ziratha, chaotic female devilish Poison Mage -------------- |...&`.......| |...`%....%..| |....%...%...| --|----------- #,# #,# #,# #,# #,#### ,,,,,,# --.---.--- |.......<| |........| +........| ---------- [Ziratha the Venom Scatterer] St6 Dx9 Co9 In17 Wi5 Ch5 PoiDevFemCha Dlvl:6 $1 HP45(48) Pw53(53) AC9 Xp3/57 T593 Latest messages The pack kobold just misses! You kill the pack kobold! The pack kobold hits you! [-1 -> 46] You hear flowing water. You feel a little less jumpy. You step onto a teleport trap! Do you really want to step into that teleportation trap? [yn] (n) You escape a teleportation trap. There is a tree in the way! Do you really want to step into that teleportation trap? [yn] (n) You step onto a teleport trap! The door resists! The door opens. You enter an abandoned store... The hc sausage kicks you. [-3 -> 45] The hc sausage brushes against your rear limb. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets u - an uncursed amulet of magical breathing {0} Weapons a - a blessed +2 silver khakkhara {24} x - 40 blessed +2 kokkens (in quiver) {1} z - the uncursed +0 war hammer named The Warhammer of Vandria (weapon in foreclaw) {20} C - 35 blessed +1 crossbow bolts {1} Armor b - an uncursed +1 poisonous cloak (being worn) {4} A - an uncursed +0 pair of lady boots {4} Comestibles c - 2 uncursed food rations {0} w - an uncursed clove of garlic {0} B - an uncursed tin of blot {0} Scrolls e - a blessed finalized scroll of destroy armor {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} v - a cursed scroll of healing {0} Spellbooks i - a blessed spellbook of confuse monster (0:2) {0} j - a blessed spellbook of protection (0:3) {0} k - a blessed finalized spellbook of cure blindness (0:4) {0} l - a blessed spellbook of poison blast (0:3) {0} Potions d - an uncursed potion of confusion {0} t - an uncursed potion of see invisible {0} D - an uncursed potion of healing {0} Rings h - an uncursed mood ring {0} Wands f - a blessed wand of poison (3:6) {0} g - an uncursed wand of venom scattering (0:10) {0} Tools m - an uncursed oil lamp (1119) {0} y - an uncursed bag of tricks (0:7) {5} Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 16 You carried 0 sins You could not have the double effect of this property: diminished bleeding Ring identification only worked 4 times out of 12 Implant identification only worked 1 times out of 32 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 93% Food drop chance was reduced to 99% Shop item generation was reduced to 99% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: club The following skill was trained at half the usual rate: morning star The following skill was limited to skilled proficiency: memorization The following skill was limited to expert proficiency: memorization The following skill became untrainable if you tried to train it too early: boomerang (turn 27) The following skill became harder to train at higher skill levels: martial arts Number of artifacts generated was 3 Number of fake artifacts generated was 9 Monster spawn increase started at turn 143007 Monster spawn increase reached its maximum at turn 410326 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1530594 The monster class that cannot be genocided was fungus or mold The monster species that spawned more often: phantom beam (freq bonus 12) The monster species that spawned more often: disgusting growth (freq bonus 6) The monster species that spawned more often: liberal hc girl (freq bonus 4) The monster species that spawned more often: automated blast furnace (freq bonus 36) The monster species that spawned more often: misapprehended ureic (freq bonus 3) The monster species that spawned more often: brown yeek (freq bonus 12) The monster species that spawned more often: werehorse (freq bonus 3) The monster species that spawned more often: h]g5i \YJ\/Cw47`kh=n_+J (freq bonus 4) The monster species that spawned more often: milkier choreographer (freq bonus 12) The monster species that spawned more often: Jessica's stiletto boot (freq bonus 6) The monster species that spawned more often: dharma tropine (freq bonus 2) The monster species that spawned more often: beginner horror (freq bonus 2) The monster species that spawned more often: blastman (freq bonus 21) The monster species that spawned more often: soft stalk (freq bonus 12) The monster species that spawned more often: speedy mountain nymph (freq bonus 4) The monster species that spawned more often: giant pink rat (freq bonus 6) The monster species that spawned more often: fiery ray (freq bonus 2) The monster species that spawned more often: integral force patch (freq bonus 6) The monster species that spawned more often: fountain lich (freq bonus 6) The monster species that spawned more often: night naga (freq bonus 2) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 2) The monster trait that was more common: monsters that count as major demon (freq bonus 8) The monster trait that was more common: monsters whose attacks time you (freq bonus 1) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 1) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 2) The monster trait that was more common: monsters with cold resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 2) The monster trait that was more common: monsters with debuff attacks (freq bonus 2) The monster species that never randomly spawned: big rat The monster species that never randomly spawned: water hulk The monster species that never randomly spawned: colorful colony The monster species that never randomly spawned: oasis lady The monster species that never randomly spawned: dungeon archer The monster species that never randomly spawned: Touda, the Shikigami The monster species that never randomly spawned: fading gray unicorn The monster species that never randomly spawned: queen The monster species that never randomly spawned: fashion model zruty The monster species that never randomly spawned: direct gremlin The RNG hath decreed that this item was never generated: miscasting stone (gray) The RNG hath decreed that this item was never generated: stone dragon scale mail ((null)) The RNG hath decreed that this item was never generated: great dagger ((null)) The RNG hath decreed that this item was never generated: cloak of insulation (long overcoat) The RNG hath decreed that this item was never generated: cure critical wounds (roast mate) The RNG hath decreed that this item was never generated: sniper rifle ((null)) The RNG hath decreed that this item was never generated: keep satiation (useful) The RNG hath decreed that this item was never generated: share pain (octogonal) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: Ludgera hiking boots (cuddle cloth boots, freq bonus 20) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of badass (pestilent, freq bonus 16) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 28) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 14) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 6) The RNG hath decreed that this item was generated more often: barrier shield ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: visible item (YOU CANNOT SEE ME WITH SEE INVIS, freq bonus 2) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 7) The RNG hath decreed that this item was generated more often: foamy staff ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 3) The RNG hath decreed that this item was generated more often: eternium mattock ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: garden fork ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 19) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 89) The RNG hath decreed that this item was always generated cursed: tar star ((null)) The RNG hath decreed that this item was always generated cursed: lightless boots (sharp-edged sandals) The RNG hath decreed that this item was always generated cursed: plasteel helm ((null)) The RNG hath decreed that this item was always generated cursed: moorland (KREM QUAY) The RNG hath decreed that this trap was always invisible: shaft The RNG hath decreed that this trap was generated more often: map trap (freq bonus 1) Trap randomization happened for 1 in 819 traps Traps were spawned invisible 1 times in 99 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 3170 Strength training was 30 Dexterity training was 20 Wisdom training was 10 Constitution training was 28 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1198 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 95% b - protection 1 + protect 0% 95% c - cure blindness 2 + healing 0% 95% d - poison blast 4 + attack 14% 295% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) sigil of control 3X Prepared(0) sigil of tempest 3X Prepared(0) sigil of discharge 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) symbiosis 3 O Prepared(0) power surge 1X Prepared(0) Discoveries Amulets amulet of magical breathing (invader) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (anorexia cloak) lady boots (lovely boots) Scrolls scroll of destroy armor (MY WOMAN IS NAMED BORYLL) scroll of healing (THE AI IS OUTWITTING THE HUMANS) scroll of mana (C00000000000000000000000000005) scroll of phase door (SOME THING YOU CHOOSE) scroll of standard id (I THINK THE WAND BALANCE PATCH SUXXORZ) scroll of cure (SGURDNOEDAMTONSAWEMAGSIHT) scroll of heal other (I ONLY PLAY AA) * scroll of extra healing (BUFF DEDEDE) * scroll of greater mana restoration (THE IRONCHAD) Spellbooks spellbook of confuse monster (misked) spellbook of protection (chaotic) spellbook of cure blindness (fractal-patterned) spellbook of poison blast (mithril-plated) Potions potion of confusion (freezing) potion of oil (reddish) potion of see invisible (luminescent) potion of healing (gaseous) Rings mood ring (clothlet) Wands wand of poison (loveheel) wand of venom scattering (gravel) Tools oil lamp (lamp) bag of tricks (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Vanquished creatures 2 jackals 0 pack jackals (1 created) 0 foxes (1 created) 0 wild dogs (1 created) 0 touch spores (1 created) a resistant eye 0 homunculi (1 created) 0 unknifolds (1 created) 2 pack kobolds (3 created) 0 kobolts (1 created) 0 mini tuchechauns (1 created) 0 baby mimics (1 created) 0 tuski mimics (1 created) 0 clubbelgoblins (1 created) 0 group goblins (1 created) 0 hobgoblins (1 created) 0 maggots (2 created) 0 wud centaurs (1 created) a space 0 rade lichens (1 created) 0 brown force patches (1 created) 0 yellow fungi (1 created) 0 red patches (1 created) 0 sucker mushrooms (1 created) 0 venom fungi (1 created) a gless child 0 humiants (1 created) a slimebesu a grid xorn 0 kobold zombies (1 created) an akira girl 0 child nurses (1 created) 0 insane survivors (1 created) 0 innkeepers (1 created) 0 beginners (1 created) 0 agents of the black market (1 created) 0 shopkeepers (3 created) 0 minighosts (1 created) 0 demonoids (1 created) 0 newts (1 created) 0 leopard frogs (1 created) 0 lizards (1 created) a colorless mushroom patch (2 created) a forgotten plant 0 small garden scythes (1 created) 0 attack foods (1 created) 0 hc sausages (1 created) a novice light wall 0 +2 nm barricades (1 created) 0 low gurglers (1 created) a fire trove 0 disintegration troves (1 created) 59 creatures born. 14 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 20 times You killed 14 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 2 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 15 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (8 of 20) quarterstaff [Basic] (max Expert) (32 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (4 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 479 points, and 1 piece of gold, after 593 moves. Killer: quit You were level 3 with a maximum of 48 hit points when you quit. You reached the 90th place on the top 10000 list. No Points Name Hp [max] 1 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 2 291869 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 91]. Killed by a monster (gigantic wraith). - [194] 3 212247 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (thick farting girl). - [139] 88 560 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (river moccasin). - [45] 89 526 BSOD2-Aci-Bul-Mal-Cha died in The Dungeons of Doom on level 1. Killed by an arrow. - [32] *90 479 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 45 [48] 91 467 hejka26-Soc-Yuk-Fem-Cha died in The Dungeons of Doom on level 2. Killed by disturbing their deity. - [36] 92 461 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 46 [59]