ziratha, chaotic female devilish Poison Mage --------########################## #### |......-,,,,,,,,,,,,,,,,,,,,,,%,,,,,,,##, |......|########################,,,,#,..------------# ----------- |......| ###,###|.............,# |&%[%)?)..| |......| ,,,,,,-............|,,#|.)([+).$!| |......| #########|............|#%#|.$?.??[!.| |......| #,,,,,,,,.>...........|#,#|.@!(?...(| |......| #########--------------,,)-.=*./$?$!| |......| #,,,`#|..)$?/..*| |......| ###,##,#----------- -------- ######,,,,##,# --------,,,,,,,#####,# |....<.-,####### #,,###------------ .......|## ##,,,,|.`........| |......| ####,......%....| |......| ##|..........| -------- ------------ [Ziratha the Green Poisoner] St9 Dx9 Co11 In15 Wi6 Ch8 PoiDevFemCha Dlvl:4 $33 HP89(89) Pw119(119) AC3 Xp7/1144 T2039 Latest messages It uses the flail skill and is very useless because its damage output is so bad. Artifact specs: magic resistance when wielded. If you don't dual-wield, wielding it allows you to attack twice per turn. Chaotic. flogger named Melissa's Peacebringer - This is a weapon. Color: brown. Material: leather. Appearance: (null). Skill: flail. You can wield it to attack enemies. Some weapons are also suitable for throwing. It uses the flail skill and is very useless because its damage output is so bad. Artifact specs: magic resistance when wielded. If you don't dual-wield, wielding it allows you to attack twice per turn. Chaotic. You see here a gold piece {0}. You see here a lime green potion {0}. You see here a gold piece {0}. You see here 7 rocks {0}. You see here a finalized sparkling potion {0}. You see here a credit card {0}. You see here a quiet potion {0}. You see here a sling {2}. You see here a finalized scroll of enchant armor {0}. You see here a crude spear {12}. You see here a food ration {0}. You see here a leather armor {60}. You see here 15 slime molds {0}. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets P - an uncursed amulet of magical breathing {0} Weapons a - a blessed rotted +2 silver khakkhara {24} v - a cursed -1 wedged little-girl sandal {1} J - the uncursed +0 flogger named Melissa's Peacebringer {7} K - the uncursed +0 elegant broadsword named Once In A Blue Moon (weapon in foreclaw) {30} N - a blessed +0 grinder {100} Armor b - an uncursed +1 poisonous cloak (being worn) {4} w - an uncursed +0 elven mithril-coat (being worn) {60} G - an uncursed +0 plasteel armor {50} Comestibles c - 2 uncursed food rations {0} u - 3 uncursed tripe rations {0} L - a blessed tripe ration {0} R - an uncursed fortune cookie {0} S - 2 uncursed asian pears {0} T - an uncursed clove of garlic {0} V - 15 blessed slime molds {0} W - 3 uncursed carrots {0} Y - 5 blessed bananas {0} Scrolls e - a blessed finalized scroll of enchant armor {0} m - 7 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} t - an uncursed scroll of enchant weapon {0} y - a blessed finalized scroll of mass murder {0} A - a blessed finalized scroll of inferior material {0} C - an uncursed scroll of create familiar {0} E - an uncursed scroll of confuse monster {0} F - a blessed scroll of identify {0} I - an uncursed burnt scroll of enchant weapon {0} M - a cursed finalized scroll of identify {0} Spellbooks i - a blessed spellbook of confuse monster (0:3) {0} j - a blessed spellbook of protection (2:2) {0} k - a blessed spellbook of cure blindness (0:0) {0} l - a blessed finalized spellbook of poison blast (0:-2) {0} Potions d - an uncursed potion of gain ability {0} s - an uncursed potion of blindness {0} x - a blessed finalized potion of sickness {0} z - an uncursed finalized potion of numbness {0} B - a cursed potion of monster detection {0} D - an uncursed potion of enlightenment {0} H - an uncursed finalized potion of full healing {0} Rings h - an uncursed ring of sustain ability {0} Wands f - an uncursed wand of poison (0:1) {0} g - an uncursed wand of venom scattering (0:17) {0} Q - an uncursed wand of undead turning (0:11) {0} Tools O - an uncursed large box {500} Contents of the large box: 23 uncursed +0 darts {0} Final attributes You were piously aligned Your alignment was 21 Your max alignment was 21 You carried 0 sins You could not have this property intrinsically: curse resistance Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 18 Ring drop chance was reduced to 71% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 96% Implant drop chance was reduced to 90% Potion drop chance was reduced to 90% Armor drop chance was reduced to 89% Tool drop chance was reduced to 92% Food drop chance was reduced to 99% Shop item generation was reduced to 88% Concealing monsters were spawned underneath items 81% of the time only The following skill could not be trained at all: occult spells The following skill was limited to basic proficiency: implants The following skill became untrainable if you tried to train it too early: memorization (turn 572) The following skill couldn't be trained before a certain turn number is reached: two-handed weapons (turn 57664) Items were more likely to be generated cursed by 3% Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 20038 Monster spawn increase reached its maximum at turn 77333 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1068448 The monster class that cannot be genocided was light The monster species that spawned more often: greater lemure (freq bonus 3) The monster species that spawned more often: Exminator Kop (freq bonus 6) The monster species that spawned more often: squirt gargoyle (freq bonus 8) The monster species that spawned more often: permacloaker (freq bonus 4) The monster species that spawned more often: black force patch (freq bonus 3) The monster species that spawned more often: cool dirigent (freq bonus 4) The monster species that spawned more often: butterfly (freq bonus 8) The monster species that spawned more often: crappy force fungus (freq bonus 18) The monster species that spawned more often: Das Ding (freq bonus 12) The monster species that spawned more often: cloak mimic (freq bonus 2) The monster species that spawned more often: upgraded secret car (freq bonus 3) The monster species that spawned more often: scolder unfixed neckwear (freq bonus 12) The monster species that spawned more often: orange stalk (freq bonus 12) The monster species that spawned more often: weapon trove (freq bonus 4) The monster species that spawned more often: derivate taiwanese (freq bonus 15) The monster species that spawned more often: young spirit (freq bonus 4) The monster species that spawned more often: starlet thrower (freq bonus 2) The monster species that spawned more often: sciatica boasting indicator (freq bonus 3) The monster species that spawned more often: baby amphitere (freq bonus 4) The monster species that spawned more often: aroma lady (freq bonus 12) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 1) The monster trait that was more common: monsters whose attacks un-erosionproof your gear (freq bonus 2) The monster trait that was more common: monsters with feminism attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 8) The monster trait that was more common: monsters who attack with antimatter (freq bonus 4) The monster trait that was more common: monsters that make sheep sounds (freq bonus 6) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 84) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 1) The monster trait that was more common: monsters that have hug attacks (freq bonus 2) The monster trait that was more common: monsters that can be tamed with food (freq bonus 4) The monster species that never randomly spawned: snow letter The monster species that never randomly spawned: drone patch The monster species that never randomly spawned: sane mushroom The monster species that never randomly spawned: mini lich The monster species that never randomly spawned: H sister The monster species that never randomly spawned: baby tuchechaun The monster species that never randomly spawned: protected white unicorn The monster species that never randomly spawned: living bonfire The monster species that never randomly spawned: yuki-playa The monster species that never randomly spawned: mirk fixative cavefish monetize The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: cryptic pole ((null)) The RNG hath decreed that this item was never generated: grain scythe ((null)) The RNG hath decreed that this item was never generated: filler cloak (mantle of coat) The RNG hath decreed that this item was never generated: infernal bardiche (black poleaxe) The RNG hath decreed that this item was never generated: inka mithril-coat ((null)) The RNG hath decreed that this item was generated more often: infernal ancus (ornamental polearm, freq bonus 14) The RNG hath decreed that this item was generated more often: implant of ten thousand things (cross, freq bonus 25) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 46) The RNG hath decreed that this item was generated more often: nano pole ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 18) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: impossibly heavy alloy ball ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: fog horn (horn, freq bonus 8) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 19) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 17) The RNG hath decreed that this item was generated more often: heap stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: diving (next, freq bonus 4) The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of bones (charnel, freq bonus 2) The RNG hath decreed that this item was generated more often: tiger cloak (taiga cloak, freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 15) The RNG hath decreed that this item was always generated cursed: contingency (difficult) The RNG hath decreed that this trap was always invisible: recurring spell loss trap The RNG hath decreed that this trap was generated more often: not seen trap (freq bonus 1) Trap randomization happened for 1 in 179 traps Traps were spawned invisible 1 times in 100 Trap difficulty was increased by 4 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 4660 Strength training was 48 Dexterity training was 50 Wisdom training was 15 Constitution training was 45 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You leeched mana You had infravision You had 1985 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 1% 80% b - protection 1 + protect 1% 80% c - cure blindness 2 + healing 1% 80% d - poison blast 4 + attack 0% 284% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) sigil of control 7X Prepared(0) sigil of tempest 7X Prepared(0) sigil of discharge 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) symbiosis 7 O Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) recharge 1X Prepared(0) Discoveries Amulets amulet of magical breathing (mobius) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (hearing cloak) Scrolls scroll of enchant armor (AMEN CHNOUM MONMONT OUZATHI PER OUNNEPHER EN OOO) scroll of healing (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) scroll of mana (HFR GUR SBEPR YHXR) scroll of phase door (INQUE COMUS) scroll of standard id (KILLED BY MY SPOUSE FOR PLAYING THE PIANO) scroll of cure (INEMPTIO) scroll of heal other (SLAPHEELEDSANDALBOOT) * scroll of extra healing (SHOUTOUT TO SINGLEFLIPS) * scroll of greater mana restoration (HLY HLS) scroll of enchant weapon (EFFECT MORE APPEARING) scroll of mass murder (VITERBI TRELLIS) scroll of inferior material (ARCHEPHRENEPSOU PHIRIGX) scroll of create familiar (PERFORATORUP AS SKY) scroll of confuse monster (READ ME) scroll of identify (EVERY DEV SHOULD BE ABLE TO MAKE A VARIANT THAT IS ACTUALLY GOOD) Spellbooks spellbook of confuse monster (horn-patterned) spellbook of protection (rough white) spellbook of cure blindness (bone-patterned) spellbook of poison blast (titanic) Potions potion of gain ability (effervescent) potion of blindness (mint) potion of sickness (deep blue) potion of numbness (nettle) potion of monster detection (slimy) potion of enlightenment (alcoholic) potion of full healing (cluster amaryllis) Rings ring of sustain ability (shiny) Wands wand of poison (fuchsia) wand of venom scattering (silvery) wand of undead turning (lockdown) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 4: <- You are here Vanquished creatures a brown ant 2 fleas (1 created) a giant marksman ant a blot 0 blobs (1 created) 0 radioactive blobs (2 created) an unnatural acid blob a giant snail 0 checkals (1 created) 0 foxes (1 created) a racoon dog a wussy cat a backbringer a serval a panther cub a hobbit 0 minidemons (1 created) a silver jelly a kobold 0 doublecontokobolds (1 created) 0 contokobolds (2 created) a mynock a strokemondaine a nilbog 0 bigger goblins (1 created) a little pig 0 knapsack lambs (1 created) 2 evasive sewer rats a black rat a toxrat an eevee 2 bestia acerbi a centipede 0 fukoshima plants (2 created) 2 green killer tomatoes 0 black clouds (1 created) 0 extraterrestrial maggots (4 created) a mill worm a grid bug 0 contaminated bugs (2 created) a dash bug 0 giant aarghels (1 created) 0 mystery corruptors (3 created) 0 wimpy magic dragons (1 created) 0 crawling elementals (1 created) 3 lichens 0 orange spores (1 created) 0 green growths (1 created) 2 green stalks 0 red spores (1 created) a pale fungus 2 stalking bulettes (0 created) 0 venom fungi (1 created) a sub-gnome 0 small giants (1 created) 0 humiants (1 created) 0 Korrupt Kops (1 created) a blob mummy 0 radiation oozes (1 created) a mini rust monster a small rust monster a small er a petty rattlesnake a stone rattlesnake 0 tiny trolls (1 created) 3 clolls (1 created) 0 coronet clolls (1 created) 0 little trolls (1 created) 0 timid trolls (1 created) a baby umber hulk a med xorn 0 tron xorns (1 created) 0 derps (1 created) 0 humapes (1 created) 0 kobold zombies (1 created) a gnome zombie 0 orc zombies (1 created) a regular human 0 zero gunnhilds (1 created) a sickly granny a drunkard a breton (2 created) 0 squeak babes (1 created) 0 farting brats (1 created) 0 shopkeepers (1 created) 2 bus (3 created) 0 flying demons (1 created) 0 bitty demons (1 created) 0 turto fish (2 created) 0 tortoises (1 created) 0 dino fish (1 created) a jellyfish a twen a stealer plant 0 radio plants (2 created) a buewueit man a lau wall an octopog a dummy monster needed for visual interface 118 creatures born. 66 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 5 times You eaten meat 5 times You were an atheist You never prayed to the gods You hit with a wielded weapon 101 times You killed 65 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 21 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 7 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 5 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 40 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 2 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (10 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Basic] (max Expert) (54 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (67 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (28 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (4 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (7 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 4 with 4902 points, and 0 pieces of gold, after 2039 moves. Killer: quit You were level 7 with a maximum of 89 hit points when you quit. You reached the 57th place on the top 10000 list. No Points Name Hp [max] 1 411437 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (rogue). - [159] 2 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 3 291869 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 91]. Killed by a monster (gigantic wraith). - [194] 55 5172 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (Ms. Manlobbi, the shopkeeper). - [82] 56 5008 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a poisoned blast. - [103] *57 4902 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 4 [max 6]. 89 [89] 58 4751 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5 [max 7]. Killed by a monster (giant crayfish). - [91] 59 4684 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 99 [99]