ziratha, chaotic female devilish Poison Mage ---------------- --- -..............-- --- |.|-------------------.--------..|---|.|-------- |.|......|+??.??|....|.|(...(.|......|.|....... |.|......|?..???|..*.|.|(..(.(|..|...|.|...... ----------- |.|......|?.?.?.|....|.|......|..|...|.|..... |.........| |.|..... |......|--|--.-|------..-----.|... | |..>.<....| |.---|-------|---......................--|------.| |.........| ####|.............)......{.........&.................| -.----|---- #,,,-.--|---------|--......-------|----..............| ##`,,,,,# #,##|.|.... |......|-----.|..........|...------|-- .| #,,,,,### #,# |.|......|......|....-.|..........|...|.......| | ------|--#,,,, #,# |.|......|......|....|.|..........|...|.......| |........,,,--|--------,# |.|......|......|....|.|..........|...|.......| |.......|##,-..........,# |.|-------------------.-----------|...|-------- |........ ##|.........|## --- -..............- ----- |.......| +.........| ---------------- --------- ----------- [Ziratha the Green Poisoner] St6 Dx12 Co16 In11 Wi6 Ch8 PoiDevFemCha Dlvl:5 $174 HP99(99) Pw114(114) AC6 Xp7/1076 T1316 Sat Latest messages The door opens. There is a wall in the way! (3x) V - a chrome amulet {0}. There is a wall in the way! (2x) You hear bubbling water. "Hello, ziratha! Welcome again to Babadag's lighting store!" You hear the chime of a cash register. There is a wall in the way! The door opens. You see here a fortune cookie {0}. (2x) R - a fortune cookie {0}. There is a wall in the way! (2x) 1 gold piece. You see here a metal sling {2}. "Hello, ziratha! Welcome again to Gweebarra's second-hand bookstore!" You see here a metal sling {2}. You hear someone cursing shoplifters. There is a wall in the way! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets N - an uncursed amulet of reflection {0} V - an uncursed amulet of blindness {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} v - an uncursed +0 grenade launcher {25} L - an uncursed +0 varied grinder {100} O - an uncursed +0 broadsword {30} Armor b - an uncursed +1 poisonous cloak (being worn) {4} J - an uncursed +0 leather armor (being worn) {60} Comestibles c - 2 uncursed food rations {0} s - 2 uncursed tripe rations {0} Q - 4 uncursed cream pies {0} R - 2 uncursed fortune cookies {0} Scrolls e - an uncursed finalized scroll of enchant armor {0} m - 6 uncursed scrolls of healing {0} n - 6 uncursed scrolls of mana {0} o - 4 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - 2 uncursed scrolls of heal other {0} x - an uncursed scroll of identify {0} M - a cursed scroll of standard id {0} P - a cursed scroll of healing {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:2) {0} j - a blessed spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (5:0) {0} l - a blessed finalized spellbook of poison blast (7:4) {0} U - a blessed spellbook of converge breath (3:1) {0} Potions d - an uncursed potion of ESP {0} z - an uncursed potion of booze {0} A - a blessed potion of see invisible {0} C - an uncursed finalized potion of booze {0} E - an uncursed finalized potion of object detection called obj det {0} T - an uncursed potion of water {0} Rings h - an uncursed ring of protection from shape changers (on right foreclaw) {0} Wands f - an uncursed wand of poison (0:1) {0} g - an uncursed wand of venom scattering (0:12) {0} y - an uncursed wand of wonder (0:13) {0} B - an uncursed wand of enlightenment (0:7) {0} D - an uncursed wand of magic missile (0:4) {0} H - an uncursed wand of locking (4:5) {0} I - an uncursed wand of locking (0:2) {0} S - an uncursed wand of lightning (0:6) {0} Tools t - a * blessed bottle {1} u - a blessed +2 unicorn horn {8} F - an uncursed expensive camera (0:74) {0} G - an uncursed chest {750} Gems K - an uncursed +2 worthless piece of cyan glass {1} Contents of the chest: 6 gold pieces {0} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 18 You carried 0 sins You could not have this property at all: flying You could not have this property extrinsically: contamination resistance You could not have this property intrinsically: fear factor Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 9 Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 87% Musable item generation frequency had a negative bias of 16% Ring drop chance was reduced to 46% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 98% Tool drop chance was reduced to 94% Food drop chance was reduced to 96% Shop item generation was reduced to 88% Concealing monsters were spawned underneath items 50% of the time only Monster death drops spawned with only 87% chance The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: mace The following skill became untrainable after a while: petkeeping (turn 35207) The following skill couldn't be trained before a certain turn number is reached: whip (turn 26910) The following skill became harder to train at higher skill levels: lance Number of artifacts generated was 2 Number of fake artifacts generated was 7 Monster spawn increase started at turn 86852 Monster spawn increase reached its maximum at turn 139880 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2447025 The monster class that cannot be genocided was centaur The monster species that spawned more often: wither monster (freq bonus 6) The monster species that spawned more often: time colony (freq bonus 4) The monster species that spawned more often: tatter democratical (freq bonus 6) The monster species that spawned more often: ice colony (freq bonus 3) The monster species that spawned more often: fiberized wringer duettist bookseller unsweetened intensest (freq bonus 72) The monster species that spawned more often: sexy squeaker (freq bonus 2) The monster species that spawned more often: normal porpse (freq bonus 8) The monster species that spawned more often: pack cat (freq bonus 12) The monster species that spawned more often: water phalanx (freq bonus 6) The monster species that spawned more often: wreaked prepubescence (freq bonus 20) The monster species that spawned more often: trifle urbane cavity (freq bonus 6) The monster species that spawned more often: colony lichen (freq bonus 6) The monster species that spawned more often: somatotypology havocking (freq bonus 2) The monster species that spawned more often: Evil-Man (freq bonus 15) The monster species that spawned more often: nicoleen (freq bonus 12) The monster species that spawned more often: porcupine (freq bonus 18) The monster species that spawned more often: grating blob (freq bonus 6) The monster species that spawned more often: tear stalk (freq bonus 14) The monster species that spawned more often: celled fungus (freq bonus 2) The monster species that spawned more often: wind-caution permamimic (freq bonus 12) The monster trait that was more common: monsters that count as animals (freq bonus 4) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 1) The monster trait that was more common: monsters whose attacks time you (freq bonus 4) The monster trait that was more common: monsters whose attacks destroy your armor and weapons (freq bonus 8) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 2) The monster trait that was more common: monsters that count as lord (freq bonus 1) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 12) The monster species that never randomly spawned: thorn force patch The monster species that never randomly spawned: mass monster The monster species that never randomly spawned: blossoming pirouetting The monster species that never randomly spawned: rain worm The monster species that never randomly spawned: troll zombie The monster species that never randomly spawned: big dark horse The monster species that never randomly spawned: low ooze The monster species that never randomly spawned: petty shadow ogre The monster species that never randomly spawned: horace messiest The monster species that never randomly spawned: diva The RNG hath decreed that this item was never generated: runesword (runic broadsword) The RNG hath decreed that this item was never generated: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was never generated: dilithium crystal (white) The RNG hath decreed that this item was never generated: grayout stone (gray) The RNG hath decreed that this item was never generated: field helm (yellow helmet) The RNG hath decreed that this item was never generated: heavy cloth ball ((null)) The RNG hath decreed that this item was never generated: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was generated more often: implant of searing (omniscient, freq bonus 6) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: wounds (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 9) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 67) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 37) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of crap (sucker, freq bonus 8) The RNG hath decreed that this item was generated more often: lizard scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: no-light stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: mage plate mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 11) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 9) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 8) The RNG hath decreed that this item was generated more often: choiceless stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 7) The RNG hath decreed that this item was generated more often: razor whip ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 59) The RNG hath decreed that this item was always generated cursed: lead shot ((null)) The RNG hath decreed that this item was always generated cursed: dark elven dagger (black runed dagger) The RNG hath decreed that this item was always generated cursed: hyper beam (pokemon logo) The RNG hath decreed that this item was always generated cursed: shield of mobility (slippery shield) The RNG hath decreed that this item was always generated cursed: memory loss stone (gray) The RNG hath decreed that this trap was always invisible: cannon trap The RNG hath decreed that this trap was generated more often: ragnarok trap (freq bonus 1) Trap randomization happened for 1 in 684 traps Traps were spawned invisible 1 times in 88 Traps were extra hard to find 1% of the time Next attribute increase check would have come at turn 2335 Strength training was 50 Dexterity training was 33 Wisdom training was 30 Constitution training was 10 Your sanity was 0 Your strength was temporarily reduced by 1 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having flying (0) You leeched mana You had infravision You had 3455 points of nutrition remaining You had full nutrients You were protected from shape changers Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 3% 87% b - protection 1 + protect 3% 87% c - cure blindness 2 + healing 3% 87% d - poison blast 4 + attack 5% 323% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) sigil of control 7X Prepared(0) sigil of tempest 7X Prepared(0) sigil of discharge 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) symbiosis 7 O Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) recharge 1X Prepared(0) Discoveries Amulets amulet of reflection (icosaedrical) amulet of blindness (chrome) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (ripped cloak) Scrolls scroll of enchant armor (I BU BOLISHI KERAK NIMA YOQ TUSHUNCHASINI BOR) scroll of healing (SANTA CLAI) scroll of mana (SPORKHACK ASCENSION) scroll of phase door (ANGULAR SIGN) scroll of standard id (ON 22 06 2018 THE AMY BOUGHT 8 PAIRS OF HEELS FOR 20 EURO TOTAL) scroll of cure (INE IGO PIO) scroll of heal other (AMGEMS SLAK) * scroll of extra healing (SABAOTH) * scroll of greater mana restoration (TRATS ARL) scroll of identify (FIREWALL STUNT IS MORE POWERE WHEN TIRED) Spellbooks spellbook of confuse monster (double mopple) spellbook of protection (spiritual) spellbook of cure blindness (featherweight) spellbook of poison blast (radiant green) spellbook of converge breath (rose-scented) Potions potion of ESP (marigold) potion of object detection called obj det (elder flower) potion called cnf (amber) potion of booze (camping) potion of see invisible (steamy) potion of water (clear) Rings ring of protection from shape changers (agate) Wands wand of poison (subsurface) wand of venom scattering (runed) wand of magic missile (fallthrough) wand of clone monster (null) wand of lightning (horizontal) wand of wonder (skew) wand of enlightenment (paper) wand of locking (vajra) Tools chest (wooden container) Gems worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: (altar) Level 4: (vault) Level 5: <- You are here Vanquished creatures 14 pack jackals 0 moved gazes (1 created) a backbringer 2 servals a regular cat a pack cat 0 midgety dwarves (2 created) a hobbit beller a giant improach a round tuit 0 mini mimics (1 created) a perfidious albion a teapot granny a playful girl 2 mountain nymphs a speedy mountain nymph 3 humanoid dryads a water nymph 0 knapsack lambs (1 created) a wild sheep 0 sewer rats (1 created) a scavenger an eevee a piercoid a bought plant a defender plant 0 fukoshima plants (1 created) a weit unicorn 0 bubbly unicorns (1 created) 0 bore worms (1 created) a squishy maggot 2 grid bugs (3 created) 0 minor mirrors (1 created) a stoopid bird 0 neckdragons (1 created) 6 stone elementals (1 created) 2 cyan growths (1 created) 0 jennifer infantries (1 created) 0 venom fungi (1 created) a New Kop 0 bit puddings (1 created) a hap snake a snaker a controller 0 skeletal divers (1 created) a filthy street urchin 0 beginners (1 created) a dunadan 0 shopkeepers (5 created) 0 watchmen (4 created) 0 watch captains (2 created) a regular plant 0 colorless mushroom patches (1 created) 0 forgotten plants (2 created) an attack food 0 floor grues (2 created) 0 weyt grues (1 created) a midgrue a novice medium wall a +2 nd barricade 0 rain elbows (1 created) 0 hilted polearms (1 created) 92 creatures born. 62 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 14 times You eaten food with animal by-products 14 times You eaten meat 14 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 96 times You killed 62 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 3 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 7 times You failed to cast a spell 3 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 16 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 5 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 2 times You got poisoned 2 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 1 time You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 4 times You fumbled 2 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 1 time You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 2 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 8 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (9 of 20) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (23 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (116 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (100 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (32 of 500) searching [Restricted] (max Restricted) (5 of 500) spirituality [Restricted] (max Restricted) (1 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 5 with 4684 points, and 180 pieces of gold, after 1316 moves. Killer: quit You were level 7 with a maximum of 99 hit points when you quit. You reached the 42nd place on the top 10000 list. No Points Name Hp [max] 1 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 2 291869 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 91]. Killed by a monster (gigantic wraith). - [194] 3 212247 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (thick farting girl). - [139] 40 5172 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (Ms. Manlobbi, the shopkeeper). - [82] 41 5008 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a poisoned blast. - [103] *42 4684 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 99 [99] 43 4431 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 84 [93] 44 4170 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 93 [93]