ziratha, chaotic female devilish Poison Mage ------ ------------------------------------ |....| |......)...........................| |>...| ----------------------.--------..-----.---------.| |....|## |.|((((((|......|....|.|......|..-...|.|.......|.| -..<..,# |.|((((((|......|....|.|......|..|...|.|.......|.| ------,# |.|(.(.((|......|....|.|......|%.|...|.|.......|$- #,,#|.|......|......|-|---.---|----.%-----.|.......|.| ##,,|.-----|-----|---.@...........*.%......-----|---.| ##,|......).............{.....%...@..*..@..........&| #,-.-----|-----|---......--------|---..............| ##|.|......|......|-----.|..........|...----|----..| |.|......|......|....|.|*...).?)`.|...........|..| |.|......|......|.?..-.|)?$(/..%.?|...|.......|..| |.|......|......|....|.|/...%%.`.%|...|.......|..| |.--------------------%------------...---------..| |.............................................%..| -------------------------------------------------- [Ziratha the Green Poisoner] St7 Dx12 Co11 In19 Wi11 Ch6 PoiDevFemCha Dlvl:6 $219 HP66(93) Pw76(143) AC3 Xp7/1182 T1884 Latest messages You finish your dressing maneuver. The petty killer tomato misses. You hit the petty killer tomato. You hit the petty killer tomato! The petty killer tomato bites you! [-4 -> 52] You hit the petty killer tomato. Your dwarvish mithril-coat blocks the petty killer tomato's attack. You kill the petty killer tomato! You see here 2 rocks {0}. Really attack the watchman? [yn] (n) (2x) You attack thin air. You cannot diagonally move out of a door! (2x) The farting girl picks up a sling {2}. The farting girl picks up 4 rocks {0}. The farting girl picks up a broad short sword {12}. The farting girl wields a sling {2}! There is a wall in the way! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets x - an uncursed amulet of ESP {0} N - an uncursed amulet of flying {0} Implants O - an uncursed implant of sunlight {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} F - an uncursed +0 pistol {8} H - 21 uncursed +0 darts {0} J - 96 uncursed +0 blaster bolts {3} Q - an uncursed +0 dwarvish mattock {48} R - an uncursed +1 dwarvish mattock {48} Armor y - an uncursed +1 poisonous cloak {4} A - the uncursed -1 pair of fumble boots named gp&u$^AL,IHM8NNS=!K&;Z^=2a{$2Y?xJEn {8} G - a sticky cursed +3 dwarvish cloak {4} I - an uncursed +0 dented pot (being worn) {4} S - an uncursed +3 pair of iron shoes {20} T - an uncursed +0 dwarvish mithril-coat (being worn) {60} Comestibles c - 2 uncursed food rations {0} L - 10 uncursed lumps of royal jelly {0} Scrolls e - an uncursed finalized scroll of confuse monster {0} n - 7 uncursed scrolls of healing {0} o - 5 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} w - a blessed scroll of blank paper {0} z - an uncursed scroll of growth {0} E - an uncursed scroll of enchant weapon {0} P - a sticky cursed scroll of mana {0} Spellbooks i - a blessed greased spellbook of confuse monster (0:1) {0} j - a blessed finalized spellbook of protection (0:-1) {0} k - a blessed spellbook of cure blindness (3:2) {0} l - a blessed spellbook of poison blast (0:1) {0} t - an uncursed spellbook of cause fear (0:5) {0} Potions d - an uncursed potion of invisibility {0} u - an uncursed potion of extra healing {0} v - an uncursed potion of training {0} Rings h - an uncursed ring of conflict {0} K - an uncursed ring of warning {0} Wands f - an uncursed wand of poison (0:5) {0} g - an uncursed wand of venom scattering (0:8) {0} B - an uncursed wand of cold (0:4) {0} C - a cursed wand of extra healing (0:7) {0} D - an uncursed wand of sleep (3:9) {0} M - an uncursed wand of objection (0:5) {0} Tools b - an uncursed large box {500} m - an uncursed magic marker (1:91) {0} Contents of the large box: an uncursed mood ring {0} Final attributes You were piously aligned Your alignment was 25 Your max alignment was 26 You carried 0 sins You could not have this property at all: burnopathy You could not have the double effect of this property: quad attacks Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 31 Implant identification only worked 1 times out of 49 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 85% Weapon drop chance was reduced to 92% Armor drop chance was reduced to 93% Food drop chance was reduced to 93% Shop item generation was reduced to 88% Concealing monsters were spawned underneath items 87% of the time only The following skill could not be trained at all: polymorphing The following skill was limited to skilled proficiency: protection spells The following skill became untrainable if you tried to train it too early: petkeeping (turn 8) The following skill became untrainable if you tried to train it too early: pick-axe (turn 72) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 35298) Sticky curses were more common by 12% Number of artifacts generated was 1 Number of fake artifacts generated was 7 Monster spawn increase started at turn 66380 Monster spawn increase reached its maximum at turn 173607 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1472918 The monster class that cannot be genocided was quantum mechanic or other scientist Today, this monster class was always generated invisible: kobold The monster species that spawned more often: their aller uphill snot (freq bonus 32) The monster species that spawned more often: hitec force fungus (freq bonus 6) The monster species that spawned more often: orc war leader (freq bonus 24) The monster species that spawned more often: chemical growth (freq bonus 12) The monster species that spawned more often: redlite warp patch (freq bonus 8) The monster species that spawned more often: metallic ray (freq bonus 16) The monster species that spawned more often: ancient blue dragon (freq bonus 12) The monster species that spawned more often: real elo-fire hound (freq bonus 8) The monster species that spawned more often: glowworm (freq bonus 6) The monster species that spawned more often: blink colony (freq bonus 6) The monster species that spawned more often: rainbow mode dragon (freq bonus 12) The monster species that spawned more often: lacunar maggie amongst (freq bonus 10) The monster species that spawned more often: disdaining nictitation (freq bonus 12) The monster species that spawned more often: dehorned overhurried (freq bonus 8) The monster species that spawned more often: sst beam (freq bonus 6) The monster species that spawned more often: paralleled yellowish (freq bonus 15) The monster species that spawned more often: darkland orc (freq bonus 12) The monster species that spawned more often: quantum smasher (freq bonus 12) The monster species that spawned more often: bubbler duller deductible entombed (freq bonus 1) The monster species that spawned more often: blowold (freq bonus 3) The monster trait that was more common: monsters with debuff attacks (freq bonus 4) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 4) The monster species that never randomly spawned: fiery nymphomaniac The monster species that never randomly spawned: volareon The monster species that never randomly spawned: stitcher reconstructed periodically affiliating naziism The monster species that never randomly spawned: voracious crasher The monster species that never randomly spawned: ace of hearts The monster species that never randomly spawned: minor corpse The monster species that never randomly spawned: metal eater The monster species that never randomly spawned: deceiving mushroom The monster species that never randomly spawned: cookout inheritance The monster species that never randomly spawned: ogre leader The RNG hath decreed that this item was never generated: summon elm (celestial) The RNG hath decreed that this item was never generated: inimical stone (gray) The RNG hath decreed that this item was never generated: very heavy ball ((null)) The RNG hath decreed that this item was never generated: cartridge of having a horror (dream helmet) The RNG hath decreed that this item was never generated: amulet of warp dimension (hazy) The RNG hath decreed that this item was generated more often: delight helmet (thinking helmet, freq bonus 38) The RNG hath decreed that this item was generated more often: eternal pole ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: chrome scourge ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 24) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 52) The RNG hath decreed that this item was generated more often: loricated cloak ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gouge dick (pornographic, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 7) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 8) The RNG hath decreed that this item was generated more often: unfair attack stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 19) The RNG hath decreed that this item was generated more often: pink spell stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: crappy spear ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: massive staff ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 4) The RNG hath decreed that this item was always generated cursed: symheal (todo) The RNG hath decreed that this item was always generated cursed: implant of tossing (dressing) The RNG hath decreed that this item was always generated cursed: studded leather armor ((null)) The RNG hath decreed that this item was always generated cursed: chalcedon (cyan) The RNG hath decreed that this item was always generated cursed: plastic chain ((null)) The RNG hath decreed that this item was always generated cursed: sandwich ((null)) The RNG hath decreed that this item was always generated cursed: antishadow shield (black shield) The RNG hath decreed that this item was always generated cursed: endure heat (spotted) The RNG hath decreed that this trap was always invisible: miguc trap The RNG hath decreed that this trap was generated more often: dropcurse trap (freq bonus 6) Trap randomization happened for 1 in 198 traps Traps were spawned invisible 1 times in 85 Traps were extra hard to find 8% of the time Next attribute increase check would have come at turn 3863 Strength training was 50 Dexterity training was 45 Wisdom training was 19 Constitution training was 50 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having burnopathy (0) You leeched mana You had infravision You had 2470 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 97% b - protection 1 + protect 0% 82% c - cure blindness 2 + healing 0% 115% d - poison blast 4 + attack 0% 309% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) sigil of control 7X Prepared(0) sigil of tempest 7X Prepared(0) sigil of discharge 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Not Ready(2428) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) symbiosis 7 O Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) recharge 1X Prepared(0) Discoveries Amulets amulet of ESP (perpetual) amulet of flying (cylinder) Implants implant of sunlight (burnstave) Weapons silver khakkhara (silver monk's staff) dwarvish mattock (broad pick) Armor poisonous cloak (funeral shroud) fumble boots (bone heels) dwarvish cloak (hooded cloak) iron shoes (hard shoes) Scrolls scroll of confuse monster (OH CAPTAIN MY CAPTAIN) scroll of healing (COUNTRY ON ALL FOUR COLUMNS) scroll of mana (TUFFA YUF) scroll of phase door (I COMPLETED HAZARDOUS COURSE 2 WITHOUT CHEATING) scroll of standard id (WE ZULLEN WINNEN OMDAT WE ZIJN DE KONINGEN) scroll of cure (ARGA NECROMUTATION GDA) scroll of heal other (CATACLYSM) * scroll of extra healing (EMULSION DARNEDER) * scroll of greater mana restoration (NEJZINITE EBAD NADVOR E LADNO) scroll of fire (THE NAME KNRPH WAS CREATED BY LEANING ON THE KEYBOARD) scroll of blank paper (unlabeled) scroll of growth (NORBERT DUANE MICHAEL) scroll of enchant weapon (BITCHING IS BANNABLE IN JOON WORLD) Spellbooks spellbook of confuse monster (heavenly) spellbook of protection (rattling) spellbook of cure blindness (clack-clack) spellbook of poison blast (leveled) spellbook of cause fear (classy) Potions potion of invisibility (jackpot) potion of extra healing (concocted) potion of training (flowing) Rings ring of conflict (kevlar) ring of warning (aquamarine) mood ring (copper) Wands wand of poison (mithril) wand of venom scattering (tengwar) wand of cold (stretchy) wand of extra healing (holly) wand of sleep (horizontal) wand of objection (rusty) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Vanquished creatures 8 killer bees a stunning bee a queen bee an acid blob 2 tribbles a checkal 2 jackals (4 created) a force dwarf a bone hobbit 0 minses (1 created) a knifold 0 pack kobolds (1 created) a deranged shaman 0 newtechauns (1 created) a fast permamimicker 0 tuski mimics (1 created) a plains nymph a pixie archer a dry nymph a lumberjack nymph a goblin 0 yeek warriors (1 created) an eightlegger a wimpdag banger 0 force mist clouds (1 created) 0 tiny worms (1 created) 0 maggots (2 created) 0 grid bugs (1 created) 0 ignis fatui (1 created) 0 sized bats (1 created) 0 neckdragons (1 created) a baby rainbow dragon 0 brown fungi (1 created) 0 orange mushrooms (1 created) 0 cyan molds (1 created) a marsh growth 0 venom fungi (1 created) 9 Keystone Warders 0 brutal kops (1 created) a creep mummy a low ooze a hap snake 0 small trolls (1 created) a fly golem 0 insane survivors (1 created) a score thief 0 naive fools (1 created) 0 farting girls (1 created) 0 shopkeepers (6 created) 0 watchmen (4 created) 0 watch captains (2 created) a super mario boo 0 babelfish (1 created) 0 early-leons (1 created) a gecko a petty killer tomato a pile of copper coins a novice roll wall a +1 nd wall 0 nonbinary nulls (1 created) 0 mini rumb monsters (1 created) a sri turret a flying fish (2 created) a corona jellyfish 94 creatures born. 53 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 4 times You eaten meat 4 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 101 times You killed 53 monsters You were illiterate You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 11 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 25 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 5 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 2 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 2 times You got poisoned 6 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 1 time You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 10 times You fumbled 2 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 3 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 2 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (10 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (121 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (44 of 160) healing spells [Basic] (max Expert) (32 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (26 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (33 of 500) searching [Restricted] (max Restricted) (5 of 500) spirituality [Restricted] (max Restricted) (1 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (3 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 5285 points, and 219 pieces of gold, after 1884 moves. Killer: quit You were level 7 with a maximum of 93 hit points when you quit. You reached the 53rd place on the top 10000 list. No Points Name Hp [max] 1 411437 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (rogue). - [159] 2 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 3 291869 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 91]. Killed by a monster (gigantic wraith). - [194] 51 5574 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 95 [95] 52 5439 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (hallucinogen-distorted watch captain). - [108] *53 5285 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 66 [93] 54 5207 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (watch captain). - [100] 55 5172 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (Ms. Manlobbi, the shopkeeper). - [82]