ziratha, chaotic female devilish Poison Mage ----- -...-- + .... |....! |..... .... ,######## ---------------------- ..-#,,,,,,d,,, |....<.......#...#...| # .#,,,,,###&#. |.. #................+ ,,,,, `,#.. |#..........##.....#.|#,,,,,,,,` ... |........#............,,,,,,,## ..`. |.....##..........>##|######## ...| -------------------- ---- [Ziratha the Venom Scatterer] St7 Dx8 Co9 In17 Wi7 Ch6 PoiDevFemCha Dlvl:4 $55 HP-4(48) Pw36(52) AC8 Xp3/44 T756 Latest messages 29 gold pieces. The superdog bites you! [-8 -> 37] There is a wall in the way! You hit the superdog. The superdog bites you! [-5 -> 32] You hit the superdog. The superdog bites you! [-15 -> 17] You miss the superdog. The superdog bites you! You hear the howling of the CwnAnnwn... [-15 -> 2] Warning: HP low! In what direction? [47896321><] The blast of poison gas hits the superdog. The blast of poison gas bounces! The superdog bites you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} t - 28 uncursed +8 shotgun shells {0} v - the sticky cursed -1 crossbow named Avavir {20} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} x - 4 uncursed oranges {0} z - an uncursed tin of sewer rat meat {0} C - 5 uncursed melons {0} Scrolls e - an uncursed greased scroll of identify {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} u - a cursed finalized scroll of terraforming {0} w - an uncursed scroll of blank paper {0} B - an uncursed scroll of teleportation {0} E - a blessed scroll of remove curse {0} G - a blessed scroll of mass murder {0} Spellbooks i - a blessed spellbook of confuse monster (0:2) {0} j - a blessed spellbook of protection (0:3) {0} k - a blessed spellbook of cure blindness (2:2) {0} l - a blessed finalized spellbook of poison blast (0:2) {0} Potions d - an uncursed potion of see invisible {0} A - an uncursed finalized potion of speed {0} F - an uncursed potion of extra healing {0} Rings h - an uncursed ring of slow digestion {0} Wands f - a blessed wand of poison (0:1) {0} g - an uncursed wand of venom scattering (0:4) {0} D - an uncursed wand of digging (0:16) {0} Tools m - an uncursed oil lamp (1028) {0} y - an uncursed large box {500} Contents of the large box: a cursed tripe ration {0} an uncursed tin whistle {0} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property at all: stunnopathy You could not have this property extrinsically: stealth Scroll identification only worked 100 times out of 153 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 34 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 124 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 85% chance Scroll drop chance was reduced to 98% Musable item generation frequency had a negative bias of 41% Ring drop chance was reduced to 88% Armor drop chance was reduced to 98% Tool drop chance was reduced to 86% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 41% of the time only The following skill could not be trained at all: morning star The following skill was trained at one fifth the usual rate: unicorn horn The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: polearms The following skill couldn't be trained before a certain turn number is reached: mace (turn 52329) The following skill became harder to train at higher skill levels: grinder Sticky curses were more common by 5% Items were more likely to be generated cursed by 12% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 71615 Monster spawn increase reached its maximum at turn 197275 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1749939 The monster class that cannot be genocided was major demon The monster color that was spawned more often: bright magenta (freq bonus 2) The monster species that spawned more often: twin noritta (freq bonus 8) The monster species that spawned more often: beginner elemental (freq bonus 18) The monster species that spawned more often: Yasaman's lady pump (freq bonus 2) The monster species that spawned more often: dirtscreen coins (freq bonus 24) The monster species that spawned more often: shiver jelly (freq bonus 3) The monster species that spawned more often: dreading privet (freq bonus 2) The monster species that spawned more often: stab centaur (freq bonus 16) The monster species that spawned more often: brawling endamaging kinesthetically (freq bonus 1) The monster species that spawned more often: splash rejector (freq bonus 3) The monster species that spawned more often: death metal drummer (freq bonus 24) The monster species that spawned more often: ultra wight (freq bonus 12) The monster species that spawned more often: irredeemable mechanized (freq bonus 24) The monster species that spawned more often: evaporator capacitance (freq bonus 6) The monster species that spawned more often: dirty beam (freq bonus 18) The monster species that spawned more often: medievalist cucurbit (freq bonus 4) The monster species that spawned more often: Kop Lieutenant (freq bonus 12) The monster species that spawned more often: petty cockatrice (freq bonus 12) The monster species that spawned more often: overstimulate miscasting (freq bonus 2) The monster species that spawned more often: contrarily pact (freq bonus 14) The monster species that spawned more often: elder gray dragon (freq bonus 4) The monster trait that was more common: monsters that make orc sounds (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 2) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 2) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 2) The monster trait that was more common: monsters that cuss (freq bonus 5) The monster trait that was more common: monsters that count as undead (freq bonus 3) The monster trait that was more common: monsters that can hide (freq bonus 2) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 1) The monster species that never randomly spawned: congratulation drollery The monster species that never randomly spawned: chanced dolefully The monster species that never randomly spawned: battle scarred ronin The monster species that never randomly spawned: spore stalk The monster species that never randomly spawned: pseudo professor The monster species that never randomly spawned: lightning demon The monster species that never randomly spawned: rumormonger overrighteously The monster species that never randomly spawned: seven of hearts The monster species that never randomly spawned: dust sucker The monster species that never randomly spawned: wood cattle The monster class that always generated with extra speed: cat or other feline The RNG hath decreed that this item was never generated: mountains (VERY FUNNY FACIAL EXPRESSION) The RNG hath decreed that this item was never generated: dropless stone (gray) The RNG hath decreed that this item was never generated: feminism (PINK IS A MANLY COLOR) The RNG hath decreed that this item was never generated: night vision (blueberry) The RNG hath decreed that this item was never generated: cutting laser ((null)) The RNG hath decreed that this item was never generated: flint spear ((null)) The RNG hath decreed that this item was never generated: feminism dragon scales ((null)) The RNG hath decreed that this item was never generated: bad shirt ((null)) The RNG hath decreed that this item was never generated: disconnect stone (gray) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 16) The RNG hath decreed that this item was generated more often: sexplay whip ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: iron prison (convicted, freq bonus 9) The RNG hath decreed that this item was generated more often: dark horn ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 12) The RNG hath decreed that this item was generated more often: immobility (motile, freq bonus 7) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 17) The RNG hath decreed that this item was generated more often: metal sling ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 2) The RNG hath decreed that this item was generated more often: death (long, freq bonus 9) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 9) The RNG hath decreed that this item was generated more often: fleecy corset ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 3) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 5) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 23) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 10) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 51) The RNG hath decreed that this item was always generated cursed: operation cloak (nurse cloak) The RNG hath decreed that this item was always generated cursed: symheal (todo) The RNG hath decreed that this item was always generated cursed: radioactive undergarment ((null)) The RNG hath decreed that this trap was always invisible: juen trap The RNG hath decreed that this trap was generated more often: random message trap (freq bonus 3) Trap randomization happened for 1 in 367 traps Traps were spawned invisible 1 times in 80 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 1586 Strength training was 10 Dexterity training was 4 Wisdom training was 4 Constitution training was 27 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having stunnopathy (0) You had infravision You had 1492 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 93% b - protection 1 + protect 0% 93% c - cure blindness 2 + healing 0% 93% d - poison blast 4 + attack 12% 305% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) sigil of control 3X Prepared(0) sigil of tempest 3X Prepared(0) sigil of discharge 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Not Ready(4347) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) symbiosis 3 O Prepared(0) power surge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (meteosteel cloak) Scrolls scroll of identify (KIDS 3 0 R 8 0 R) scroll of healing (NOISY STUNT NO EFFECTIVE) scroll of mana (FORAGAN MISROCH TULEVEI) scroll of phase door (ZTORF) scroll of standard id (NEW VALUE FOR NAME REJECTED) scroll of cure (THIS SATANCHOP TAKEOFF MENU HAS BEEN DESIGNED BY SATAN) scroll of heal other (DOORMASH GRAFFITI LOOK LIKE AMULETS ARRRGH) * scroll of extra healing (CHICKEN FLAX AS BROOK) * scroll of greater mana restoration (BANDARCHOR GO HOME) scroll of terraforming (PIETEIKUMU KLUDA) scroll of blank paper (unlabeled) scroll of teleportation (X 14 39 ZS) scroll of remove curse (THERE IS A MONSTER CLASS THAT SHOULD BE GENOCIDED IRL) scroll of mass murder (BASA MAINASA 1 MINETA MA AUCHA) Spellbooks spellbook of confuse monster (threatening) spellbook of protection (encrypted) spellbook of cure blindness (multiplicative) spellbook of poison blast (sexual) Potions potion of see invisible (peppermint) potion of oil (marigold) potion of speed (bird's eye) potion of extra healing (voluminous) Rings ring of slow digestion (golden runed) Wands wand of poison (iridescent) wand of venom scattering (quivering) wand of digging (grooved) Tools oil lamp (lamp) large box (wooden box) tin whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 4: <- You are here Vanquished creatures 3 fogses 0 jackals (1 created) 0 baby huskies (1 created) a pack jackal (2 created) a fox 0 superdogs (1 created) 0 floating breats (1 created) a hidden kobold a cool goblin 2 easy piercers a little lamb 2 toxrats a sand rat a ponue a begin unicorn a tiny worm 0 grid bugs (1 created) 0 mini centaurs (1 created) 0 beginner elementals (1 created) a lichen 0 venom fungi (1 created) 0 low grab kops (1 created) 0 kestrels (1 created) 0 grab kops (1 created) 0 Keystone Officers (1 created) 0 Kop Sergeants (1 created) 0 baby ogres (1 created) a mini xorn a kobold zombie 0 gnome zombies (1 created) 0 shopkeepers (1 created) 0 minighosts (1 created) 0 dwens (1 created) 0 gnome cadavers (1 created) 0 dungeon fern spores (1 created) 0 ferier fern spores (1 created) 0 pie sergeants (1 created) 0 elandrakes (1 created) 43 creatures born. 19 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 19 times You killed 18 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 2 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 13 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (39 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (28 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (6 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (4 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 4 with 376 points, and 55 pieces of gold, after 756 moves. Killer: a monster (superdog) You were level 3 with a maximum of 48 hit points when you died. You reached the 107th place on the top 10000 list. No Points Name Hp [max] 1 411437 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (rogue). - [159] 2 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 3 291869 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 91]. Killed by a monster (gigantic wraith). - [194] 105 387 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (shock ant). - [51] 106 385 EColi-Ord-Lvl-Mal-Neu escaped the dungeon [max level 1]. 31 [31] *107 376 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (superdog). - [48] 108 357 BSOD2-Sym-Imp-Mal-Neu died in The Dungeons of Doom on level 2. Fell into a pit. - [23] 109 339 EColi-Bul-Mac-Fem-Law died in The Dungeons of Doom on level 1. Killed by molten lava. - [21]