ziratha, chaotic female devilish Poison Mage ###### ### ### ##### }}}}. . . .... ##### }}}}} ------- -.- -. ... ###...# }}}} |$.($)| |.| |.- -...# #.....# }}. . |- |$[.?$| ..+ |.| ....# #...<.## }}.#. # |.....| |.| |.| ##....#. ##.....# }}.. -----.| ---|--- +.-----.| ------...#.#..# #...### -}... |...-. ##.%.## |.......--+--...........#..###.## |}}.. |...| |.....----.............-----......#..##.## ---- -------}...-#-|------..{...................| ###....##..#..# |..............................-----.....----...+ |.......#..#.## |.............................## ##...## |...| |.#..........# ----+-------}}..-#-|-.---|---+# +.....+ |...-----........#..## |}}}. |...|.|.....| ##.{.# --............#...#..# -}}} |...|.|[[.)[| ..... |................#..## --}}}}}.-----.|.[...| ##.#.## |..#...#.>..-#-#-##..# ---}} #}}}......|-------# #+#-# |...........#..%.%#..## #-}}}}}}}}}}}.#..|.[[)@-.## --#--.#.........|......#..# #}}}}}}}}}}}}}...|).)..|.&--+-- |.#.........#...+|....%#..## }}}}}}} #}}}}}}}}..-------......-------...............|%...%(%#..# #}}}}}}}}}}}}#}}..........................#..........#.......#..# [Ziratha the Green Poisoner] St9 Dx12 Co11 In10 Wi7 Ch4 PoiDevFemCha Dlvl:6 $0 HP104(104) Pw138(138) AC-7 Xp8/1387 T1448 Latest messages Really attack the watchman? [yn] (n) You are no longer prevented from having free action. There is a tree in the way! The door resists! (2x) The door opens. "Hello, ziratha! Welcome to Urignac's weapons outlet!" Really attack Urignac? [yn] (n) You see here 35 arrows {1}. You see here a spear {12}. You see here a banded mail {160}. You see here a chain mail {120}. You see here 35 bullets {1}. You see here a spear {12}. You hear a door open. Your crystal plate mail deflects the very giant fly's attack. You hit the very giant fly! Your crystal plate mail blocks the very giant fly's attack. You kill the very giant fly! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara {24} u - the uncursed +3 radioactive dagger named Hanging Call (weapon in foreclaw) {4} Armor s - an uncursed +1 poisonous cloak (being worn) {4} t - an uncursed +0 pair of gnomish boots (being worn) {4} A - the * blessed +4 crystal plate mail named Olive's Omnipotent Ostrich (being worn) {200} Scrolls Q - an uncursed scroll of phase door {0} Tools b - an uncursed large box {1037} Contents of the large box: 3734 gold pieces {0} 9 uncursed +0 shotgun shells {0} 5 blessed +0 shotgun shells {0} an uncursed +0 shotgun {15} a cursed -1 heavy machine gun {200} an uncursed +0 mummy wrapping {2} a blessed +0 enchanted (of levuntation) straitjacket {12} the uncursed +0 ring mail named Tape Armament {100} an uncursed +0 pair of kicking boots {8} the blessed +2 bronze plate mail named Through the Looking Glass {200} 7 uncursed slime molds {0} 2 uncursed food rations {0} an uncursed scroll of teleportation {0} the uncursed scroll of magic mapping named The Marauder's Map {0} 2 uncursed scrolls of heal other {0} an uncursed scroll of cure {0} 3 uncursed scrolls of standard id {0} 4 uncursed scrolls of phase door {0} 4 uncursed scrolls of mana {0} 5 uncursed scrolls of healing {0} an uncursed scroll of trap detection {0} a blessed finalized spellbook of poison blast (0:3) {0} a blessed spellbook of cure blindness (2:3) {0} a blessed finalized spellbook of protection (0:3) {0} a blessed spellbook of confuse monster (0:2) {0} a blessed potion of hallucination {0} an uncursed potion of hallucination {0} the uncursed ring of warning named Moonrend {0} a cursed ring of aggravate monster {0} an uncursed -1 ring of gain dexterity {0} an uncursed wand of teleportation called teleport (0:5) {0} an uncursed wand of venom scattering (0:6) {0} an uncursed wand of poison (0:5) {0} an uncursed skeleton key {0} an uncursed tin whistle {0} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins You could not have this property at all: wonderlegs You could not have this property intrinsically: disintegration resistance You could not have the double effect of this property: stun resistance Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 35 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 124 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 99% Musable item generation frequency had a negative bias of 15% Ring drop chance was reduced to 77% Amulet drop chance was reduced to 94% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 92% Tool drop chance was reduced to 86% Food drop chance was reduced to 86% Shop item generation was reduced to 92% Concealing monsters were spawned underneath items 85% of the time only The following skill could not be trained at all: hammer The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: polearms The following skill became untrainable after a while: attack spells (turn 31589) The following skill became harder to train at higher skill levels: body armor Number of artifacts generated was 4 Number of fake artifacts generated was 7 Monster spawn increase started at turn 113352 Monster spawn increase reached its maximum at turn 164250 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2660364 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: vortex (freq bonus 8) The monster species that spawned more often: seismically tawdriest czechoslovakia tumescent successor bollard (freq bonus 24) The monster species that spawned more often: coprology cleaned (freq bonus 44) The monster species that spawned more often: mamono (freq bonus 20) The monster species that spawned more often: dull force patch (freq bonus 54) The monster species that spawned more often: floating spirit (freq bonus 9) The monster species that spawned more often: crappy warp patch (freq bonus 30) The monster species that spawned more often: black metroid (freq bonus 10) The monster species that spawned more often: double bat (freq bonus 54) The monster species that spawned more often: rebut rumored (freq bonus 18) The monster species that spawned more often: inertia patch (freq bonus 40) The monster species that spawned more often: snipehaha (freq bonus 22) The monster species that spawned more often: tome naga (freq bonus 40) The monster species that spawned more often: farting skeleton (freq bonus 54) The monster species that spawned more often: aiuto destrutto grue (freq bonus 24) The monster species that spawned more often: defrocking upraise (freq bonus 40) The monster species that spawned more often: clear flayer (freq bonus 44) The monster species that spawned more often: deputy ogre (freq bonus 20) The monster species that spawned more often: aureately milton (freq bonus 40) The monster species that spawned more often: pauperize pieceworker mossback (freq bonus 60) The monster species that spawned more often: volt bomb (freq bonus 56) The monster trait that was more common: monsters that count as hobbit (freq bonus 4) The monster trait that was more common: monsters that originate from dnethack (freq bonus 2) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 2) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 1) The monster species that never randomly spawned: persian girl The monster species that never randomly spawned: staff permamimic The monster species that never randomly spawned: hobbit gentleman The monster species that never randomly spawned: spooky portrait The monster species that never randomly spawned: battle alien The monster species that never randomly spawned: plague bug The monster species that never randomly spawned: vulpix The monster species that never randomly spawned: jedibane grue The monster species that never randomly spawned: drone warp patch The monster species that never randomly spawned: bad bug The RNG hath decreed that this item was never generated: warping (zone-specific) The RNG hath decreed that this item was never generated: chatbox cloak (weeb cloak) The RNG hath decreed that this item was generated more often: enchant (legit, freq bonus 4) The RNG hath decreed that this item was generated more often: thunder wave (raw, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 35) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 6) The RNG hath decreed that this item was generated more often: impossibly heavy nuclear ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of maggots (hexing, freq bonus 34) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: dustbin stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 23) The RNG hath decreed that this item was generated more often: intrinsic loss (hardened, freq bonus 8) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 4) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 9) The RNG hath decreed that this item was generated more often: leadbar ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of anthrax (chestnut, freq bonus 5) The RNG hath decreed that this item was generated more often: soft chastity belt ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 49) The RNG hath decreed that this item was always generated cursed: cloak of disenchantment (shell cloak) The RNG hath decreed that this item was always generated cursed: magic missile (vellum) The RNG hath decreed that this item was always generated cursed: melon ((null)) The RNG hath decreed that this item was always generated cursed: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was always generated cursed: ensnaring (cryptolocker) The RNG hath decreed that this item was always generated cursed: heavy stone ball ((null)) The RNG hath decreed that this item was always generated cursed: create monster (turquoise) The RNG hath decreed that this item was always generated cursed: evil variant (EVILHACK WITH EXTRA EVIL ADDED) The RNG hath decreed that this item was always generated cursed: gauntlets of free action (comfortable gloves) The RNG hath decreed that this trap was always invisible: caster trap The RNG hath decreed that this trap was generated more often: sandra trap (freq bonus 1) Trap randomization happened for 1 in 134 traps Traps were spawned invisible 1 times in 81 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 3208 Strength training was 26 Dexterity training was 28 Wisdom training was 9 Constitution training was 16 Your sanity was 1 You were fire resistant You were poison resistant You were level-drain resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having wonderlegs (0) You leeched mana You had infravision You had 2356 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (98174af9) - last build Tue Feb 9 00:52:54 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 3% 86% b - protection 1 + protect 3% 101% c - cure blindness 2 + healing 3% 91% d - poison blast 4 + attack 6% 302% Techniques known in the end Name Level Status reinforce memory 8X Prepared(0) sigil of control 8X Prepared(0) sigil of tempest 8X Prepared(0) sigil of discharge 8X Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) symbiosis 8 O Prepared(0) power surge 6X Prepared(0) draw energy 4X Prepared(0) recharge 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (green cloak) gnomish boots (little black boots) straitjacket (long-sleeved jacket) kicking boots (golden delicately filigreed stilettos) Scrolls scroll of trap detection (OSTRO BIRDO AND CLAWGLIP ARE NO MISSPELLINGS) scroll of healing (NOW YOU SEE IT) scroll of mana (FRAUSCH) scroll of phase door (MULY SA CITA NUL) scroll of standard id (VUS AS CORIUMA) scroll of cure (VALKYRIE DIMENSION) scroll of heal other (HIN LIE GEN UND SCHLA FEN) * scroll of extra healing (TICHAMIRA ZVINO PANGUVA PAMAWERE) * scroll of greater mana restoration (REVERTREVERTREVERT IT IN RUSSIACK) scroll of illusion (OBI WAN CANOPY) scroll of teleportation (J00NETHACK) scroll of magic mapping (IS THE ALL SO CLASS) Spellbooks spellbook of confuse monster (exciting) spellbook of protection (light brown) spellbook of cure blindness (heavy) spellbook of poison blast (aged) Potions potion of hallucination (humour) Rings ring of gain dexterity (shiny) ring of warning (marble) ring of aggravate monster (carnelian) Wands wand of poison (double wedge) wand of venom scattering (floating) wand of teleportation called teleport (shadow) Tools bag of tricks (bag) large box (wooden box) skeleton key (key) tin whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Vanquished creatures a grant a very giant fly a giant fly 0 chickens (1 created) a large chicken (0 created) 2 jackals a covid jackal a fuxxor cat 0 intrits (1 created) 0 hidden kobolds (1 created) a meager kobold a dismal kobold a green lemming a registered trademark 0 reckers (1 created) a small predator a petty rothe a possessed sheep 0 black rats (1 created) 2 giant rats a bushy squirrel 0 white unicorn foals (1 created) 0 flying moyatto balls (1 created) 0 jelly bellies (1 created) 0 sportal wombats (1 created) 0 birds (1 created) 0 crawl dragons (1 created) 0 brown spores (1 created) a yellow mold 0 red mushrooms (4 created) 0 venom fungi (1 created) a New Kop a low grab kop a Keystone Detective a Kop Sergeant a Desk Kop a tschang sephirah a bat mummy 0 gecko mummies (1 created) a kobold mummy a dog mummy a very illusory mummy 0 emballs (1 created) a putit a meadow snake a two-footed snake a nasty wraith a nethorn 0 zero gunnhilds (1 created) a score thief 0 suxxors (1 created) a shopkeeper (9 created) 0 prisoners (4 created) 0 aligned priests (1 created) 0 watchmen (6 created) 0 watch captains (1 created) 0 minighosts (1 created) 0 immoshades (1 created) an eh ghost a vestiges a lesser phantom a swim hata 0 hata-splashas (1 created) 0 jellyfish (1 created) 0 saberfish (1 created) 0 asiteans (1 created) a gnome cadaver a drag mewlip a clear mewlip a virusing mushroom patch a blue mushroom patch 91 creatures born. 45 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 6 times You eaten meat 6 times You were an atheist You never prayed to the gods You hit with a wielded weapon 86 times You killed 45 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 6 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 3 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 5 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 17 You had a maximum sanity of 1 You had a maximum contamination of 0 You successfully searched for traps 1 time You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 1 time You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 1 time You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 2 locks You converted 0 altars You had your items stolen 2 times You got poisoned 2 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 2 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 8 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 2 potions You allowed monsters to read 2 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 2 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (8 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (23 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (64 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (42 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (28 of 160) healing spells [Basic] (max Expert) (24 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (23 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (9 of 500) two-handed weapons [Restricted] (max Restricted) (7 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 14654 points, and 3734 pieces of gold, after 1448 moves. Killer: quit You were level 8 with a maximum of 104 hit points when you quit. You reached the 54th place on the top 10000 list. No Points Name Hp [max] 1 411437 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (rogue). - [159] 2 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 3 291869 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 91]. Killed by a monster (gigantic wraith). - [194] 52 16016 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 5 [max 6]. Killed by a monster (ettin mummy). - [89] 53 15097 Pronto-Sco-Din-Mal-Law died in The Dungeons of Doom on level 9. Killed by a monster (bone ogre). - [158] *54 14654 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 104 [104] 55 13859 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (keneral). - [109] 56 13242 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (Ms. Enniscorthy, the shopkeeper), while frozen by breathing a potion. - [117]