ziratha, chaotic female devilish Poison Mage ####-------------## --------- #,,,-............,#--.$.....|## #`^,.............|,,|...$..|.-,## #,,,,........<...|#,|........|,,#### #`##|..........[.|#,-........|#,,,,# --------- |...........--##--.......|####,# |.+?++++| -------|----- --------- #,##|@..+++.| #,# #,,,-&++++!.| ### ####|.++++++| |.+..++.| |.++?+.+| --------- [Ziratha the Venom Scatterer] St3 Dx13 Co6 In16 Wi8 Ch5 PoiDevFemCha Dlvl:2 $100 HP-2(47) Pw68(68) AC-2 Xp4/109 T1167 Latest messages The blast of poison gas hits Sneem! The blast of poison gas bounces! The blast of poison gas misses Sneem. Sneem hits you! [-6 -> 41] Sneem wields a shotgun {15}! Sneem fires 2 shotgun shells! You are almost hit by the 1st shotgun shell. You are hit by the 2nd shotgun shell! [-20 -> 21] Sneem misses. What do you want to zap? [fg or ?*] Nothing happens. The wand of venom scattering turns to dust. Sneem swings her shotgun. Sneem hits you! [-11 -> 10] Sneem swings her shotgun. Sneem hits you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak {4} y - an uncursed +0 bronze plate mail (being worn) {200} A - an uncursed +0 giant sea anemone {60} B - an uncursed +0 elven cloak (being worn) {4} C - a cursed -2 plasteel armor {50} Comestibles c - 2 uncursed food rations {0} u - an uncursed fortune cookie {0} Scrolls e - an uncursed finalized scroll of enchant armor {0} m - 5 uncursed scrolls of healing {0} n - 5 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} E - an uncursed finalized scroll of enchant weapon {0} Spellbooks i - a blessed spellbook of confuse monster (6:4) {0} j - a blessed spellbook of protection (0:2) {0} k - a blessed finalized spellbook of cure blindness (2:5) {0} l - a blessed spellbook of poison blast (6:2) {0} Potions d - an uncursed potion of full healing {0} s - a blessed potion of enlightenment {0} v - a cursed finalized potion of fruit juice {0} x - an uncursed finalized potion of banishing fear {0} Rings h - an uncursed ring of polymorph control (on right foreclaw) {0} Wands f - an uncursed wand of poison (5:7) {0} Tools t - a blessed lock pick {0} w - an uncursed medical kit {33} D - an uncursed blindfold {0} Gems z - 2 cursed +0 sling ammos called ok Contents of the medical kit: 2 blessed pills {0} 13 uncursed pills {0} an uncursed bandage {1} 2 cursed bandages {2} an uncursed bandage {1} a cursed bandage {1} a * cursed phial {2} a * cursed phial {2} a * uncursed phial {2} a * uncursed phial {2} 4 * uncursed phials {8} 12 uncursed bandages {12} Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 13 You carried 0 sins You could not have this property at all: detect monsters You could not have this property intrinsically: regeneration You could not have the double effect of this property: cold resistance Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 5 Gem identification only worked 100 times out of 108 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 98% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 85% Implant drop chance was reduced to 94% Potion drop chance was reduced to 98% Food drop chance was reduced to 99% Shop item generation was reduced to 96% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 93% chance Mastering the following skill taught you the hidden power: memorization The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: bow The following skill became untrainable if you tried to train it too early: polymorphing (turn 600) The following skill became harder to train at higher skill levels: occult spells Sticky curses were more common by 7% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 56517 Monster spawn increase reached its maximum at turn 152545 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 430958 The monster class that cannot be genocided was lizard The monster class that was spawned more often: jabberwock (freq bonus 1) The monster species that spawned more often: stat drain claw (freq bonus 8) The monster species that spawned more often: hugger dragon (freq bonus 10) The monster species that spawned more often: leveeing panacean (freq bonus 8) The monster species that spawned more often: bigbad hurdle (freq bonus 28) The monster species that spawned more often: sludge wall (freq bonus 6) The monster species that spawned more often: fencer (freq bonus 6) The monster species that spawned more often: supermarket cashier (freq bonus 12) The monster species that spawned more often: quantum mechanic (freq bonus 3) The monster species that spawned more often: homunculus (freq bonus 4) The monster species that spawned more often: humanlike naga (freq bonus 4) The monster species that spawned more often: overcoat lapsing champy retrograde (freq bonus 24) The monster species that spawned more often: venom turret (freq bonus 9) The monster species that spawned more often: skaven shaman (freq bonus 2) The monster species that spawned more often: snore patch (freq bonus 15) The monster species that spawned more often: Zucktmoy (freq bonus 6) The monster species that spawned more often: heartbreaker libation (freq bonus 6) The monster species that spawned more often: whiplich (freq bonus 5) The monster species that spawned more often: bilged inserted unlikable (freq bonus 9) The monster species that spawned more often: gray devil (freq bonus 12) The monster species that spawned more often: epistle quarry (freq bonus 30) The monster trait that was more common: monsters that have no hands (freq bonus 4) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 6) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 2) The monster species that never randomly spawned: scorecard effloresce halved The monster species that never randomly spawned: notel mechanic The monster species that never randomly spawned: bethink prettied The monster species that never randomly spawned: mover mantis The monster species that never randomly spawned: hc bitch The monster species that never randomly spawned: ocean naga The monster species that never randomly spawned: dream growth The monster species that never randomly spawned: null wort The monster species that never randomly spawned: koopa tortoise soldier The monster species that never randomly spawned: confirming lovesick The monster class that always generated with extra speed: imp or minor demon The RNG hath decreed that this item was never generated: illusion (YOUR HEAD WILL EXPLODE) The RNG hath decreed that this item was never generated: jagged-tooth club ((null)) The RNG hath decreed that this item was never generated: taming (PRIRUTSENIE) The RNG hath decreed that this item was never generated: implant of hope (quixotic) The RNG hath decreed that this item was never generated: bent sable (bent sword) The RNG hath decreed that this item was never generated: elysium scourge ((null)) The RNG hath decreed that this item was never generated: amulet of magical breathing (octagonal) The RNG hath decreed that this item was never generated: heavy stone ball ((null)) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 12) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 8) The RNG hath decreed that this item was generated more often: woolen shirt ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: goldspell stone (gray, freq bonus 169) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 8) The RNG hath decreed that this item was generated more often: switcheroo (amazing, freq bonus 8) The RNG hath decreed that this item was generated more often: penis pole ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: paper chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 10) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dangerous terrain stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: cryptic saber ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: implant of quota (assamic, freq bonus 3) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 8) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bulky flesh ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: jared stone ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 81) The RNG hath decreed that this item was always generated cursed: crystal ball (glass orb) The RNG hath decreed that this item was always generated cursed: star rod (rod) The RNG hath decreed that this item was always generated cursed: cause fear (light blue) The RNG hath decreed that this item was always generated cursed: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was always generated cursed: arrow ((null)) The RNG hath decreed that this trap was always invisible: flood trap The RNG hath decreed that this trap was generated more often: trap door (freq bonus 2) Trap randomization happened for 1 in 397 traps Traps were spawned invisible 1 times in 33 Trap difficulty was increased by 6 Traps were extra hard to find 5% of the time Next attribute increase check would have come at turn 2211 Strength training was 18 Dexterity training was 7 Wisdom training was 9 Constitution training was 10 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having detect monsters (0) You had infravision You had 867 points of nutrition remaining You were stealthy You had full nutrients You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.0 (7e8f7104) - last build Sun Mar 21 05:17:56 2021. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 1% 89% b - protection 1 + protect 1% 89% c - cure blindness 2 + healing 1% 89% d - poison blast 4 + attack 25% 289% Techniques known in the end Name Level Status reinforce memory 4X Prepared(0) sigil of control 4X Prepared(0) sigil of tempest 4X Prepared(0) sigil of discharge 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Not Ready(1809) phase door 4 R Reloading(861) invoke deity 4 R Prepared(0) symbiosis 4 O Prepared(0) power surge 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (politician cloak) elven cloak (faded pall) Scrolls scroll of enchant armor (HASH EM EXTENDED BREAKFAST) scroll of healing (ASCENSION IS IMPOSSIBLE) scroll of mana (DOORMASH GRAFFITI LOOK LIKE AMULETS ARRRGH) scroll of phase door (SPLASH EM EXTENDED POOL PARTY) scroll of standard id (SLEX PROTECTION IS 4K FLAT IE NETHACK FOURK) scroll of cure (FUKDASAC DICKOMIXTIO KISOASSEKOCK) scroll of heal other (IM BAD AT THIS GAME PLZKILL ME) * scroll of extra healing (JARVIK 7) * scroll of greater mana restoration (NDUEDUE DUE DUE RAEAEAEAEAEAEAEN) scroll of enchant weapon (MYS SKIN WITH ACID) Spellbooks spellbook of confuse monster (square-patterned) spellbook of protection (gained) spellbook of cure blindness (fallen) spellbook of poison blast (indigo) Potions potion of full healing (crimson) potion of enlightenment (ketchup) potion of fruit juice (radiating) potion of banishing fear (orange) Rings ring of polymorph control (nailbreak) Wands wand of poison (unimportant) wand of venom scattering (lockdown) Tools medical kit (leather bag) Gems sling ammo called ok (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You are here Vanquished creatures 4 jackals a backbringer 0 wanter demons (1 created) 0 kobolds (1 created) 0 visor sewer rats (2 created) a pack rabbit 0 little spiders (2 created) a man eating plant (2 created) a kazwo lichen (0 created) 0 red force patches (1 created) 0 venom fungi (1 created) 0 stroke gnomes (1 created) 0 ant mummies (1 created) 0 hider nagas (1 created) a startchanic a beginner horror a grid xorn a kobold zombie 0 newt zombies (1 created) 0 spit golems (1 created) 0 holographic survivors (1 created) a drunkard a karate scrub a maia 0 item masters (2 created) 0 shopkeepers (2 created) an eh ghost a horned creature a pinball newt 0 regular plants (1 created) a pi plant 0 ferier fern spores (1 created) 0 creeperflowers (1 created) 0 stationary flowers (1 created) 0 eggmen (1 created) a novice medium wall an underlayer farting noise 0 winged fish (1 created) 45 creatures born. 21 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 21 times You killed 15 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 1 time You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 13 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 1 time You successfully searched for doors or corridors 6 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 5 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 8 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (41 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (7 of 500) searching [Restricted] (max Restricted) (7 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (11 of 500) techniques [Restricted] (max Restricted) (5 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 486 points, and 0 pieces of gold, after 1167 moves. Killer: a monster (Ms. Sneem, the shopkeeper) You were level 4 with a maximum of 47 hit points when you died. You reached the 60th place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 802799 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50. Killed by a scroll of genocide. 217 [217] 3 765973 ziratha-Poi-Dev-Mal-Cha died in Lawful Quest on level 26. Killed by a monster (Rosae). - [226] 58 662 BSOD2-Qua-Moo-Mal-Neu died in Space Base on level 6. Killed by a monster (Ms. Apoorva, the shopkeeper). - [65] 59 558 sserk1-Mam-Dev-Mal-Cha died in Space Base on level 12. Killed by a monster (meanbeam mummy). - [17] *60 486 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 2. Killed by a monster (Ms. Sneem, the shopkeeper). - [47] 61 394 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a monster (hobbit thief). - [20] 62 320 BSOD2-Mah-Aur-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (panther cub). - [24]