ziratha, chaotic female devilish Poison Mage -+----- |.....| #--r-C- ......r.....| |...........| -#--.....---- |.....| ------- [Ziratha the Poison Mixer] St4 Dx4 Co11 In12 Wi5 Ch3 PoiDevFemCha Dlvl:2 $25 HP0(20) Pw13(19) AC9 Xp1/1 T47 Latest messages The toxrat bites you! [-1 -> 8] The mini centaur just misses! You fail to cast the spell correctly. The toxrat bites you! [-1 -> 7] The toxrat bites you! [-1 -> 6] The mini centaur touches you! [-1 -> 5] [-1 -> 4] What do you want to zap? [fg or ?*] In what direction? [47896321><] The toxrat is immune to the attack! The blast of poison gas hits the toxrat. The blast of poison gas bounces! The toxrat is immune to the attack! The blast of poison gas hits the toxrat. The blast of poison gas hits you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed finalized scroll of light {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (7:5) {0} j - a blessed spellbook of protection (2:-2) {0} k - a blessed spellbook of cure blindness (0:3) {0} l - a blessed finalized spellbook of poison blast (0:1) {0} Potions d - an uncursed potion of see invisible {0} s - an uncursed finalized potion of speed {0} Rings h - a blessed +1 ring of increase accuracy (on right foreclaw) {0} Wands f - an uncursed wand of poison (0:0) {0} g - an uncursed wand of venom scattering (0:11) {0} Tools t - an uncursed chest {750} Contents of the chest: an uncursed amulet of the RNG {0} an uncursed finalized scroll of vileness {0} an uncursed finalized spellbook of clairvoyance (6:4) {0} an uncursed wand of digging (0:16) {0} Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 10 You carried 0 sins You could not have this property at all: EXP boost You could not have this property extrinsically: clairvoyance You could not have this property intrinsically: jumping Scroll identification only worked 100 times out of 199 Potion identification only worked 3 times out of 16 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 36 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 188 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 98% Musable item generation frequency had a negative bias of 5% Ring drop chance was reduced to 94% Amulet drop chance was reduced to 93% Weapon drop chance was reduced to 93% Shop item generation was reduced to 96% Monster death drops spawned with only 93% chance The following skill could not be trained at all: polearms The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: claw The following skill was limited to skilled proficiency: devices The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 29501) The following skill became harder to train at higher skill levels: trident Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21949 Monster spawn increase reached its maximum at turn 100438 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 919508 The monster class that cannot be genocided was turret The monster species that spawned more often: roper that's longer than the universe (freq bonus 2) The monster species that spawned more often: martian phototrophic (freq bonus 12) The monster species that spawned more often: extra strong caveperson (freq bonus 8) The monster species that spawned more often: intelligent monkey (freq bonus 6) The monster species that spawned more often: flat one (freq bonus 12) The monster species that spawned more often: wreh golem (freq bonus 2) The monster species that spawned more often: health biophysiography revoltingly (freq bonus 6) The monster species that spawned more often: centaur leader (freq bonus 6) The monster species that spawned more often: defibrillate licence tetrahedron evzone inhabitance sheathing (freq bonus 4) The monster species that spawned more often: mangler (freq bonus 6) The monster species that spawned more often: time mimic (freq bonus 2) The monster species that spawned more often: Laura's 'sister' combat boot (freq bonus 6) The monster species that spawned more often: titivated nonprofessional (freq bonus 3) The monster species that spawned more often: dragonbreath permamimic (freq bonus 6) The monster species that spawned more often: quartz smasher (freq bonus 2) The monster species that spawned more often: insane echidna (freq bonus 6) The monster species that spawned more often: globglogabgalag (freq bonus 12) The monster species that spawned more often: outranging omitting (freq bonus 1) The monster species that spawned more often: endorse highest studied (freq bonus 8) The monster species that spawned more often: digitized innumerable (freq bonus 4) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 1) The monster trait that was more common: monsters that want to arrest the player (freq bonus 2) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 12) The monster trait that was more common: monsters that shriek (freq bonus 2) The monster trait that was more common: monsters that count as rats (freq bonus 2) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 1) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 8) The monster species that never randomly spawned: chuckling star The monster species that never randomly spawned: dividing ochre jelly The monster species that never randomly spawned: depth stalk The monster species that never randomly spawned: lounger upturning The monster species that never randomly spawned: level 42 The monster species that never randomly spawned: force stalker The monster species that never randomly spawned: Denise's girl shoe The monster species that never randomly spawned: terchet stalk The monster species that never randomly spawned: solemnizing sparerib The monster species that never randomly spawned: fog dog The RNG hath decreed that this item was never generated: wizard lock (dark green) The RNG hath decreed that this item was never generated: totem summoning (garbage) The RNG hath decreed that this item was never generated: wonder ball ((null)) The RNG hath decreed that this item was never generated: orange dragon scales ((null)) The RNG hath decreed that this item was never generated: contro staff ((null)) The RNG hath decreed that this item was never generated: implant of ire (paleocene) The RNG hath decreed that this item was never generated: reduce max hitpoints (noticeable) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 36) The RNG hath decreed that this item was generated more often: repeatable boots (heap of shit boots, freq bonus 39) The RNG hath decreed that this item was generated more often: cloak of freedom (angband cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: power charging (DONT LET IT OVERCHARGE, freq bonus 22) The RNG hath decreed that this item was generated more often: soil-clinging boots (noble sandals, freq bonus 4) The RNG hath decreed that this item was generated more often: difficult trident ((null), freq bonus 147) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 4) The RNG hath decreed that this item was generated more often: elite batleth ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: lootcut (cleaved, freq bonus 3) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: monster glyph stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: telephone ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: cocloak (withered cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: sharp axe ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of sliming (mauve cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: crypt (torchlit, freq bonus 6) The RNG hath decreed that this item was always generated cursed: inertia control (crashy) The RNG hath decreed that this item was always generated cursed: allpicking gloves (flower gloves) The RNG hath decreed that this item was always generated cursed: stone of misfiring (gray) The RNG hath decreed that this item was always generated cursed: force bolt (red) The RNG hath decreed that this item was always generated cursed: gain mana (DAMN IT) The RNG hath decreed that this item was always generated cursed: bikini (fleecy-colored cloak) The RNG hath decreed that this item was always generated cursed: cloak of paralysis (red cloak) The RNG hath decreed that this item was always generated cursed: cloak of flame (vestiary) The RNG hath decreed that this trap was always invisible: kop cube The RNG hath decreed that this trap was generated more often: mana pit (freq bonus 2) The spell school whose books are more common was chaos spells (freq bonus 20) Trap randomization happened for 1 in 974 traps Traps were spawned invisible 1 times in 82 Traps were extra hard to find 25% of the time Next attribute increase check would have come at turn 2136 Strength training was 4 Dexterity training was 3 Wisdom training was 6 Constitution training was 1 Your sanity was 0 Your charisma was temporarily reduced by 1 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having experience boost (0) You had infravision You had 1465 points of nutrition remaining You had a +1 bonus to hit You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could not have safely prayed (407) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 100% b - protection 1 + protect 0% 100% c - cure blindness 2 + healing 0% 100% d - poison blast 4 + attack 84% 300% Techniques known in the end Name Level Status reinforce memory 1X LIMIT(0) sigil of control 1X LIMIT(0) sigil of tempest 1X LIMIT(0) sigil of discharge 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) symbiosis 1 O LIMIT(0) Discoveries Amulets amulet of the RNG (rounded) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (ceramic cloak) Scrolls scroll of light (HERGHLERMAH QERQ JERJVERM) scroll of healing (DONT LET IT OVERCHARGE) scroll of mana (DDEV REMOVEREMOVEREMOVE RUINATION) scroll of phase door (I LIKE MY COFFEE BLACK AND MY WOMEN SLUTTY) scroll of standard id (RAMBA ZAMBA) scroll of cure (KO BATE) scroll of heal other (GO FEK YOURSELF) * scroll of extra healing (LOOK EN WITH EYES TO LOW ATTACK) * scroll of greater mana restoration (SPRING NO HAPPEN) scroll of vileness (AMANITA FIASCO) Spellbooks spellbook of confuse monster (stalking) spellbook of protection (illuminated) spellbook of cure blindness (magnificent) spellbook of poison blast (regenerating) spellbook of clairvoyance (above ground) Potions potion of see invisible (streamlined) potion of speed (tangerine) Rings ring of increase accuracy (glamorous) Wands wand of poison (gnarled) wand of venom scattering (pentagonal) wand of digging (double wedge) Tools chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 aes (1 created) 0 small luggages (1 created) 0 toxrats (2 created) a fub crawler 0 little lurkers (1 created) 0 mini centaurs (1 created) 0 spore lichens (1 created) 0 venom fungi (1 created) 0 hider nagas (1 created) 0 minighosts (1 created) 0 newts (1 created) 12 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 1 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (23 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (1 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 77 points, and 25 pieces of gold, after 47 moves. Killer: poisoned blast You were level 1 with a maximum of 20 hit points when you died. You reached the 145th place on the top 10000 list. No Points Name Hp [max] 1 411437 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (rogue). - [159] 2 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 3 291869 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 91]. Killed by a monster (gigantic wraith). - [194] 143 94 ziratha-Poi-Dev-Fem-Cha escaped the dungeon [max level 1]. 20 [20] 144 89 mc-Rog-Aur-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a falling object. - [22] *145 77 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a poisoned blast. - [20] 146 76 EColi-Unb-Hem-Mal-Cha quit in The Dungeons of Doom on level 1. 25 [25] 147 63 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Fell into a giant chasm. - [20]