ziratha, chaotic female devilish Poison Mage -------------------------------------- |.....$.............................!| ------------...........----------------------- |.....|....|.-------...|......|%%%(%.%%%%%(.%| |.....|....|.|(((((|...|......|%..!%%%!%%!%%.| --|.....|....|.|(.(((|...| .....|..............| +.|..... ...|.|.....|...| ...|----------|---- | |.---|-----|--.---|---...-----|--................| |&.....................{......%..................| |.-----|-----|---................-----------.....| |.| ... ... |..----|--|----%.|.!?$([*.[|-|--.| --- .....|......|..| ...|.. |..|.!/!?..[?| .. -- ......|......|..|.....|....|..-./=.%[$!$| .| |......|......|..|.....|....|..|.%` /![.| .| ---------------..------------..---- ----- -- .. ... ---- ----- [Ziratha the Venom Scatterer] St10 Dx11 Co7 In18 Wi7 Ch6 PoiDevFemCha Dlvl:6 $92 HP59(59) Pw70(89) AC8 Xp5/280 T773 Latest messages You see here a candle {0}. You cannot diagonally move through a door! 1 gold piece. The lizard bites you! [-5 -> 54] You hit the lizard. The lizard misses. You hit the lizard! (2x) The lizard bites you! [-6 -> 52] You kill the lizard! You cannot diagonally move through a door! There is an open door here. You see here a lizard corpse {10}. What do you want to eat? [cu or ?*,] That is a silly thing to eat. F - a lizard corpse {10}. There is a wall in the way! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets y - a cursed amulet of change {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} x - a blessed +0 impact staff {16} C - an uncursed +1 elven broadsword {30} E - 80 uncursed +0 BFG ammos {2} Armor b - an uncursed +1 poisonous cloak (being worn) {4} w - an uncursed +0 bad shirt {2} Comestibles c - 2 uncursed food rations {0} u - 2 uncursed tripe rations {0} F - a blessed lizard corpse {10} Scrolls e - an uncursed scroll of gold detection {0} n - 6 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} B - an uncursed scroll of taming {0} D - an uncursed finalized scroll of identify {0} Spellbooks i - a blessed spellbook of confuse monster (0:3) {0} j - a blessed spellbook of protection (0:5) {0} k - a blessed spellbook of cure blindness (0:5) {0} l - a blessed spellbook of poison blast (0:0) {0} Potions d - an uncursed finalized potion of ESP {0} A - an uncursed potion of healing {0} Rings h - an uncursed ring of regeneration (on right foreclaw) {0} Wands f - an uncursed wand of poison (0:9) {0} g - an uncursed wand of venom scattering (0:18) {0} Tools m - an uncursed magic marker (1:26) {0} t - an uncursed oil lamp called one (1077) {0} v - an uncursed sack {5} The sack is empty. Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: drain resistance You could not have this property intrinsically: control magic Scroll identification only worked 100 times out of 193 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 23 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 25 Scroll drop chance was reduced to 92% Musable item generation frequency had a negative bias of 32% Implant drop chance was reduced to 95% Weapon drop chance was reduced to 97% Food drop chance was reduced to 95% Shop item generation was reduced to 94% Concealing monsters were spawned underneath items 63% of the time only Monster death drops spawned with only 90% chance The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: firearms The following skill was limited to skilled proficiency: matter spells The following skill couldn't be trained before a certain turn number is reached: general combat (turn 41061) Sticky curses were more common by 4% Number of artifacts generated was 0 Number of fake artifacts generated was 5 Monster spawn increase started at turn 63646 Monster spawn increase reached its maximum at turn 208942 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3873144 The monster class that cannot be genocided was leprechaun Today, this monster class was always generated invisible: jabberwock The monster species that spawned more often: cramp cart to the wall driver (freq bonus 8) The monster species that spawned more often: healing warp fungus (freq bonus 4) The monster species that spawned more often: whole-ogre (freq bonus 12) The monster species that spawned more often: rainbow dragom (freq bonus 6) The monster species that spawned more often: spiral heir (freq bonus 2) The monster species that spawned more often: prick growth (freq bonus 24) The monster species that spawned more often: adsorbate cogitated (freq bonus 2) The monster species that spawned more often: inexactly disentanglement (freq bonus 12) The monster species that spawned more often: fountain lich (freq bonus 24) The monster species that spawned more often: terrestric colony (freq bonus 3) The monster species that spawned more often: revenge slitter (freq bonus 12) The monster species that spawned more often: clicking force patch (freq bonus 24) The monster species that spawned more often: disaffiliating depopulator (freq bonus 12) The monster species that spawned more often: lead banger (freq bonus 4) The monster species that spawned more often: tour de dope winner (freq bonus 4) The monster species that spawned more often: pack leocrotta (freq bonus 9) The monster species that spawned more often: undead chaos sorceror (freq bonus 2) The monster species that spawned more often: matte force fungus (freq bonus 12) The monster species that spawned more often: abyss piercer (freq bonus 4) The monster species that spawned more often: kappa (freq bonus 2) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 1) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 4) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 4) The monster trait that was more common: monsters that bark (freq bonus 3) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 3) The monster trait that was more common: monsters whose attacks increase your technique timeouts (freq bonus 4) The monster trait that was more common: monsters whose attacks reduce your magic cancellation (freq bonus 2) The monster trait that was more common: monsters that originate from Steamband (freq bonus 2) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 1) The monster trait that was more common: monsters that are breathless (freq bonus 2) The monster species that never randomly spawned: queen gi-ant The monster species that never randomly spawned: mana worm The monster species that never randomly spawned: dogmatic ramified The monster species that never randomly spawned: taxer sawtooth premeditation lavaliere valor The monster species that never randomly spawned: ginni The monster species that never randomly spawned: really dangerous mold The monster species that never randomly spawned: shabby malfunctioning The monster species that never randomly spawned: impish golem The monster species that never randomly spawned: servitor of the outer gods The monster species that never randomly spawned: slepper The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: power charging (DONT LET IT OVERCHARGE) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was never generated: lacquered dancing shoe ((null)) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of totter (birthcloth, freq bonus 6) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 35) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 7) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 17) The RNG hath decreed that this item was generated more often: gloves of energy draining (silk fingerlings, freq bonus 16) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: russian roulette (gun-shaped, freq bonus 7) The RNG hath decreed that this item was generated more often: sand (KALIMARI DESERT, freq bonus 9) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 9) The RNG hath decreed that this item was generated more often: alloy chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sound effect stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 6) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 11) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 56) The RNG hath decreed that this item was always generated cursed: school cap ((null)) The RNG hath decreed that this item was always generated cursed: long pointy heels (worn-out sneakers) The RNG hath decreed that this item was always generated cursed: bridge muzzle ((null)) The RNG hath decreed that this item was always generated cursed: pink spell cloak (glaring cloak) The RNG hath decreed that this item was always generated cursed: green gown ((null)) The RNG hath decreed that this item was always generated cursed: bionic cloak (avenger cloak) The RNG hath decreed that this item was always generated cursed: well building (EAT THIS YOU DEMON WENCH FROM HELL) The RNG hath decreed that this item was always generated cursed: aimbot lightning (shrined) The RNG hath decreed that this item was always generated cursed: enlightenment (crystal) The RNG hath decreed that this trap was always invisible: pet trap The RNG hath decreed that this trap was generated more often: back to start trap (freq bonus 3) Trap randomization happened for 1 in 923 traps Traps were spawned invisible 1 times in 92 Traps were extra hard to find 10% of the time Next attribute increase check would have come at turn 7341 Strength training was 11 Dexterity training was 7 Wisdom training was 5 Constitution training was 2 Your sanity was 0 You were fire resistant You were poison resistant You had not decided on your sexuality yet You were prevented from having drain resistance (0) You leeched mana You had infravision You had 1142 points of nutrition remaining You had full nutrients You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 93% b - protection 1 + protect 0% 93% c - cure blindness 2 + healing 0% 93% d - poison blast 4 + attack 9% 308% Techniques known in the end Name Level Status reinforce memory 5X Prepared(0) sigil of control 5X Prepared(0) sigil of tempest 5X Prepared(0) sigil of discharge 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) symbiosis 5 O Prepared(0) power surge 3X Prepared(0) draw energy 1X Prepared(0) Discoveries Amulets amulet of change (attractive) Weapons silver khakkhara (silver monk's staff) elven broadsword (runed broadsword) Armor poisonous cloak (frayed cloak) Scrolls scroll of gold detection (AMYXJONADAB) scroll of healing (KNIRHS YMEV OLI) scroll of mana (MODD ARCHWILIO) scroll of phase door (KRIGGELKRAGG SCHNUPPSCHNAPP) scroll of standard id (TSCHAEAUWIEAUW) scroll of cure (GAGARINX FORGOT THAT HE WON EASY MODE IN THE KURWA CHALLENGE) scroll of heal other (YOU WILL DIE A SLOW SLOW DEATH) * scroll of extra healing (PUZZLED EQUIPOISE SOLIDIFICATION FARM) * scroll of greater mana restoration (ELBIB YLOH) scroll of taming (ROOT CANAL THERAPY) scroll of identify (THE AMY IS IN 84 MINUTES IN THE GOAL COAGULATED) Spellbooks spellbook of confuse monster (noble) spellbook of protection (deformed) spellbook of cure blindness (multispell) spellbook of poison blast (disintegrating) Potions potion of ESP (pungent) potion of healing (magenta) Rings ring of regeneration (deep earth) Wands wand of poison (teaching) wand of venom scattering (cyan) Tools oil lamp called one (lamp) sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Vanquished creatures a worker ant 0 regular blobs (1 created) a jackal a racoon dog 0 hunt canines (1 created) a little dog 0 ego gas spores (1 created) a normal jelly 0 young nymphs (1 created) 0 marine goblins (2 created) 0 little lambs (1 created) 2 sewer rats 2 drains rats a spread worm 0 venom fungi (1 created) 0 ant mummies (1 created) a kobold zombie (2 created) a ghey kobold zombie 4 muggers 0 shopkeepers (4 created) 0 watchmen (4 created) 0 watch captains (3 created) a lizard a stealer plant a sukkiri flower a gnome cadaver a drag mewlip a grey mushroom patch a cooking mushroom patch a buewueit man 0 psicky things (1 created) 0 arrow turrets (1 created) a thirsty fish a disintegration trove an energy trove 50 creatures born. 27 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 33 times You killed 27 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 2 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 1 time You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (53 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (32 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (11 of 500) searching [Restricted] (max Restricted) (4 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 1462 points, and 92 pieces of gold, after 773 moves. Killer: quit You were level 5 with a maximum of 59 hit points when you quit. You reached the 101st place on the top 10000 list. No Points Name Hp [max] 1 411437 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (rogue). - [159] 2 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 3 291869 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 91]. Killed by a monster (gigantic wraith). - [194] 99 1508 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 41 [67] 100 1471 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (deep gnome). - [85] *101 1462 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 59 [59] 102 1412 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (hc denter). - [70] 103 1403 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (handicapped tiger). - [55]