ziratha, chaotic female devilish Poison Mage ------- |.).).| |..%..| +..`..| |(.@&.| |..<..| ------- [Ziratha the Venom Scatterer] St9 Dx9 Co7 In17 Wi6 Ch5 PoiDevFemCha Dlvl:3 $69 HP-8(37) Pw47(51) AC-1 Xp3/76 T528 Sat Latest messages Sipaliwini swings her shotgun. Sipaliwini hits you! You hear the wailing of the Banshee... [-8 -> 1] Warning: HP low! What do you want to zap? [fg or ?*] In what direction? [47896321><] The poison gas cloud hits Sipaliwini! Sipaliwini is caught in the poison gas cloud! The door absorbs your blast! The poison gas cloud bounces! The door absorbs your blast! Sipaliwini is caught in the poison gas cloud! (2x) Sipaliwini resists the poison gas cloud! You are caught in the poison gas cloud! Warning: HP low! The poison gas cloud hits Sipaliwini! Sipaliwini swings her shotgun. Sipaliwini hits you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara {24} w - an uncursed +0 orcish dagger {4} Armor b - an uncursed +1 poisonous cloak (being worn) {4} x - an uncursed +0 helmet {20} A - an uncursed +0 enchanted (of poison resistance) special shield (being worn) {40} C - an uncursed +0 helm of telepathy {20} L - a blessed +0 scale mail (being worn) {100} Comestibles c - 2 uncursed food rations {0} t - 3 uncursed lemons {0} y - an uncursed tripe ration {0} z - 4 uncursed carrots {0} Scrolls e - an uncursed scroll of inferior material {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} u - a blessed scroll of heal other {0} v - an uncursed scroll of crystallization {0} Spellbooks i - a blessed spellbook of confuse monster (0:-2) {0} j - a blessed spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (0:2) {0} l - a blessed spellbook of poison blast (4:2) {0} Potions d - a blessed potion of gain ability {0} Rings h - an uncursed ring of aggravate monster {0} Wands f - a blessed wand of poison (0:2) {0} g - an uncursed wand of venom scattering (0:5) {0} Tools s - an uncursed large box {500} Contents of the large box: an uncursed normal ant egg {0} Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 12 You carried 0 sins You could not have this property at all: half physical damage You could not have this property extrinsically: invisibility You could not have this property intrinsically: stun resistance You could not have the double effect of this property: wallwalking Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 59 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 21 Gem identification only worked 100 times out of 138 Book drop chance was reduced to 99% Scroll drop chance was reduced to 94% Amulet drop chance was reduced to 80% Weapon drop chance was reduced to 96% Shop item generation was reduced to 88% Monster death drops spawned with only 99% chance The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: sling The following skill became untrainable if you tried to train it too early: searching (turn 16) The following skill became untrainable if you tried to train it too early: lance (turn 18213) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 63554 Monster spawn increase reached its maximum at turn 143721 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 16835544 The monster class that cannot be genocided was rust monster or disenchanter The monster species that spawned more often: introcoin (freq bonus 3) The monster species that spawned more often: simpleton fake (freq bonus 2) The monster species that spawned more often: giant evilroach (freq bonus 1) The monster species that spawned more often: wing bundle driver (freq bonus 18) The monster species that spawned more often: undead centaur (freq bonus 18) The monster species that spawned more often: rotten exhausted noodle (freq bonus 9) The monster species that spawned more often: ant sergeant (freq bonus 24) The monster species that spawned more often: empiric hypothecate (freq bonus 10) The monster species that spawned more often: oaken uniformly (freq bonus 4) The monster species that spawned more often: farting king (freq bonus 6) The monster species that spawned more often: Jennifer's soft combat boot (freq bonus 6) The monster species that spawned more often: vileplume (freq bonus 12) The monster species that spawned more often: sane mushroom (freq bonus 16) The monster species that spawned more often: chromatographically dyspepsy (freq bonus 4) The monster species that spawned more often: metroid queen (freq bonus 30) The monster species that spawned more often: adding lich (freq bonus 6) The monster species that spawned more often: theme deer (freq bonus 6) The monster species that spawned more often: specialized forage declaring (freq bonus 12) The monster species that spawned more often: crashed shadow (freq bonus 2) The monster species that spawned more often: greater evil elemental (freq bonus 4) The monster trait that was more common: monsters that count as undead (freq bonus 1) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 15) The monster trait that was more common: monsters with a thick skin (freq bonus 2) The monster trait that was more common: monsters that can be seen with infravision (freq bonus 2) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 2) The monster species that never randomly spawned: in the net The monster species that never randomly spawned: Kop Gaytain The monster species that never randomly spawned: thousand hedgehog The monster species that never randomly spawned: infernal The monster species that never randomly spawned: construction wall The monster species that never randomly spawned: kantian wile The monster species that never randomly spawned: giant frog The monster species that never randomly spawned: sherbert graceful The monster species that never randomly spawned: komodo beast The monster species that never randomly spawned: frogman boss The monster class that always generated with extra speed: piece of food The monster class that more likely to generate with musable stuff: lizard The RNG hath decreed that this item was never generated: heavy bubble ball ((null)) The RNG hath decreed that this item was never generated: hippie heels (red overknees) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 9) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of joy (forceful, freq bonus 13) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 4) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of vita (fungal, freq bonus 20) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 10) The RNG hath decreed that this item was generated more often: poison-repellant armor ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of awakening (frade mantle, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 10) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 14) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: implant of tsunami (perpetual, freq bonus 8) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: preaching (actionistic, freq bonus 8) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 59) The RNG hath decreed that this item was always generated cursed: contamination (unstable) The RNG hath decreed that this item was always generated cursed: implant of crap (sucker) The RNG hath decreed that this item was always generated cursed: parfait ((null)) The RNG hath decreed that this item was always generated cursed: bloodsucking shoes (yellow sneakers) The RNG hath decreed that this item was always generated cursed: antiprayer stone (gray) The RNG hath decreed that this item was always generated cursed: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was always generated cursed: amulet of poison warning (splatted) The RNG hath decreed that this item was always generated cursed: stone of misfiring (gray) The RNG hath decreed that this item was always generated cursed: sleep (mottled) The RNG hath decreed that this trap was always invisible: undressing trap The RNG hath decreed that this trap was generated more often: exploding dice trap (freq bonus 1) Trap randomization happened for 1 in 713 traps Traps were spawned invisible 1 times in 100 Trap difficulty was increased by 8 Traps were extra hard to find 9% of the time Next attribute increase check would have come at turn 945 Strength training was 2 Dexterity training was 3 Wisdom training was 4 Constitution training was 11 Your sanity was 0 You were fire resistant You were doubly poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having half physical damage (0) Your chance to block was 20% You had infravision You had 3008 points of nutrition remaining You had full nutrients You were protected Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (98174af9) - last build Tue Feb 9 00:52:54 2021. You could have safely prayed (38) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 95% b - protection 1 + protect 0% 100% c - cure blindness 2 + healing 0% 95% d - poison blast 4 + attack 14% 295% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) sigil of control 3X Prepared(0) sigil of tempest 3X Prepared(0) sigil of discharge 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Not Ready(3433) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) symbiosis 3 O Prepared(0) power surge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) orcish dagger (crude dagger) Armor poisonous cloak (bleached cloak) helmet (less helmet) helm of telepathy (ruined helmet) Scrolls scroll of inferior material (AENNERGESCHICHTEN) scroll of healing (UPPERCASE SOUNDS LIKE SHOUTING) scroll of mana (CANCER MAGE) scroll of phase door (RAGE CAN ADD POWER) scroll of standard id (STRENGHT ATTACK HEAVERYDUTY ENEMY NO WORRY 25) scroll of cure (TSCHAEAUBANG) scroll of heal other (BURRRP) * scroll of extra healing (VITIO SUS) * scroll of greater mana restoration (INTERNATIONAL SHOE SIZE CONVERSION TABLE) scroll of crystallization (I WOULDNT HAVE INTRODUCED THE HP ROLLOVER BUG) Spellbooks spellbook of confuse monster (insipid) spellbook of protection (horn-patterned) spellbook of cure blindness (elonic) spellbook of poison blast (crystalline) Potions potion of gain ability (viscous) Rings ring of aggravate monster (dark) Wands wand of poison (trippy) wand of venom scattering (oak) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures 0 pryf coyotes (1 created) 0 large foxes (1 created) a hobbit reveller 0 mover jellies (1 created) a whnas 0 baby mimics (1 created) 0 mynocks (1 created) 0 mini mimics (1 created) 0 samu-elles (1 created) 2 marine goblins (3 created) a slowgoblin 0 little pigs (1 created) 0 small predators (1 created) 0 echidnas (1 created) a crawling elemental 0 green growths (1 created) 0 venom fungi (1 created) 0 clolls (1 created) 0 covxorns (1 created) 0 humapes (1 created) 0 ant zombies (1 created) a kobold zombie 0 gnome zombies (1 created) 0 sharpwoodsmen (1 created) 0 dunadans (1 created) 0 shopkeepers (7 created) 0 slonch hatas (1 created) 0 hata-snappas (1 created) a twen 37 creatures born. 8 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 4 times You eaten meat 4 times You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 8 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 3 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -4 You had a maximum alignment of 6 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 3 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 7 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (23 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (28 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (21 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (2 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (3 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 3 with 404 points, and 0 pieces of gold, after 528 moves. Killer: a monster (Ms. Sipaliwini, the shopkeeper) You were level 3 with a maximum of 37 hit points when you died. You reached the 173rd place on the top 10000 list. No Points Name Hp [max] 1 411437 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (rogue). - [159] 2 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 3 291869 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 91]. Killed by a monster (gigantic wraith). - [194] 171 447 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 4. Killed by a monster (deduction gnome). - [64] 172 430 floopins-Sco-Lvl-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a talc. - [35] *173 404 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 3. Killed by a monster (Ms. Sipaliwini, the shopkeeper). - [37] 174 387 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (shock ant). - [51] 175 385 EColi-Ord-Lvl-Mal-Neu escaped the dungeon [max level 1]. 31 [31]