ziratha, chaotic female devilish Poison Mage |.. |&----- |....<. |.----- [Ziratha the Green Poisoner] St9 Dx11 Co15 In15 Wi8 Ch9 PoiDevFemCha Dlvl:6 $285 HP62(86) Pw79(95) AC8 Xp6/401 T739 Latest messages You are slowing down. # Are you sure you want to pray? [yn] (n) You begin praying to Mustard Gas. You are surrounded by a shimmering light. You finish your prayer. You feel that Mustard Gas is pleased. You feel more limber. You can't use that direction! (3x) You step onto a teleport trap! You can't use that direction! (9x) You kill the crawling worm mass! 16 gold pieces. You can't use that direction! (6x) You hear a door open. Some sinister force is preventing you from using the run command. There is a wall in the way! Some sinister force is preventing you from using the run command. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets S - an uncursed amulet of magical breathing {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} x - 24 uncursed +0 darts {0} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 4 uncursed food rations {0} u - 2 uncursed tripe rations {0} C - 2 uncursed eggs {0} H - an uncursed sprig of wolfsbane {0} P - an uncursed blob zombie egg {0} Q - an uncursed giant spider egg {0} R - a cursed egg {0} Scrolls e - a ^ uncursed greased scroll of identify {0} m - 6 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 3 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} G - an uncursed scroll of mountains {0} L - an uncursed scroll of missing code {0} U - a blessed scroll of standard id {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:3) {0} j - a blessed spellbook of protection (4:2) {0} k - a blessed finalized spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (0:3) {0} z - an uncursed spellbook of aggravate monster (5:1) {0} I - an uncursed spellbook of cure sickness (0:1) {0} K - an uncursed finalized spellbook of resist random element (0:3) {0} O - a cursed spellbook of sleep (3:1) {0} T - an uncursed spellbook of shocking sphere (0:3) {0} Potions d - an uncursed potion of gain energy {0} s - an uncursed potion of cyanide {0} A - 2 uncursed potions of object detection {0} J - an uncursed potion of extra healing {0} Rings h - a blessed +2 ring of increase accuracy (on right foreclaw) {0} w - a cursed ring of poison resistance {0} y - an uncursed +1 ring of gain strength {0} F - a ! cursed ring of fear resistance {0} Wands f - a * uncursed wand of poison (0:9) {0} g - an uncursed wand of venom scattering (3:7) {0} v - an uncursed wand of good night (0:7) {0} Tools t - an uncursed 0 candle called not magic (3199) {0} B - a blessed leather drum {0} Gems M - an uncursed +0 disthene stone {1} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have the double effect of this property: regeneration Scroll identification only worked 100 times out of 172 Potion identification only worked 3 times out of 9 Implant identification only worked 1 times out of 16 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 173 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 98% chance Potion drop chance was reduced to 95% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 88% Tool drop chance was reduced to 90% Shop item generation was reduced to 86% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 90% chance Mastering the following skill taught you the hidden power: squeaking The following skill was limited to skilled proficiency: bow The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: body spells (turn 9) The following skill became untrainable after a while: attack spells (turn 26636) The following skill became harder to train at higher skill levels: firearms Sticky curses were more common by 6% Number of artifacts generated was 7 Number of fake artifacts generated was 5 Monster spawn increase started at turn 29355 Monster spawn increase reached its maximum at turn 112421 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2124694 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: grue (freq bonus 6) The monster species that spawned more often: baywood orrery (freq bonus 33) The monster species that spawned more often: lethe fish (freq bonus 22) The monster species that spawned more often: mutely judaism (freq bonus 32) The monster species that spawned more often: spat rubber (freq bonus 16) The monster species that spawned more often: grudging dark ronin (freq bonus 24) The monster species that spawned more often: taker stalk (freq bonus 52) The monster species that spawned more often: human adventurer (freq bonus 36) The monster species that spawned more often: wood nymph (freq bonus 24) The monster species that spawned more often: kantian wile (freq bonus 18) The monster species that spawned more often: baby draken (freq bonus 8) The monster species that spawned more often: Seraph of the Atom (freq bonus 18) The monster species that spawned more often: z-type (freq bonus 66) The monster species that spawned more often: salubrious xan (freq bonus 24) The monster species that spawned more often: slepper (freq bonus 32) The monster species that spawned more often: gnoelder orb (freq bonus 48) The monster species that spawned more often: defeating gallon (freq bonus 21) The monster species that spawned more often: neon nymph (freq bonus 36) The monster species that spawned more often: tong condone (freq bonus 42) The monster species that spawned more often: wisdash (freq bonus 9) The monster species that spawned more often: Martin (freq bonus 14) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 2) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 2) The monster trait that was more common: monsters whose attacks increase your sanity (freq bonus 1) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 1) The monster trait that was more common: monsters that originate from Animeband (freq bonus 1) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 1) The monster trait that was more common: monsters that can multiply (freq bonus 2) The monster trait that was more common: monsters that explode when killed (freq bonus 1) The monster species that never randomly spawned: anybody appeaser The monster species that never randomly spawned: recompenser basket flak The monster species that never randomly spawned: cognitional stockroom redried The monster species that never randomly spawned: phaser force fungus The monster species that never randomly spawned: giant yellow jellyfish The monster species that never randomly spawned: maga elemental The monster species that never randomly spawned: bright star The monster species that never randomly spawned: eventuate podium rhodesian The monster species that never randomly spawned: nutritionist missilry The monster species that never randomly spawned: readout gradient The RNG hath decreed that this item was never generated: material bolt ((null)) The RNG hath decreed that this item was never generated: full healing (hawthorn) The RNG hath decreed that this item was never generated: heavy status cloak (phantom cloak) The RNG hath decreed that this item was never generated: snow (TUXIE WANTS TO HACK UP MARIOS FINGERS) The RNG hath decreed that this item was never generated: filtering stone (gray) The RNG hath decreed that this item was never generated: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was never generated: amulet of bones (charnel) The RNG hath decreed that this item was never generated: toxic (wasteful) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 45) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 67) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: petrifyium bra ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 6) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 33) The RNG hath decreed that this item was generated more often: Claudia wooden sandals (moon boots, freq bonus 9) The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 25) The RNG hath decreed that this item was generated more often: impossibly heavy sand ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: message filter helmet (netradiation helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: insanity (brexit, freq bonus 3) The RNG hath decreed that this item was generated more often: lycanthropy (transforming, freq bonus 10) The RNG hath decreed that this item was generated more often: robe of nastiness (camo robe, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: leather leash (leash, freq bonus 5) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 2) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 15) The RNG hath decreed that this item was always generated cursed: robe of nastiness (camo robe) The RNG hath decreed that this item was always generated cursed: impossibly heavy nuclear ball ((null)) The RNG hath decreed that this item was always generated cursed: cloak of banishing fear (magenta cloak) The RNG hath decreed that this item was always generated cursed: styx (HEY HERES JASON) The RNG hath decreed that this item was always generated cursed: down level (silvervine) The RNG hath decreed that this item was always generated cursed: ruffled shirt ((null)) The RNG hath decreed that this item was always generated cursed: cure stun (fat) The RNG hath decreed that this trap was always invisible: interrupt trap The RNG hath decreed that this trap was generated more often: lootcut trap (freq bonus 5) The spell school whose books are more common was matter spells (freq bonus 2) The spell school whose books are more common was enchantment spells (freq bonus 5) Trap randomization happened for 1 in 392 traps Traps were spawned invisible 1 times in 87 Traps were extra hard to find 14% of the time Next attribute increase check would have come at turn 7162 Strength training was 23 Dexterity training was 19 Wisdom training was 15 Constitution training was 7 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had the following problem: Your spells became pink. (144) You had not decided on your sexuality yet You leeched mana You had infravision You had 1370 points of nutrition remaining You had a +2 bonus to hit You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.0 (7e8f7104) - last build Sun Mar 21 05:17:56 2021. You could not have safely prayed (644) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 93% b - protection 1 + protect 0% 93% c - cure blindness 2 + healing 0% 103% d - poison blast 4 + attack 0% 297% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Amulets amulet of magical breathing (crescent) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (chinese cloak) Scrolls scroll of identify (BETTER KILL ALL THREE ALIGNMENT KEY BOSSES) scroll of healing (WAND OF SPEED PLAYER) scroll of mana (OCTAHEXAOCTA) scroll of phase door (DPIEV WENWWSG UNNZMI) scroll of standard id (MUCH THEEF VERY ROCK) scroll of cure (CAR EMISSIONS ARE NOT NOXIOUS FOR APES OR HUMANS) scroll of heal other (HACKEM MUCHE) * scroll of extra healing (A HIGHWAY TO THE LEFT) * scroll of greater mana restoration (KAME HAME HA) scroll of teleportation (MIRAS PRICES ARE TOO EXPENSIVE) scroll of mountains (GET SLEX TODAY) scroll of missing code (FIST HEAVY BIG DAMAGE SPEE WORK) Spellbooks spellbook of confuse monster (conceptual) spellbook of protection (embossed) spellbook of cure blindness (rattling) spellbook of poison blast (generous) spellbook of aggravate monster (received) spellbook of cure sickness (rocky) spellbook of resist random element (beautiful) spellbook of sleep (dark green) spellbook of shocking sphere (loved) Potions potion of gain energy (camo) potion of cyanide (voluminous) potion of object detection (marigold) potion of extra healing (bright) Rings ring of increase accuracy (pourpoor) ring of poison resistance (illegible) ring of gain strength (arc) ring of fear resistance (wiseguy) Wands wand of poison (ticking) wand of venom scattering (foamy) wand of good night (xygos) Tools 0 candle called not magic (candle) leather drum (drum) Gems disthene stone (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: (mines) Level 3: Level 4: Level 5: Level 6: [mazes] <- You are here The Gnomish Mines: level 3 Level 3: Vanquished creatures an ant (2 created) a chicken 2 stalking coyotes 0 touch spores (1 created) 0 floating eyes (1 created) 0 grummelums (1 created) 0 intrits (1 created) 0 hobbits (1 created) 0 kung-flu fighter dwarves (1 created) 0 large hobbits (1 created) 0 jellies (1 created) 0 normal jellies (1 created) a forest moogle 0 disintegration kobolds (1 created) 0 mimics (1 created) a normal mimic 0 small flying mimics (1 created) 0 orc shamans (1 created) 0 rothes (1 created) 0 spideroids (1 created) a cave spider a large spider a city spider a striped spider 0 out-of-quarantine spiders (1 created) a green killer tomato a crawling worm mass 0 matrix buttoners (1 created) 0 kurs (1 created) 0 grounded parrots (1 created) 0 lame bats (1 created) 0 healthy plains centaurs (1 created) a drop elemental (2 created) 0 castle frontlines (1 created) 0 kazwo lichens (1 created) a yellow patch 0 golden colonies (2 created) 0 green patches (1 created) 0 green mushrooms (1 created) 0 off-color molds (1 created) 0 venom fungi (1 created) 0 sub-gnomes (2 created) 0 back pews (2 created) 0 unable gnomes (1 created) 0 gnome zruties (1 created) 0 petty gnome thieves (1 created) 0 intermediate gnomes (1 created) 0 gnome lords (1 created) 0 gnomish wizards (1 created) 0 public performers (1 created) a low grab kop a kestrel a Kop a Keystone Kop an Uniform Kop 0 Spectral Lieutenants (1 created) 0 ant mummies (1 created) 0 early mummies (1 created) a snide naga 0 citizens of cyber dome (1 created) 0 small trolls (1 created) 0 outbirths of ugliness (1 created) 0 timid trolls (2 created) 0 tron xorns (1 created) 0 rat zombies (2 created) a kobold zombie 0 gecko zombies (2 created) 0 humanoid zombies (1 created) an errand boy 0 battle-scarred veterans (1 created) 0 pitchguards (1 created) a novice mindcrafter (2 created) 0 spacewars fighters (1 created) 0 Gunnhild's General Stores (1 created) 0 shopkeepers (2 created) a glib hand 0 flying demons (1 created) 0 hata-splashas (1 created) 0 graceful mussles (1 created) 0 twens (1 created) 0 grey mushroom patches (1 created) a coin from the trash 0 piles of creeping gold coins (1 created) a floor grue 0 weyt grues (1 created) a protium 0 stationary walls (1 created) a novice light wall 0 ak Thief is dead!'s (1 created) 100 creatures born. 28 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 47 times You killed 28 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 3 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 3 times You failed to cast a spell 2 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 1 time You triggered feminism traps 0 times You had to read random messages 1 time You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 1 time You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 2 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (4 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (67 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (24 of 160) healing spells [Basic] (max Expert) (26 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (15 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (1 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 2139 points, and 285 pieces of gold, after 739 moves. Killer: quit You were level 6 with a maximum of 86 hit points when you quit. You reached the 31st place on the top 10000 list. No Points Name Hp [max] 1 802799 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50. Killed by a scroll of genocide. 217 [217] 2 765973 ziratha-Poi-Dev-Mal-Cha died in Lawful Quest on level 26. Killed by a monster (Rosae). - [226] 3 508646 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 23 [max 24]. Killed by a monster (cheesehead). - [165] 29 2354 BSOD2-Eme-Col-Mal-Neu died in The Gnomish Mines on level 6. Killed by a monster (Mr. Work Houses, the shopkeeper). - [111] 30 2187 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 55 [89] *31 2139 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 62 [86] 32 1711 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (wrang-wrang), while paralyzed by a monster attack. - [81] 33 1645 Masterpouy-Wiz-Hum-Fem-Neu died in The Dungeons of Doom on level 7. Killed by a bolt of cold. - [62]