ziratha, chaotic female devilish Poison Mage --+--- ### |.....- ,,,,, | ,&#,##------ # ,,#,,#|....| #,,|....------- #,|..........| #,...........| . ##|..<......{| ------------ [Ziratha the Poison Mixer] St10 Dx10 Co11 In16 Wi10 Ch13 PoiDevFemCha Dlvl:2 $14 HP-4(20) Pw20(20) AC9 Xp1/9 T220 Leg Brd Latest messages What do you want to use or apply? [fgmtuw or ?*] You produce a strange whistling sound. This Is A BioHazard touches the twen. This Is A BioHazard's contact was poisoned! The twen is killed! You fall down the stairs. [-15 -> 5] You crash into the ground very painfully, breaking your legs. [-2 -> 3] Warning: HP low! You have a little trouble lifting 1 gold piece. You stumble. You make a lot of noise! You hear a door open. The talc demon just misses! Your silver khakkhara sears the talc demon's flesh! You kill the talc demon! What do you want to eat? [ch or ?*,] Ecch - that must have been poisonous! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed finalized scroll of regular material {0} n - 5 uncursed fireproof scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} v - an uncursed finalized scroll of blank paper {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed finalized spellbook of protection (3:2) {0} k - a blessed spellbook of cure blindness (0:4) {0} l - a blessed finalized spellbook of poison blast (2:1) {0} Potions d - an uncursed potion of sickness {0} Rings h - an uncursed +2 ring of gain constitution {0} Wands f - an uncursed wand of poison (0:2) {0} g - an uncursed wand of venom scattering (0:9) {0} Tools m - an uncursed oil lamp (1132) {0} t - an uncursed chest {750} u - an uncursed chest {755} w - an uncursed magic whistle {0} Contents of the chest: 70 gold pieces {0} a cursed scroll of identify {0} an uncursed scroll of remove curse {0} Contents of the chest: an uncursed +0 ruffled shirt {5} a heavily cursed ring of protection from shape changers {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: poison resistance You could not have this property extrinsically: sickness resistance You could not have the double effect of this property: flying Scroll identification only worked 100 times out of 108 Potion identification only worked 3 times out of 10 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 71% chance Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 95% Musable item generation frequency had a negative bias of 9% Ring drop chance was reduced to 90% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 97% Armor drop chance was reduced to 99% Tool drop chance was reduced to 90% Food drop chance was reduced to 94% Shop item generation was reduced to 89% Concealing monsters were spawned underneath items 72% of the time only The following skill was trained at half the usual rate: quarterstaff The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: scimitar The following skill became harder to train at higher skill levels: attack spells Heavy curses were more common by 9% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 102759 Monster spawn increase reached its maximum at turn 197754 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 848880 The monster class that cannot be genocided was piece of food The monster species that spawned more often: containership ghettoized (freq bonus 2) The monster species that spawned more often: healing colony (freq bonus 4) The monster species that spawned more often: clocking troutiest curetted (freq bonus 2) The monster species that spawned more often: nitwit resurveyed embryologic abscond (freq bonus 2) The monster species that spawned more often: grand dragon (freq bonus 4) The monster species that spawned more often: gill giant (freq bonus 3) The monster species that spawned more often: Eternal Evil (freq bonus 4) The monster species that spawned more often: mind sucker (freq bonus 2) The monster species that spawned more often: cave orc (freq bonus 24) The monster species that spawned more often: sassy lassy (freq bonus 24) The monster species that spawned more often: Arnold Paole (freq bonus 6) The monster species that spawned more often: petty dwarven elite guardian (freq bonus 144) The monster species that spawned more often: hard gay (freq bonus 2) The monster species that spawned more often: ivory grue (freq bonus 4) The monster species that spawned more often: Jane's dancing shoe (freq bonus 8) The monster species that spawned more often: fly rubber (freq bonus 18) The monster species that spawned more often: pile of roulette jetons (freq bonus 3) The monster species that spawned more often: bone hobbit (freq bonus 10) The monster species that spawned more often: sligon (freq bonus 6) The monster species that spawned more often: kalkydra (freq bonus 72) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 3) The monster trait that was more common: monsters that never leave a corpse (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 2) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 1) The monster trait that was more common: monsters whose attacks randomly damage your items (freq bonus 1) The monster trait that was more common: monsters that have spit attacks (freq bonus 1) The monster trait that was more common: monsters that talk like whores (freq bonus 1) The monster trait that was more common: silent monsters (freq bonus 4) The monster trait that was more common: monsters with identity-specific nastiness attacks (freq bonus 6) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 2) The monster species that never randomly spawned: communicably despoilment The monster species that never randomly spawned: stalactoid The monster species that never randomly spawned: checkal The monster species that never randomly spawned: ninetales The monster species that never randomly spawned: pinna mensurative The monster species that never randomly spawned: real water hound The monster species that never randomly spawned: roulette lich The monster species that never randomly spawned: wimpy diamond dragon The monster species that never randomly spawned: japanese lady The monster species that never randomly spawned: chaos tile The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was never generated: destroy armor (destructive) The RNG hath decreed that this item was never generated: ether hostage chain ((null)) The RNG hath decreed that this item was never generated: knife ((null)) The RNG hath decreed that this item was never generated: burrow (beautiful) The RNG hath decreed that this item was never generated: nether beam (underworld) The RNG hath decreed that this item was never generated: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was never generated: transistor (three-wired thing) The RNG hath decreed that this item was generated more often: beneficial effect (homebrew, freq bonus 9) The RNG hath decreed that this item was generated more often: celestial pole ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 125) The RNG hath decreed that this item was generated more often: boots of weakness (torn boots, freq bonus 18) The RNG hath decreed that this item was generated more often: roller blade (roller boots, freq bonus 32) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 7) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 7) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: heavy silk ball ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: natural stick ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 11) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 5) The RNG hath decreed that this item was generated more often: trash sword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: white spell stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: anti-teleportation (ruled, freq bonus 2) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 83) The RNG hath decreed that this item was always generated cursed: meat stick ((null)) The RNG hath decreed that this item was always generated cursed: implant of quickening (eburine) The RNG hath decreed that this item was always generated cursed: cloak of grounding (granite cloak) The RNG hath decreed that this item was always generated cursed: cloth chain ((null)) The RNG hath decreed that this item was always generated cursed: lava (red-hot) The RNG hath decreed that this item was always generated cursed: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was always generated cursed: dented pot ((null)) The RNG hath decreed that this trap was always invisible: automore trap The RNG hath decreed that this trap was generated more often: gushlush trap (freq bonus 1) Trap randomization happened for 1 in 553 traps Traps were spawned invisible 1 times in 80 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 980 Strength training was 2 Dexterity training was 2 Wisdom training was 2 Constitution training was 4 Your sanity was 0 You were fire resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having poison resistance (0) You had wounded rear limbs (38) You had infravision You had 2204 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (98174af9) - last build Tue Feb 9 00:52:54 2021. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 98% b - protection 1 + protect 0% 98% c - cure blindness 2 + healing 0% 98% d - poison blast 4 + attack 34% 298% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (funeral shroud) Scrolls scroll of regular material (HERMIONE CASTS AVADA KEDAVRA AT UMBRIDGE) scroll of healing (PUBLIC NETHACK SERVER WITH FLEECY COLORS) scroll of mana (THIS CHANGE TO DUALWIELDING IN K MEASURER SUCKS MONKEYBALLS) scroll of phase door (BIMMELBAHN DIE SICH EILZUG NENNT) scroll of standard id (SMUTT RIOT ZINEFAG) scroll of cure (QUASH EM EXTENDED HITMAN SERVICE) scroll of heal other (COMBATDEPTH LAB CORRODE) * scroll of extra healing (ASSFUCK EXPRESS AND MAXIMUM PENALTY) * scroll of greater mana restoration (BALDERDASH EM EXTENDED THE PARTY GAME) scroll of blank paper (unlabeled) scroll of identify (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) scroll of remove curse (RIBBET) Spellbooks spellbook of confuse monster (iceblock) spellbook of protection (difficult) spellbook of cure blindness (zone-specific) spellbook of poison blast (unseen) Potions potion of sickness (smoky) potion of oil (pink) Rings ring of gain constitution (thieves guild) ring of protection from shape changers (weighty) Wands wand of poison (ascended) wand of venom scattering (yarn) Tools oil lamp (lamp) magic whistle (whistle) chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures a trainant 0 jackals (1 created) a talc demon 0 goblins (1 created) a ponue 0 lichens (1 created) 0 venom fungi (1 created) 0 creep mummies (1 created) 0 ant zombies (1 created) 0 coal miners (1 created) 0 shopkeepers (1 created) 0 slatas (1 created) 0 rouge fish (1 created) a twen 14 creatures born. 4 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 3 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 162 points, and 84 pieces of gold, after 220 moves. Killer: poisonous corpse You were level 1 with a maximum of 20 hit points when you died. You reached the 201st place on the top 10000 list. No Points Name Hp [max] 1 411437 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (rogue). - [159] 2 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 3 291869 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 91]. Killed by a monster (gigantic wraith). - [194] 199 186 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Ms. Pervari, the shopkeeper), while frozen by breathing a potion. - [29] 200 184 syku-Trs-Umb-Mal-Law escaped the dungeon [max level 1]. 30 [30] *201 162 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a poisonous corpse. - [20] 202 158 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (rishrash rat). - [20] 203 154 ScaryLarry-Bul-Hom-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (river moccasin). - [11]