ziratha, chaotic female devilish Poison Mage ----------------------- |.....................| |.....................| -------- |.....................| |...`.&+ |.....................| |.$....| -------|------------.-- |......| #,######,,,,`,,# #####------|- #,%,^,,,,,,,,,,, ,,,,,,,,,,,,# ###########,,##### -.------.-------#### #,,,,,,,,,%,## |..............+ ------.---######## |{.............| |......%.| |.........[....+ |........| ---------------- |........| |.<......| ---------- [Ziratha the Green Poisoner] St5 Dx8 Co12 In9 Wi5 Ch3 PoiDevFemCha Dlvl:6 $176 HP79(80) Pw68(104) AC9 Xp6/505 T1220 Latest messages It misses. (2x) You destroy it! You are stuck to the web. (7x) You disentangle yourself. You try to feel what is lying here on the ground. You feel here an asian pear {0}. Your blindness counter is reduced. There is a wall in the way! Your blindness counter is reduced. (2x) You can see again. You cannot diagonally move out of a door! There is a wall in the way! (2x) You see here a ring mail {100}. There is a wall in the way! (3x) You find a secret door! There is a wall in the way! The door resists! The door opens. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} v - 23 cursed +0 pin bolts {0} C - 61 uncursed +0 material bolts {1} G - 34 uncursed +1 material bolts named Soul Hunter Medallion {1} Armor b - an uncursed +1 poisonous cloak (being worn) {4} F - an uncursed +0 pair of jumping boots {8} K - an uncursed greased +0 pair of unknown gauntlets {4} Comestibles c - 2 uncursed food rations {0} E - 13 uncursed slime molds {0} Scrolls e - an uncursed scroll of inferior material {0} n - 7 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} u - an uncursed scroll of enchant weapon {0} A - an uncursed scroll of barrhing {0} B - a blessed finalized scroll of identify {0} J - a blessed finalized scroll of inferior material {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (0:5) {0} D - an uncursed spellbook of enlighten (0:1) {0} Potions d - an uncursed potion of object detection {0} t - an uncursed finalized potion of blindness {0} x - an uncursed potion of gain ability {0} y - an uncursed potion of blindness {0} I - a blessed finalized potion of oil (400) {0} L - an uncursed potion of full healing {0} Rings h - an uncursed ring of aggravate monster {0} Wands f - an uncursed wand of poison (0:8) {0} g - an uncursed wand of venom scattering (0:12) {0} H - an uncursed wand of nothing (0:4) {0} M - an uncursed wand of haste monster (0:2) {0} Tools m - an uncursed blindfold {0} w - an uncursed chest {750} z - an uncursed tinning kit (0:29) {0} The chest is empty. Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 17 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: psi resistance You could not have this property intrinsically: sickness resistance Scroll identification only worked 100 times out of 406 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 38 Armor identification only worked 15 times out of 44 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 135 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 82% chance Scroll drop chance was reduced to 93% Musable item generation frequency had a negative bias of 49% Ring drop chance was reduced to 69% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 97% Weapon drop chance was reduced to 94% Shop item generation was reduced to 95% Concealing monsters were spawned underneath items 89% of the time only The following skill was trained at one fifth the usual rate: javelin The following skill became untrainable if you tried to train it too early: gun control (turn 36) The following skill became harder to train at higher skill levels: trident Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 31316 Monster spawn increase reached its maximum at turn 143161 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 621414 The monster class that cannot be genocided was apelike creature The monster species that spawned more often: suikun (freq bonus 2) The monster species that spawned more often: finned faithfully coarsen (freq bonus 4) The monster species that spawned more often: giant grey scorpion (freq bonus 9) The monster species that spawned more often: hc beggar (freq bonus 4) The monster species that spawned more often: minima croquette (freq bonus 12) The monster species that spawned more often: procurer ammonium (freq bonus 2) The monster species that spawned more often: energy patch (freq bonus 4) The monster species that spawned more often: Mailie's thick girl boot (freq bonus 36) The monster species that spawned more often: covtking (freq bonus 6) The monster species that spawned more often: macross valkarie (freq bonus 2) The monster species that spawned more often: subjectivity trackage (freq bonus 4) The monster species that spawned more often: sabot appropriable (freq bonus 16) The monster species that spawned more often: remembered ufo part (freq bonus 6) The monster species that spawned more often: Shaktari (freq bonus 2) The monster species that spawned more often: shimmering wort (freq bonus 6) The monster species that spawned more often: nice hill lemming (freq bonus 4) The monster species that spawned more often: vegetarianism electro (freq bonus 1) The monster species that spawned more often: endurance plausive (freq bonus 6) The monster species that spawned more often: triad champion (freq bonus 2) The monster species that spawned more often: boss shaman (freq bonus 8) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 4) The monster trait that was more common: monsters that produce loud farting noises (freq bonus 4) The monster trait that was more common: monsters that mew (freq bonus 2) The monster trait that was more common: monsters that make sheep sounds (freq bonus 6) The monster trait that was more common: monsters that originate from Steamband (freq bonus 1) The monster species that never randomly spawned: regrettable ruffed The monster species that never randomly spawned: blazing fern sprout The monster species that never randomly spawned: extreme water slide The monster species that never randomly spawned: garuda The monster species that never randomly spawned: Amelje's hugging boot The monster species that never randomly spawned: gingerbread gumbo The monster species that never randomly spawned: psuedognoll lord The monster species that never randomly spawned: cohering exaggerative invulnerably vestry The monster species that never randomly spawned: spotted unicorn The monster species that never randomly spawned: firk The RNG hath decreed that this item was never generated: moorland (swampy) The RNG hath decreed that this item was never generated: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was never generated: elongated stone (gray) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 12) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: monster speed stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 12) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 11) The RNG hath decreed that this item was generated more often: roller blade (roller boots, freq bonus 6) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 15) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 4) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 10) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 7) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of big ol (torched, freq bonus 13) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 20) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: anti-disquiet cloak (grass cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 90) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 66) The RNG hath decreed that this item was always generated cursed: implant of dawn (sacred) The RNG hath decreed that this item was always generated cursed: summon undead (shining) The RNG hath decreed that this trap was always invisible: bones trap The RNG hath decreed that this trap was generated more often: training trap (freq bonus 1) The spell school whose books are more common was matter spells (freq bonus 2) Trap randomization happened for 1 in 266 traps Traps were spawned invisible 1 times in 77 Traps were extra hard to find 8% of the time Next attribute increase check would have come at turn 1388 Strength training was 50 Dexterity training was 40 Wisdom training was 19 Constitution training was 45 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were possessed by the ghost of Sandra. (1233) You had not decided on your sexuality yet You were prevented from having burnopathy (0) You leeched mana You had infravision You had 1416 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 5% 88% b - protection 1 + protect 5% 88% c - cure blindness 2 + healing 5% 112% d - poison blast 4 + attack 9% 288% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (team splat cloak) jumping boots (plateau boots) unknown gauntlets (ice-cold gloves) Scrolls scroll of inferior material (MORAL RISE WHEN BURN) scroll of healing (ROURARBISAROURBBARIASPHREN) scroll of mana (OH I DUMBIE) scroll of phase door (WONDERLOVELY BATHING HOUSE) scroll of standard id (ABRA KA DABRA) scroll of cure (MINEHACK NOW FOR PS4) scroll of heal other (STAT CANT DEBASE BY EN) * scroll of extra healing (NUMB ENEMY BY LICKING CIRCLE) * scroll of greater mana restoration (THE RESULT IS THE FRUIT) scroll of enchant weapon (K MEASURER STREAMLINES THE GAME IN AN ANNOYING WAY LIKE KKFS) scroll of barrhing (MYS SKIN WITH ACID) scroll of identify (EIGOWA KIRAIDES) Spellbooks spellbook of confuse monster (wrath) spellbook of protection (stalking) spellbook of cure blindness (crashy) spellbook of poison blast (perverted) spellbook of enlighten (angry) Potions potion of object detection (sky blue) potion of blindness (turbulent) potion of gain ability (dark ochre) potion of oil (pungent) potion of full healing (finicky) Rings ring of aggravate monster (organic) Wands wand of poison (tolkienian) wand of venom scattering (self-repairing) wand of nothing (highlevel) wand of haste monster (plutonium) Tools chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Vanquished creatures a small locust 0 flightless birds (1 created) 0 pack jackals (2 created) a girly dog a talc demon a rapold a newtechaun a gizard a tuski permamimic 4 men from mars a rabbit 0 nag-naggers (1 created) a hare 0 fub crawlers (1 created) a recluse spider an absorbing dust vortex 0 maggots (1 created) a squishy maggot 2 crawling maggots a beginner elemental a small sounder 0 score fungi (1 created) 0 score colonies (2 created) 0 venom fungi (1 created) a little grey alien 0 low minators (1 created) an ant mummy 0 ossium animatums (1 created) 0 cardboard golems (1 created) 0 kasa-obakes (1 created) 0 hus golems (2 created) 0 dark female androids (1 created) 0 fly golems (1 created) 0 gravel golems (1 created) 0 warm-blooded golems (1 created) 2 hose sergeants 0 part golems (1 created) 0 wax golems (1 created) 0 sulfur golems (1 created) 0 petty scarecrows (1 created) an akira girl 0 white friars (1 created) a heretic 0 shopkeepers (2 created) 0 confined ghosts (1 created) a baby boo 0 iguanas (1 created) 0 sukkiri flowers (1 created) a gnome cadaver 0 +3 nd barriers (1 created) a warding turret 0 flying fish (1 created) a firefish a fire trove a disintegration trove a health trove 65 creatures born. 33 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 64 times You killed 33 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 4 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 16 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 10 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (6 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (84 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (32 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (21 of 500) searching [Restricted] (max Restricted) (10 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 2446 points, and 176 pieces of gold, after 1220 moves. Killer: quit You were level 6 with a maximum of 80 hit points when you quit. You reached the 84th place on the top 10000 list. No Points Name Hp [max] 1 411437 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (rogue). - [159] 2 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 3 291869 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 91]. Killed by a monster (gigantic wraith). - [194] 82 2677 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (soldier ant) Go Team Ant!. - [83] 83 2461 hejka26-Sha-Scu-Mal-Neu died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (mammoth called The RNG). - [41] *84 2446 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 79 [80] 85 2436 EColi-Sai-Sna-Mal-Cha died in The Gnomish Mines on level 5. Killed by a monster (dwarf lord mutant), while dragging an iron ball. - [83] 86 2392 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (dnethack horror). - [88]