ziratha, chaotic female devilish Poison Mage --- }.} |.-}- -}} |...}}}}`} ---.|.}.----} |...|.|...|.| |.---.,,,.|.| |.|.<.,.,.|.| |.|.--,.,.|.----- |.|.....|.|.&.|.| |.-------.|.|.|.| |...`......)|...| ---------------- [Ziratha the Poison Mixer] St6 Dx13 Co17 In19 Wi8 Ch6 PoiDevFemCha Dlvl:2 $25 HP20(20) Pw21(21) AC8 Xp1/14 T164 Latest messages You find a secret passage! There is a wall in the way! (4x) # In situations where there is no other way forward, you can use this technique to transform walls on the eight squares surrounding you into open floor. Of course it only works if those squares are diggable, and it also paralyzes you for up to 20 turns, so be careful about using it when monsters are around! Use this technique? [yn] (n) You perform the panic digging ritual and are paralyzed for a while. Some solid rock is pulverized! You can move again. There is a wall in the way! (3x) Something is engraved here on the floor. Use "r." to read it. There is a wall in the way! (3x) Something is engraved here on the floor. Use "r." to read it. You see here a crossbow {20}. There is a wall in the way! You see here a crossbow {20}. There is a wall in the way! (4x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed finalized scroll of sand {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (1:2) {0} l - a blessed spellbook of poison blast (3:3) {0} Potions d - an uncursed finalized potion of gain ability {0} Rings h - an uncursed ring of stealth (on right foreclaw) {0} Wands f - an uncursed wand of poison (5:7) {0} g - an uncursed wand of venom scattering (0:0) {0} Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 10 You carried 0 sins You could not have this property at all: regeneration You could not have the double effect of this property: technicality Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 36 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 26 Monsters only dropped their musable items with 88% chance Ring drop chance was reduced to 86% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 86% Armor drop chance was reduced to 88% Food drop chance was reduced to 90% Shop item generation was reduced to 96% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 94% chance Mastering the following skill taught you the hidden power: protection spells The following skill could not be trained at all: implants The following skill was trained at half the usual rate: javelin The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to skilled proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: scimitar (turn 2) The following skill became harder to train at higher skill levels: hammer Items were more likely to be generated cursed by 1% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 82460 Monster spawn increase reached its maximum at turn 272927 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 418260 The monster class that cannot be genocided was major demon The monster species that spawned more often: astray sheep (freq bonus 4) The monster species that spawned more often: pill giant (freq bonus 2) The monster species that spawned more often: wood sprite (freq bonus 18) The monster species that spawned more often: gravel xorn (freq bonus 12) The monster species that spawned more often: pencil-mounted eraser (freq bonus 18) The monster species that spawned more often: soccer escallop caroller (freq bonus 3) The monster species that spawned more often: barcarole dan (freq bonus 4) The monster species that spawned more often: democratical rester (freq bonus 4) The monster species that spawned more often: flame archer (freq bonus 4) The monster species that spawned more often: axillae deposal (freq bonus 4) The monster species that spawned more often: undead stargazer (freq bonus 2) The monster species that spawned more often: reassimilate hotfoot (freq bonus 16) The monster species that spawned more often: cyan missingno (freq bonus 2) The monster species that spawned more often: hinter servicemen (freq bonus 48) The monster species that spawned more often: weatwind (freq bonus 6) The monster species that spawned more often: uprighted chantage enameling existentialist hydrating (freq bonus 6) The monster species that spawned more often: conscious stalk (freq bonus 4) The monster species that spawned more often: forefend execration sustenance (freq bonus 2) The monster species that spawned more often: Father Dagon (freq bonus 8) The monster species that spawned more often: emplaning brogan (freq bonus 6) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 1) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 2) The monster trait that was more common: monsters that can be tamed with food (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 6) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 2) The monster trait that was more common: HC aliens (freq bonus 1) The monster species that never randomly spawned: memo mushroom The monster species that never randomly spawned: blackening depopulation reoccupying The monster species that never randomly spawned: hahaha mold The monster species that never randomly spawned: reduplicative bunsen The monster species that never randomly spawned: many arms ogre The monster species that never randomly spawned: potion trove The monster species that never randomly spawned: heroyeek The monster species that never randomly spawned: submental hide teller The monster species that never randomly spawned: The dragon breath hits percenti! The monster species that never randomly spawned: Nora's beautiful combat boot The RNG hath decreed that this item was never generated: automore stone (gray) The RNG hath decreed that this item was never generated: goldspell helmet (precious helmet) The RNG hath decreed that this item was never generated: orcish chain mail (crude chain mail) The RNG hath decreed that this item was never generated: secret key ((null)) The RNG hath decreed that this item was never generated: cloak of angriness (blinking cloak) The RNG hath decreed that this item was never generated: bread ((null)) The RNG hath decreed that this item was never generated: bubble chain ((null)) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 6) The RNG hath decreed that this item was generated more often: massive staff ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 22) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: vermin swatter ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: massive staff ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy nano ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 5) The RNG hath decreed that this item was generated more often: shoomdent ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 4) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 2) The RNG hath decreed that this item was generated more often: asbestos javelin ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of traveling (argent, freq bonus 11) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 10) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 98) The RNG hath decreed that this item was always generated cursed: weighted flail ((null)) The RNG hath decreed that this item was always generated cursed: venom scattering (hooked) The RNG hath decreed that this item was always generated cursed: paper sword ((null)) The RNG hath decreed that this item was always generated cursed: Hacker's Food ((null)) The RNG hath decreed that this item was always generated cursed: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was always generated cursed: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was always generated cursed: cursed part stone (gray) The RNG hath decreed that this item was always generated cursed: shuriken (throwing star) The RNG hath decreed that this item was always generated cursed: stalactite (SHIUNIT) The RNG hath decreed that this item was always generated cursed: ether bolt ((null)) The RNG hath decreed that this trap was always invisible: ruea trap The RNG hath decreed that this trap was generated more often: memory trap (freq bonus 4) Trap randomization happened for 1 in 933 traps Traps were spawned invisible 1 times in 96 Trap difficulty was increased by 1 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 1890 Strength training was 1 Dexterity training was 0 Wisdom training was 0 Constitution training was 5 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having regeneration (0) You had infravision You had 1421 points of nutrition remaining You were stealthy You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.0 (7e8f7104) - last build Sun Mar 21 05:17:56 2021. You could not have safely prayed (1271) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 99% b - protection 1 + protect 0% 99% c - cure blindness 2 + healing 0% 99% d - poison blast 4 + attack 10% 299% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Reloading(800) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (slowing gown) Scrolls scroll of sand (K4 LC GJ E YF H Y P A) scroll of healing (AS ISE DAT) scroll of mana (HZLRC KSTSBD MPFNG) scroll of phase door (CHUTZPAH) scroll of standard id (TRAINED THE HARD WAY) scroll of cure (PHCHYAR PA CHA MILCHITHER) scroll of heal other (HDFUS HDFEU HDFAU HDFASIA HDFANTARCTICA) * scroll of extra healing (CANT FIND O ID) * scroll of greater mana restoration (NUMB IF HITTED SERIOUS IF HURT) Spellbooks spellbook of confuse monster (dull) spellbook of protection (deformed) spellbook of cure blindness (copper) spellbook of poison blast (velvet) Potions potion of gain ability (cherry-blossom) Rings ring of stealth (mages guild) Wands wand of poison (sycamore) wand of venom scattering (tapered) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: [mazes] <- You are here Vanquished creatures 0 checkals (1 created) 0 femmymondaines (1 created) 0 cute nymphs (1 created) 0 evasive wood nymphs (1 created) 0 marine goblins (2 created) a hobgoblin 0 easy piercers (1 created) 0 mine giant rats (1 created) 0 venom fungi (1 created) 0 hider nagas (1 created) 0 holographic survivors (1 created) 0 eh ghosts (1 created) 0 turto fish (1 created) 0 stealer plants (1 created) a pile of worthless coins 0 disintegration troves (2 created) 18 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 2 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (22 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (1 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 2 with 131 points, and 25 pieces of gold, after 164 moves. Killer: quit You were level 1 with a maximum of 20 hit points when you quit. You reached the 59th place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 802799 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50. Killed by a scroll of genocide. 217 [217] 3 765973 ziratha-Poi-Dev-Mal-Cha died in Lawful Quest on level 26. Killed by a monster (Rosae). - [226] 57 210 BSOD2-Tou-Pie-Mal-Law died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [46] 58 181 blutkampfe-Aci-Bre-Fem-Neu escaped the dungeon [max level 1]. 37 [37] *59 131 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 20 [20] 60 92 Alex-Cou-Gav-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (mine kobold). - [15] 61 64 Masterpouy-Act-Iro-Mal-Neu died in The Dungeons of Doom on level 2. Fell into a giant chasm. - [16]