ziratha, chaotic female devilish Poison Mage ,,# --.--- ----------- ##,# .|..|| --...%.....|##,,,# ,,|I...| |...........,,,#,# ##,-&...| |.<........|####,##########,# #,,,------ |..........| #,,,,,,,,,,,,##############,,## |.........-- ############,,,,,,,,,,,,,,,,## ----------- ################# [Ziratha the Venom Scatterer] St10 Dx7 Co9 In16 Wi10 Ch4 PoiDevFemCha Dlvl:5 $36 HP0(67) Pw94(94) AC10 Xp5/185 T633 Latest messages You see a message scrawled in blood here. Use "r." to read it. Critical hit! You destroy the dog zombie! q - an uncursed scroll of standard id {0}. You see a message scrawled in blood here. Use "r." to read it. The poison mage called ziratha the green poisoner zaps a wand of striking! The wand hits you! [-21 -> 41] You hit the poison mage called ziratha the green poisoner! The poison mage called ziratha the green poisoner zaps a wand of striking! The wand hits you! [-20 -> 21] What do you want to zap? [fgw or ?*] In what direction? [47896321><] It growls! The silver sears your flesh! It hits you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} z - 25 cursed -2 paper arrows {0} D - a cursed -2 asterisk {48} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} u - an uncursed sprig of wolfsbane {0} x - an uncursed fortune cookie {0} Scrolls e - an uncursed scroll of repair item {0} n - 7 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 3 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} A - an uncursed finalized scroll of regular material {0} C - an uncursed greased scroll of healing {0} G - a cursed scroll of phase door {0} H - a cursed scroll of confuse monster {0} Spellbooks i - a blessed spellbook of confuse monster (7:2) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (0:2) {0} Potions d - an uncursed finalized potion of monster detection {0} E - an uncursed finalized potion of stunning {0} F - an uncursed potion of levitation {0} Rings h - an uncursed ring of cold resistance (on right foreclaw) {0} Wands f - an uncursed wand of poison (0:3) {0} g - an uncursed wand of venom scattering (0:14) {0} w - an uncursed wand of make invisible (0:4) {0} Tools m - an uncursed blindfold {0} y - an uncursed magic candle called one {0} Gems v - 4 cursed -1 talcs called ok named Immortal One Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 13 You carried 0 sins You could not have this property intrinsically: polymorph control Scroll identification only worked 100 times out of 348 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 45 Amulet identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 19 Tool identification only worked 5 times out of 17 Monsters only dropped their musable items with 95% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 95% Potion drop chance was reduced to 75% Weapon drop chance was reduced to 90% Armor drop chance was reduced to 95% Food drop chance was reduced to 97% Shop item generation was reduced to 81% Monster death drops spawned with only 97% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: axe The following skill was trained at one fifth the usual rate: form II (Makashi) The following skill was limited to basic proficiency: spirituality The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: enchantment spells (turn 55) The following skill became untrainable after a while: matter spells (turn 65802) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 53806) The following skill became harder to train at higher skill levels: petkeeping Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 40400 Monster spawn increase reached its maximum at turn 97008 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1555307 The monster class that cannot be genocided was zombie The monster class that was spawned more often: gremlin (freq bonus 4) The monster species that spawned more often: antiphonal liverpool outgunning miscued orbital (freq bonus 14) The monster species that spawned more often: brack porc (freq bonus 42) The monster species that spawned more often: AP blob (freq bonus 21) The monster species that spawned more often: xorn thief (freq bonus 42) The monster species that spawned more often: homocentric relaxing (freq bonus 14) The monster species that spawned more often: mordent unpleasantly ozonise (freq bonus 7) The monster species that spawned more often: tool trove (freq bonus 21) The monster species that spawned more often: great stone dragon (freq bonus 32) The monster species that spawned more often: slime wort (freq bonus 30) The monster species that spawned more often: dokkalfar eternal matriarch (freq bonus 24) The monster species that spawned more often: slime ghost (freq bonus 14) The monster species that spawned more often: unbailable resplendent (freq bonus 24) The monster species that spawned more often: corpse fiend (freq bonus 36) The monster species that spawned more often: Kira (freq bonus 14) The monster species that spawned more often: politicize stepped reexpression assenter separately (freq bonus 8) The monster species that spawned more often: hellish jellyfish (freq bonus 14) The monster species that spawned more often: cave viper (freq bonus 84) The monster species that spawned more often: batching abase juan quickening (freq bonus 12) The monster species that spawned more often: wooden stalk (freq bonus 10) The monster species that spawned more often: autobahnen awkward (freq bonus 9) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 4) The monster trait that was more common: monsters that are extra nasty (freq bonus 4) The monster trait that was more common: monsters that have breath attacks (freq bonus 3) The monster trait that was more common: monsters that count as lord (freq bonus 4) The monster trait that was more common: monsters that explode when killed (freq bonus 4) The monster trait that was more common: monsters that mumble (freq bonus 8) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 4) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 6) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 1) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 3) The monster species that never randomly spawned: subjugator tenon The monster species that never randomly spawned: pyroletrolisk The monster species that never randomly spawned: sand raider The monster species that never randomly spawned: death nymph The monster species that never randomly spawned: loaded beam The monster species that never randomly spawned: away spirit The monster species that never randomly spawned: orange force fungus The monster species that never randomly spawned: Lea The monster species that never randomly spawned: karmic fly The monster species that never randomly spawned: cotyledonary trellised The monster class that always generated with extra speed: cat or other feline The RNG hath decreed that this item was never generated: cloak of the force (starwars cloak) The RNG hath decreed that this item was never generated: cloak of sickness (green cloak) The RNG hath decreed that this item was never generated: cloak of escalation (cyan cloak) The RNG hath decreed that this item was never generated: acid sphere (corroded) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 18) The RNG hath decreed that this item was generated more often: metal shirt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of hacking (dun, freq bonus 10) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 21) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 13) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 142) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 21) The RNG hath decreed that this item was generated more often: nano axe ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 6) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: discharge stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: hugging gown (contaminated coat, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of fast repair (arcing, freq bonus 9) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 6) The RNG hath decreed that this item was generated more often: trash stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: bronze lance ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: goldspell helmet (precious helmet) The RNG hath decreed that this item was always generated cursed: chrysocolla (cyan) The RNG hath decreed that this item was always generated cursed: safeguard suit (orange suit) The RNG hath decreed that this item was always generated cursed: nurse cap ((null)) The RNG hath decreed that this item was always generated cursed: inka stinger ((null)) The RNG hath decreed that this item was always generated cursed: oil candle (candle) The RNG hath decreed that this item was always generated cursed: rifle ((null)) The RNG hath decreed that this item was always generated cursed: implant of dawn (sacred) The RNG hath decreed that this item was always generated cursed: bodyglove (tight black clothes) The RNG hath decreed that this item was always generated cursed: beam reflector gun ((null)) The RNG hath decreed that this trap was always invisible: rust trap The RNG hath decreed that this trap was generated more often: footerer trap (freq bonus 2) Trap randomization happened for 1 in 760 traps Traps were spawned invisible 1 times in 54 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 4166 Strength training was 9 Dexterity training was 14 Wisdom training was 7 Constitution training was 26 Your sanity was 0 You were fire resistant You were cold resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were suffering from minor contamination. (153) You leeched mana You had infravision You had 1614 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (98174af9) - last build Tue Feb 9 00:52:54 2021. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 94% b - protection 1 + protect 0% 94% c - cure blindness 2 + healing 0% 94% d - poison blast 4 + attack 22% 294% Techniques known in the end Name Level Status reinforce memory 5X LIMIT(0) sigil of control 5X LIMIT(0) sigil of tempest 5X LIMIT(0) sigil of discharge 5X LIMIT(0) appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(0) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) symbiosis 5 O LIMIT(0) power surge 3X LIMIT(0) draw energy 1X LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (fourchan cloak) Scrolls scroll of repair item (THE PLAY GOES 90 MINUTES) scroll of healing (OTDR CRASHES AND ERASES YOUR SAVEGAME) scroll of mana (THE HELL FUN PATCH IS ACTUALLY THE HELL EVIL PATCH) scroll of phase door (BEN SU ANDA KEBAP YEMEK ISTIYORUM) scroll of standard id (AAIO) scroll of cure (CASH EM OUSSIDE HOW BOU DAH) scroll of heal other (PRIRUTSENIE) * scroll of extra healing (1FP30S) * scroll of greater mana restoration (WHAT DO YOU MEAN IT WASNT MADE ON DRUGS) scroll of regular material (ELDER BLACK DRAGONS IN K MEASURER ARE VERY BALANCED) scroll of confuse monster (UMUTO QUACK) Spellbooks spellbook of confuse monster (pink) spellbook of protection (visible) spellbook of cure blindness (amorphous) spellbook of poison blast (dental) Potions potion of monster detection (simmering) potion of stunning (puce) potion of levitation (camping) Rings ring of cold resistance (garnet) Wands wand of poison (adamantium) wand of venom scattering (tin) wand of striking (alabaster) wand of make invisible (gnarled) Tools magic candle called one (candle) Gems talc called ok (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 5: <- You are here Vanquished creatures a slow ant 0 tuch blobs (1 created) a rollblob 0 fogses (1 created) a jackal a baby husky a pack fox 0 xoves (1 created) an exploding jackal a fog dog a racoon dog a weasel a stalking coyote a pryf coyote a racoon 2 denhcoyotes a large racoon dog a pack dog 0 petty wild dogs (1 created) a dingo puppy 0 automatic little dogs (1 created) 0 automatic dogs (1 created) 0 hounds of errdalos (1 created) a slowlaine 0 mini gremlins (1 created) 0 hobbit merchants (1 created) 0 gondolindrims (1 created) 0 hehehe-hehe tinies (1 created) an angular tuit 0 antidote mimics (1 created) 0 lickety nymphs (1 created) 0 mosamu nymphs (1 created) 0 nymphs (1 created) 0 goblins (1 created) 0 goblin thieves (1 created) an uncool goblin 0 porcs (1 created) 0 drains rats (2 created) 0 little spiders (3 created) 0 healthy cave spiders (1 created) a yellow centipede 0 black metroids (1 created) 0 plasma clouds (1 created) a warpzoner 0 ofc bugs (1 created) 0 weregridbugs (1 created) a lame angel 0 Rame Ducks (1 created) 0 stoopid birds (1 created) 0 sicklichens (1 created) 0 ungenomolds (1 created) 0 immobile molds (1 created) 0 spore kazwo lichens (1 created) 0 conscious spores (1 created) a shrieker 0 venom fungi (1 created) 0 sub-gnomes (1 created) 0 gnome zruties (1 created) 0 pat gnomes (1 created) 0 lewisian monsters (1 created) 0 Kop Reinforcers (1 created) 0 purple naga hatchlings (1 created) 0 hap snakes (1 created) a grid xorn a tron xorn a dog zombie a cardboard golem 0 spit golems (1 created) 0 dumb humans (1 created) 0 zero gunnhilds (2 created) an arcade scrub a filthy street urchin a wide-eyed tourist 0 agents of the black market (1 created) 0 poison mages (1 created) 0 shopkeepers (2 created) 0 giant crayfish (1 created) a radio plant a green mushroom patch a kentucky chicken 0 +1 nl walls (1 created) 0 +3 nl barriers (1 created) 0 newborn rub monsters (1 created) 0 mini rub monsters (1 created) a gem trove 0 armor troves (1 created) 92 creatures born. 35 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 30 times You killed 24 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 13 You had a maximum sanity of 0 You had a maximum contamination of 153 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 2 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 4 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 2 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (50 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (10 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (10 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 5 with 1023 points, and 36 pieces of gold, after 633 moves. Killer: a monster (invisible poison mage called ziratha) You were level 5 with a maximum of 67 hit points when you died. You reached the 152nd place on the top 10000 list. No Points Name Hp [max] 1 411437 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (rogue). - [159] 2 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 3 291869 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 91]. Killed by a monster (gigantic wraith). - [194] 150 1103 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (hallucinogen-distorted group hound). - [74] 151 1042 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5 [max 6]. 68 [68] *152 1023 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 5 [max 6]. Killed by a monster (invisible poison mage called ziratha). - [67] 153 996 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 69 [69] 154 946 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (shock ant), while panic digging. - [58]