ziratha, chaotic female devilish Poison Mage - ---------------------- |......................| |....&...............<{| |...<..................| ------------------------ [Ziratha the Green Poisoner] St10 Dx13 Co8 In17 Wi6 Ch5 PoiDevFemCha Dlvl:6 $170 HP73(80) Pw95(96) AC7 Xp6/392 T705 Latest messages You miss the gnome lord. The gnome lord wields a trident {10}! The gnome lord thrusts his trident. The gnome lord hits you! [-4 -> 65] You hit the gnome lord! The gnome lord thrusts his trident. The gnome lord hits you! [-7 -> 58] You kill the gnome lord! M - 29 crossbow bolts {0}. There is a wall in the way! You find a secret door! This door is locked. (5x) In what direction? [47896321><] As you kick the door, it crashes open! You feel that the enemies' main base camp is on this floor. You hear a metallic plinking sound. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} w - a ! uncursed +0 wind bow {12} B - 21 cursed +6 elven arrows {0} I - 50 uncursed +0 darts {0} J - 19 uncursed +0 bronze arrows {0} M - 29 cursed -1 crossbow bolts {0} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} v - an uncursed fortune cookie {0} D - an uncursed tripe ration {0} G - a blessed food ration {0} L - 2 uncursed cream pies {0} Scrolls e - an uncursed scroll of create monster {0} n - 5 uncursed scrolls of healing {0} o - 5 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} z - an uncursed scroll of enchant weapon {0} A - an uncursed scroll of reverse identify {0} C - an uncursed scroll of enchant armor {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (0:4) {0} k - a blessed spellbook of cure blindness (0:3) {0} l - a blessed spellbook of poison blast (0:1) {0} Potions d - an uncursed potion of sickness {0} y - an uncursed potion of monster detection {0} H - a blessed potion of cyanide {0} Rings h - an uncursed +2 ring of increase accuracy {0} Wands f - an uncursed wand of poison (0:3) {0} g - an uncursed wand of venom scattering (0:12) {0} x - a cursed wand of lightning (0:7) {0} E - an uncursed wand of teleportation (0:11) {0} Tools m - an uncursed blindfold {0} u - an uncursed chest {750} Gems t - an uncursed +0 chrysoberyl stone {1} Contents of the chest: 21 gold pieces {0} an uncursed finalized scroll of taming {0} Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 15 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 17 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 104 Tool identification only worked 5 times out of 7 Wand drop chance was reduced to 97% Implant drop chance was reduced to 92% Potion drop chance was reduced to 98% Tool drop chance was reduced to 96% Food drop chance was reduced to 95% Shop item generation was reduced to 77% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 90% chance Mastering the following skill taught you the hidden power: general combat The following skill was trained at half the usual rate: flail The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 21) The following skill became untrainable after a while: symbiosis (turn 20179) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 22702) The following skill became harder to train at higher skill levels: short sword Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 70965 Monster spawn increase reached its maximum at turn 155183 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1265640 The monster class that cannot be genocided was centaur The monster class that was spawned more often: orc (freq bonus 2) The monster species that spawned more often: scientific blindfolded reconstruction (freq bonus 4) The monster species that spawned more often: dwarf boozer (freq bonus 8) The monster species that spawned more often: pain master (freq bonus 12) The monster species that spawned more often: peanut lutetium (freq bonus 10) The monster species that spawned more often: vapour denizen (freq bonus 6) The monster species that spawned more often: iodizing pip (freq bonus 10) The monster species that spawned more often: fearow (freq bonus 12) The monster species that spawned more often: corona draconian (freq bonus 6) The monster species that spawned more often: Bea (freq bonus 16) The monster species that spawned more often: orgic saccharification (freq bonus 24) The monster species that spawned more often: nondescript colony (freq bonus 12) The monster species that spawned more often: fokieng wand (freq bonus 7) The monster species that spawned more often: hetaerae reaccustomed (freq bonus 44) The monster species that spawned more often: Ariel, Queen of Air (freq bonus 64) The monster species that spawned more often: creeper (freq bonus 5) The monster species that spawned more often: cursed stalk (freq bonus 14) The monster species that spawned more often: spellbook trove (freq bonus 18) The monster species that spawned more often: biological crone (freq bonus 28) The monster species that spawned more often: sputum dissepimental bilking paver reposition (freq bonus 5) The monster species that spawned more often: eastern tengu (freq bonus 12) The monster trait that was more common: monsters that are slithy (freq bonus 1) The monster trait that was more common: monsters with extra painful attacks (freq bonus 4) The monster species that never randomly spawned: cyan slime The monster species that never randomly spawned: enclave elite soldier The monster species that never randomly spawned: gemini rickets The monster species that never randomly spawned: ride cleric The monster species that never randomly spawned: dark elea The monster species that never randomly spawned: anteater The monster species that never randomly spawned: greater mimic The monster species that never randomly spawned: mein vasopressor The monster species that never randomly spawned: sentinel of Mithardir The monster species that never randomly spawned: carbon black sphere The RNG hath decreed that this item was never generated: blood (blood-red) The RNG hath decreed that this item was never generated: dark elven bow (black runed bow) The RNG hath decreed that this item was never generated: medical kit (leather bag) The RNG hath decreed that this item was never generated: egoism (ITS ALL MINE) The RNG hath decreed that this item was generated more often: nano shuriken ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: bombing (exciting, freq bonus 20) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 8) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: great pollax ((null), freq bonus 49) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 8) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of tsunami (perpetual, freq bonus 10) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 6) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 6) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: inka stinger ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 11) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 5) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 6) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 16) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 3) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 6) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 9) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 17) The RNG hath decreed that this item was always generated cursed: bag of tricks (bag) The RNG hath decreed that this item was always generated cursed: stone of cursing (gray) The RNG hath decreed that this item was always generated cursed: shoulder rings (strange rings) The RNG hath decreed that this item was always generated cursed: Jessica's jewel (teal) The RNG hath decreed that this item was always generated cursed: contro staff ((null)) The RNG hath decreed that this item was always generated cursed: Marike sneakers (sandals with socks) The RNG hath decreed that this item was always generated cursed: very heavy ball ((null)) The RNG hath decreed that this trap was always invisible: evil variant trap The RNG hath decreed that this trap was generated more often: strew trap (freq bonus 6) Trap randomization happened for 1 in 464 traps Traps were spawned invisible 1 times in 83 Trap difficulty was increased by 17 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 1808 Strength training was 4 Dexterity training was 12 Wisdom training was 9 Constitution training was 16 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You leeched mana You had infravision You had 1603 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.0 (7e8f7104) - last build Sun Mar 21 05:17:56 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 93% b - protection 1 + protect 0% 93% c - cure blindness 2 + healing 0% 98% d - poison blast 4 + attack 0% 305% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) elven arrow (runed arrow) Armor poisonous cloak (brown burnoose) Scrolls scroll of create monster (THERE IS NO SPOON) scroll of healing (NOTY AND THE AMY WERE MVPS 2017) scroll of mana (DAMN IT) scroll of phase door (MORAL RISE WHEN BURN) scroll of standard id (BUFF DEDEDE) scroll of cure (HDFUS HDFEU HDFAU HDFASIA HDFANTARCTICA) scroll of heal other (WINDING FIERCE TO ATTACK MESS ENEMY) * scroll of extra healing (UEBER RE A GIERUNG) * scroll of greater mana restoration (BATMAN IS UNABLE TO HURT THE LITTLE POISON IVIES) scroll of enchant weapon (TRICK 13) scroll of reverse identify (WPROWADZIC BRAMY PIEKIELNE) scroll of enchant armor (MARRIED THE LIGHT) scroll of taming (EN PHYSIC POINTS IS USEMORE) Spellbooks spellbook of confuse monster (fallen) spellbook of protection (appearing) spellbook of cure blindness (legit) spellbook of poison blast (indexed) Potions potion of sickness (puce) potion of monster detection (shining) potion of cyanide (slimy) Rings ring of increase accuracy (trashy) Wands wand of poison (kukui wood) wand of venom scattering (pentagonal) wand of lightning (antidotium) wand of teleportation (cast iron) Tools chest (wooden container) Gems chrysoberyl stone (yellow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: Level 4: Level 5: Level 6: <- You are here Vanquished creatures 0 giant grasshoppers (1 created) a parrot chick 0 gas spores (1 created) a kitten 0 hurkles (1 created) 0 quarantine ignorers (1 created) a tickle jelly 0 kobolds (1 created) 0 round tuits (1 created) 0 petit mimics (1 created) a wimpgoblin (2 created) 2 sewer rats 0 sling bangers (1 created) 0 armored larvae (1 created) 0 dung worms (1 created) a kur a hidden bat 0 vultures (1 created) 0 mini centaurs (1 created) a neckdragon 0 crawling elementals (1 created) 0 lichens (1 created) 0 wouwou beggars (1 created) 0 score molds (1 created) 2 green molds (1 created) 0 venom fungi (1 created) a gnome zruty a gnome lord 0 New Kops (2 created) 0 kestrels (2 created) 0 grab kops (1 created) 0 Keystone Kops (2 created) 0 Roadblock Kops (1 created) 0 brutal kops (3 created) 0 Kop Sergeants (1 created) 0 Detective Sergeants (1 created) 0 Undead Sergeants (1 created) 0 RNG Sergeants (1 created) a Spectral Sergeant 0 Kop Lieutenants (1 created) 0 seriously Kop Lieutenants (1 created) 0 freemason initiates (1 created) 0 grah sephiroth (1 created) 0 koldiers (1 created) an ant mummy a hider naga 0 eyeglass-wearing retards (1 created) a hap snake 0 coronet clolls (1 created) 0 baby grind hulks (1 created) 0 rat zombies (1 created) 0 baby shoes (1 created) 0 child nurses (1 created) 0 singing happy drunks (1 created) a battle scarred ronin a coal miner 0 disgusting brats (1 created) 0 shopkeepers (2 created) a dino fish 0 fool fish (1 created) 0 dwens (1 created) 0 regular plants (3 created) 0 pi plants (2 created) an attacker plant 0 gnome cadavers (1 created) an arctic fern spore 0 burning fern spores (1 created) a stationary flower an oval food 0 white mushroom patches (1 created) a floating skin cell an attack food 0 yellow mushroom patches (1 created) a gray mewlip a rosa a porter bad egg an inedible slime mold an energy trove 89 creatures born. 31 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 47 times You killed 29 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 3 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 15 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (4 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (67 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (36 of 160) healing spells [Basic] (max Expert) (24 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (15 of 500) searching [Restricted] (max Restricted) (4 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (4 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 2009 points, and 191 pieces of gold, after 705 moves. Killer: quit You were level 6 with a maximum of 80 hit points when you quit. You reached the 50th place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 802799 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50. Killed by a scroll of genocide. 217 [217] 3 765973 ziratha-Poi-Dev-Mal-Cha died in Lawful Quest on level 26. Killed by a monster (Rosae). - [226] 48 2187 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 55 [89] 49 2139 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 62 [86] *50 2009 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 73 [80] 51 1911 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 85 [91] 52 1711 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (wrang-wrang), while paralyzed by a monster attack. - [81]