ziratha, chaotic female devilish Poison Mage ------- |.#...| ##|..#$.| #,-.<...| #,-----.-# #,# #,,#### #,# ##,,,,`I #,# ###### #,# #}# #,# #,# I------,# #`|....|,# #&......`# ##|....|# ------ [Ziratha the Poison Mixer] St6 Dx6 Co7 In7 Wi8 Ch5 PoiDevFemCha Dlvl:1 $0 HP20(20) Pw11(19) AC10 Xp1/1 T107 Latest messages You try to move the boulder, but in vain. (2x) In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] As you kick the door, it crashes open! The jackal bites you! [-1 -> 19] You miss the jackal. The jackal bites you! [-1 -> 18] You kill the jackal! You hear a monster behind the boulder. Perhaps that's why you cannot move it. You don't have enough energy to cast that spell. The required amount was 16. You fail to cast the spell correctly. You don't have enough energy to cast that spell. The required amount was 16. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed finalized scroll of earth {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (7:3) {0} j - a blessed spellbook of protection (0:3) {0} k - a blessed spellbook of cure blindness (2:2) {0} l - a blessed finalized spellbook of poison blast (1:2) {0} Potions d - an uncursed potion of sleeping {0} Rings h - a ! uncursed -1 ring of protection {0} Wands f - an uncursed wand of poison (0:3) {0} g - an uncursed wand of venom scattering (0:24) {0} Tools m - an uncursed blindfold {0} Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: glib combat You could not have this property intrinsically: freezopathy You could not have the double effect of this property: magic resistance Scroll identification only worked 100 times out of 126 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 8 Gem identification only worked 100 times out of 182 Scroll drop chance was reduced to 94% Ring drop chance was reduced to 99% Wand drop chance was reduced to 90% Potion drop chance was reduced to 89% Armor drop chance was reduced to 90% Food drop chance was reduced to 97% Shop item generation was reduced to 95% Concealing monsters were spawned underneath items 96% of the time only The following skill could not be trained at all: orb The following skill was trained at half the usual rate: club The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to skilled proficiency: saber The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 59) The following skill became untrainable if you tried to train it too early: divination spells (turn 204) The following skill became untrainable after a while: quarterstaff (turn 26845) The following skill became harder to train at higher skill levels: protection spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15960 Monster spawn increase reached its maximum at turn 113056 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 635922 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: light (freq bonus 2) The monster species that spawned more often: neutral gnome (freq bonus 4) The monster species that spawned more often: orange boomer (freq bonus 6) The monster species that spawned more often: giga wraith (freq bonus 10) The monster species that spawned more often: baby gryphon (freq bonus 8) The monster species that spawned more often: reemploy airlike (freq bonus 36) The monster species that spawned more often: stalactite crasher (freq bonus 16) The monster species that spawned more often: ossifier maximin (freq bonus 32) The monster species that spawned more often: covid-19 spreader rat (freq bonus 4) The monster species that spawned more often: stone serpent (freq bonus 36) The monster species that spawned more often: cursed cadaver (freq bonus 14) The monster species that spawned more often: terrestric patch (freq bonus 20) The monster species that spawned more often: exhale recital (freq bonus 6) The monster species that spawned more often: alseides (freq bonus 24) The monster species that spawned more often: RNG Kleever (freq bonus 24) The monster species that spawned more often: seminar lecturer (freq bonus 24) The monster species that spawned more often: amnesiac blabbering (freq bonus 8) The monster species that spawned more often: hussy machine (freq bonus 42) The monster species that spawned more often: gokiburi (freq bonus 9) The monster species that spawned more often: Cyaegha (freq bonus 4) The monster species that spawned more often: omega 3 fish stick (freq bonus 9) The monster trait that was more common: monsters that are humanoid (freq bonus 1) The monster trait that was more common: monsters whose attacks time you (freq bonus 6) The monster species that never randomly spawned: cobwebby outrage debase The monster species that never randomly spawned: perpendicular guard The monster species that never randomly spawned: charcoal fungus The monster species that never randomly spawned: nether fungus The monster species that never randomly spawned: Seraph of the Weapons The monster species that never randomly spawned: bright green missingno The monster species that never randomly spawned: stolen zruty The monster species that never randomly spawned: geochuck The monster species that never randomly spawned: leafeon The monster species that never randomly spawned: solid patch The RNG hath decreed that this item was never generated: yesterday star ((null)) The RNG hath decreed that this item was never generated: heavy scrap ball ((null)) The RNG hath decreed that this item was never generated: impact staff ((null)) The RNG hath decreed that this item was never generated: rubber hose ((null)) The RNG hath decreed that this item was never generated: cyan spell cloak (cyanism cloak) The RNG hath decreed that this item was never generated: morion (black) The RNG hath decreed that this item was never generated: shimmering dragon scales ((null)) The RNG hath decreed that this item was never generated: paralysis (emerald) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 20) The RNG hath decreed that this item was generated more often: sling ammo (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 7) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: ether saw ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of sudden attack (fertile cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: mage plate mail ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: automatic katana ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: chrome shield (metallic shield, freq bonus 5) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 18) The RNG hath decreed that this item was generated more often: cure monster (adorable, freq bonus 6) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 12) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of remorse (communal, freq bonus 3) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 6) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 10) The RNG hath decreed that this item was always generated cursed: fixing (complete) The RNG hath decreed that this trap was always invisible: mojibake trap The RNG hath decreed that this trap was generated more often: lava trap (freq bonus 1) Trap randomization happened for 1 in 191 traps Traps were spawned invisible 1 times in 80 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 168 Strength training was 4 Dexterity training was 0 Wisdom training was 1 Constitution training was 5 Your sanity was 1 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1432 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could not have safely prayed (257) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 9% 99% b - protection 1 + protect 9% 99% c - cure blindness 2 + healing 9% 99% d - poison blast 4 + attack 90% 299% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (fuel cloak) Scrolls scroll of earth (GENTLE PEEPTOE HIGH HEELS) scroll of healing (SHIZZ) scroll of mana (TRY HARD) scroll of phase door (DESPAIR OF ELFERIA) scroll of standard id (NUVVEMI CESTUNNAVU) scroll of cure (EDGELORD WITH A BLUNT WEAPON) scroll of heal other (FAUST HERR DER DIE) * scroll of extra healing (PRIUS SA) * scroll of greater mana restoration (JUNETHACK SHOULD RUN FOR 2 MONTHS RATHER THAN ONE) Spellbooks spellbook of confuse monster (bone-patterned) spellbook of protection (groundbreaking) spellbook of cure blindness (dripping) spellbook of poison blast (odorous) Potions potion of sleeping (tan) Rings ring of protection (windblown) Wands wand of poison (forked) wand of venom scattering (beaded) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures a checkal a jackal 0 green lemmings (1 created) 0 mini centaurs (1 created) 0 venom fungi (1 created) 0 hider nagas (1 created) 0 twens (1 created) 0 perfume dispensers (2 created) 9 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 2 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 1 You had a maximum sanity of 3 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 1 time You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (21 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 1 with 4 points, and 0 pieces of gold, after 107 moves. Killer: quit You were level 1 with a maximum of 20 hit points when you quit. You reached the 124th place on the top 10000 list. No Points Name Hp [max] 1 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 2 291869 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 91]. Killed by a monster (gigantic wraith). - [194] 3 212247 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (thick farting girl). - [139] 122 6 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 20 [20] 123 4 mc-Wil-Ame-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a falling object. - [11] *124 4 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 20 [20]