ziratha, chaotic female devilish Poison Mage ### #,# ##------------|- #,-............| ##,|......*.....| ##------- #,,|............|##,|.....| #,#|............|##,|.....| #,,.............|#},|.....|## #,#---,,}|------},,}......-,### }}} }}.},,,#` #,#}}<..}}},}.}} .} },.`},.} #,# -`.`}.},}..}}}}## ###}-.}}---,# #,},}#,#}}.}}..---}- ##|.....|,# ###,##,#|}}.}....}.} ##,......|,# #,##,#|....}.}...| #,,|.....-,,# #,##,#|....#..#..| ###|.....|,,#----.-#,#|..........| |&..{#|`,,-.#..|#,,-..........| |......,##|#..{|###|..........| -------## ###.| ------------ --- [Ziratha the Venom Scatterer] St11 Dx11 Co9 In11 Wi5 Ch3 PoiDevFemCha Dlvl:1 $24 HP37(37) Pw50(50) AC8 Xp3/42 T794 Latest messages You displaced This Is A BioHazard. You find a secret door! The door opens. Walking on paved floor makes lots of noise. There is a wall in the way! (2x) You find a secret door! The door resists! (3x) The floor grue's sinister gaze fills your mind with dreadful, evil thoughts! You hear some noises. The door resists! (2x) The door opens. This is a water tile that can cause you to drown. Really step on it? [yn] (n) Walking on paved floor makes lots of noise. There is a wall in the way! You displaced This Is A BioHazard. (2x) There is a wall in the way! # ui: unknown extended command. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} w - an uncursed +0 heavy long sword {50} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} v - 15 blessed slime molds {0} Scrolls e - a blessed scroll of enchant weapon {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 3 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} t - a blessed scroll of identify {0} u - a blessed scroll of standard id {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (0:2) {0} Potions d - an uncursed potion of levitation {0} Rings h - an uncursed ring of see invisible (on right foreclaw) {0} Wands f - an uncursed wand of poison (0:13) {0} g - an uncursed wand of venom scattering (0:16) {0} Tools m - an uncursed oil lamp (1155) {0} Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 15 You carried 0 sins You could not have this property at all: energy regeneration You could not have this property intrinsically: see invisible Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 176 Tool identification only worked 5 times out of 11 Ring drop chance was reduced to 88% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 93% Armor drop chance was reduced to 89% Food drop chance was reduced to 98% Shop item generation was reduced to 87% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: claw The following skill was trained at one fifth the usual rate: symbiosis The following skill was limited to basic proficiency: long sword The following skill was limited to expert proficiency: squeaking The following skill became untrainable if you tried to train it too early: techniques (turn 15) The following skill became untrainable after a while: boomerang (turn 24241) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 60479) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 98502 Monster spawn increase reached its maximum at turn 151018 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 4750504 The monster class that cannot be genocided was quantum mechanic or other scientist The monster species that spawned more often: arcror (freq bonus 12) The monster species that spawned more often: stone giant king (freq bonus 8) The monster species that spawned more often: deminewt (freq bonus 6) The monster species that spawned more often: volcanic grue (freq bonus 2) The monster species that spawned more often: annoying fish (freq bonus 32) The monster species that spawned more often: shooter turret (freq bonus 12) The monster species that spawned more often: icelandic gun chick (freq bonus 18) The monster species that spawned more often: bloeckox (freq bonus 10) The monster species that spawned more often: evasive enclave soldier (freq bonus 30) The monster species that spawned more often: extra bad vortex (freq bonus 4) The monster species that spawned more often: unworkably intaglio commissary (freq bonus 1) The monster species that spawned more often: conscious warp patch (freq bonus 10) The monster species that spawned more often: Anna (freq bonus 2) The monster species that spawned more often: undead templar (freq bonus 9) The monster species that spawned more often: gnomish mana wizard (freq bonus 12) The monster species that spawned more often: funny misser (freq bonus 15) The monster species that spawned more often: kamikaze faerie (freq bonus 4) The monster species that spawned more often: black unicorn (freq bonus 6) The monster species that spawned more often: spear monster (freq bonus 3) The monster species that spawned more often: secretive kobold (freq bonus 3) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 4) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 1) The monster trait that was more common: shapeshifting monsters (freq bonus 4) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 20) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 3) The monster trait that was more common: monsters with fire resistance (freq bonus 2) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 10) The monster trait that was more common: monsters that pick up magic items (freq bonus 3) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 2) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 2) The monster species that never randomly spawned: nasty laser The monster species that never randomly spawned: glam clam The monster species that never randomly spawned: forgotten snake The monster species that never randomly spawned: roman lieutenant The monster species that never randomly spawned: dark elven warrior The monster species that never randomly spawned: indisposition plainest The monster species that never randomly spawned: vampiric mind flayer The monster species that never randomly spawned: novice coke type The monster species that never randomly spawned: tremmel ghost The monster species that never randomly spawned: Officer Kchief The RNG hath decreed that this item was never generated: icky blade ((null)) The RNG hath decreed that this item was never generated: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was never generated: plasteel armor ((null)) The RNG hath decreed that this item was never generated: great dagger ((null)) The RNG hath decreed that this item was never generated: oolong tea (wormwood) The RNG hath decreed that this item was never generated: feeler gauge stone (gray) The RNG hath decreed that this item was never generated: cirmocline (pink) The RNG hath decreed that this item was never generated: implant of tribute (athletic) The RNG hath decreed that this item was never generated: amulet of strangulation (oval) The RNG hath decreed that this item was never generated: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was generated more often: nexus field (talkative, freq bonus 36) The RNG hath decreed that this item was generated more often: tar star ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: make pentagram (BLESSED CHARGING GAVE ONLY ONE CHARGE, freq bonus 10) The RNG hath decreed that this item was generated more often: robe of fast casting (black robe, freq bonus 49) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of bones (charnel, freq bonus 8) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 18) The RNG hath decreed that this item was generated more often: italian heels ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 5) The RNG hath decreed that this item was generated more often: inka leash (leash, freq bonus 12) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 5) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 7) The RNG hath decreed that this item was generated more often: radioactive undergarment ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 7) The RNG hath decreed that this item was generated more often: randospear ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 3) The RNG hath decreed that this item was generated more often: Jessica lady shoes (glass shoes, freq bonus 10) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 94) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 92) The RNG hath decreed that this item was always generated cursed: wonder ball ((null)) The RNG hath decreed that this item was always generated cursed: horn of plenty (horn) The RNG hath decreed that this item was always generated cursed: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was always generated cursed: dummy wings (wings) The RNG hath decreed that this item was always generated cursed: naylight cloak (hearing cloak) The RNG hath decreed that this item was always generated cursed: exercise stone (gray) The RNG hath decreed that this item was always generated cursed: inka stinger ((null)) The RNG hath decreed that this item was always generated cursed: spetum (forked polearm) The RNG hath decreed that this item was always generated cursed: stickshoe ((null)) The RNG hath decreed that this item was always generated cursed: cure paralysis (shin kicking) The RNG hath decreed that this trap was always invisible: trap of longing The RNG hath decreed that this trap was generated more often: satatue trap (freq bonus 1) Trap randomization happened for 1 in 412 traps Traps were spawned invisible 1 times in 92 Traps were extra hard to find 7% of the time Next attribute increase check would have come at turn 5545 Strength training was 8 Dexterity training was 4 Wisdom training was 5 Constitution training was 39 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having mana regeneration (0) You saw invisible You had infravision You had 1099 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (98174af9) - last build Tue Feb 9 00:52:54 2021. You could not have safely prayed (1531) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 2% 93% b - protection 1 + protect 2% 93% c - cure blindness 2 + healing 2% 93% d - poison blast 4 + attack 78% 293% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) sigil of control 3X Prepared(0) sigil of tempest 3X Prepared(0) sigil of discharge 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Not Ready(9067) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) symbiosis 3 O Prepared(0) power surge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (prolo cloak) Scrolls scroll of enchant weapon (ZELGO MER) scroll of healing (SAY NO TO RACISM) scroll of mana (TOTALLY THE GIANT ERECTION) scroll of phase door (I WANNA BE THE GUY) scroll of standard id (GEIRAVOR GIOVANNA) scroll of cure (WATERFALL MUSHROOM CLIMB) scroll of heal other (FLEECY BOUFFANT COLORS) * scroll of extra healing (ASSTRAELOS CHRAELOS) * scroll of greater mana restoration (NO TNILCYR ALLIK) scroll of identify (THROW ANNOYING SEED TO MAKE WIRED) Spellbooks spellbook of confuse monster (pregnant) spellbook of protection (adamantium) spellbook of cure blindness (impenetrable) spellbook of poison blast (loved) Potions potion of levitation (cooling) potion of oil (deep blue) Rings ring of see invisible (black onyx) Wands wand of poison (pixelated) wand of venom scattering (girly) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures an ant a corroblob 0 fuel barrels (1 created) a flightless bird 0 wussy cats (1 created) 0 backbringers (1 created) 0 cave goblins (1 created) a wiep goblin 0 venom fungi (1 created) a child nurse 2 hata-hatas a hata-splasha a hermit crab a floor grue a colorless icky thing 0 scroll troves (1 created) 17 creatures born. 11 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 7 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 9 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (28 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (2 of 500) searching [Restricted] (max Restricted) (3 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (6 of 500) techniques [Restricted] (max Restricted) (9 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 1 with 192 points, and 24 pieces of gold, after 794 moves. Killer: quit You were level 3 with a maximum of 37 hit points when you quit. You reached the 196th place on the top 10000 list. No Points Name Hp [max] 1 411437 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (rogue). - [159] 2 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 3 291869 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 91]. Killed by a monster (gigantic wraith). - [194] 194 200 ScaryLarry-Pok-Add-Mal-Law quit in The Dungeons of Doom on level 1. 51 [51] 195 197 crepzle-Kor-Imp-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a hidden gas spore's explosion. - [13] *196 192 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 37 [37] 197 188 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Fell into a pit. - [20] 198 186 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Ms. Pervari, the shopkeeper), while frozen by breathing a potion. - [29]