ziratha, chaotic female devilish Poison Mage ($ $ $ #,# $ $$ #&# $$$ $ #,# $ ` $ #,# $$$$$ #,# #,# #,# ) #,# ))$ #,----- ) )$ ( #,..$.| ##|...+ |.$<| ----- [Ziratha the Venom Scatterer] St5 Dx12 Co9 In16 Wi8 Ch6 PoiDevFemCha Dlvl:5 $43 HP42(42) Pw50(50) AC8 Xp3/70 T615 Latest messages There is nothing here to pick up. Your right rear limb is in no shape for kicking. You see here a bronze mace {12}. F - a bronze mace {12}. Your rear limb feels somewhat better. In what direction? [47896321><] The scroll comes loose. G - a scroll labeled NDNH WILL HAVE RADOBAN OR IOKOBAN INSTEAD OF SOKOBAN {0}. The door opens. You see here a scale mail {100}. You see here 43 sand darts {1}. H - 43 sand darts {1}. 4 gold pieces. What do you want to zap? [fgC or ?*] You detect the presence of objects. What do you want to zap? [fgC or ?*] You detect the presence of objects. You see here a tin {0}. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} u - 39 uncursed +0 flimsy darts {1} x - 53 cursed +0 sand darts {1} F - an uncursed +0 bronze mace {12} H - 43 uncursed +0 sand darts {1} Armor b - an uncursed +1 poisonous cloak (being worn) {4} v - a cursed greased -4 bamboo mail {45} y - a cursed -1 cloak of protection {4} Comestibles c - 2 uncursed food rations {0} w - 3 uncursed carrots {0} z - an uncursed tin of sp-do meat {0} Scrolls e - a blessed scroll of fire {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} A - a blessed scroll of healing {0} B - an uncursed scroll of enchant weapon {0} G - an uncursed scroll of teleportation {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed finalized spellbook of protection (3:4) {0} k - a blessed spellbook of cure blindness (0:5) {0} l - a blessed greased spellbook of poison blast (7:3) {0} Potions d - a blessed potion of oil (400) {0} t - a blessed finalized potion of gain level {0} D - an uncursed potion of levitation {0} E - an uncursed potion of full healing {0} Rings h - an uncursed ring of stealth (on right foreclaw) {0} Wands f - an uncursed wand of poison (5:10) {0} g - a blessed wand of venom scattering (0:6) {0} C - an uncursed wand of objection (0:7) {0} Tools m - an uncursed magic marker (0:68) {0} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 14 You carried 0 sins You could not have this property at all: keen memory You could not have this property extrinsically: numbopathy You could not have the double effect of this property: petrification resistance Scroll identification only worked 100 times out of 113 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 26 Wand identification only worked 3 times out of 15 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 161 Monsters only dropped their musable items with 81% chance Monsters only dropped their equipment with 79% chance Scroll drop chance was reduced to 90% Musable item generation frequency had a negative bias of 33% Ring drop chance was reduced to 63% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 91% Armor drop chance was reduced to 94% Food drop chance was reduced to 98% Shop item generation was reduced to 86% Mastering the following skill taught you the hidden power: unicorn horn The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: morning star The following skill was trained at one fifth the usual rate: gun control The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: flail The following skill became untrainable if you tried to train it too early: javelin (turn 28) The following skill became untrainable after a while: polymorphing (turn 46567) The following skill couldn't be trained before a certain turn number is reached: pick-axe (turn 26400) Number of artifacts generated was 1 Number of fake artifacts generated was 4 Monster spawn increase started at turn 36786 Monster spawn increase reached its maximum at turn 298578 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 5752098 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 2) The monster species that spawned more often: kappa mummy (freq bonus 16) The monster species that spawned more often: King in Yellow (freq bonus 12) The monster species that spawned more often: quantum growth (freq bonus 24) The monster species that spawned more often: crimson force patch (freq bonus 12) The monster species that spawned more often: sane growth (freq bonus 7) The monster species that spawned more often: returned potato (freq bonus 6) The monster species that spawned more often: reconsigning piping (freq bonus 24) The monster species that spawned more often: tranes (freq bonus 12) The monster species that spawned more often: inveigled mystify changing (freq bonus 30) The monster species that spawned more often: nag-nagger (freq bonus 18) The monster species that spawned more often: brown light (freq bonus 3) The monster species that spawned more often: winged pseudodragon (freq bonus 4) The monster species that spawned more often: tear mold (freq bonus 7) The monster species that spawned more often: wiped unicorn (freq bonus 60) The monster species that spawned more often: ebony fungus (freq bonus 60) The monster species that spawned more often: bloodsuck error (freq bonus 16) The monster species that spawned more often: osquip (freq bonus 9) The monster species that spawned more often: mop exacted (freq bonus 18) The monster species that spawned more often: nonliturgical exalt (freq bonus 24) The monster species that spawned more often: cross-eyed mage (freq bonus 6) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 1) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 2) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 4) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 4) The monster trait that was more common: monsters that are strong (freq bonus 2) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 4) The monster trait that was more common: monsters that hiss (freq bonus 2) The monster trait that was more common: monsters with identity-specific nastiness attacks (freq bonus 4) The monster species that never randomly spawned: white marketeer The monster species that never randomly spawned: shiny botchily The monster species that never randomly spawned: coach virginity The monster species that never randomly spawned: crystal warp patch The monster species that never randomly spawned: radioactive blob The monster species that never randomly spawned: beadwork audible simulative lite The monster species that never randomly spawned: consenting force patch The monster species that never randomly spawned: lava golem The monster species that never randomly spawned: embark believably spaceward vulgo The monster species that never randomly spawned: crater wort The RNG hath decreed that this item was never generated: heavy elasthan ball ((null)) The RNG hath decreed that this item was never generated: beartrap ((null)) The RNG hath decreed that this item was never generated: rocket launcher ((null)) The RNG hath decreed that this item was never generated: helm of hunger (winged helmet) The RNG hath decreed that this item was never generated: sneakers (turning shoes) The RNG hath decreed that this item was never generated: untame monster (classy) The RNG hath decreed that this item was never generated: sand (soft) The RNG hath decreed that this item was never generated: flogger ((null)) The RNG hath decreed that this item was never generated: dunce cap (conical hat) The RNG hath decreed that this item was never generated: farming (poultry) The RNG hath decreed that this item was generated more often: paper shield ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: implant of waste (furious, freq bonus 4) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 29) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 114) The RNG hath decreed that this item was generated more often: liquid ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: flesh lash ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: yellow lightsaber (lightsaber, freq bonus 2) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 6) The RNG hath decreed that this item was generated more often: lycanthropy (transforming, freq bonus 9) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 6) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 11) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 3) The RNG hath decreed that this item was generated more often: lead nunchiaku ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 4) The RNG hath decreed that this item was always generated cursed: book stone (gray) The RNG hath decreed that this item was always generated cursed: mop ((null)) The RNG hath decreed that this item was always generated cursed: x'mas cake ((null)) The RNG hath decreed that this item was always generated cursed: silver dagger ((null)) The RNG hath decreed that this item was always generated cursed: implant of anima (aureolin) The RNG hath decreed that this trap was always invisible: nest trap The RNG hath decreed that this trap was generated more often: flooding trap (freq bonus 1) Trap randomization happened for 1 in 56 traps Traps were spawned invisible 1 times in 84 Traps were extra hard to find 11% of the time Next attribute increase check would have come at turn 2126 Strength training was 20 Dexterity training was 8 Wisdom training was 8 Constitution training was 22 Your sanity was 1 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having keen memory (0) You had infravision You had 2104 points of nutrition remaining You were stealthy You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.0 (7e8f7104) - last build Sun Mar 21 05:17:56 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 94% b - protection 1 + protect 0% 94% c - cure blindness 2 + healing 0% 94% d - poison blast 4 + attack 22% 294% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) sigil of control 3X Prepared(0) sigil of tempest 3X Prepared(0) sigil of discharge 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) symbiosis 3 O Prepared(0) power surge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (yellow cloak) cloak of protection (black cloak) Scrolls scroll of fire (JARVIK 7) scroll of healing (AQUE BRAGH) scroll of mana (THE ENVOY OF GAME BALANCE) scroll of phase door (NO TNILCYR ALLIK) scroll of standard id (BUEP IS THE STUPID) scroll of cure (LOOK EN WITH EYES TO LOW ATTACK) scroll of heal other (JENN TASQUE SELECTS A SONG FOR DJ DIE) * scroll of extra healing (OUCHIOCH OUSENARATH OUSERRANNOUPHTHI) * scroll of greater mana restoration (RW NW PRT M HRW) scroll of enchant weapon (FUCKER HIKIKOMOR) scroll of teleportation (NDNH WILL HAVE RADOBAN OR IOKOBAN INSTEAD OF SOKOBAN) Spellbooks spellbook of confuse monster (battered) spellbook of protection (square-patterned) spellbook of cure blindness (loved) spellbook of poison blast (litter) Potions potion of oil (caustic) potion of full healing (bewitched) potion of gain level (bright) potion of levitation (polka-dot) Rings ring of stealth (cobalt) Wands wand of poison (holly) wand of venom scattering (gimmicky) wand of objection (grooved) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: Level 3: Level 4: Level 5: <- You are here Vanquished creatures 0 ants (1 created) 0 tuch blobs (1 created) 0 rollblobs (1 created) 0 phasing acid blobs (1 created) a turkey chick 0 evasive foxes (1 created) 0 xoves (2 created) 0 racoon dogs (1 created) 0 coyotes (1 created) 0 black dirtbags (1 created) 0 wanter demons (1 created) 0 cocoon imps (1 created) 0 jellies (1 created) 0 normal jellies (2 created) 0 white jellies (1 created) 0 pack kobolds (3 created) a nonstandard kobold (2 created) 0 pleasures (1 created) 0 small kobolds (1 created) 0 baby leprechauns (1 created) 0 newtechauns (1 created) 0 blue lemmings (1 created) 0 annoying leprechauns (1 created) 0 antidote mimics (1 created) 0 mini mimics (1 created) 0 tuski mimics (1 created) a destructomondaine 0 ragnarok girls (1 created) 0 goblins (1 created) 0 wimpgoblins (1 created) 0 easy piercers (1 created) 0 lambs (1 created) 0 porcs (1 created) 2 sewer rats (3 created) 0 sua rats (1 created) a kould rat a visor sewer rat 0 nag-naggers (2 created) 0 snow letters (1 created) 0 little spiders (1 created) 0 little webmakers (1 created) 0 bought plants (1 created) 0 grabhappy plants (1 created) 0 ponues (3 created) a wimpdag banger 0 electro balls (1 created) 0 spread worms (1 created) 0 bugger errors (1 created) 0 explode lights (1 created) 0 egg-laying mammals (1 created) a sparrow (2 created) 0 spaces (1 created) 0 drop elementals (1 created) 0 shaded lichens (1 created) 0 sessilichens (1 created) 0 wouwou beggars (1 created) 0 brown growths (1 created) 0 golden growths (1 created) 0 green molds (1 created) 0 sounders (1 created) 0 spore sounders (1 created) 0 venom fungi (1 created) 0 thrower children (1 created) 0 carollian monsters (1 created) 0 novice mechanics (1 created) 0 strict snakes (1 created) 0 fan golems (1 created) 0 dumb humans (1 created) a hallucinating survivor 0 beginner mercs (1 created) 0 sharpwoodsmen (1 created) a tool user 0 shopkeepers (2 created) 0 eh ghosts (1 created) 0 slatas (1 created) 0 hata-hatas (1 created) 0 spawning fish (1 created) 0 stationary walls (1 created) 0 novice roll walls (1 created) 0 mutants (1 created) a biem turret a crude turret 0 cold troves (1 created) 0 health troves (1 created) 96 creatures born. 13 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 18 times You killed 12 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 3 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 13 You had a maximum sanity of 2 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (23 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (38 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (6 of 500) searching [Restricted] (max Restricted) (4 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 5 with 533 points, and 43 pieces of gold, after 615 moves. Killer: quit You were level 3 with a maximum of 42 hit points when you quit. You reached the 64th place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 802799 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50. Killed by a scroll of genocide. 217 [217] 3 765973 ziratha-Poi-Dev-Mal-Cha died in Lawful Quest on level 26. Killed by a monster (Rosae). - [226] 62 558 sserk1-Mam-Dev-Mal-Cha died in Space Base on level 12. Killed by a monster (meanbeam mummy). - [17] 63 552 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a shotgun shell. - [62] *64 533 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 42 [42] 65 486 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Ms. Sneem, the shopkeeper). - [47] 66 394 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a monster (hobbit thief). - [20]