ziratha, chaotic female devilish Poison Mage ...<............E..$....$.$......## ..%.............&K.......&........... ...................E..........?...&.... .....%..##--## ... ..e.........!......... .......###..# .................... .....### #..# ....... .#### .#..#.. ....... ---#--+)--#--- ....... #.).)..%.....# ...... |............| ..... |......... ..| ### |............| #............# |...\\\\\\...| -------------- [Ziratha the Green Poisoner] St7 Dx16 Co18 In13 Wi6 Ch12 PoiDevFemCha Dlvl:3 $18 HP-3(116) Pw109(125) AC5 Xp7/758 T1033 Leg Latest messages The Yendorian Lieutenant swings his long sword. The Yendorian Lieutenant hits you! (2x) [-2 -> 9] Warning: HP low! The fire elemental claws you! [-5 -> 4] Warning: HP low! What do you want to read? [LMN or ?*] (2x) Never mind. What do you want to use or apply? [uOPQ or ?*] That is a silly thing to use or apply. What do you want to use or apply? [uOPQ or ?*] n - 6 uncursed scrolls of healing {0}. The Yendorian Lieutenant swings his long sword. The Yendorian Lieutenant misses. The fire elemental claws you! The fire elemental rips into your breast with maniacal fervor! [-3 -> 1] Warning: HP low! You die... Your inventory Weapons a - the blessed +2 silver khakkhara named Pus Spitter (weapon in foreclaws) {24} Q - an uncursed +0 glaive {32} Armor b - an uncursed greased +1 poisonous cloak (being worn) {4} Comestibles K - an uncursed pancake {0} Scrolls n - 6 uncursed scrolls of healing {0} L - an uncursed scroll of heal other {0} M - an uncursed scroll of standard id {0} N - an uncursed scroll of root password detection {0} Potions J - an uncursed potion of booze {0} Tools u - an uncursed oilskin sack called not holding {27} O - an uncursed +1 pick-axe {32} P - an uncursed lock pick {0} Contents of the oilskin sack called not holding: 67 gold pieces {0} 25 uncursed +0 darts {0} an uncursed +0 elven shield {20} an uncursed +0 mummy wrapping {2} a blessed food ration {0} 2 uncursed food rations {0} a cursed scroll of highway {0} a blessed scroll of healing {0} an uncursed scroll of heal other {0} an uncursed scroll of cure {0} 3 uncursed scrolls of standard id {0} 3 uncursed scrolls of phase door {0} 5 uncursed scrolls of mana {0} a blessed scroll of enchant armor {0} an uncursed spellbook of stone to flesh (6:0) {0} an uncursed finalized spellbook of poison blast (5:4) {0} a blessed spellbook of poison blast (7:1) {0} a blessed spellbook of cure blindness (3:3) {0} a blessed spellbook of protection (0:2) {0} a blessed finalized spellbook of confuse monster (1:3) {0} an uncursed potion of paralysis {0} a cursed potion of levitation {0} an uncursed finalized potion of blindness {0} an uncursed ring of slow digestion {0} an uncursed wand of sleep (0:3) {0} an uncursed wand of venom scattering (0:19) {0} an uncursed wand of poison (0:1) {0} an uncursed oil lamp (1250) {0} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins Scroll identification only worked 100 times out of 149 Potion identification only worked 3 times out of 10 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 183 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 95% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 90% Armor drop chance was reduced to 90% Food drop chance was reduced to 99% Shop item generation was reduced to 90% The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: occult spells (turn 24) The following skill became untrainable if you tried to train it too early: club (turn 42) The following skill couldn't be trained before a certain turn number is reached: sexy flats (turn 51911) Number of artifacts generated was 2 Number of fake artifacts generated was 2 Monster spawn increase started at turn 26317 Monster spawn increase reached its maximum at turn 263237 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2252250 The monster class that cannot be genocided was jabberwock The monster species that spawned more often: white mushroom patch (freq bonus 6) The monster species that spawned more often: magic hawk moth (freq bonus 2) The monster species that spawned more often: dense ice vortex (freq bonus 6) The monster species that spawned more often: saltatl (freq bonus 14) The monster species that spawned more often: great negative dragon (freq bonus 36) The monster species that spawned more often: white dragon bat (freq bonus 5) The monster species that spawned more often: gifting dolly (freq bonus 24) The monster species that spawned more often: salamander (freq bonus 9) The monster species that spawned more often: bright white fungus (freq bonus 6) The monster species that spawned more often: petty wild dog (freq bonus 2) The monster species that spawned more often: BDSM girl (freq bonus 4) The monster species that spawned more often: frest bug (freq bonus 18) The monster species that spawned more often: pillar lich (freq bonus 2) The monster species that spawned more often: principle gloria (freq bonus 30) The monster species that spawned more often: cooled dependently romanticized sidearm (freq bonus 16) The monster species that spawned more often: ghosted beeped propagating transubstantiate seeker acceptable (freq bonus 4) The monster species that spawned more often: wouwou leyde (freq bonus 6) The monster species that spawned more often: uppermost vitiate badmouthing vancouver (freq bonus 8) The monster species that spawned more often: gnome macer (freq bonus 2) The monster species that spawned more often: asian soldier (freq bonus 4) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 2) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 1) The monster species that never randomly spawned: breeze growth The monster species that never randomly spawned: izumo The monster species that never randomly spawned: headier intercept The monster species that never randomly spawned: super stealth lich The monster species that never randomly spawned: kobold saber The monster species that never randomly spawned: bulbous leprechaun The monster species that never randomly spawned: superfluous green dragon The monster species that never randomly spawned: outcry craziest The monster species that never randomly spawned: wimple hibernator The monster species that never randomly spawned: blank colony The RNG hath decreed that this item was never generated: cruncher helmet (breath control helmet) The RNG hath decreed that this item was never generated: command undead (dark) The RNG hath decreed that this item was never generated: verisiert stone (gray) The RNG hath decreed that this item was never generated: mystery shuriken ((null)) The RNG hath decreed that this item was never generated: cancel dragon scale shield (cancel dragonhide shield) The RNG hath decreed that this item was never generated: bigscript helm (great helmet) The RNG hath decreed that this item was never generated: ether horn (horn) The RNG hath decreed that this item was generated more often: flogger ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: alloy chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 29) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 14) The RNG hath decreed that this item was generated more often: blinding ray (noble, freq bonus 19) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 55) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 3) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of contamination resistance (gradual, freq bonus 11) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 10) The RNG hath decreed that this item was generated more often: wereform stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 2) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 13) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 9) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 10) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 19) The RNG hath decreed that this item was always generated cursed: failed training (finger-jamming) The RNG hath decreed that this trap was always invisible: glib trap The RNG hath decreed that this trap was generated more often: girliness trap (freq bonus 8) The spell school whose books are more common was matter spells (freq bonus 4) Trap randomization happened for 1 in 904 traps Traps were spawned invisible 1 times in 90 Traps were extra hard to find 17% of the time Next attribute increase check would have come at turn 1420 Strength training was 50 Dexterity training was 6 Wisdom training was 8 Constitution training was 9 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had wounded rear limbs (63) You leeched mana You had infravision You had 2176 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 1% 90% b - protection 1 + protect 1% 90% c - cure blindness 2 + healing 1% 100% d - poison blast 4 + attack 2% 290% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) sigil of control 7X Prepared(0) sigil of tempest 7X Prepared(0) sigil of discharge 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) symbiosis 7 O Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) recharge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) glaive (single-edged polearm) Armor poisonous cloak (demonic cloak) elven shield (blue and green shield) Scrolls scroll of enchant armor (FUCK THE LORD OF THE FUCKUBI) scroll of healing (WEREFOO ENDLESSTRANSFORMATION) scroll of mana (FUCKTHISGAME) scroll of phase door (PUFFIN HELL) scroll of standard id (YELLOWBEARD SCOURGE OF THE SEA) scroll of cure (SHAMO AIREN YE GEN TA ZAI YIQI WO ZHENGSHI ZHUCE) scroll of heal other (AMY RAN 10 KM IN HIGH HEELS IN 1H 24MIN) * scroll of extra healing (SUP FAM) * scroll of greater mana restoration (MISSHAPEN SONICHU) scroll of root password detection (LILYS HUNT) scroll of highway (MY SWEET VELCRO STRAP) Spellbooks spellbook of confuse monster (pewet) spellbook of protection (transient) spellbook of cure blindness (sundered) spellbook of poison blast (fine-printed) spellbook of stone to flesh (black-listed) Potions potion of blindness (baby's breath) potion of oil (orange) potion of booze (brilliant blue) potion of paralysis (coffee) potion of levitation (viscous) Rings ring of slow digestion (fluorite) Wands wand of poison (cypress) wand of venom scattering (film noir) wand of sleep (fiddly) Tools oil lamp (lamp) oilskin sack called not holding (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: (vault) Level 2: (shop(w, bless uncurse, enchant)) Level 3: (special level?) <- You are here Vanquished creatures a not just a watcher 0 porter floating eyes (1 created) a serval a grummelum a minidemon 0 quasimps (1 created) 0 minses (2 created) a homunculus an imp 0 medium crooks (1 created) a demonic sandman 2 nonstandard kobolds a goblin 0 loser orcs (1 created) 4 GRs a tiny worm a baby negative dragon 0 beginner elementals (3 created) a crawling elemental (2 created) 0 spaces (1 created) 0 drop elementals (1 created) 2 emus (3 created) 0 whirlwinds (1 created) 0 invisible badguys (2 created) a dancing candle flame 0 the hiddens (1 created) a stone elemental 0 beepers (1 created) a stone stalker 0 fire elementals (1 created) a nold a porter lichen 0 venom fungi (1 created) a sub-gnome a kestrel 0 Yendorian Lieutenants (1 created) a rock lobster a greater corpse a mummy 0 low oozes (1 created) 2 tiny trolls (1 created) a sleepy vampire a grumble wight 0 kobold zombies (1 created) a lamp golem 0 packing humans (1 created) a curser 0 Grassland-elves (1 created) 0 shopkeepers (1 created) a demonoid (3 created) 0 horned creatures (1 created) 0 infernals (2 created) 0 gene jinns (2 created) 0 flying demons (4 created) 0 flying rogues (1 created) 0 bitty demons (3 created) 0 hungry demons (1 created) 0 regular demons (5 created) 0 will demons (1 created) 0 beauties (1 created) 0 typical devils (3 created) 0 garbage devils (1 created) 0 printer daemons (1 created) 0 envious erinyes (2 created) 0 yellow pricks (1 created) a gecko a dream-beam 94 creatures born. 38 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 65 times You killed 35 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 2 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 16 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 5 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 2 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 6 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 3 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (21 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (8 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (85 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (26 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (21 of 500) searching [Restricted] (max Restricted) (5 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (3 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 3 with 3209 points, and 85 pieces of gold, after 1033 moves. Killer: a monster (fire elemental) You were level 7 with a maximum of 116 hit points when you died. You reached the 85th place on the top 10000 list. No Points Name Hp [max] 1 411437 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (rogue). - [159] 2 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 3 291869 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 91]. Killed by a monster (gigantic wraith). - [194] 83 3858 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 68 [68] 84 3823 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (watch captain). - [95] *85 3209 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (fire elemental). - [116] 86 3184 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4 [max 5]. Killed by a monster (kelda). - [81] 87 2991 hejka26-Poi-Hid-Fem-Neu was poisoned in The Dungeons of Doom on level 3. Poisoned by a rotted rothe corpse. 68 [68]