ziratha, chaotic female devilish Poison Mage -- --- --- -- --- ------.-- ---..-- --.. .| |... --- ----...*.... ---...%.----.....| -........ --...........-- -....G.............------- .- .......................| |..G.d...............&......----- ..........(....-----.........- ..-----MG..........` .^...........>...........-- --........--- -..^*.....%...........| ........- |........--- ..-- .--.|....| ---........-- -- .(| ---..-- |...........| .-- --- |..............- . ---.....-.....-- . ---......--.- -- ---....| . ...-- .$-- --- [Ziratha the Purple Poisoner] St11 Dx15 Co17 In11 Wi8 Ch5 PoiDevFemCha Min:7 $5 HP-10(168) Pw139(177) AC3 Xp12/21227 T4498 Cnf Latest messages You kill the net gnome! The panotty picks up a trident named Marc's Sprint {10}. The panotty wields a trident named Marc's Sprint {10}! The panotty thrusts his trident named Marc's Sprint. The panotty just misses! You hit the panotty. The panotty thrusts his trident named Marc's Sprint. The panotty hits you! [-15 -> 12] Warning: HP low! The panotty's gaze confuses you! The mummy hits you! [-3 -> 9] Warning: HP low! The mummy hits you! [-3 -> 6] Warning: HP low! The panotty thrusts his trident named Marc's Sprint. The panotty hits you! You die... Your inventory Weapons # - 10 uncursed +0 bullets {0} # - 62 uncursed poisoned +0 inferior bolts {1} # - 27 uncursed +0 inferior bolts {0} # - a blessed +2 silver mace {12} c - 39 uncursed +0 lead shots {1} d - 58 uncursed +0 crossbow bolts {1} e - 20 uncursed +0 bullets named Extra Firepower {0} f - the uncursed +1 orcish bow named 'oih^7f {12} g - the uncursed +2 battle-axe named Red Nail {48} h - 17 blessed +1 arrows {0} j - 47 cursed -2 silver bullets {1} k - 27 blessed +3 flimsy darts {0} m - 23 uncursed +0 gas grenades {0} n - 17 uncursed +0 darts {0} Y - an uncursed +0 shotgun {15} Armor # - the cursed -2 robe of power named Carrion Wind {16} # - an uncursed +0 pair of soft sneakers {2} v - an uncursed +0 pair of water walking boots (being worn) {8} x - an uncursed +2 enchanted (of death ray resistance) chanter shirt (being worn) {2} F - an uncursed +1 poisonous cloak (being worn) {4} G - an uncursed +0 small shield (being worn) {12} S - an uncursed +0 pair of speed boots {8} Z - a cursed -5 studded leather armor (being worn) {80} Comestibles # - 5 blessed slime molds {0} # - 3 cursed carrots {0} # - 2 uncursed melons {0} # - a blessed food ration {0} # - an uncursed tin of metal mole meat {0} # - 4 uncursed tripe rations {0} r - an uncursed fortune cookie {0} Scrolls # - 2 uncursed scrolls of standard id {0} # - an uncursed scroll of identify {0} # - an uncursed scroll of inferior material {0} # - an uncursed scroll of antimagic {0} # - a cursed scroll of fire {0} # - an uncursed scroll of reverse identify {0} l - an uncursed scroll of mana {0} w - 2 uncursed scrolls of enchant weapon {0} A - an uncursed finalized scroll of inventory id {0} B - a blessed scroll of enchant weapon {0} C - 3 uncursed scrolls of teleportation {0} D - 2 uncursed finalized scrolls of enchant armor {0} E - 2 uncursed finalized scrolls of identify {0} H - an uncursed scroll of summon undead {0} I - an uncursed scroll of fire {0} J - an uncursed scroll of superior material {0} K - a blessed finalized scroll of confuse monster {0} L - an uncursed scroll of enthronization {0} M - an uncursed scroll of food detection {0} N - a cursed scroll of girliness {0} O - a cursed finalized scroll of identify {0} T - an uncursed finalized scroll of gold detection {0} V - a cursed finalized scroll of acquirement {0} W - 2 blessed scrolls of identify {0} X - a cursed scroll of symbiosis {0} Spellbooks # - an uncursed spellbook of symheal (0:0) {0} # - an uncursed spellbook of sand (0:2) {0} q - an uncursed spellbook of extra healing (0:2) {0} Potions # - a cursed finalized potion of oil (400) {0} # - an uncursed finalized potion of see invisible {0} # - a blessed potion of confusion {0} # - an uncursed potion of speed {0} P - a blessed potion of healing called extra healing maybe? {0} Q - a cursed finalized potion of extra healing {0} Rings i - an uncursed ring of see invisible (on right foreclaw) {0} Wands # - an uncursed wand of fire (0:6) {0} # - an uncursed wand of trap disarming (0:4) {0} # - an uncursed wand of teleportation called teleport (5:5) {0} # - an uncursed wand of summon undead (0:18) {0} # - an uncursed wand of undead turning (1:4) {0} s - an uncursed wand of teleportation called teleport (0:7) {0} u - an uncursed wand of teleportation called teleport (0:3) {0} y - an uncursed wand of death called sleep/death (1:5) {0} R - an uncursed wand of teleportation called teleport (0:4) {0} Tools # - an uncursed oil lamp (150) (lit) {0} # - an uncursed +0 pick-axe {32} # - an uncursed credit card {0} # - an uncursed skeleton key {0} # - an uncursed lock pick {0} # - an uncursed skeleton key {0} a - an uncursed skeleton key {0} b - an uncursed chest {1251} o - a blessed tin whistle {0} t - an uncursed +1 conglomerate pick (weapon in foreclaw) {32} z - an uncursed skeleton key {0} Gems # - an uncursed +0 worthless piece of violet glass {1} # - 2 blessed +0 worthless pieces of radiant glass {2} # - an uncursed +0 worthless piece of white glass {1} # - 18 uncursed +0 rocks {0} U - 3 uncursed +0 sling ammos called ok? Contents of the chest: 24532 gold pieces {2} 39 uncursed +0 crossbow bolts {1} the uncursed +0 grinder named Clever Cleaver {100} 12 cursed -2 frag grenades {0} 63 uncursed +0 bullets {1} 35 uncursed +3 crossbow bolts named The Shepherd's Crown {1} a cursed +0 crossbow {20} 23 cursed -1 ya {0} 39 blessed +1 bullets named Vizier's Charm {1} a blessed +2 silver khakkhara {24} the cursed -1 knife named Radio Wave {2} 154 uncursed +0 shotgun shells {1} a blessed +1 shotgun {15} 6 uncursed +1 shotgun shells named Team Ant's Friend {0} an uncursed +0 studded leather armor {80} an uncursed +0 pair of high boots {8} an uncursed +1 plate mail {200} an uncursed +0 dented pot {4} an uncursed +0 cloak of reflection {4} a blessed +1 mummy wrapping {2} an uncursed +0 pair of low boots {4} an uncursed +0 leather cloak {7} an uncursed tin of M girl meat {0} 2 cursed carrots {0} an uncursed lizard corpse {10} 2 uncursed cream pies {0} a blessed hidden lizard corpse {10} an invisible uncursed food ration {0} 2 uncursed food rations {0} 16 uncursed slime molds {0} 4 uncursed tripe rations {0} an uncursed tin of flying frog meat {0} 2 uncursed lembas wafers {0} 4 uncursed bananas {0} an uncursed fortune cookie {0} an uncursed scroll of consecration {0} a cursed scroll of blank paper {0} 4 uncursed scrolls of teleportation {0} 2 uncursed scrolls of standard id {0} 4 uncursed scrolls of phase door {0} 3 uncursed scrolls of mana {0} 6 uncursed scrolls of healing {0} an uncursed scroll of magic mapping {0} a blessed scroll of mana {0} an uncursed spellbook of BUC knowledge (4:1) {0} an uncursed spellbook of resist petrification (0:1) {0} a cursed finalized spellbook of mana battery (0:1) {0} an uncursed finalized spellbook of chemistry (0:3) {0} an uncursed spellbook of cure dim (4:2) {0} an uncursed spellbook of remove curse (0:1) {0} a blessed spellbook of poison blast (0:1) {0} a blessed spellbook of cure blindness (2:3) {0} a blessed spellbook of protection (7:2) {0} a blessed spellbook of confuse monster (0:2) {0} a blessed finalized potion of gain energy {0} 2 blessed finalized potions of healing called extra healing maybe? {0} 2 uncursed finalized potions of object detection {0} an uncursed potion of speed {0} an uncursed potion of confusion {0} a cursed potion of sleeping {0} a blessed finalized potion of oil (400) {0} an uncursed potion of healing called extra healing maybe? {0} a blessed potion of restore ability {0} an uncursed finalized potion of healing called extra healing maybe? {0} 2 uncursed potions of extra healing {0} an uncursed potion of sleeping {0} an uncursed finalized potion of gain energy {0} an uncursed potion of full healing {0} a blessed potion of object detection {0} an uncursed potion of object detection {0} an uncursed finalized potion of sleeping {0} an uncursed potion of sickness {0} an uncursed finalized potion of gain ability {0} an uncursed finalized potion of paralysis {0} a finalized stainless potion of holy water {0} an uncursed wand of teleportation called teleport (0:7) {0} an uncursed wand of teleportation called teleport (0:5) {0} an uncursed wand of venom scattering (7:7) {0} an uncursed wand of poison (6:3) {0} a cursed wand of death called sleep/death (0:7) {0} an uncursed wand of teleportation called teleport (0:10) {0} an uncursed wand of finger bending (0:39) {0} an uncursed wand of secret door detection (0:15) {0} an uncursed wand of locking (0:12) {0} an uncursed wand of create monster (0:11) {0} an uncursed wand of undead turning (4:2) {0} an uncursed wand of probing (0:8) {0} an uncursed wand of teleportation called teleport (1:5) {0} an uncursed wand of teleportation called teleport (0:8) {0} an uncursed skeleton key {0} an uncursed blindfold {0} an uncursed skeleton key {0} a cursed skeleton key {0} an uncursed skeleton key {0} an uncursed skeleton key {0} an uncursed skeleton key {0} Final attributes You have sinned Your alignment was -8 Your max alignment was 30 You carried 0 sins You could not have the double effect of this property: acid resistance Scroll identification only worked 100 times out of 277 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 39 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 99 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 177 Monsters only dropped their equipment with 24% chance Scroll drop chance was reduced to 96% Musable item generation frequency had a negative bias of 2% Ring drop chance was reduced to 92% Wand drop chance was reduced to 95% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 86% Tool drop chance was reduced to 90% Shop item generation was reduced to 82% The following skill was limited to basic proficiency: pick-axe The following skill was limited to skilled proficiency: body spells The following skill became untrainable if you tried to train it too early: protection spells (turn 26) The following skill couldn't be trained before a certain turn number is reached: polymorphing (turn 52751) Number of artifacts generated was 3 Number of fake artifacts generated was 10 Monster spawn increase started at turn 146677 Monster spawn increase reached its maximum at turn 432655 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4601925 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: Zouthern animal (freq bonus 2) The monster color that was spawned more often: gray (freq bonus 2) The monster species that spawned more often: wizard of the high council (freq bonus 21) The monster species that spawned more often: dingier humpback (freq bonus 18) The monster species that spawned more often: blue-green warp fungus (freq bonus 24) The monster species that spawned more often: guts golem (freq bonus 18) The monster species that spawned more often: team nastytrap member (freq bonus 3) The monster species that spawned more often: lesh bug (freq bonus 24) The monster species that spawned more often: pilcrow turret (freq bonus 28) The monster species that spawned more often: eddied glyceryl (freq bonus 3) The monster species that spawned more often: gore warp fungus (freq bonus 96) The monster species that spawned more often: papier-mache cow (freq bonus 15) The monster species that spawned more often: tuch blob (freq bonus 12) The monster species that spawned more often: clock-elder thing (freq bonus 8) The monster species that spawned more often: vibrance metrical (freq bonus 20) The monster species that spawned more often: festooning khalif (freq bonus 4) The monster species that spawned more often: panther man (freq bonus 21) The monster species that spawned more often: little giant (freq bonus 144) The monster species that spawned more often: night sparrow (freq bonus 6) The monster species that spawned more often: marchesa grillework equivocal wonderingly (freq bonus 12) The monster species that spawned more often: lutheranism challenged (freq bonus 18) The monster species that spawned more often: justice keeper (freq bonus 16) The monster trait that was more common: monsters that are uncommon by a factor 5 (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 4) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 1) The monster trait that was more common: monsters with illusion attacks (freq bonus 4) The monster trait that was more common: monsters with sleep resistance (freq bonus 2) The monster species that never randomly spawned: eldritch force patch The monster species that never randomly spawned: Officer Kchief The monster species that never randomly spawned: giant hunter ant The monster species that never randomly spawned: ophthalmoctor The monster species that never randomly spawned: fingerknot kobold The monster species that never randomly spawned: prizer interrogation The monster species that never randomly spawned: devour crab The monster species that never randomly spawned: strangler The monster species that never randomly spawned: Fenja The monster species that never randomly spawned: turbo wort The monster class that always generated with extra speed: xorn The RNG hath decreed that this item was never generated: blank paper (plain) The RNG hath decreed that this item was never generated: cyan spell stone (gray) The RNG hath decreed that this item was never generated: athame ((null)) The RNG hath decreed that this item was never generated: good night (wish parser) The RNG hath decreed that this item was never generated: implant of truth (terrene) The RNG hath decreed that this item was never generated: amulet of sanity treble (tremolo) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 67) The RNG hath decreed that this item was generated more often: boots of weakness (torn boots, freq bonus 5) The RNG hath decreed that this item was generated more often: material change (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS, freq bonus 45) The RNG hath decreed that this item was generated more often: robe of nastiness (camo robe, freq bonus 22) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 18) The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of scent (shadow cloak, freq bonus 33) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 23) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 19) The RNG hath decreed that this item was generated more often: boss companion (JUBILEX IS MY BEST FRIEND, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 10) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: robe of anti-cursing (shining robe, freq bonus 9) The RNG hath decreed that this item was generated more often: Jeanetta girl boots (ugly boots, freq bonus 7) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: dimness (peculiar, freq bonus 3) The RNG hath decreed that this item was always generated cursed: mana bolt (irresistible) The RNG hath decreed that this item was always generated cursed: sky dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: helmet of undead warning (dark helmet) The RNG hath decreed that this item was always generated cursed: white double lightsaber (double lightsaber) The RNG hath decreed that this item was always generated cursed: cloak of spray (brown burnoose) The RNG hath decreed that this item was always generated cursed: talc (gray) The RNG hath decreed that this item was always generated cursed: fire (simmering) The RNG hath decreed that this trap was always invisible: sandra trap The RNG hath decreed that this trap was generated more often: fallout trap (freq bonus 4) Trap randomization happened for 1 in 480 traps Traps were spawned invisible 1 times in 85 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 5444 Strength training was 50 Dexterity training was 48 Wisdom training was 50 Constitution training was 42 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were confused (4) You had 2 points of enchantment expertise You had 1 points of weapon enchantment expertise You had not decided on your sexuality yet You had to wait until you can polymorph into a dragon again. (3263) You were prevented from having speed (315) Your chance to block was 10% You saw invisible You leeched mana You had infravision You were slowed by inertia (18) You had 2275 points of nutrition remaining You could walk on water You had full nutrients You had resistance to death rays Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 3% 56% b - protection 1 + protect 3% 66% c - cure blindness 2 + healing 3% 76% d - poison blast 4 + attack 3% 405% Techniques known in the end Name Level Status reinforce memory 12X Prepared(0) sigil of control 12X Prepared(0) sigil of tempest 12X Prepared(0) sigil of discharge 12X Prepared(0) appraisal 12 R Reloading(287) panic digging 12 R Huge timeout(11846) phase door 12 R Prepared(0) invoke deity 12 R Prepared(0) symbiosis 12 O Prepared(0) power surge 10X Prepared(0) draw energy 8X Prepared(0) recharge 6X Huge timeout(23420) Discoveries Weapons silver khakkhara (silver monk's staff) orcish bow (crude bow) battle-axe (double-headed axe) ya (bamboo arrow) Armor poisonous cloak (eternal cloak) robe of power (cyan robe) soft sneakers (light footwear) water walking boots (conundrum boots) speed boots (fleshy boots) high boots (jackboots) cloak of reflection (ignorant cloak) low boots (walking shoes) Scrolls scroll of magic mapping (THE CODE THAT MAKES RINGS DECREASE SPELL SUCCESS MAKES SENSE) scroll of healing (THEY DIED FAR ONES WITH PRESSURE ON ESC) scroll of mana (FILTHY CASUAL) scroll of phase door (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) scroll of standard id (INTRUDER ALERT) scroll of cure (MAYBE LOVELY WHEN TOUCH) scroll of heal other (ABOR EFECTOR) * scroll of extra healing (PALIM PALIM) * scroll of greater mana restoration (HIT SHIFTLY AND GHOS WHEN USED) scroll of root password detection (PROBABLY THE INCAPABLE PATCH TEAM INTRODUCED THE BUG) scroll of lockout (GANG ONE THROUGH FOUR) scroll of consecration (IA CTHULHU) scroll of teleportation (IN THE ILLUSORY CASTLE YOU ARE ALWAYS CONFUSED) scroll of identify (THE MINES END TROPHY IN K MEASURER DOES NOT WORK) scroll of inferior material (ENSSNAKE F FIGHTAH) scroll of antimagic (A IS FOR AMY WHO FELL DOWN THE STAIRS) scroll of fire (DUVESSA SIFMUNA SAMANTHA) scroll of reverse identify (LIVING SALT SHAKER) scroll of enchant weapon (WIDE ARM ENEMYAND IT CANNT ESCAPE) scroll of inventory id (SECTUM SEMPRA) scroll of enchant armor (KURWAHACK IS A VERY FUN NETHACK VARIANT) scroll of summon undead (GNASH EM EXTENDED DENTAL PLAN) scroll of superior material (2018 SLEX WORLD CHAMPION IS TARIRU) scroll of confuse monster (GOAL GOREST) scroll of enthronization (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) scroll of food detection (PIRATE BAY PANIC) scroll of girliness (SLAM ROBUSTNESS BODY TO ENEMY SERIOUS) scroll of gold detection (DNHSLEX IS DNETHACK WITH SHOOOOOOOES) scroll of acquirement (ORC WIZARD FOR SMASH 5) scroll of symbiosis (ALLEGED HAPPY END) scroll of blank paper (unlabeled) Spellbooks spellbook of confuse monster (cloth) spellbook of protection (distant) spellbook of cure blindness (maroon) spellbook of poison blast (tree-patterned) spellbook of symheal (actionistic) spellbook of sand (multi-hued) spellbook of extra healing (gambling) spellbook of BUC knowledge (metal-colored) spellbook of resist petrification (chilly) spellbook of mana battery (bone-patterned) spellbook of chemistry (adamantium-plated) spellbook of cure dim (gun-shaped) spellbook of remove curse (hand-patterned) Potions potion of restore ability (ochre) potion of healing called extra healing maybe? (lime green) potion of sleeping (substitute) potion of oil (fragrant olive) potion of see invisible (quicksilver) potion of confusion (acai berry) potion of speed (stevia) potion of extra healing (dark ochre) potion of gain energy (finicky) potion of object detection (instant coffee) potion of full healing (coffee) potion of sickness (concocted) potion of gain ability (plasmatic) potion of paralysis (white) potion of water (clear) Rings ring of see invisible (futuristic) Wands wand of poison (knotted) wand of venom scattering (defective) wand of teleportation called teleport (heavy metal) wand of death called sleep/death (deleted) wand of finger bending (color-shifting) wand of fire (wormwood) wand of trap disarming (chiseled) wand of summon undead (skull-headed) wand of undead turning (trigonal) wand of secret door detection (medical) wand of locking (stoutwood) wand of create monster (aqua) wand of probing (holly) Tools oil lamp (lamp) skeleton key (key) chest (wooden container) tin whistle (whistle) Gems sling ammo called ok? (gray) worthless piece of violet glass (violet) worthless piece of radiant glass (radiant) worthless piece of white glass (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 3 to 7 Level 7: <- You are here Vanquished creatures a trainant an early fly a trilobite 0 black ants (1 created) 0 acid blobs (2 created) a flightless bird 0 cluckens (1 created) a weasel 2 force wolves (4 created) a small gas spore a fluffy cat 0 hobbit younglings (1 created) 0 dwarves (1 created) 0 cucumgappas (1 created) a bone hobbit a hurkle 0 fatal reypors (1 created) 0 dwarf lords (1 created) 0 horn dwarves (1 created) 0 high ping bastards (1 created) 0 imps (1 created) 0 dim green jellies (1 created) a kobold load a petty kobold shaman a baby tuchechaun a very green leppie a baby permamimic a mynock a mini mimic 2 tropical sunsets a mimic a permamimic a normal mimic a vore mimic a burning permamimic an argus a young nymph an inept nymph a nac mac feegle a cute nymph 3 mountain nymphs a sherwood nymph a goblin a super ape a recker 0 glass piercers (1 created) a boar 2 sewer rats a covid-19 spreader rat 0 rock moles (1 created) a capybara rat a cave spider 0 healthy cave spiders (1 created) 0 starter lurkers (1 created) 0 tricksters (1 created) a mountain springy 0 lesser nightmares (1 created) a perfume cloud a crawling worm mass a tiny worm a downer maggot an ego dung worm a large worm a magic platypus a capybara a stingsweeper a magneto centaur a baby mantidragon 2 lichens (1 created) a lich lichen an ivy lichen a fast lichen 2 golden growths (1 created) a marsh growth a shrieker 2 violet fungi (1 created) a gray growth 0 noxious molds (1 created) a juere infantry 0 spike growths (1 created) 0 spike fungi (1 created) 0 venom fungi (1 created) a sub-gnome (2 created) a gnome a gnome stalker (2 created) 0 normal gnomes (1 created) a net gnome 0 panotties (1 created) 0 intermediate gnomes (1 created) a gnome lord (3 created) 0 gnome watchers (1 created) a glove lord 0 gnome anns (1 created) 0 rock throwers (1 created) 0 deduction gnomes (1 created) a dotz gnome 0 gremgnomes (1 created) 0 inscribed gnomes (1 created) 0 small glowing figures (1 created) 0 clockwork troopers (1 created) a thrower child a New Kop a low grab kop 2 Kops a Keystone Kop 6 Spectral Kops a Gheystone Kop 2 Kop Sergeants 3 grab sergeants (4 created) an Officer Alina a Foolish Kop an Officer Sergeant an Undead Sergeant a RNG Sergeant a Kop Lieutenant (2 created) 2 grab lieutenants 0 Yendorian Lieutenants (1 created) an Undead Lieutenant a Spectral Lieutenant a Kop Tienant a seriously Kop Lieutenant 2 Kop Kaptains 3 EQ Kaptains a grab kaptain a malkuth sephirah a torchbearer a kratscher a plastokop 0 mummies (1 created) a gruff mummy a blah mummy a blob mummy 0 monkey mummies (1 created) a quadruped mummy 0 piercer mummies (1 created) an illusory mummy 0 midget mummies (1 created) an Alabaster mummy a play naga hatchling a corona naga hatchling a low speeze 0 quivering things (1 created) a flll moccasin 0 mk2 clolls (1 created) a keep wight 0 wafer-thin mints (1 created) a goblin zombie 0 bat zombies (1 created) a changeling zombie a raven zombie 0 zombies (1 created) a cardboard golem 0 gravel golems (1 created) a r cleaner a straw golem 0 jelly golems (1 created) a slash golem a friendly adventurer 0 human thieves (1 created) a breton 0 smirking sneak thieves (1 created) a werekobold 10 shopkeepers 4 watchmen a watch captain (2 created) 0 eh ghosts (1 created) a twen a lizard 2 hidden lizards a scorzard 0 inactive mushroom patches (1 created) an attacker plant a white mushroom patch 0 grown mushrooms (1 created) a pile of dimes an apprentice dark wall a small turret 218 creatures born. 161 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 11 times You eaten food with animal by-products 9 times You eaten meat 9 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 393 times You killed 164 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You changed form 2 times You used no wishes You remained celibate You applied items 15 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 13 times You read scrolls 2 times You read spellbooks 0 times You successfully cast spells 36 times You failed to cast a spell 7 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 4 times You phase doored 0 times You teleported 1 time You levelported 1 time You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -98 You had a maximum alignment of 21 You had a maximum sanity of 1 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 7 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 10 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 6 times You had the kops called on you 11 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 9 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 1 time You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 4 times You fumbled 0 times You wrested wands 0 times You lost 5 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 34 times You dug out grave walls 1 time You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 3 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 2 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 2 potions You allowed monsters to read 3 scrolls You allowed monsters to zap 7 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 1 time You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (26 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (22 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (41 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (35 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (1 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (133 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (212 of 160) healing spells [Basic] (max Expert) (32 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (23 of 160) body spells [Unskilled] (max Expert) (1 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (12 of 500) body armor [Restricted] (max Restricted) (10 of 500) two-handed weapons [Restricted] (max Restricted) (37 of 500) searching [Restricted] (max Restricted) (7 of 500) spirituality [Restricted] (max Restricted) (9 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (47 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Gnomish Mines on dungeon level 7 with 107052 points, and 24537 pieces of gold, after 4498 moves. Killer: a monster (panotty) You were level 12 with a maximum of 168 hit points when you died. You reached the 13th place on the top 10000 list. No Points Name Hp [max] 1 411437 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (rogue). - [159] 2 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 3 291869 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 91]. Killed by a monster (gigantic wraith). - [194] 11 120563 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 10. Killed by a wand of striking. - [162] 12 115107 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 9. Killed by a monster (null mummy), while paralyzed by a monster attack. - [169] *13 107052 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 7. Killed by a monster (panotty). - [168] 14 100115 ziratha-Poi-Dev-Fem-Cha died in Gehennom on level 51. Killed by a monster (priestess of Moloch). - [139] 15 94583 Anita-Dra-Faw-Fem-Neu died in Grund's Stronghold on level 13. Killed by a blast of fire. - [165]