ziratha, chaotic female devilish Poison Mage -- ,# #}|## #-,# --,# ,#########,# #### D&,,,,),,,,#####,,, #########,,%,,`,,##,, ,,,,,,,%,,,,,,######## #######,,,,,,,,,,#,,,,, #---------,,,,,,, |.......|,,,,%,# |.......-,,,##, |...<...|,### --------- [Ziratha the Green Poisoner] St5 Dx8 Co9 In9 Wi8 Ch5 PoiDevFemCha Dlvl:6 $157 HP83(86) Pw108(108) AC8 Xp6/502 T949 Latest messages The door resists! The door opens. There is a wall in the way! (3x) You cannot diagonally move out of a door! (2x) There is a wall in the way! (7x) You find a secret passage! The butcher throws a crude spear! You are hit by a crude spear. [-2 -> 84] F - a squeezable ring {0}. The butcher throws a crude spear! You are hit by a crude spear. [-2 -> 82] The butcher wields a crude spear {12}! The crude spear welds itself to the butcher's hand! You kill the butcher! # Really quit? WARNING: this will erase your game permanently! [yes/no]? # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} x - 21 uncursed +3 orcish arrows named Nethercrow {0} Armor b - an uncursed +1 poisonous cloak (being worn) {4} w - a cursed +0 orcish helm (being worn) {12} Comestibles c - 2 uncursed food rations {0} t - an uncursed tripe ration {0} A - an uncursed tin of lime killer tomato meat {0} C - an uncursed carrot {0} E - an uncursed fortune cookie {0} Scrolls e - an uncursed scroll of trap disarming {0} n - 6 uncursed scrolls of healing {0} o - 5 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 3 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} D - an uncursed finalized scroll of bad effect {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed finalized spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (3:3) {0} l - a blessed spellbook of poison blast (0:3) {0} Potions d - a blessed potion of see invisible {0} u - a finalized potion of holy water {0} v - an uncursed potion of invisibility {0} Rings h - an uncursed -2 ring of increase accuracy {0} F - an uncursed ring of invisibility {0} Wands f - an uncursed wand of poison (0:9) {0} g - an uncursed wand of venom scattering (3:17) {0} y - an uncursed wand of probing (1:4) {0} Tools m - an uncursed blindfold {0} z - an uncursed stethoscope {0} Gems B - an uncursed +0 worthless piece of yellow glass {1} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have this property at all: clairvoyance You could not have this property intrinsically: stoned chilling You could not have the double effect of this property: the Force Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 9 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 88% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 94% Armor drop chance was reduced to 98% Tool drop chance was reduced to 94% Food drop chance was reduced to 98% Shop item generation was reduced to 81% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 90% chance The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: sling The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: elemental spells The following skill became untrainable if you tried to train it too early: club (turn 984) The following skill couldn't be trained before a certain turn number is reached: unicorn horn (turn 12788) Items were more likely to be generated cursed by 3% Number of artifacts generated was 1 Number of fake artifacts generated was 4 Monster spawn increase started at turn 25642 Monster spawn increase reached its maximum at turn 96752 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 763620 The monster class that cannot be genocided was mummy The monster species that spawned more often: alien demonstrant (freq bonus 12) The monster species that spawned more often: baelnorn (freq bonus 18) The monster species that spawned more often: deathwalker battlemaster (freq bonus 4) The monster species that spawned more often: navy warp fungus (freq bonus 9) The monster species that spawned more often: polarimetry roadster (freq bonus 28) The monster species that spawned more often: wand golem (freq bonus 2) The monster species that spawned more often: vindscreen viper (freq bonus 2) The monster species that spawned more often: ineducability sesquicentennial pessimist (freq bonus 6) The monster species that spawned more often: Elisabeth (freq bonus 3) The monster species that spawned more often: fear enemy (freq bonus 2) The monster species that spawned more often: building worker (freq bonus 4) The monster species that spawned more often: manoctator (freq bonus 20) The monster species that spawned more often: green stunt (freq bonus 2) The monster species that spawned more often: audition plagued (freq bonus 18) The monster species that spawned more often: dappled figeater shifted deuteronomy (freq bonus 3) The monster species that spawned more often: analyst slothful waylay naysayer (freq bonus 4) The monster species that spawned more often: basilisk (freq bonus 24) The monster species that spawned more often: rubber turret (freq bonus 33) The monster species that spawned more often: unholy corpse (freq bonus 48) The monster species that spawned more often: dovish marigold (freq bonus 4) The monster trait that was more common: monsters that make orc sounds (freq bonus 1) The monster trait that was more common: monsters that cuss (freq bonus 1) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 4) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 2) The monster species that never randomly spawned: metamorphose The monster species that never randomly spawned: Pure Lust The monster species that never randomly spawned: telecasted poignantly The monster species that never randomly spawned: meshera alpha deformed angel The monster species that never randomly spawned: giant koala The monster species that never randomly spawned: Sophia The monster species that never randomly spawned: Blahonir The monster species that never randomly spawned: irrelevant monster The monster species that never randomly spawned: girl who hates latin teachers The monster species that never randomly spawned: deader fish The RNG hath decreed that this item was never generated: worthless piece of violet glass (violet) The RNG hath decreed that this item was never generated: blind self (irritating) The RNG hath decreed that this item was never generated: heavy metal ball ((null)) The RNG hath decreed that this item was never generated: amulet of D-type equipment (strange) The RNG hath decreed that this item was never generated: roller blade (roller boots) The RNG hath decreed that this item was never generated: implant of evisceration (screaming) The RNG hath decreed that this item was never generated: amulet of unchanging (concave) The RNG hath decreed that this item was generated more often: smell monster (odorous, freq bonus 6) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 3) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 42) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 12) The RNG hath decreed that this item was generated more often: robe of stasis (bleached robe, freq bonus 29) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 16) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 29) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 7) The RNG hath decreed that this item was generated more often: quasimodular boots (femmy boots, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of enforcing (underwhelming, freq bonus 23) The RNG hath decreed that this item was generated more often: yellow lightsaber (lightsaber, freq bonus 10) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: battery stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: robe of death resistance (cotton robe, freq bonus 7) The RNG hath decreed that this item was generated more often: bulky mithril ball ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: gothic plate mail ((null), freq bonus 74) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 5) The RNG hath decreed that this item was generated more often: dywypi stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: implant of sweetness (acrobatic, freq bonus 3) The RNG hath decreed that this item was always generated cursed: wishing (TRICK 13) The RNG hath decreed that this item was always generated cursed: ether bolt ((null)) The RNG hath decreed that this item was always generated cursed: platinum dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: dropless stone (gray) The RNG hath decreed that this item was always generated cursed: evil variant stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of own race warning (cabbalist) The RNG hath decreed that this item was always generated cursed: gnomish boots (little black boots) The RNG hath decreed that this item was always generated cursed: increase damage (coral) The RNG hath decreed that this trap was always invisible: lock trap The RNG hath decreed that this trap was generated more often: teleporting items trap (freq bonus 12) Trap randomization happened for 1 in 889 traps Traps were spawned invisible 1 times in 85 Traps were extra hard to find 9% of the time Next attribute increase check would have come at turn 2796 Strength training was 12 Dexterity training was 31 Wisdom training was 7 Constitution training was 24 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were suffering from very slight contamination. (12) You were prevented from having clairvoyance (0) You leeched mana You had infravision You had 1770 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 6% 91% b - protection 1 + protect 6% 91% c - cure blindness 2 + healing 6% 91% d - poison blast 4 + attack 9% 291% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) orcish arrow (crude arrow) Armor poisonous cloak (opera cloak) orcish helm (iron skull cap) Scrolls scroll of trap disarming (VET POTE TONBE) scroll of healing (L OPERATORE DEL PUNTO ASCENSIONE CORSA E PAZZO) scroll of mana (THREW THE PIN INSTEAD OF THE GRENADE) scroll of phase door (BFG 9000 OH YEAH) scroll of standard id (WHY IS THERE NO UPPER HELL MODE) scroll of cure (LOREM IPSUM) scroll of heal other (SABRA BRIATHA BRISARA) * scroll of extra healing (FULL HEALTHHY HALF DAMAGE) * scroll of greater mana restoration (WHAT THE HELL THE YES NO CONFIRMATION IS TEH UBER SUX) scroll of bad effect (2018 SLEX WORLD CHAMPION IS TARIRU) Spellbooks spellbook of confuse monster (eternal) spellbook of protection (infinity plus one) spellbook of cure blindness (abnormal) spellbook of poison blast (trembling) Potions potion of see invisible (brown) potion of speed (thaumaturgic) potion of water (clear) potion of invisibility (gooey) Rings ring of increase accuracy (manganese) ring of invisibility (squeezable) Wands wand of poison (sliding) wand of venom scattering (rusty) wand of probing (wooden) Gems worthless piece of yellow glass (yellow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Vanquished creatures a brown ant 0 radioactive blobs (1 created) 0 cocktypi (6 created) 0 grep spores (1 created) 2 backer servals a wimp 8 larva imps (9 created) 0 dretches (1 created) 0 kobolds (1 created) 2 pack kobolds (5 created) a butcher 0 newtechauns (1 created) 3 baby mimics (5 created) 3 fast mimickers a round tuit 2 mynocks (3 created) an arctic sunset a tuski mimic (3 created) a tuski permamimic 0 perfidious albions (1 created) 0 petit permamimics (1 created) a normal mimic 5 marine goblins 0 die havers (1 created) 0 Mordor orcs (1 created) 0 furry rothes (2 created) 0 sewer rats (1 created) 0 spiderlings (1 created) 0 fukoshima plants (1 created) a tiny worm 2 extraterrestrial maggots (5 created) 0 one-winged bats (1 created) 0 vultures (1 created) 0 chaffinches (1 created) 0 baby cancel dragons (1 created) 0 baby negative dragons (1 created) a lichen a score mushroom 0 sucker worts (1 created) 0 blister molds (1 created) 2 colony shriekers 0 venom fungi (1 created) 0 oozing puddings (1 created) 0 clappersnakes (1 created) a harmless snake 0 plastic golems (1 created) a holographic survivor 0 coal miners (1 created) 0 humans (1 created) a dark hunter a passant 0 shopkeepers (3 created) 0 minighosts (1 created) 0 demonoids (1 created) 0 horned creatures (1 created) 0 infernals (1 created) 0 flying demons (1 created) 0 bitty demons (1 created) 0 regular demons (1 created) 0 levi demons (1 created) 0 will demons (1 created) 0 Joker Blacks (1 created) 0 beauties (2 created) 0 wirble devils (1 created) 0 garble devils (1 created) 0 typical devils (1 created) 0 hermit crabs (1 created) 0 radio plants (2 created) an elf cadaver 0 easy grues (1 created) 0 stationary walls (1 created) 113 creatures born. 45 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 75 times You killed 43 monsters You were illiterate You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 14 You had a maximum sanity of 0 You had a maximum contamination of 12 You successfully searched for traps 0 times You successfully searched for doors or corridors 5 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 2 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 2 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 2 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (7 of 20) polymorphing [Unskilled] (max Expert) (6 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (95 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (25 of 500) searching [Restricted] (max Restricted) (5 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 2165 points, and 157 pieces of gold, after 949 moves. Killer: quit You were level 6 with a maximum of 86 hit points when you quit. You reached the 52nd place on the top 10000 list. No Points Name Hp [max] 1 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 2 212247 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (thick farting girl). - [139] 3 171960 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 11. HµÉ. 90 [185] 50 2392 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (dnethack horror). - [88] 51 2209 Merrick-Gol-Bas-Mal-Neu died in The Gnomish Mines on level 5 [max 6]. Killed by a monster (dwarven priest). - [44] *52 2165 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 83 [86] 53 2090 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (porcupine). - [86] 54 2035 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a bullet. - [71]