (clear) Rings ring of increase accuracy (cleaved) Wands wand of poison (doublemetal) wand of venom scattering (flax) wand of digging (redwood) wand of magic missile (banyan) wand of teleportation called teleport (gilded) wand of undead turning (alabaster) Tools oil lamp (lamp) large box (wooden box) grass whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: Level 4: Level 5: Level 6: [mall] <- You are here Vanquished creatures a bee 0 blobs (1 created) an acid blob 0 white blobs (1 created) a tribble 2 thick jackals a canermine 0 automatic little dogs (1 created) a touch spore 0 thirv spores (1 created) 0 hobbits (1 created) 0 mutant humans (1 created) 0 hobbit lords (1 created) a desatunculus 0 hidden kobolds (1 created) 2 gizards a baby mimic 2 mynocks 0 floating nymphs (1 created) a wimpgoblin a clubbelgoblin 0 sheep (1 created) a rabbit 0 giant field mice (1 created) 0 stalactoids (1 created) 0 piercoids (1 created) a died plant 0 defender plants (1 created) 0 ponies (1 created) a fog cloud 0 armored larvae (1 created) 0 corpseworms (1 created) an illusion in the mist a grid groper a tron bug a melee bug 2 group bugs a roombat 0 murdatrices (1 created) 0 mini centaurs (1 created) 6 crawl dragons 3 crawl dragoms 5 neckdragons 2 tiny dragons a tiny pseudodragon a tiny dragom 2 tiny beamdragons a baby yellow dragon a baby green dragon a baby blood dragon a wimpy yellow dragon a wimpy golden dragon an evil pseudodragon a young adult yellow dragon a lichen an ivy lichen a stealthboost lichen (0 created) 2 digestolichens a cyan fungus (2 created) a conscious spore 2 off-color colonies 0 venom fungi (1 created) a mummy a wandering mummy an evil gnome mummy a fighter mummy an evil dwarf mummy a mummic a sp-do a burnel ooze (0 created) an orange ooze a robber monster a magic touch a shamble swing a wraith shaman a wreapus a covxorn a med xorn a gnome zombie a human zombie a humanoid zombie a zombie 0 straw golems (1 created) a bundle monster a jelly golem a hc beginner a biker gang member a farting brat 2 hielers (3 created) 0 hispanic girls (1 created) a Woodland-elf rogue 0 shopkeepers (7 created) 0 prisoners (4 created) 0 aligned priests (1 created) 0 watchmen (5 created) 0 watch captains (1 created) an eh ghost a discharge floater a swim hata (2 created) 0 tortoises (1 created) 0 hermit crabs (1 created) 0 spawning fish (1 created) 0 eel-lizards (1 created) 0 dwens (1 created) 2 mimic lizards (1 created) 0 walking green flowers (1 created) 0 novice dark walls (1 created) a newborn rub monster a prehistoric turret 143 creatures born. 96 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 149 times You killed 92 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate You applied items 3 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 7 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 7 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 18 You had a maximum sanity of 18 You had a maximum contamination of 0 You successfully searched for traps 1 time You successfully searched for doors or corridors 8 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 1 time You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 3 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 1 time You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 1 time You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 1 trap You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 1 item due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (14 of 20) polymorphing [Unskilled] (max Expert) (8 of 20) devices [Basic] (max Expert) (27 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Skilled] (max Expert) (169 of 540) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (60 of 160) healing spells [Basic] (max Expert) (24 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (49 of 500) searching [Restricted] (max Restricted) (9 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (6 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 9629 points, and 1239 pieces of gold, after 2002 moves. Killer: quit You were level 8 with a maximum of 78 hit points when you quit. You reached the 28th place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 802799 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50. Killed by a scroll of genocide. 217 [217] 3 765973 ziratha-Poi-Dev-Mal-Cha died in Lawful Quest on level 26. Killed by a monster (Rosae). - [226] 26 10876 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 128 [128] 27 9678 Skeff-Yau-Ink-Mal-Neu died in Space Base on level 28. Killed by a monster (Spectral Kaptain). - [36] *28 9629 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 78 [78] 29 9168 Masterpouy-Dol-Shp-Fem-Neu died in Sokoban on level 8 [max 9]. Killed by a lead bullet. - [69] 30 8537 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. À·ÿÿÿ. 73 [74]