ziratha, chaotic female devilish Poison Mage ---------- ---........| |..........| |..........| |........<.| |........--- ###------- -+---|----# #&@][.$%)| #,,,, ####,# .$%.!| ##-.-+-,,,,# [/%| |...|,#### )| |...|,# | |.}.-,# |...|## |.}}| ----- [Ziratha the Poison Mixer] St7 Dx16 Co12 In12 Wi13 Ch5 PoiDevFemCha Dlvl:3 $56 HP-2(20) Pw21(21) AC5 Xp1/6 T264 Latest messages Use "r." to read it. This door is locked. (3x) In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] As you kick the door, it crashes open! "How dare you break my door?" Hebiwerie wields a dagger {4}! Hebiwerie thrusts his dagger. Hebiwerie hits you! [-10 -> 10] Hebiwerie thrusts his dagger. Hebiwerie hits you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of punishment {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} s - a blessed scroll of enthronization {0} Spellbooks i - a blessed spellbook of confuse monster (4:-1) {0} j - a blessed finalized spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (3:1) {0} l - a blessed greased spellbook of poison blast (0:1) {0} Potions d - a blessed finalized potion of amnesia {0} t - an uncursed potion of recovery {0} Rings h - an uncursed ring of free action {0} Wands f - an uncursed wand of poison (0:10) {0} g - an uncursed wand of venom scattering (0:9) {0} u - an uncursed wand of magic missile (0:5) {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 12 You carried 0 sins You could not have the double effect of this property: glib combat Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 37 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 28 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 69% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 95% Tool drop chance was reduced to 85% Concealing monsters were spawned underneath items 89% of the time only The following skill could not be trained at all: memorization The following skill was trained at half the usual rate: protection spells Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 28707 Monster spawn increase reached its maximum at turn 149019 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 846160 The monster class that cannot be genocided was lich The monster class that was spawned more often: nymph (freq bonus 1) The monster species that spawned more often: recharging gnarl lemming coagulated (freq bonus 6) The monster species that spawned more often: smashlin (freq bonus 16) The monster species that spawned more often: wordlessly ophthalmoscopy (freq bonus 18) The monster species that spawned more often: terchet mold (freq bonus 8) The monster species that spawned more often: mastermind (freq bonus 4) The monster species that spawned more often: Coleen (freq bonus 6) The monster species that spawned more often: M'ling, Montgomery's attendant (freq bonus 6) The monster species that spawned more often: falling colony (freq bonus 6) The monster species that spawned more often: calderon arctic (freq bonus 48) The monster species that spawned more often: automaton (freq bonus 36) The monster species that spawned more often: Thai's high-heeled lady shoe (freq bonus 3) The monster species that spawned more often: robber skimmer outstaying (freq bonus 60) The monster species that spawned more often: misappropriating ostomy (freq bonus 6) The monster species that spawned more often: covxorn (freq bonus 9) The monster species that spawned more often: Kiddy Kong (freq bonus 4) The monster species that spawned more often: acider lich (freq bonus 120) The monster species that spawned more often: charging kindness (freq bonus 48) The monster species that spawned more often: elder vampire (freq bonus 8) The monster species that spawned more often: greater demonic quylthulg (freq bonus 24) The monster species that spawned more often: arcane hobbit (freq bonus 8) The monster trait that was more common: shapeshifting monsters (freq bonus 2) The monster trait that was more common: monsters that count as lord (freq bonus 2) The monster species that never randomly spawned: vesty The monster species that never randomly spawned: amnesia ant The monster species that never randomly spawned: hah vampire The monster species that never randomly spawned: garble devil The monster species that never randomly spawned: lower suzuki-dogezaemon The monster species that never randomly spawned: hard to kill eel The monster species that never randomly spawned: hiding wood nymph The monster species that never randomly spawned: vampiric amazonas fish The monster species that never randomly spawned: planet messing The monster species that never randomly spawned: irreal force patch The monster class that always generated with extra speed: rub monster The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: paranoia stone (gray) The RNG hath decreed that this item was never generated: silver long sword ((null)) The RNG hath decreed that this item was never generated: implant of combat (echoing) The RNG hath decreed that this item was never generated: amulet of wrong seeing (too expensive) The RNG hath decreed that this item was never generated: dimness (viva) The RNG hath decreed that this item was never generated: whetstone (gray) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 19) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 69) The RNG hath decreed that this item was generated more often: negative dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: special leather armor ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 46) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 35) The RNG hath decreed that this item was generated more often: autopilot stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 9) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: implant of hacking (dun, freq bonus 8) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 18) The RNG hath decreed that this item was generated more often: loricated cloak ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 7) The RNG hath decreed that this item was generated more often: chanter shirt ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 60) The RNG hath decreed that this item was always generated cursed: rainbow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: quarterstaff (staff) The RNG hath decreed that this item was always generated cursed: implant of hacking (dun) The RNG hath decreed that this item was always generated cursed: trident ((null)) The RNG hath decreed that this item was always generated cursed: restore ability (pink) The RNG hath decreed that this item was always generated cursed: blue spell stone (gray) The RNG hath decreed that this item was always generated cursed: medium mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: cloak of warmth (metal cloak) The RNG hath decreed that this trap was always invisible: farmland trap The RNG hath decreed that this trap was generated more often: missingno trap (freq bonus 3) Trap randomization happened for 1 in 887 traps Traps were spawned invisible 1 times in 91 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 358 Strength training was 3 Dexterity training was 0 Wisdom training was 0 Constitution training was 5 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1371 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could have safely prayed (260) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 4% 98% b - protection 1 + protect 4% 98% c - cure blindness 2 + healing 4% 98% d - poison blast 4 + attack 84% 298% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (fuel cloak) Scrolls scroll of punishment (HASH EM EXTENDED BREAKFAST) scroll of healing (DUNGEONDIPPER CRYPTCRUISER ZOTZOOMER) scroll of mana (ADEON HOLDS 4TH RANK BUT HAS BEEN KILLED BY A NEWT) scroll of phase door (NOM STYL STUNT IS FLY STYL) scroll of standard id (THERESA FLAUSCHEBUESCHEL MAY) scroll of cure (SO QUE SWING) scroll of heal other (DO NOT GOOGLE FOR DISTORTION FRACTURE) * scroll of extra healing (NIIN VOIMME TOIMIA) * scroll of greater mana restoration (A IS FOR AMY WHO FELL DOWN THE STAIRS) scroll of enthronization (FIRE IN THE ASS HOLE) Spellbooks spellbook of confuse monster (silver) spellbook of protection (listening) spellbook of cure blindness (turquoise) spellbook of poison blast (frosty) Potions potion of amnesia (sparkling) potion of recovery (dark green) Rings ring of free action (diamond) Wands wand of poison (degraded) wand of venom scattering (concrete) wand of magic missile (planar) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures 0 corroblobs (1 created) 0 corroder acid blobs (1 created) 0 foxes (1 created) 0 normal permamimics (1 created) 0 goblins (1 created) 0 drains rats (1 created) 0 bubbly unicorns (1 created) 0 larvae (2 created) 0 lichens (1 created) 0 venom fungi (1 created) 0 mummies (1 created) a covxorn 0 new zombies (1 created) a regular human 0 pitchguards (1 created) 0 shopkeepers (3 created) a newt (2 created) 0 dummy monster needed for visual interfaces (1 created) 22 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (23 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (1 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 3 with 124 points, and 0 pieces of gold, after 264 moves. Killer: a monster (Mr. Hebiwerie, the shopkeeper) You were level 1 with a maximum of 20 hit points when you died. You reached the 125th place on the top 10000 list. No Points Name Hp [max] 1 411437 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (rogue). - [159] 2 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 3 291869 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 91]. Killed by a monster (gigantic wraith). - [194] 123 142 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 20 [20] 124 133 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 20 [20] *125 124 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 3. Killed by a monster (Mr. Hebiwerie, the shopkeeper). - [20] 126 118 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (busy-looking merchant). - [20] 127 114 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by an orcish spear. - [20]