ziratha, chaotic female devilish Poison Mage ------ --------------------------------------------------# #,|.....|,,-------- |........................................(%%......,####,......|,,.......| |.--------------------.--------..-----.---------.|,,,,,,|.....|,#|<.....| |.|......|......|....|.|.((.((|..|...|.|)..).).|.+,,,,,,+.....|,#|......| |.|......|......|....|.|@(((.(|..-...|.|)).))))|.| #,#+-.-.-,,.......| |.|......|......|....|.|&....(|..|...|.|))..)))|.| ,,# #,,|..>...| |.|..... ..... |--|--.-|------..-----.|.......|.| #,# ,#,-------- |.---|------|----...............(......------|--.| #,,# ,,,, |....................{...........................| ,,,# -----.- |.----|------|---[.....----|-------..............- ,#,,#|.....| |.| ... .....|-----.|..........|...---|-----..| ##,,....... |.|......|.!!..]|....-.|..........|...|.......|..+ ###|.....| |.|......|.!.!!!|....|.|..........|...|.......|..| |.....| |.|......|!..!!!|....|.|..........|...|.......|..| ------- |.--------------------.------------...---------..| |................................................| -------------------------------------------------- [Ziratha the Green Poisoner] St12 Dx11 Co14 In9 Wi4 Ch7 PoiDevFemCha Dlvl:5 $1 HP81(92) Pw71(123) AC-3 Xp7/736 T1857 Latest messages You don't have that object. What do you want to rub? [V or ?*] Nothing happens. # What do you want to rub? [V or ?*] Nothing happens. What do you want to drop? [$##bR-TV or ?*] You drop a lamp (unpaid, 60 zorkmids) {0}. You see here 3 candles {0}. You see here a candle {0}. You see here 7 candles {0}. What do you want to write with? [- or ?*] Never mind. You don't have anything to zap. What do you want to use or apply? [b or ?*] A - an ivy wand {0}. What do you want to zap? [A or ?*] In what direction? [47896321><] # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Armor # - a * uncursed +0 crystal plate mail (being worn) {200} # - an uncursed burnt +1 poisonous cloak (being worn) {4} R - an uncursed +0 pair of low boots {4} Scrolls S - a blessed scroll of taming {0} T - an uncursed scroll of enchant armor {0} Wands A - an uncursed wand of draining (0:5) {0} Tools b - an uncursed chest {1075} Contents of the chest: 101 gold pieces {0} an uncursed amulet of ESP {0} an uncursed +0 dwarvish mattock {48} 28 uncursed +0 arrows {0} the uncursed +1 spear named GTS Champion Elbow {12} a blessed +0 block-heeled sandal {2} 33 cursed +0 nano shuriken {1} an uncursed +0 sharp axe {24} 27 blessed +1 crossbow bolts {0} a blessed +2 silver khakkhara {24} 14 uncursed +2 arrows {0} an uncursed +0 leather saber {12} an uncursed +0 metal lamellar armor {160} an uncursed +0 pair of lady boots {4} an uncursed +0 leather cloak {7} the cursed +7 pair of leather gloves named 4-X4AyEEA:]*C {4} an uncursed +0 pair of gnomish boots {4} a cursed -5 pair of leather gloves {4} an uncursed +0 orcish helm {12} an uncursed thoroughly rotted tripe ration {0} an uncursed lemon {0} an uncursed fortune cookie {0} 2 uncursed tripe rations {0} 3 uncursed food rations {0} 2 uncursed sprigs of wolfsbane {0} a blessed scroll of mana {0} a heavily cursed scroll of healing {0} an uncursed scroll of gain mana {0} an uncursed scroll of magic mapping {0} an invisible uncursed scroll of elementalism {0} an uncursed finalized scroll of create victim {0} an uncursed scroll of heal other {0} an uncursed scroll of cure {0} 2 uncursed scrolls of standard id {0} 3 uncursed scrolls of phase door {0} 4 uncursed scrolls of mana {0} 5 uncursed scrolls of healing {0} an uncursed finalized scroll of charging {0} an uncursed finalized scroll of identify {0} an uncursed scroll of remove curse {0} an uncursed scroll of random enchantment {0} an uncursed finalized spellbook of freeze sphere (3:5) {0} an uncursed spellbook of detect monsters (5:3) {0} a blessed spellbook of poison blast (0:1) {0} a blessed greased spellbook of protection (5:5) {0} a blessed finalized spellbook of confuse monster (3:3) {0} a blessed finalized spellbook of cure blindness (0:2) {0} a blessed potion of gain level {0} an uncursed finalized potion of clairvoyance {0} an uncursed potion of monster detection {0} an uncursed potion of object detection {0} a cursed potion of restore ability {0} an uncursed potion of confusion {0} an uncursed finalized potion of full healing {0} an uncursed potion of levitation {0} an uncursed -2 ring of gain strength {0} an uncursed wand of venom scattering (0:13) {0} an uncursed wand of poison (0:0) {0} an uncursed wand of sleep (0:3) {0} a cursed wand of teleportation (0:4) {0} an uncursed bag of tricks (5:2) {5} an uncursed blindfold {0} an uncursed lock pick {0} an uncursed +0 worthless piece of blue glass {1} an uncursed +3 worthless piece of teal glass {1} Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 15 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 51 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 177 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 94% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 98% Implant drop chance was reduced to 91% Weapon drop chance was reduced to 99% Tool drop chance was reduced to 97% Shop item generation was reduced to 75% Mastering the following skill taught you the hidden power: healing spells The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: lance The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 26223) The following skill became harder to train at higher skill levels: gun control Number of artifacts generated was 0 Number of fake artifacts generated was 5 Monster spawn increase started at turn 48420 Monster spawn increase reached its maximum at turn 120424 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3306160 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: cat or other feline (freq bonus 3) The monster species that spawned more often: chain lightning (freq bonus 10) The monster species that spawned more often: noncontrollably pate surprized undecided (freq bonus 4) The monster species that spawned more often: marsh colony (freq bonus 60) The monster species that spawned more often: rainbow dragon (freq bonus 14) The monster species that spawned more often: farting girl (freq bonus 8) The monster species that spawned more often: poly flayer (freq bonus 24) The monster species that spawned more often: wallpapered smoke (freq bonus 12) The monster species that spawned more often: petty dimmer (freq bonus 64) The monster species that spawned more often: black unihorn (freq bonus 27) The monster species that spawned more often: cyan growth (freq bonus 8) The monster species that spawned more often: speed trove (freq bonus 18) The monster species that spawned more often: orange stalking lichen (freq bonus 4) The monster species that spawned more often: tunnel queen (freq bonus 24) The monster species that spawned more often: lamb chop (freq bonus 35) The monster species that spawned more often: lurid relinquisher (freq bonus 10) The monster species that spawned more often: alien in bridal dress (freq bonus 5) The monster species that spawned more often: probe spore (freq bonus 16) The monster species that spawned more often: acid beast (freq bonus 20) The monster species that spawned more often: sticky force fungus (freq bonus 10) The monster species that spawned more often: thumping hypertrophic unguarded chanteuse (freq bonus 12) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 2) The monster trait that was more common: monsters that have gaze attacks (freq bonus 2) The monster trait that was more common: monsters that revive after death (freq bonus 2) The monster trait that was more common: monsters whose attacks cause you to tremble (freq bonus 1) The monster trait that was more common: monsters who nivellate your HP and Pw (freq bonus 3) The monster trait that was more common: monsters that love to collect gems (freq bonus 1) The monster trait that was more common: monsters that grunt (freq bonus 2) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 1) The monster trait that was more common: monsters with identity-specific nastiness attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks push you back (freq bonus 4) The monster species that never randomly spawned: flierlier The monster species that never randomly spawned: velveting mustier The monster species that never randomly spawned: appearance The monster species that never randomly spawned: moyatto ball The monster species that never randomly spawned: icyorn The monster species that never randomly spawned: nexus snail The monster species that never randomly spawned: engorged eyebrow The monster species that never randomly spawned: news daemon The monster species that never randomly spawned: sight eye The monster species that never randomly spawned: colluvial tautonym remarkably The RNG hath decreed that this item was never generated: stone of vulnerability (gray) The RNG hath decreed that this item was never generated: unstable stethoscope ((null)) The RNG hath decreed that this item was never generated: displacer beast hide ((null)) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of joy (forceful, freq bonus 40) The RNG hath decreed that this item was generated more often: qatar ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: baeaeaep spy helmet (failuncap helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of fast repair (arcing, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 34) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: lady boots (lovely boots, freq bonus 35) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 13) The RNG hath decreed that this item was generated more often: armor smash (sundered, freq bonus 8) The RNG hath decreed that this item was generated more often: collusion knife ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 5) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 3) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 7) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 9) The RNG hath decreed that this item was generated more often: mary sue gloves (princess gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: rogues gloves (boiled gloves, freq bonus 62) The RNG hath decreed that this item was generated more often: italian heels ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: visible item (YOU CANNOT SEE ME WITH SEE INVIS, freq bonus 6) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 3) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 82) The RNG hath decreed that this item was always generated cursed: frost horn (horn) The RNG hath decreed that this item was always generated cursed: long screwup stone (gray) The RNG hath decreed that this item was always generated cursed: non-seeing stone (gray) The RNG hath decreed that this item was always generated cursed: tidal wave (tolkienian) The RNG hath decreed that this item was always generated cursed: cure confusion (moldy) The RNG hath decreed that this item was always generated cursed: luckstone (gray) The RNG hath decreed that this item was always generated cursed: safeguard suit (orange suit) The RNG hath decreed that this item was always generated cursed: trash stone (gray) The RNG hath decreed that this trap was always invisible: paralysis trap The RNG hath decreed that this trap was generated more often: crap trap (freq bonus 2) Trap randomization happened for 1 in 972 traps Traps were spawned invisible 1 times in 81 Traps were extra hard to find 7% of the time Next attribute increase check would have come at turn 3761 Strength training was 14 Dexterity training was 18 Wisdom training was 28 Constitution training was 25 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You leeched mana You had infravision You had 1837 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.0 (7e8f7104) - last build Sun Mar 21 05:17:56 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 6% 82% b - protection 1 + protect 6% 82% c - cure blindness 2 + healing 6% 82% d - poison blast 4 + attack 9% 301% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) sigil of control 7X Prepared(0) sigil of tempest 7X Prepared(0) sigil of discharge 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Not Ready(4389) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) symbiosis 7 O Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) recharge 1X Prepared(0) Discoveries Amulets amulet of ESP (black) Weapons silver khakkhara (silver monk's staff) dwarvish mattock (broad pick) Armor poisonous cloak (cyan cloak) low boots (walking shoes) lady boots (lovely boots) leather gloves (boxing gloves) gnomish boots (little black boots) orcish helm (iron skull cap) Scrolls scroll of charging (IM BAD AT THIS GAME PLZKILL ME) scroll of healing (JUNETHACK LOGPOINTS IS A BROKEN MECHANIC) scroll of mana (ODE BURUKU OLOSHE OLORIBU IYALAYAEH) scroll of phase door (A LAW THAT MAKES SNOWFLAKES VISIBLE) scroll of standard id (CONGLATURATION) scroll of cure (LIFE RISK JAM ALSO DAMAGED) scroll of heal other (INNOCENCE PETRIFIED SKIN) * scroll of extra healing (MAYBE PROTECT FROM SERIOUS STATUS) * scroll of greater mana restoration (ON ON ON KHA KHA KHA YA SMEYUS NAD VAMI TRUSLIVOGO SMERTNYY) scroll of taming (THERESA FLAUSCHEBUESCHEL MAY) scroll of enchant armor (PALOMITA IS SPANISH FOR PARROT) scroll of gain mana (AMY IS THE FIRST BITCH WHO GOT BHAAKS NEW TROPHY IN 2018) scroll of magic mapping (DAS NIBELUNGENLIEO) scroll of elementalism (THX FEMMY) scroll of create victim (BLADE GUARD OR SHOCK FIELD DO SO LITTLE DAMAGE THAT THEYRE USELESS) scroll of identify (MEGASUPEROMEGAGIANT GAY LEGACY) scroll of remove curse (ZA WARUDO) scroll of random enchantment (AMITRIPTYLINE FLUOXETINE ACETAMINOPHEN) Spellbooks spellbook of confuse monster (powered) spellbook of protection (cinereous) spellbook of cure blindness (jet-studded) spellbook of poison blast (terrifying) spellbook of freeze sphere (scribbled) spellbook of detect monsters (horrible) Potions potion of full healing (incandescent) potion of blindness (dimly-shining) potion of invisibility (magenta) potion of gain level (deadweight) potion of clairvoyance (polka-dot) potion of monster detection (squirting) potion of object detection (nettle) potion of restore ability (cranberry) potion of confusion (fuming) potion of levitation (starlight) Rings ring of gain strength (tar) Wands wand of poison (flathead) wand of venom scattering (vajra orb) wand of sleep (fuzzy) wand of draining (ivy) wand of teleportation (worthless) Tools chest (wooden container) bag of tricks (bag) Gems worthless piece of blue glass (blue) worthless piece of teal glass (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: Level 3: Level 4: Level 5: [mall] <- You are here Vanquished creatures 0 bees (1 created) 2 jackals 2 pack jackals a lazy animal a viri sneezer 0 hobbit slingerers (1 created) 0 blue yeeks (1 created) 0 hobbit feighters (1 created) a minidemon (2 created) a hidden kobold 0 last hole kobolds (1 created) a pleasure 0 iguanechauns (1 created) 0 antidote mimics (1 created) a playful girl a nymph a wood nymph a goblin a wimpgoblin a descent orc 0 porter rock piercers (1 created) 0 porcs (1 created) 2 sewer rats 0 cave spiders (1 created) a green pony a fock cloud 0 spread worms (1 created) a larva 0 little patches (1 created) a cribo (0 created) 0 slow molds (1 created) a spore fungus (0 created) 0 venom fungi (1 created) a back pew a stroke gnome 0 gnome guards (1 created) a grope lord a large humanoid a lewisian monster a mummy an illusion naga hatchling a sp-do a hap snake a strict snake a flll moccasin 0 mister decays (1 created) a magic touch a grid xorn 0 gnome zombies (1 created) an orc zombie a gauntpeeker a friendly adventurer a human thief a dumb human a regular human a scratchy girl a sickly granny 0 sad survivors (1 created) an overworked police officer a holographic survivor a flower girl a cross-eyed mage a normal human an imperial a redguard a werefox a passant an underpaid nurse a mugger a mech girl 0 drow subordinates (1 created) 0 shopkeepers (3 created) a watchman (4 created) 0 watch captains (2 created) 0 bus (1 created) 2 nuuts a sqaaker an iguana 2 piles of copper coins 0 little sisters (1 created) 90 creatures born. 62 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 7 times You eaten food with animal by-products 6 times You eaten meat 6 times You were an atheist You never prayed to the gods You hit with a wielded weapon 67 times You killed 57 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 9 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 5 times You failed to cast a spell 9 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 15 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 1 lock You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 2 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (6 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (13 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (74 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (52 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (3 of 500) two-handed weapons [Restricted] (max Restricted) (22 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (9 of 500) techniques [Restricted] (max Restricted) (7 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 5 with 3246 points, and 102 pieces of gold, after 1857 moves. Killer: quit You were level 7 with a maximum of 92 hit points when you quit. You reached the 34th place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 802799 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50. Killed by a scroll of genocide. 217 [217] 3 765973 ziratha-Poi-Dev-Mal-Cha died in Lawful Quest on level 26. Killed by a monster (Rosae). - [226] 32 3546 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4 [max 5]. Killed by a monster (Warder Kaptain). - [80] 33 3288 BSOD2-Elp-Hrl-Fem-Law died in The Dungeons of Doom on level 8. Killed by a monster (bitty demon). - [94] *34 3246 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 81 [92] 35 3232 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 76 [76] 36 3009 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 93 [93]